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s — Static Property, class com.gskinner.motion.easing.Back
s — Static Property, class com.gskinner.motion.easing.Elastic
sampleDirichlet(alpha:Array) — Static Method , class com.masterbaboon.AdvancedMath
Sample from a Dirichlet distribution.
sampleGamma(k:Number, theta:Number) — Static Method , class com.masterbaboon.AdvancedMath
Sample from a Gamma(k, theta) distribution.
sampleMultinomial(p:Array) — Static Method , class com.masterbaboon.AdvancedMath
Sample from a multinomial distribution.
save(useOptimisticLocks:Boolean, fullOverwrite:Boolean, callback:Function, errorHandler:Function) — method, class playerio.DatabaseObject
Save the object to the database.
saveData(value:Object) — method, class com.godpaper.as3.plugins.kongregate.KongregatePlugin
saveData(value:Object) — method, class com.godpaper.as3.plugins.mochi.MochiPlugin
saveData(value:Object) — method, class com.godpaper.as3.plugins.nonoba.NonobaPlugin
saveData(value:Object) — method, class com.godpaper.as3.plugins.platogo.PlatogoPlugin
saveData(value:Object) — method, class com.godpaper.as3.plugins.playerIO.PlayerIoPlugin
saveToAllSimplePaths(visited:mx.collections:ArrayCollection) — method, class com.lookbackon.ds.graph.searcher.SearcherBase
restore founded all simple path(s);
saveUserProperties(properties:Object) — Static Method , class mochi.as3.MochiSocial
_scale — Property, class feathers.themes.MinimalTheme
scale — Property, class starling.extensions.Particle
scale — Property, class starling.textures.ConcreteTexture
The scale factor, which influences width and height properties.
scale — Property, class starling.textures.SubTexture
The scale factor, which influences width and height properties.
scale — Property, class starling.textures.Texture
The scale factor, which influences width and height properties.
Scale3Image — class, package feathers.display
Scales an image like a "pill" shape with three regions, either horizontally or vertically.
Scale3Image(textures:feathers.textures:Scale3Textures, textureScale:Number) — Constructor, class feathers.display.Scale3Image
Constructor.
Scale3Textures — final class, package feathers.textures
A set of three textures used by Scale3Image.
Scale3Textures(texture:starling.textures:Texture, firstRegionSize:Number, secondRegionSize:Number, direction:String) — Constructor, class feathers.textures.Scale3Textures
Constructor.
scale9Grid — Property, class feathers.textures.Scale9Textures
The grid representing the nine sub-regions of the texture.
scale9Grid — Property, interface mx.managers.IFlexDisplayObject
SCALE_9_GRID — Constant Static Property, class feathers.themes.MinimalTheme
Scale9Image — class, package feathers.display
Scales an image with nine regions to maintain the aspect ratio of the corners regions.
Scale9Image(textures:feathers.textures:Scale9Textures, textureScale:Number) — Constructor, class feathers.display.Scale9Image
Constructor.
Scale9ImageStateValueSelector — class, package feathers.skins
Values for each state are Scale9Textures instances, and the manager attempts to reuse the existing Scale9Image instance that is passed in to getValueForState() as the old value by swapping the textures.
Scale9ImageStateValueSelector() — Constructor, class feathers.skins.Scale9ImageStateValueSelector
Constructor.
Scale9Textures — final class, package feathers.textures
A set of nine textures used by Scale9Image.
Scale9Textures(texture:starling.textures:Texture, scale9Grid:flash.geom:Rectangle) — Constructor, class feathers.textures.Scale9Textures
Constructor.
scaleAlpha(vertexID:int, factor:Number, numVertices:int) — method, class starling.utils.VertexData
Multiplies the alpha value of subsequent vertices with a certain factor.
scaleDelta — Property, class starling.extensions.PDParticle
scaleFactor — Property, class starling.utils.AssetManager
Textures that are created from Bitmaps or ATF files will have the scale factor assigned here.
scaleMatrix(sx:Number, sy:Number) — method, class starling.core.RenderSupport
Prepends an incremental scale change to the modelview matrix.
ScaleMode — class, package starling.utils
A class that provides constant values for the 'RectangleUtil.fit' method.
scaleTo(factor:Number) — method, class starling.animation.Tween
Animates the 'scaleX' and 'scaleY' properties of an object simultaneously.
scaleToDPI — Property, interface feathers.skins.IFeathersTheme
_scaleToDPI — Property, class feathers.themes.MinimalTheme
scaleToDPI — Property, class feathers.themes.MinimalTheme
scaleWhenDown — Property, class starling.display.Button
The scale factor of the button on touch.
scaleX — Property, interface feathers.core.IFeathersDisplayObject
scaleX — Property, interface mx.managers.IFlexDisplayObject
scaleX — Property, class starling.display.DisplayObject
The horizontal scale factor.
scaleX — Property, class starling.filters.DisplacementMapFilter
The multiplier used to scale the x displacement result from the map calculation.
scaleY — Property, interface feathers.core.IFeathersDisplayObject
scaleY — Property, interface mx.managers.IFlexDisplayObject
scaleY — Property, class starling.display.DisplayObject
The vertical scale factor.
scaleY — Property, class starling.filters.DisplacementMapFilter
The multiplier used to scale the y displacement result from the map calculation.
