| Package | feathers.controls |
| Class | public class TextInput |
| Inheritance | TextInput FeathersControl Sprite DisplayObjectContainer DisplayObject EventDispatcher Object |
| Implements | IFocusDisplayObject |
To set things like font properties, the ability to display as
password, and character restrictions, use the textEditorProperties to pass
values to the ITextEditor instance.
See also
| Property | Defined By | ||
|---|---|---|---|
![]() | alpha : Number The opacity of the object. | DisplayObject | |
| backgroundDisabledSkin : DisplayObject
A background to display when the header is disabled. | TextInput | ||
| backgroundFocusedSkin : DisplayObject
A display object displayed behind the header's content when the
TextInput has focus. | TextInput | ||
| backgroundSkin : DisplayObject
A display object displayed behind the header's content. | TextInput | ||
![]() | base : DisplayObject [read-only] The topmost object in the display tree the object is part of. | DisplayObject | |
![]() | blendMode : String The blend mode determines how the object is blended with the objects underneath. | DisplayObject | |
![]() | bounds : Rectangle [read-only] The bounds of the object relative to the local coordinates of the parent. | DisplayObject | |
![]() | clipRect : Rectangle [override] | FeathersControl | |
![]() | defaultTextEditorFactory : Function [static]
A function used by all UI controls that support text editor to
create an ITextEditor instance. | FeathersControl | |
![]() | defaultTextRendererFactory : Function [static]
A function used by all UI controls that support text renderers to
create an ITextRenderer instance. | FeathersControl | |
![]() | filter : FragmentFilter The filter that is attached to the display object. | DisplayObject | |
![]() | focusManager : IFocusManager
The current focus manager for this component. | FeathersControl | |
![]() | hasVisibleArea : Boolean [read-only] Indicates if an object occupies any visible area. | DisplayObject | |
![]() | height : Number [override]
The height of the component, in pixels. | FeathersControl | |
![]() | includeInLayout : Boolean
Determines if the ILayout should use this object or ignore it. | FeathersControl | |
![]() | isEnabled : Boolean
Indicates whether the control is interactive or not. | FeathersControl | |
![]() | isFlattened : Boolean [read-only] Indicates if the sprite was flattened. | Sprite | |
![]() | isFocusEnabled : Boolean
Determines if this component can receive focus. | FeathersControl | |
![]() | isInitialized : Boolean [read-only]
Determines if the component has been initialized yet. | FeathersControl | |
![]() | isQuickHitAreaEnabled : Boolean
Similar to mouseChildren on the classic display list. | FeathersControl | |
![]() | layoutData : ILayoutData
Extra parameters associated with this display object that will be
used by the layout algorithm. | FeathersControl | |
![]() | maxHeight : Number
The maximum recommended height to be used for self-measurement and,
optionally, by any code that is resizing this component. | FeathersControl | |
![]() | maxWidth : Number
The maximum recommended width to be used for self-measurement and,
optionally, by any code that is resizing this component. | FeathersControl | |
![]() | minHeight : Number
The minimum recommended height to be used for self-measurement and,
optionally, by any code that is resizing this component. | FeathersControl | |
![]() | minTouchHeight : Number
If using isQuickHitAreaEnabled, and the hit area's
height is smaller than this value, it will be expanded. | FeathersControl | |
![]() | minTouchWidth : Number
If using isQuickHitAreaEnabled, and the hit area's
width is smaller than this value, it will be expanded. | FeathersControl | |
![]() | minWidth : Number
The minimum recommended width to be used for self-measurement and,
optionally, by any code that is resizing this component. | FeathersControl | |
![]() | name : String [override]
The concatenated nameList, with each name separated by
spaces. | FeathersControl | |
![]() | nameList : TokenList [read-only]
Contains a list of all "names" assigned to this control. | FeathersControl | |
![]() | nextTabFocus : IFocusDisplayObject
The next object that will receive focus when the tab key is pressed. | FeathersControl | |
![]() | numChildren : int [read-only] The number of children of this container. | DisplayObjectContainer | |
| padding : Number
Quickly sets all padding properties to the same value. | TextInput | ||
| paddingBottom : Number
The minimum space, in pixels, between the input's bottom edge and
the input's content. | TextInput | ||
| paddingLeft : Number
The minimum space, in pixels, between the input's left edge and the
input's content. | TextInput | ||
| paddingRight : Number
The minimum space, in pixels, between the input's right edge and the
input's content. | TextInput | ||
| paddingTop : Number
The minimum space, in pixels, between the input's top edge and the
