| Package | jp.dip.hael.gameai.util |
| Class | public class PriorityQueueDsc |
| Inheritance | PriorityQueueDsc Object |
| Property | Defined By | ||
|---|---|---|---|
| length : int [read-only] | PriorityQueueDsc | ||
| Method | Defined By | ||
|---|---|---|---|
| PriorityQueueDsc | |||
insert(obj:Object, priority:int):void | PriorityQueueDsc | ||
pop():Array | PriorityQueueDsc | ||
popObj():Object | PriorityQueueDsc | ||
popPriority():int | PriorityQueueDsc | ||
| length | property |
length:int [read-only] public function get length():int| PriorityQueueDsc | () | Constructor |
public function PriorityQueueDsc()| insert | () | method |
public function insert(obj:Object, priority:int):voidParameters
obj:Object | |
priority:int |
| pop | () | method |
public function pop():ArrayReturnsArray |
| popObj | () | method |
public function popObj():ObjectReturnsObject |
| popPriority | () | method |
public function popPriority():intReturnsint |