Scene — class, package ptolemy.geom3D.core
Scene(eye:ptolemy.geom3D.core:Eye, ... rest) — Constructor, class ptolemy.geom3D.core.Scene
SceneBase — class, package com.godpaper.as3.views.scenes
Abstract the pure AS3 scene logic and busniess as base class.
SceneBase() — Constructor, class com.godpaper.as3.views.scenes.SceneBase
score — Property, class com.godpaper.as3.consts.DefaultTollgatesConstant
score — Property, class com.godpaper.as3.plugins.mochi.MochiModel
score(tokenSequence:Array) — method, class com.suckatmath.machinelearning.markov.MarkovChain
returns the sum of each transition's probability.
scoresArrayToObjects(scores:Object) — Static Method , class mochi.as3.MochiScores
Method: scoresArrayToObjects Converts the cols/rows array format retrieved from the server into an array of objects - one object for each row containing key-value pairs.
screen — Property, class feathers.controls.ScreenNavigatorItem
A Starling DisplayObject, a Class that may be instantiated to create a DisplayObject, or a Function that returns a DisplayObject.
screen — Property, interface mx.managers.ISystemManager
The size and position of the application window.
Screen — class, package feathers.controls
Provides useful capabilities for a menu screen displayed by ScreenNavigator.
Screen() — Constructor, class feathers.controls.Screen
Constructor.
SCREEN — Constant Static Property, class starling.display.BlendMode
Multiplies the complement (inverse) of the display object color with the complement of the background color, resulting in a bleaching effect.
screen_addedToStageHandler(event:starling.events:Event) — method, class com.godpaper.as3.views.screens.SplashScreen
ScreenBase — class, package com.godpaper.as3.views.screens
ScreenBase.as class.
ScreenBase() — Constructor, class com.godpaper.as3.views.screens.ScreenBase
ScreenFadeTransitionManager — class, package feathers.motion.transitions
A transition for ScreenNavigator that fades out the old screen and fades in the new screen.
ScreenFadeTransitionManager(navigator:feathers.controls:ScreenNavigator) — Constructor, class feathers.motion.transitions.ScreenFadeTransitionManager
Constructor.
SCREEN_GAME — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
SCREEN_HANDSHAKE — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
screenHeaderInitializer(header:feathers.controls:Header) — method, class feathers.themes.MinimalTheme
screenID — Property, interface feathers.controls.IScreen
The identifier for the screen.
screenID — Property, class feathers.controls.PanelScreen
The identifier for the screen.
screenID — Property, class feathers.controls.Screen
The identifier for the screen.
screenInchesX(stage:flash.display:Stage) — Static Method , class feathers.system.DeviceCapabilities
The physical width of the device, in inches.
screenInchesY(stage:flash.display:Stage) — Static Method , class feathers.system.DeviceCapabilities
The physical height of the device, in inches.
SCREEN_LOBBY — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
SCREEN_MAIN_MENU — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
ScreenNavigator — class, package feathers.controls
A "view stack"-like container that supports navigation between screens (any display object) through events.
ScreenNavigator() — Constructor, class feathers.controls.ScreenNavigator
Constructor.
ScreenNavigatorItem — class, package feathers.controls
Data for an individual screen that will be used by a ScreenNavigator object.
ScreenNavigatorItem(screen:Object, events:Object, properties:Object) — Constructor, class feathers.controls.ScreenNavigatorItem
Constructor.
screenPixelHeight — Static Property, class feathers.system.DeviceCapabilities
A custom height, in pixels, to use for calculations of the device's physical screen size.
screenPixelWidth — Static Property, class feathers.system.DeviceCapabilities
A custom width, in pixels, to use for calculations of the device's physical screen size.
screen_removedFromStageHandler(event:starling.events:Event) — method, class com.godpaper.as3.views.screens.SplashScreen
SCREEN_SETTINGS — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
ScreenSlidingStackTransitionManager — class, package feathers.motion.transitions
A transition for ScreenNavigator that slides out the old screen and slides in the new screen at the same time.
ScreenSlidingStackTransitionManager(navigator:feathers.controls:ScreenNavigator, quickStack:Class) — Constructor, class feathers.motion.transitions.ScreenSlidingStackTransitionManager
Constructor.
SCREEN_SPLASH — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
scroll — Event, class feathers.controls.Scroller
Dispatched when the scroller scrolls in either direction.
SCROLL — Constant Static Property, class starling.events.Event
An event type to be utilized in custom events.
ScrollBar — class, package feathers.controls
Select a value between a minimum and a maximum by dragging a thumb over a physical range or by using step buttons.
ScrollBar() — Constructor, class feathers.controls.ScrollBar
Constructor.
scrollBarDisplayMode — Property, class feathers.controls.Scroller
Determines how the scroll bars are displayed.
SCROLL_BAR_DISPLAY_MODE_FIXED — Constant Static Property, class feathers.controls.GroupedList
The scroll bars are always visible and appear next to the scroller's view port, making the view port smaller than the scroller.
