| Package | com.godpaper.as3.business.fsm.states.game |
| Class | public class ComputerWinState |
| Inheritance | ComputerWinState StateBase Object |
| Method | Defined By | ||
|---|---|---|---|
ComputerWinState(agent:IAgent, resource:Object, description:String = null) | ComputerWinState | ||
enter():void [override] | ComputerWinState | ||
exit():void [override] | ComputerWinState | ||
update(time:Number = 0):void [override] | ComputerWinState | ||
| ComputerWinState | () | Constructor |
public function ComputerWinState(agent:IAgent, resource:Object, description:String = null)agent:IAgent | |
resource:Object | |
description:String (default = null) |
| enter | () | method |
override public function enter():void| exit | () | method |
override public function exit():void| update | () | method |
override public function update(time:Number = 0):voidParameters
time:Number (default = 0) |