| Package | com.godpaper.as3.consts |
| Class | public class DefaultConstants |
| Inheritance | DefaultConstants Object |
| Method | Defined By | ||
|---|---|---|---|
| DefaultConstants | |||
| Constant | Defined By | ||
|---|---|---|---|
| BLUE : String = BLUE [static] | DefaultConstants | ||
| BLUE_JEWEL : String = BLUE_JEWEL [static] | DefaultConstants | ||
| BLUE_ROCK : String = BLUE_ROCK [static] | DefaultConstants | ||
| BLUE_STAR : String = BLUE_STAR [static] | DefaultConstants | ||
| CHESS_BOARD_TYPE_CHECKERING : String = ChessBoardType::checkering [static] | DefaultConstants | ||
| CHESS_BOARD_TYPE_FRACTAL : String = ChessBoardType::fractal [static] | DefaultConstants | ||
| CHESS_BOARD_TYPE_INTERSECTION : String = ChessBoardType::intersection [static] | DefaultConstants | ||
| CHESS_BOARD_TYPE_SEGMENT : String = ChessBoardType::segament [static] | DefaultConstants | ||
| CIRRUS_DEV_KEY : String = 99ead580edaf280c060675f9-f614dd07a932 [static] | DefaultConstants | ||
| CIRRUS_SERVER : String = rtmfp://stratus.adobe.com/ [static] | DefaultConstants | ||
| COLOR_BLUE : String = blue [static] | DefaultConstants | ||
| COLOR_RED : String = red [static] | DefaultConstants | ||
| FLAG_BLUE : uint [static] | DefaultConstants | ||
| FLAG_GREEN : uint [static] | DefaultConstants | ||
| FLAG_RED : uint = 0 [static] | DefaultConstants | ||
| GREEN_JEWEL : String = GREEN_JEWEL [static] | DefaultConstants | ||
| IMG_BACK_GROUND : String = IMG_BACK_GROUND [static] | DefaultConstants | ||
| INDICATION_CHECK : String = Eschequier [static] | DefaultConstants | ||
| INDICATION_COMPUTER_WIN : String = You Lose! [static] | DefaultConstants | ||
| INDICATION_HUMAN_WIN : String = You Won! [static] | DefaultConstants | ||
| INDICATION_NAME_PROMPT_GAME : String = Create new game [static] | DefaultConstants | ||
| INDICATION_NAME_PROMPT_PLAYER : String = What's your name? [static] | DefaultConstants | ||
| INDICATION_THINK : String = Thinking.. [static] | DefaultConstants | ||
| LOCALE_LANG_EN_US : String = en_US [static] | DefaultConstants | ||
| LOCALE_LANG_KO_KR : String = ko_KR [static] | DefaultConstants | ||
| LOCALE_LANG_ZH_CN : String = zh_CN [static] | DefaultConstants | ||
| LOCLAE_BUNDLE_SCREEN : String = screen_resources_ [static] | DefaultConstants | ||
| RED : String = RED [static] | DefaultConstants | ||
| RED_JEWEL : String = RED_JEWEL [static] | DefaultConstants | ||
| RED_ROCK : String = RED_ROCK [static] | DefaultConstants | ||
| RED_STAR : String = RED_STAR [static] | DefaultConstants | ||
| SCREEN_GAME : String = screen_game [static] | DefaultConstants | ||
| SCREEN_HANDSHAKE : String = screen_handshake [static] | DefaultConstants | ||
| SCREEN_LOBBY : String = screen_lobby [static] | DefaultConstants | ||
| SCREEN_MAIN_MENU : String = screen_main_menu [static] | DefaultConstants | ||
| SCREEN_SETTINGS : String = screen_settings [static] | DefaultConstants | ||
| SCREEN_SPLASH : String = screen_splash [static] | DefaultConstants | ||
| STATE_ANOTHER_HUMAN : String = AnotherHumanTurn [static] | DefaultConstants | ||
| STATE_ANOTHER_HUMAN_WIN : String = AnotherHumanWin [static] | DefaultConstants | ||
| STATE_ATTACK : String = Attack [static] | DefaultConstants | ||
| STATE_COMPUTER : String = ComputerTurn [static] | DefaultConstants | ||
| STATE_COMPUTER_WIN : String = ComputerWin [static] | DefaultConstants | ||
| STATE_DEFENCE : String = Defence [static] | DefaultConstants | ||
| STATE_HUMAN : String = HumanTurn [static] | DefaultConstants | ||
| STATE_HUMAN_WIN : String = HumanWin [static] | DefaultConstants | ||
| STATE_NASCENCE : String = Nascence [static] | DefaultConstants | ||
| STATE_RENASCENCE : String = Renascence [static] | DefaultConstants | ||
| YELLOW_JEWEL : String = YELLOW_JEWEL [static] | DefaultConstants | ||
| DefaultConstants | () | Constructor |
public function DefaultConstants()| BLUE | Constant |
public static const BLUE:String = BLUE| BLUE_JEWEL | Constant |
public static const BLUE_JEWEL:String = BLUE_JEWEL| BLUE_ROCK | Constant |