SCROLL_BAR_DISPLAY_MODE_FIXED — Constant Static Property, class feathers.controls.List
The scroll bars are always visible and appear next to the scroller's view port, making the view port smaller than the scroller.
SCROLL_BAR_DISPLAY_MODE_FIXED — Constant Static Property, class feathers.controls.Panel
The scroll bars are always visible and appear next to the scroller's view port, making the view port smaller than the scroller.
SCROLL_BAR_DISPLAY_MODE_FIXED — Constant Static Property, class feathers.controls.ScrollContainer
The scroll bars are always visible and appear next to the scroller's view port, making the view port smaller than the scroller.
SCROLL_BAR_DISPLAY_MODE_FIXED — Constant Static Property, class feathers.controls.ScrollText
The scroll bars are always visible and appear next to the scroller's view port, making the view port smaller than the scroller.
SCROLL_BAR_DISPLAY_MODE_FIXED — Constant Static Property, class feathers.controls.Scroller
The scroll bars are always visible and appear next to the scroller's view port, making the view port smaller than the scroller.
SCROLL_BAR_DISPLAY_MODE_FLOAT — Constant Static Property, class feathers.controls.GroupedList
The scroll bars appear above the scroller's view port, and fade out when not in use.
SCROLL_BAR_DISPLAY_MODE_FLOAT — Constant Static Property, class feathers.controls.List
The scroll bars appear above the scroller's view port, and fade out when not in use.
SCROLL_BAR_DISPLAY_MODE_FLOAT — Constant Static Property, class feathers.controls.Panel
The scroll bars appear above the scroller's view port, and fade out when not in use.
SCROLL_BAR_DISPLAY_MODE_FLOAT — Constant Static Property, class feathers.controls.ScrollContainer
The scroll bars appear above the scroller's view port, and fade out when not in use.
SCROLL_BAR_DISPLAY_MODE_FLOAT — Constant Static Property, class feathers.controls.ScrollText
The scroll bars appear above the scroller's view port, and fade out when not in use.
SCROLL_BAR_DISPLAY_MODE_FLOAT — Constant Static Property, class feathers.controls.Scroller
The scroll bars appear above the scroller's view port, and fade out when not in use.
SCROLL_BAR_DISPLAY_MODE_NONE — Constant Static Property, class feathers.controls.GroupedList
The scroll bars are never visible.
SCROLL_BAR_DISPLAY_MODE_NONE — Constant Static Property, class feathers.controls.List
The scroll bars are never visible.
SCROLL_BAR_DISPLAY_MODE_NONE — Constant Static Property, class feathers.controls.Panel
The scroll bars are never visible.
SCROLL_BAR_DISPLAY_MODE_NONE — Constant Static Property, class feathers.controls.ScrollContainer
The scroll bars are never visible.
SCROLL_BAR_DISPLAY_MODE_NONE — Constant Static Property, class feathers.controls.ScrollText
The scroll bars are never visible.
SCROLL_BAR_DISPLAY_MODE_NONE — Constant Static Property, class feathers.controls.Scroller
The scroll bars are never visible.
SCROLLBAR_THUMB_SCALE_9_GRID — Constant Static Property, class feathers.themes.MinimalTheme
SCROLL_BAR_THUMB_SKIN_TEXTURES — Constant Static Property, class feathers.themes.MinimalTheme
scrollComplete — Event, class feathers.controls.Scroller
Dispatched when the scroller finishes scrolling in either direction after being thrown.
SCROLL_COMPLETE — Constant Static Property, class feathers.events.FeathersEventType
The FeathersEventType.SCROLL_COMPLETE event type is used when a "throw" completes in a scrolling control.
ScrollContainer — class, package feathers.controls
A generic container that supports layout and scrolling.
ScrollContainer() — Constructor, class feathers.controls.ScrollContainer
Constructor.
Scroller — class, package feathers.controls
Allows horizontal and vertical scrolling of a view port.
Scroller() — Constructor, class feathers.controls.Scroller
Constructor.
scrollerProperties — Property, class feathers.controls.Scroller
DEPRECATED: A set of key/value pairs to be passed down to the container's scroller sub-component.
SCROLL_POLICY_AUTO — Constant Static Property, class feathers.controls.GroupedList
The scroller may scroll if the view port is larger than the scroller's bounds.
SCROLL_POLICY_AUTO — Constant Static Property, class feathers.controls.List
The scroller may scroll if the view port is larger than the scroller's bounds.
SCROLL_POLICY_AUTO — Constant Static Property, class feathers.controls.Panel
The scroller may scroll if the view port is larger than the scroller's bounds.
SCROLL_POLICY_AUTO — Constant Static Property, class feathers.controls.ScrollContainer
The scroller may scroll if the view port is larger than the scroller's bounds.
SCROLL_POLICY_AUTO — Constant Static Property, class feathers.controls.ScrollText
The scroller may scroll if the view port is larger than the scroller's bounds.
SCROLL_POLICY_AUTO — Constant Static Property, class feathers.controls.Scroller
The scroller may scroll if the view port is larger than the scroller's bounds.