input's content. | TextInput | ||
![]() | parent : DisplayObjectContainer [read-only] The display object container that contains this display object. | DisplayObject | |
![]() | pivotX : Number The x coordinate of the object's origin in its own coordinate space (default: 0). | DisplayObject | |
![]() | pivotY : Number The y coordinate of the object's origin in its own coordinate space (default: 0). | DisplayObject | |
![]() | root : DisplayObject [read-only] The root object the display object is connected to (i.e. | DisplayObject | |
![]() | rotation : Number The rotation of the object in radians. | DisplayObject | |
![]() | scaleX : Number The horizontal scale factor. | DisplayObject | |
![]() | scaleY : Number The vertical scale factor. | DisplayObject | |
![]() | skewX : Number The horizontal skew angle in radians. | DisplayObject | |
![]() | skewY : Number The vertical skew angle in radians. | DisplayObject | |
![]() | stage : Stage [read-only] The stage the display object is connected to, or null if it is not connected
to the stage. | DisplayObject | |
| text : String
The text displayed by the input. | TextInput | ||
| textEditorFactory : Function
A function used to instantiate the text editor. | TextInput | ||
| textEditorProperties : Object
A set of key/value pairs to be passed down to the text input's
ITextEditor instance. | TextInput | ||
![]() | touchable : Boolean Indicates if this object (and its children) will receive touch events. | DisplayObject | |
![]() | transformationMatrix : Matrix The transformation matrix of the object relative to its parent. | DisplayObject | |
![]() | useHandCursor : Boolean Indicates if the mouse cursor should transform into a hand while it's over the sprite. | DisplayObject | |
![]() | visible : Boolean The visibility of the object. | DisplayObject | |
![]() | width : Number [override]
The width of the component, in pixels. | FeathersControl | |
![]() | x : Number The x coordinate of the object relative to the local coordinates of the parent. | DisplayObject | |
![]() | y : Number The y coordinate of the object relative to the local coordinates of the parent. | DisplayObject | |
| Property | Defined By | ||
|---|---|---|---|
![]() | actualHeight : Number = 0
The final height value that should be used for layout. | FeathersControl | |
![]() | actualWidth : Number = 0
The final width value that should be used for layout. | FeathersControl | |
| currentBackground : DisplayObject
The currently selected background, based on state. | TextInput | ||
![]() | explicitHeight : Number = NaN
The height value explicitly set by calling the height setter or
setSize(). | FeathersControl | |
![]() | explicitWidth : Number = NaN
The width value explicitly set by calling the width setter or
setSize(). | FeathersControl | |
| textEditor : ITextEditor
The text editor sub-component. | TextInput | ||
| Method | Defined By | ||
|---|---|---|---|
Constructor. | TextInput | ||
![]() | Adds a child to the container. | DisplayObjectContainer | |
![]() | Adds a child to the container at a certain index. | DisplayObjectContainer | |
![]() | addEventListener(type:String, listener:Function):void [override] | DisplayObject | |
![]() | alignPivot(hAlign:String = center, vAlign:String = center):void Moves the pivot point to a certain position within the local coordinate system
of the object. | DisplayObject | |
![]() | broadcastEvent(event:Event):void Dispatches an event on all children (recursively). | DisplayObjectContainer | |
![]() | broadcastEventWith(type:String, data:Object = null):void Dispatches an event with the given parameters on all children (recursively). | DisplayObjectContainer | |
![]() | contains(child:DisplayObject):Boolean Determines if a certain object is a child of the container (recursively). | DisplayObjectContainer | |
![]() | dispatchEvent(event:Event):void Dispatches an event to all objects that have registered listeners for its type. | EventDispatcher | |
![]() | dispatchEventWith(type:String, bubbles:Boolean = false, data:Object = null):void Dispatches an event with the given parameters to all objects that have registered
listeners for the given type. | EventDispatcher | |
![]() | dispose():void [override] Disposes the resources of all children. | Sprite | |
![]() | flatten():void Optimizes the sprite for optimal rendering performance. | Sprite | |
![]() | getBounds(targetSpace:DisplayObject, resultRect:Rectangle = null):Rectangle [override] Returns a rectangle that completely encloses the object as it appears in another
coordinate system. | Sprite | |
![]() | getChildAt(index:int):DisplayObject Returns a child object at a certain index. | DisplayObjectContainer | |
![]() | getChildByName(name:String):DisplayObject Returns a child object with a certain name (non-recursively). | DisplayObjectContainer | |
