Packagecom.godpaper.as3.business.fsm.states.game
Classpublic class ComputerWinState
InheritanceComputerWinState Inheritance StateBase Inheritance Object

ComputerWinState.as class.



Public Properties
 PropertyDefined By
 Inheriteddescription : String
StateBase
Protected Properties
 PropertyDefined By
 Inheritedagent : IAgent
StateBase
 Inheritedresource : Object
StateBase
Public Methods
 MethodDefined By
  
ComputerWinState(agent:IAgent, resource:Object, description:String = null)
ComputerWinState
  
enter():void
[override]
ComputerWinState
  
exit():void
[override]
ComputerWinState
  
update(time:Number = 0):void
[override]
ComputerWinState
Constructor Detail
ComputerWinState()Constructor
public function ComputerWinState(agent:IAgent, resource:Object, description:String = null)



Parameters
agent:IAgent
 
resource:Object
 
description:String (default = null)
Method Detail
enter()method
override public function enter():void

exit()method 
override public function exit():void

update()method 
override public function update(time:Number = 0):void

Parameters

time:Number (default = 0)