SCROLL_POLICY_OFF — Constant Static Property, class feathers.controls.GroupedList
The scroller does not scroll at all.
SCROLL_POLICY_OFF — Constant Static Property, class feathers.controls.List
The scroller does not scroll at all.
SCROLL_POLICY_OFF — Constant Static Property, class feathers.controls.Panel
The scroller does not scroll at all.
SCROLL_POLICY_OFF — Constant Static Property, class feathers.controls.ScrollContainer
The scroller does not scroll at all.
SCROLL_POLICY_OFF — Constant Static Property, class feathers.controls.ScrollText
The scroller does not scroll at all.
SCROLL_POLICY_OFF — Constant Static Property, class feathers.controls.Scroller
The scroller does not scroll at all.
SCROLL_POLICY_ON — Constant Static Property, class feathers.controls.GroupedList
The scroller will always scroll.
SCROLL_POLICY_ON — Constant Static Property, class feathers.controls.List
The scroller will always scroll.
SCROLL_POLICY_ON — Constant Static Property, class feathers.controls.Panel
The scroller will always scroll.
SCROLL_POLICY_ON — Constant Static Property, class feathers.controls.ScrollContainer
The scroller will always scroll.
SCROLL_POLICY_ON — Constant Static Property, class feathers.controls.ScrollText
The scroller will always scroll.
SCROLL_POLICY_ON — Constant Static Property, class feathers.controls.Scroller
The scroller will always scroll.
scrollPositionHorizontalAlign — Property, class feathers.layout.HorizontalLayout
When the scroll position is calculated for an item, an attempt will be made to align the item to this position.
scrollPositionVerticalAlign — Property, class feathers.layout.VerticalLayout
When the scroll position is calculated for an item, an attempt will be made to align the item to this position.
scrollRect — Property, interface feathers.display.IDisplayObjectWithScrollRect
The scroll rectangle bounds of the display object.
scrollRect — Property, class feathers.display.Image
The scroll rectangle bounds of the display object.
scrollRect — Property, interface mx.managers.IFlexDisplayObject
ScrollRectManager — class, package feathers.display
Utilities for working with display objects that have a scrollRect.
ScrollText — class, package feathers.controls
Displays long passages of text in a scrollable container using the runtime's software-based flash.text.TextField as an overlay above Starling content on the classic display list.
ScrollText() — Constructor, class feathers.controls.ScrollText
Constructor.
scrollToDisplayIndex(groupIndex:int, itemIndex:int, animationDuration:Number) — method, class feathers.controls.GroupedList
After the next validation, scrolls the list so that the specified item is visible.
scrollToDisplayIndex(index:int, animationDuration:Number) — method, class feathers.controls.List
Scrolls the list so that the specified item is visible.
scrollToPageIndex(horizontalPageIndex:int, verticalPageIndex:int, animationDuration:Number) — method, class feathers.controls.Scroller
After the next validation, scrolls to a specific page index.
scrollToPosition(horizontalScrollPosition:Number, verticalScrollPosition:Number, animationDuration:Number) — method, class feathers.controls.Scroller
After the next validation, scrolls to a specific position.
scrollX — Property, class feathers.layout.ViewPortBounds
The horizontal scroll position of the view port, in pixels.
scrollY — Property, class feathers.layout.ViewPortBounds
The vertical scroll position of the view port, in pixels.
SE — class, package com.lookbackon.AI.searching
SE() — Constructor, class com.lookbackon.AI.searching.SE
Singular extensions Singular extensions (SE) got their 15 minutes of fame when they were used by the Deep Blue team which won it's chess match against world champion Garry Kasparov.
search(src:int, dst:int) — method, class com.lookbackon.ds.graph.searcher.BFSsearcher
Search execution
search(src:int, dst:int) — method, class com.lookbackon.ds.graph.searcher.DFSsearcher
search(src:int, dst:int) — method, class com.lookbackon.ds.graph.searcher.DIJKSTRAsearcher
search(src:int, dst:int) — method, class com.lookbackon.ds.graph.searcher.SearcherBase
Search execution
search(src:int, dst:int) — method, class jp.dip.hael.gameai.graph.searcher.BFS
探索実行
search(src:int, dst:int) — method, class jp.dip.hael.gameai.graph.searcher.DFS
search(src:int, dst:int) — method, class jp.dip.hael.gameai.graph.searcher.Dijkstra
search(src:int, dst:int) — method, class jp.dip.hael.gameai.graph.searcher.Searcher
探索実行
searchAll(src:int, dst:int, visited:mx.collections:ArrayCollection) — method, class com.lookbackon.ds.graph.searcher.BFSsearcher
searchAll(src:int, dst:int, visited:mx.collections:ArrayCollection) — method, class com.lookbackon.ds.graph.searcher.SearcherBase
searchButtonHandler — Property, class feathers.controls.PanelScreen
Optional callback for the search hardware key.
searchButtonHandler — Property, class feathers.controls.Screen
Optional callback for the search hardware key.
Searcher — class, package jp.dip.hael.gameai.graph.searcher
グラフの経路探索を行うクラス イベントを投げるver.にも対応予定?
