| Package | feathers.skins |
| Class | public class StateValueSelector |
| Inheritance | StateValueSelector Object |
| Property | Defined By | ||
|---|---|---|---|
| defaultValue : Object
If there is no value for the specified state, a default value can
be used as a fallback. | StateValueSelector | ||
| Method | Defined By | ||
|---|---|---|---|
Constructor. | StateValueSelector | ||
clearValueForState(state:Object):Object
Clears the value stored for a specific state. | StateValueSelector | ||
getValueForState(state:Object):Object
Returns the value stored for a specific state. | StateValueSelector | ||
setValueForState(value:Object, state:Object):void
Stores a value for a specified state to be returned from
getValueForState(). | StateValueSelector | ||
updateValue(target:Object, state:Object, oldValue:Object = null):Object
Returns the value stored for a specific state. | StateValueSelector | ||
| defaultValue | property |
public var defaultValue:ObjectIf there is no value for the specified state, a default value can be used as a fallback.
| StateValueSelector | () | Constructor |
public function StateValueSelector()Constructor.
| clearValueForState | () | method |
public function clearValueForState(state:Object):ObjectClears the value stored for a specific state.
Parameters
state:Object |
Object |
| getValueForState | () | method |
public function getValueForState(state:Object):ObjectReturns the value stored for a specific state.
Parameters
state:Object |
Object |
| setValueForState | () | method |
public function setValueForState(value:Object, state:Object):voidStores a value for a specified state to be returned from getValueForState().
Parameters
value:Object | |
state:Object |
| updateValue | () | method |
public function updateValue(target:Object, state:Object, oldValue:Object = null):ObjectReturns the value stored for a specific state. May generate a value, if none is present.
Parameters
target:Object — The object receiving the stored value. The manager may query properties on the target to customize the returned value.
| |
state:Object — The current state.
| |
oldValue:Object (default = null) — The previous value. May be reused for the new value.
|
Object |