public static const BLUE_ROCK:String = BLUE_ROCK| BLUE_STAR | Constant |
public static const BLUE_STAR:String = BLUE_STAR| CHESS_BOARD_TYPE_CHECKERING | Constant |
public static const CHESS_BOARD_TYPE_CHECKERING:String = ChessBoardType::checkering| CHESS_BOARD_TYPE_FRACTAL | Constant |
public static const CHESS_BOARD_TYPE_FRACTAL:String = ChessBoardType::fractal| CHESS_BOARD_TYPE_INTERSECTION | Constant |
public static const CHESS_BOARD_TYPE_INTERSECTION:String = ChessBoardType::intersection| CHESS_BOARD_TYPE_SEGMENT | Constant |
public static const CHESS_BOARD_TYPE_SEGMENT:String = ChessBoardType::segament| CIRRUS_DEV_KEY | Constant |
public static const CIRRUS_DEV_KEY:String = 99ead580edaf280c060675f9-f614dd07a932| CIRRUS_SERVER | Constant |
public static const CIRRUS_SERVER:String = rtmfp://stratus.adobe.com/| COLOR_BLUE | Constant |
public static const COLOR_BLUE:String = blue| COLOR_RED | Constant |
public static const COLOR_RED:String = red| FLAG_BLUE | Constant |
public static const FLAG_BLUE:uint| FLAG_GREEN | Constant |
public static const FLAG_GREEN:uint| FLAG_RED | Constant |
public static const FLAG_RED:uint = 0| GREEN_JEWEL | Constant |
public static const GREEN_JEWEL:String = GREEN_JEWEL| IMG_BACK_GROUND | Constant |
public static const IMG_BACK_GROUND:String = IMG_BACK_GROUND| INDICATION_CHECK | Constant |
public static const INDICATION_CHECK:String = Eschequier| INDICATION_COMPUTER_WIN | Constant |
public static const INDICATION_COMPUTER_WIN:String = You Lose!| INDICATION_HUMAN_WIN | Constant |
public static const INDICATION_HUMAN_WIN:String = You Won!| INDICATION_NAME_PROMPT_GAME | Constant |
public static const INDICATION_NAME_PROMPT_GAME:String = Create new game| INDICATION_NAME_PROMPT_PLAYER | Constant |
public static const INDICATION_NAME_PROMPT_PLAYER:String = What's your name?| INDICATION_THINK | Constant |
public static const INDICATION_THINK:String = Thinking..| LOCALE_LANG_EN_US | Constant |
public static const LOCALE_LANG_EN_US:String = en_US| LOCALE_LANG_KO_KR | Constant |
public static const LOCALE_LANG_KO_KR:String = ko_KR| LOCALE_LANG_ZH_CN | Constant |
public static const LOCALE_LANG_ZH_CN:String = zh_CN| LOCLAE_BUNDLE_SCREEN | Constant |
public static const LOCLAE_BUNDLE_SCREEN:String = screen_resources_| RED | Constant |
public static const RED:String = RED| RED_JEWEL | Constant |
public static const RED_JEWEL:String = RED_JEWEL| RED_ROCK | Constant |
public static const RED_ROCK:String = RED_ROCK| RED_STAR | Constant |
public static const RED_STAR:String = RED_STAR| SCREEN_GAME | Constant |
public static const SCREEN_GAME:String = screen_game| SCREEN_HANDSHAKE | Constant |
public static const SCREEN_HANDSHAKE:String = screen_handshake| SCREEN_LOBBY | Constant |
public static const SCREEN_LOBBY:String = screen_lobby| SCREEN_MAIN_MENU | Constant |
public static const SCREEN_MAIN_MENU:String = screen_main_menu| SCREEN_SETTINGS | Constant |
public static const SCREEN_SETTINGS:String = screen_settings| SCREEN_SPLASH | Constant |
public static const SCREEN_SPLASH:String = screen_splash| STATE_ANOTHER_HUMAN | Constant |
public static const STATE_ANOTHER_HUMAN:String = AnotherHumanTurn| STATE_ANOTHER_HUMAN_WIN | Constant |
public static const STATE_ANOTHER_HUMAN_WIN:String = AnotherHumanWin| STATE_ATTACK | Constant |
public static const STATE_ATTACK:String = Attack| STATE_COMPUTER | Constant |
public static const STATE_COMPUTER:String = ComputerTurn| STATE_COMPUTER_WIN | Constant |
public static const STATE_COMPUTER_WIN:String = ComputerWin| STATE_DEFENCE | Constant |
public static const STATE_DEFENCE:String = Defence| STATE_HUMAN | Constant |
public static const STATE_HUMAN:String = HumanTurn| STATE_HUMAN_WIN | Constant |
public static const STATE_HUMAN_WIN:String = HumanWin| STATE_NASCENCE | Constant |
public static const STATE_NASCENCE:String = Nascence| STATE_RENASCENCE | Constant |
public static const STATE_RENASCENCE:String = Renascence| YELLOW_JEWEL | Constant |
public static const YELLOW_JEWEL:String = YELLOW_JEWEL