Searcher(graph:jp.dip.hael.gameai.graph:GraphEx) — Constructor, class jp.dip.hael.gameai.graph.searcher.Searcher
コンストラクタ
SearcherBase — class, package com.lookbackon.ds.graph.searcher
SearcherBase.as class.
SearcherBase(graph:com.lookbackon.ds:GraphBoard) — Constructor, class com.lookbackon.ds.graph.searcher.SearcherBase
Constructor
searching — Property, class com.godpaper.as3.business.fsm.states.game.ComputerState
searching — Property, class com.godpaper.as3.consts.DefaultTollgatesConstant
SearchingBase — class, package com.lookbackon.AI.searching
This essay is a detailed explanation of one of the most important data structures ever created for Game Artificial Intelligence.
SearchingBase(gamePosition:com.godpaper.as3.model.vos:PositionVO, isSelfManaging:Boolean) — Constructor, class com.lookbackon.AI.searching.SearchingBase
To sum up this in one sentence: Computers play strategy games by generating all possible continuations up to a (more or less) fixed depth and evaluating the resulting positions, which allows them to choose the best of these continuations.
second — Property, class feathers.textures.Scale3Textures
The texture for the second region.
secondRegionSize — Property, class feathers.textures.Scale3Textures
The size of the second region, in pixels.
securityError — Property, class org.osflash.signals.natives.sets.FileReferenceSignalSet
securityError — Property, class org.osflash.signals.natives.sets.NetConnectionSignalSet
securityError — Property, class org.osflash.signals.natives.sets.SocketSignalSet
securityError — Property, class org.osflash.signals.natives.sets.URLLoaderSignalSet
securityError — Property, class org.osflash.signals.natives.sets.URLStreamSignalSet
securityError — Property, class org.osflash.signals.natives.sets.XMLSocketSignalSet
securityErrorHandler(event:flash.events:SecurityErrorEvent) — method, class mochi.as3.MochiUserData
seed — Property, class de.polygonal.math.PM_PRNG
set seed with a 31 bit unsigned integer between 1 and 0X7FFFFFFE inclusive.
seek(target:com.lookbackon.AI.steeringBehavior:Vector2D) — method, class com.lookbackon.AI.steeringBehavior.SteeredVehicle
seek(target:com.lookbackon.AI.steeringBehavior:Vector2D) — method, interface com.lookbackon.AI.steeringBehavior.behaviors.ISeek
SeekFleeTest1 — class, package com.lookbackon.AI.steeringBehavior.tests
SeekFleeTest1() — Constructor, class com.lookbackon.AI.steeringBehavior.tests.SeekFleeTest1
SeekFleeTest2 — class, package com.lookbackon.AI.steeringBehavior.tests
SeekFleeTest2() — Constructor, class com.lookbackon.AI.steeringBehavior.tests.SeekFleeTest2
SeekTest — class, package com.lookbackon.AI.steeringBehavior.tests
SeekTest() — Constructor, class com.lookbackon.AI.steeringBehavior.tests.SeekTest
select — Property, class org.osflash.signals.natives.sets.FileReferenceListSignalSet
select — Property, class org.osflash.signals.natives.sets.FileReferenceSignalSet
SELECT — Constant Static Property, class starling.events.Event
An event type to be utilized in custom events.
selectedDisabledIcon — Property, class feathers.controls.Button
The icon used for the button's disabled state when the button is selected.
selectedDisabledLabelProperties — Property, class feathers.controls.Button
A set of key/value pairs to be passed down ot the button's label instance when the button is in the disabled state and is selected.
selectedDisabledSkin — Property, class feathers.controls.Button
The skin used for the button's disabled state when the button is selected.
selectedDownIcon — Property, class feathers.controls.Button
The icon used for the button's down state when the button is selected.
selectedDownLabelProperties — Property, class feathers.controls.Button
A set of key/value pairs to be passed down ot the button's label instance when the button is in the down state and is selected.
selectedDownSkin — Property, class feathers.controls.Button
The skin used for the button's down state when the button is selected.
selectedGroupIndex — Property, class feathers.controls.GroupedList
The group index of the currently selected item.
selectedHoverIcon — Property, class feathers.controls.Button
The icon used for the button's hover state when the button is selected.
selectedHoverLabelProperties — Property, class feathers.controls.Button
A set of key/value pairs to be passed down ot the button's label instance when the button is in the hover state and is selected.
selectedHoverSkin — Property, class feathers.controls.Button
The skin used for the button's hover state when the button is selected.
selectedIndex — Property, class feathers.controls.List
The index of the currently selected item.
selectedIndex — Property, class feathers.controls.PageIndicator
The currently selected index.
selectedIndex — Property, class feathers.controls.PickerList
The index of the currently selected item.
selectedIndex — Property, class feathers.controls.TabBar
The index of the currently selected tab.
selectedIndex — Property, class feathers.core.ToggleGroup
The index of the currently selected toggle.
selectedItem — Property, class feathers.controls.GroupedList
The currently selected item.
selectedItem — Property, class feathers.controls.List
The currently selected item.
selectedItem — Property, class feathers.controls.PickerList
The currently selected item.
selectedItem — Property, class feathers.controls.TabBar
The currently selected item from the data provider.
selectedItem — Property, class feathers.core.ToggleGroup
The currently selected toggle.
selectedItemIndex — Property, class feathers.controls.GroupedList
The item index of the currently selected item.
selectedSymbolFactory — Property, class feathers.controls.PageIndicator
A function used to create a selected symbol.
