| | Class | Description |
|---|
| | BlendMode | A class that provides constant values for visual blend mode effects. |
| | Button | A simple button composed of an image and, optionally, text. |
| | DisplayObject |
The DisplayObject class is the base class for all objects that are rendered on the
screen. |
| | DisplayObjectContainer |
A DisplayObjectContainer represents a collection of display objects. |
| | Image | An Image is a quad with a texture mapped onto it. |
| | MovieClip | A MovieClip is a simple way to display an animation depicted by a list of textures. |
| | Quad | A Quad represents a rectangle with a uniform color or a color gradient. |
| | QuadBatch | Optimizes rendering of a number of quads with an identical state. |
| | Sprite | A Sprite is the most lightweight, non-abstract container class. |
| | Stage | A Stage represents the root of the display tree. |