![]() | getChildIndex(child:DisplayObject):int Returns the index of a child within the container, or "-1" if it is not found. | DisplayObjectContainer | |
![]() | getClipRect(targetSpace:DisplayObject, resultRect:Rectangle = null):Rectangle Returns the bounds of the container's clipRect in the given coordinate space, or
null if the sprite doens't have a clipRect. | Sprite | |
![]() | getTransformationMatrix(targetSpace:DisplayObject, resultMatrix:Matrix = null):Matrix Creates a matrix that represents the transformation from the local coordinate system
to another. | DisplayObject | |
![]() | globalToLocal(globalPoint:Point, resultPoint:Point = null):Point Transforms a point from global (stage) coordinates to the local coordinate system. | DisplayObject | |
![]() | hasEventListener(type:String):Boolean Returns if there are listeners registered for a certain event type. | EventDispatcher | |
![]() | hitTest(localPoint:Point, forTouch:Boolean = false):DisplayObject [override] Returns the object that is found topmost beneath a point in local coordinates, or nil if
the test fails. | Sprite | |
![]() | invalidate(flag:String):void
Call this function to tell the UI control that a redraw is pending. | FeathersControl | |
![]() | isInvalid(flag:String = null):Boolean
Indicates whether the control is pending validation or not. | FeathersControl | |
![]() | localToGlobal(localPoint:Point, resultPoint:Point = null):Point Transforms a point from the local coordinate system to global (stage) coordinates. | DisplayObject | |
![]() | Removes a child from the container. | DisplayObjectContainer | |
![]() | removeChildAt(index:int, dispose:Boolean = false):DisplayObject Removes a child at a certain index. | DisplayObjectContainer | |
![]() | removeChildren(beginIndex:int = 0, endIndex:int = -1, dispose:Boolean = false):void Removes a range of children from the container (endIndex included). | DisplayObjectContainer | |
![]() | removeEventListener(type:String, listener:Function):void [override] | DisplayObject | |
![]() | removeEventListeners(type:String = null):void [override] | DisplayObject | |
![]() | removeFromParent(dispose:Boolean = false):void Removes the object from its parent, if it has one, and optionally disposes it. | DisplayObject | |
![]() | render(support:RenderSupport, parentAlpha:Number):void [override] Renders the display object with the help of a support object. | Sprite | |
selectRange(startIndex:int, endIndex:int = -1):void
Sets the range of selected characters. | TextInput | ||
![]() | setChildIndex(child:DisplayObject, index:int):void Moves a child to a certain index. | DisplayObjectContainer | |
setFocus():void
Focuses the text input control so that it may be edited. | TextInput | ||
![]() | setSize(width:Number, height:Number):void
Sets both the width and the height of the control. | FeathersControl | |
![]() | sortChildren(compareFunction:Function):void Sorts the children according to a given function (that works just like the sort function
of the Vector class). | DisplayObjectContainer | |
![]() | Swaps the indexes of two children. | DisplayObjectContainer | |
![]() | swapChildrenAt(index1:int, index2:int):void Swaps the indexes of two children. | DisplayObjectContainer | |
![]() | unflatten():void Removes the rendering optimizations that were created when flattening the sprite. | Sprite | |
![]() | validate():void
Immediately validates the control, which triggers a redraw, if one
is pending. | FeathersControl | |
| Event | Summary | Defined By | ||
|---|---|---|---|---|
![]() | Dispatched when an object is added to a parent. | DisplayObject | ||
![]() | Dispatched when an object is connected to the stage (directly or indirectly). | DisplayObject | ||
| Dispatched when the text input's text value changes. | TextInput | |||
| Dispatched when the user presses the Enter key while the text input has focus. | TextInput | |||
![]() | Dispatched once every frame on every object that is connected to the stage. | DisplayObject | ||
![]() | Dispatched on all children when the object is flattened. | Sprite | ||
| Dispatched when the text input receives focus. | TextInput | |||
| Dispatched when the text input loses focus. | TextInput | |||
![]() | Dispatched after initialize() has been called, but before the first time that draw() has been called. | FeathersControl | ||
![]() | Dispatched when a key on the keyboard is pressed. | DisplayObject | ||
![]() | Dispatched when a key on the keyboard is released. | DisplayObject | ||
![]() | Dispatched when an object is removed from its parent. | DisplayObject | ||
![]() | Dispatched when an object is removed from the stage and won't be rendered any longer. | DisplayObject | ||
![]() | Dispatched when the width or height of the control changes. | FeathersControl | ||
![]() | Dispatched when an object is touched. | DisplayObject | ||
| backgroundDisabledSkin | property |
backgroundDisabledSkin:DisplayObjectA background to display when the header is disabled.