SELECTED_TEXT_COLOR — Constant Static Property, class feathers.themes.MinimalTheme
selectedUpIcon — Property, class feathers.controls.Button
The icon used for the button's up state when the button is selected.
selectedUpLabelProperties — Property, class feathers.controls.Button
A set of key/value pairs to be passed down ot the button's label instance when the button is in the up state and is selected.
selectedUpSkin — Property, class feathers.controls.Button
The skin used for the button's up state when the button is selected.
selectionActiveIndex — Property, class feathers.text.StageTextField
selectionAnchorIndex — Property, class feathers.text.StageTextField
selectRange(startIndex:int, endIndex:int) — method, class feathers.controls.TextInput
Sets the range of selected characters.
selectRange(startIndex:int, endIndex:int) — method, class feathers.controls.text.StageTextTextEditor
Sets the range of selected characters.
selectRange(startIndex:int, endIndex:int) — method, class feathers.controls.text.TextFieldTextEditor
Sets the range of selected characters.
selectRange(startIndex:int, endIndex:int) — method, interface feathers.core.ITextEditor
Sets the range of selected characters.
selectRange(anchorIndex:int, activeIndex:int) — method, class feathers.text.StageTextField
send(methodName:String, args:Object, callbackObject:Object, callbackMethod:Object) — Static Method , class mochi.as3.MochiServices
send(type:String, ... rest) — method, interface playerio.Connection
Quick way to send messages to the server
Send(... rest) — method, class Nonoba.api.Connection
sendMessage(message:playerio:Message) — method, interface playerio.Connection
Sends a message to the server
SequenceTask — class, package com.adobe.cairngorm.task
A task group that processes its children in sequence.
SequenceTask() — Constructor, class com.adobe.cairngorm.task.SequenceTask
SequentialTaskGroup — class, package org.spicefactory.lib.task
A TaskGroup implementation that executes its child Tasks sequentially.
SequentialTaskGroup(name:String) — Constructor, class org.spicefactory.lib.task.SequentialTaskGroup
Creates a new TaskGroup.
serialize(obj:any) — method, class mochi.as3.MochiUserData
serverType — Property, interface playerio.RoomInfo
The server type.
set(value:uint) — method, class com.godpaper.as3.utils.BitField
set(x:int, y:int, z:int, obj:any) — method, class de.polygonal.ds.Array3
Writes a value into a cell at the given x/y/z index.
set(obj:any) — method, class de.polygonal.ds.Set
Writes an item to the set.
Set — class, package de.polygonal.ds
A set is a collection of values, without any particular order and no repeated values.
Set() — Constructor, class de.polygonal.ds.Set
Creates a new empty set.
setActualSize(newWidth:Number, newHeight:Number) — method, interface mx.managers.IFlexDisplayObject
Sets the actual size of this object.
setAll() — method, class com.lookbackon.ds.BitBoard
Sets each bit to 1.
setAll() — method, class de.polygonal.ds.BitVector
Sets each bit to 1.
setAlpha(vertexID:int, alpha:Number) — method, class starling.utils.VertexData
Updates the alpha value of a vertex (range 0-1).
setAt(i:int, obj:any) — method, class de.polygonal.ds.ArrayedQueue
Writes an item relative to the front index.
setAt(i:int, obj:any) — method, class de.polygonal.ds.ArrayedStack
Writes an item at a given index.
setBit(bit:uint, flag:Boolean) — method, class com.lookbackon.ds.BitVectors
setBit(index:int, b:Boolean) — method, class de.polygonal.ds.BitVector
Sets a bit at a given index.
setBitt(row:int, column:int, b:Boolean) — method, class com.lookbackon.ds.BitBoard
Sets a bit at a given row and column.
setBlendFactors(premultipliedAlpha:Boolean, blendMode:String) — Static Method , class starling.core.RenderSupport
Sets up the blending factors that correspond with a certain blend mode.
setBoardID(boardID:String) — Static Method , class mochi.as3.MochiScores
Method: setBoardID Sets the name of the mode to use for categorizing submitted and displayed scores.
setBusyCursor() — Static Method , class pl.mateuszmackowiak.visuals.CursorManager
setCancelable(value:Boolean) — method, class org.spicefactory.lib.task.Task
Specifies whether this Task can be cancelled.
setCancelFunction(cancelFunction:Function) — method, class org.spicefactory.lib.task.util.DelegateTask
Instruct the DelegateTask to execute the specified Function when it gets cancelled.
setCarryOverNum(n:int) — method, class com.suckatmath.machinelearning.genetic.core.GeneticEngine
how many of the fittest of previous generation to put in new pop.
