| | Class | Description |
|---|
| | Button |
A push (or optionally, toggle) button control. |
| | ButtonGroup |
A set of related buttons with layout, customized using a data provider. |
| | Callout |
A pop-up container that points at (or calls out) a specific region of
the application (typically a specific control that triggered it). |
| | Check |
A toggle control that contains a label and a box that may be checked
or not to indicate selection. |
| | GroupedList |
Displays a list of items divided into groups or sections. |
| | Header |
A header that displays an optional title along with a horizontal regions
on the sides for additional UI controls. |
| | ImageLoader |
Displays an image, either from a Texture or loaded from a
URL. |
| | Label |
Displays text. |
| | List |
Displays a one-dimensional list of items. |
| | PageIndicator |
Displays a selected index, usually corresponding to a page index in
another UI control, using a highlighted symbol. |
| | Panel |
A container with a header and layout. |
| | PanelScreen |
A screen for use with ScreenNavigator, based on Panel
in order to provide a header and layout. |
| | PickerList |
A combo-box like list control. |
| | ProgressBar |
Displays the progress of a task over time. |
| | Radio |
A toggleable control that exists in a set that requires a single,
exclusive toggled item. |
| | Screen |
Provides useful capabilities for a menu screen displayed by
ScreenNavigator. |
| | ScreenNavigator |
A "view stack"-like container that supports navigation between screens
(any display object) through events. |
| | ScreenNavigatorItem |
Data for an individual screen that will be used by a ScreenNavigator
object. |
| | ScrollBar |
Select a value between a minimum and a maximum by dragging a thumb over
a physical range or by using step buttons. |
| | ScrollContainer |
A generic container that supports layout and scrolling. |
| | Scroller |
Allows horizontal and vertical scrolling of a view port. |
| | ScrollText |
Displays long passages of text in a scrollable container using the
runtime's software-based flash.text.TextField as an overlay
above Starling content on the classic display list. |
| | SimpleScrollBar |
Select a value between a minimum and a maximum by dragging a thumb over
a physical range. |
| | Slider |
Select a value between a minimum and a maximum by dragging a thumb over
the bounds of a track. |
| | TabBar |
A line of tabs (vertical or horizontal), where one may be selected at a
time. |
| | TextInput |
A text entry control that allows users to enter and edit a single line of
uniformly-formatted text. |
| | ToggleSwitch |
Similar to a light switch with on and off states. |