public function get backgroundDisabledSkin():DisplayObject public function set backgroundDisabledSkin(value:DisplayObject):void| backgroundFocusedSkin | property |
backgroundFocusedSkin:DisplayObjectA display object displayed behind the header's content when the TextInput has focus.
public function get backgroundFocusedSkin():DisplayObject public function set backgroundFocusedSkin(value:DisplayObject):void| backgroundSkin | property |
backgroundSkin:DisplayObjectA display object displayed behind the header's content.
public function get backgroundSkin():DisplayObject public function set backgroundSkin(value:DisplayObject):void| currentBackground | property |
protected var currentBackground:DisplayObjectThe currently selected background, based on state.
| padding | property |
padding:Number
Quickly sets all padding properties to the same value. The
padding getter always returns the value of
paddingTop, but the other padding values may be
different.
public function get padding():Number public function set padding(value:Number):void| paddingBottom | property |
paddingBottom:NumberThe minimum space, in pixels, between the input's bottom edge and the input's content.
public function get paddingBottom():Number public function set paddingBottom(value:Number):void| paddingLeft | property |
paddingLeft:NumberThe minimum space, in pixels, between the input's left edge and the input's content.
public function get paddingLeft():Number public function set paddingLeft(value:Number):void| paddingRight | property |
paddingRight:NumberThe minimum space, in pixels, between the input's right edge and the input's content.
public function get paddingRight():Number public function set paddingRight(value:Number):void| paddingTop | property |
paddingTop:NumberThe minimum space, in pixels, between the input's top edge and the input's content.
public function get paddingTop():Number public function set paddingTop(value:Number):void| text | property |
text:StringThe text displayed by the input.
public function get text():String public function set text(value:String):void| textEditor | property |
protected var textEditor:ITextEditorThe text editor sub-component.
| textEditorFactory | property |
textEditorFactory:Function
A function used to instantiate the text editor. If null,
FeathersControl.defaultTextEditorFactory is used
instead.
The factory should have the following function signature:
function():ITextEditor
public function get textEditorFactory():Function public function set textEditorFactory(value:Function):voidSee also
| textEditorProperties | property |
textEditorProperties:Object
A set of key/value pairs to be passed down to the text input's
ITextEditor instance.
If the subcomponent has its own subcomponents, their properties
can be set too, using attribute @ notation. For example,
to set the skin on the thumb of a SimpleScrollBar
which is in a Scroller which is in a List,
you can use the following syntax:
list.scrollerProperties.@verticalScrollBarProperties.@thumbProperties.defaultSkin = new Image(texture);
public function get textEditorProperties():Object public function set textEditorProperties(value:Object):voidSee also
| TextInput | () | Constructor |
public function TextInput()Constructor.
| selectRange | () | method |
public function selectRange(startIndex:int, endIndex:int = -1):void
Sets the range of selected characters. If both values are the same,
or the end index is -1, the text insertion position is
changed and nothing is selected.
Parameters
startIndex:int | |
endIndex:int (default = -1) |
| setFocus | () | method |
public function setFocus():voidFocuses the text input control so that it may be edited.
| change | Event |
starling.events.Eventstarling.events.Event.CHANGEDispatched when the text input's text value changes.
An event type to be utilized in custom events. Not used by Starling right now.| enter | Event |
starling.events.Eventfeathers.events.FeathersEventType.ENTERDispatched when the user presses the Enter key while the text input has focus.
TheFeathersEventType.ENTER event type is meant to
be used when the enter key has been pressed in an input control.
| focusIn | Event |
starling.events.Eventfeathers.events.FeathersEventType.FOCUS_INDispatched when the text input receives focus.
TheFeathersEventType.FOCUS_IN event type is used by
Feathers components to indicate when they have received focus.
| focusOut | Event |
starling.events.Eventfeathers.events.FeathersEventType.FOCUS_OUTDispatched when the text input loses focus.
TheFeathersEventType.FOCUS_OUT event type is used by
Feathers components to indicate when they have lost focus.