setChildIndex(child:flash.display:DisplayObject, newIndex:int) — method, interface mx.core.IChildList
Changes the index of a particular child in this child list.
setChildIndex(child:starling.display:DisplayObject, index:int) — method, class starling.display.DisplayObjectContainer
Moves a child to a certain index.
setCol(x:int, a:Array) — method, class de.polygonal.ds.Array2
Inserts new values into a complete column of the two-dimensional array.
setCol(z:int, x:int, a:Array) — method, class de.polygonal.ds.Array3
Inserts new values into a complete column at a given depth into the three-dimensional array.
setColor(vertexID:int, color:uint) — method, class starling.utils.VertexData
Updates the RGB color values of a vertex (alpha is not changed).
setColorAndAlpha(vertexID:int, color:uint, alpha:Number) — method, class starling.utils.VertexData
Updates the RGB color and alpha value of a vertex in one step.
setContainer(container:Object, doAdd:Boolean) — Static Method , class mochi.as3.MochiServices
setCrossoverNumParents(n:int) — method, class com.suckatmath.machinelearning.genetic.core.GeneticEngine
set how many parents to use for crossover - should be <= number of crossover points +1
setCrossoverNumPoints(n:int) — method, class com.suckatmath.machinelearning.genetic.core.GeneticEngine
set number of crossover points
setDataForFormat(format:String, data:any) — method, class feathers.dragDrop.DragData
Saves data for the specified format.
setDefaultBlendFactors(premultipliedAlpha:Boolean) — Static Method , class starling.core.RenderSupport
Deprecated.
setEndNode(x:int, y:int) — method, class com.lookbackon.ds.AStarNodeBoard
Sets the node at the given coords as the end node.
setEndNode(x:int, y:int) — method, interface com.lookbackon.ds.IAStar
Sets the node at the given coords as the end node.
setExampleGene(g:com.suckatmath.machinelearning.genetic.core:Gene) — method, class com.suckatmath.machinelearning.genetic.impl.ArrayGenome
set example Gene to use for new random genes
setFactory(fac:com.suckatmath.machinelearning.genetic.core:EvolvableFactory) — method, class com.suckatmath.machinelearning.genetic.core.GeneticEngine
set EvolvableFactory to use to create new Evolvables
setFitness(f:Number) — method, class com.suckatmath.machinelearning.genetic.impl.DefaultEvolvable
setFocus() — method, class feathers.controls.TextInput
Focuses the text input control so that it may be edited.
setFocus(position:flash.geom:Point) — method, class feathers.controls.text.StageTextTextEditor
Gives focus to the text editor.
setFocus(position:flash.geom:Point) — method, class feathers.controls.text.TextFieldTextEditor
Gives focus to the text editor.
setFocus(position:flash.geom:Point) — method, interface feathers.core.ITextEditor
Gives focus to the text editor.
setFocus(o:mx.managers:IFocusManagerComponent) — method, interface mx.managers.IFocusManager
Sets focus to an IFocusManagerComponent component.
setFrameDuration(frameID:int, duration:Number) — method, class starling.display.MovieClip
Sets the duration of a certain frame (in seconds).
setFrameSound(frameID:int, sound:flash.media:Sound) — method, class starling.display.MovieClip
Sets the sound of a certain frame.
setFrameTexture(frameID:int, texture:starling.textures:Texture) — method, class starling.display.MovieClip
Sets the texture of a certain frame.
setGenome(g:com.suckatmath.machinelearning.genetic.core:Genome) — method, class com.suckatmath.machinelearning.genetic.impl.DefaultEvolvable
setGenome(g:com.suckatmath.machinelearning.genetic.core:Genome) — method, class com.suckatmath.machinelearning.genetic.impl.EvolvableString
set the genome of this EvolvableString
setInitializerForClass(type:Class, initializer:Function, withName:String) — method, class feathers.core.DisplayListWatcher
Sets the initializer for a specific class.
setInitializerForClassAndSubclasses(type:Class, initializer:Function) — method, class feathers.core.DisplayListWatcher
Sets an initializer for a specific class and any subclasses.
setItemAt(data:Object, item:Object, index:int, ... rest) — method, class feathers.data.ArrayChildrenHierarchicalCollectionDataDescriptor
Replaces the item at the specified location with a new item.
setItemAt(data:Object, item:Object, index:int) — method, class feathers.data.ArrayListCollectionDataDescriptor
Replaces the item at the specified index with a new item.
setItemAt(item:Object, index:int, ... rest) — method, class feathers.data.HierarchicalCollection
Replaces the item at the specified location with a new item.
setItemAt(data:Object, item:Object, index:int, ... rest) — method, interface feathers.data.IHierarchicalCollectionDataDescriptor
Replaces the item at the specified location with a new item.
setItemAt(data:Object, item:Object, index:int) — method, interface feathers.data.IListCollectionDataDescriptor
Replaces the item at the specified index with a new item.
setItemAt(item:Object, index:int) — method, class feathers.data.ListCollection
Replaces the item at the specified index with a new item.
setItemAt(data:Object, item:Object, index:int) — method, class feathers.data.VectorIntListCollectionDataDescriptor
Replaces the item at the specified index with a new item.
setItemAt(data:Object, item:Object, index:int) — method, class feathers.data.VectorListCollectionDataDescriptor
Replaces the item at the specified index with a new item.
setItemAt(data:Object, item:Object, index:int) — method, class feathers.data.VectorNumberListCollectionDataDescriptor
Replaces the item at the specified index with a new item.
setItemAt(data:Object, item:Object, index:int) — method, class feathers.data.VectorUintListCollectionDataDescriptor
Replaces the item at the specified index with a new item.
setItemAt(data:Object, item:Object, index:int) — method, class feathers.data.XMLListListCollectionDataDescriptor
Replaces the item at the specified index with a new item.
setItemAt(item:Object, index:int) — method, interface mx.collections.IList
Places the item at the specified index.
setLeft(b:com.suckatmath.machinelearning.genetic.impl:BinaryTreeGenome) — method, class com.suckatmath.machinelearning.genetic.impl.BinaryTreeGenome
sets left child genome
setLeft(obj:any) — method, class de.polygonal.ds.BinaryTreeNode
Writes data into the left child.
setLength(l:int) — method, class com.suckatmath.machinelearning.genetic.impl.ArrayGenome
set length
setMutateProbability(n:Number) — method, class com.suckatmath.machinelearning.genetic.core.GeneticEngine
set probability of mutation in generating new individuals
setName(name:String) — method, class org.spicefactory.lib.task.Task
Sets the name of this Task.
setNotifications(style:Object) — Static Method , class mochi.as3.MochiEvents
setNumNewPerGeneration(n:int) — method, class com.suckatmath.machinelearning.genetic.core.GeneticEngine
set number of new random individuals per generation.
setOrthographicProjection(x:Number, y:Number, width:Number, height:Number) — method, class starling.core.RenderSupport
Sets up the projection matrix for ortographic 2D rendering.
setParent(b:com.suckatmath.machinelearning.genetic.impl:BinaryTreeGenome) — method, class com.suckatmath.machinelearning.genetic.impl.BinaryTreeGenome
set back reference to parent genome
setPile(x:int, y:int, a:Array) — method, class de.polygonal.ds.Array3
Inserts new values into a complete pile of the three-dimensional array going through the given x, y index.
setPopulation(pop:Array) — method, class com.suckatmath.machinelearning.genetic.core.GeneticEngine
set population to array of Evolvables
setPosition(vertexID:int, x:Number, y:Number) — method, class starling.utils.VertexData
Updates the position values of a vertex.
setPremultipliedAlpha(value:Boolean, updateData:Boolean) — method, class starling.utils.VertexData
Changes the way alpha and color values are stored.
setProperty(name:any, value:any) — method, class com.godpaper.as3.utils.ProxyArray
setProperty(name:any, value:any) — method, class mochi.as3.MochiInventory
setProperty(name:any, value:any) — method, class mx.utils.ObjectProxy
Updates the specified property on the proxied object and sends notification of the update to the handler.
setPropertyValue(target:Object, propertyName:String, value:any) — Static Method , class com.gskinner.motion.GTweenTimeline
Sets a property value on a specified target object.
setQuadAlpha(quadID:int, alpha:Number) — method, class starling.display.QuadBatch
Updates the alpha value of a specific quad.
setQuadColor(quadID:int, color:uint) — method, class starling.display.QuadBatch
Updates the color of a specific quad.
setRandomNodeLimit(i:int) — method, class com.suckatmath.machinelearning.genetic.impl.BinaryTreeGenome
set maximum number of nodes to generate in newRandom
setRestartable(value:Boolean) — method, class org.spicefactory.lib.task.Task
Specifies whether this Task can be restarted.
setResult(result:any) — method, class org.spicefactory.lib.task.ResultTask
Sets the result produced by this Task and signals that this Task has completed.
setRight(b:com.suckatmath.machinelearning.genetic.impl:BinaryTreeGenome) — method, class com.suckatmath.machinelearning.genetic.impl.BinaryTreeGenome
sets right child genome
setRight(obj:any) — method, class de.polygonal.ds.BinaryTreeNode
Writes data into the right child.
setRow(y:uint, a:Array) — method, class de.polygonal.ds.Array2
Inserts new values into a complete row of the two-dimensional array.
setRow(z:int, y:int, a:Array) — method, class de.polygonal.ds.Array3
Inserts new values into a complete row at a given depth into the three-dimensional array.
setSelectedLocation(groupIndex:int, itemIndex:int) — method, class feathers.controls.GroupedList
Sets the selected group and item index.
setSelectionMode(s:int) — method, class com.suckatmath.machinelearning.genetic.core.GeneticEngine
set selectionMode to ROULETTE or TOURNAMENT
setSize(width:Number, height:Number) — method, class feathers.core.FeathersControl
Sets both the width and the height of the control.
setSize(width:Number, height:Number) — method, interface feathers.core.IFeathersControl
Sets both the width and the height of the control.
setSize(width:Number, height:Number) — method, class feathers.display.TiledImage
Set both the width and height in one call.
setSizeInternal(width:Number, height:Number, canInvalidate:Boolean) — method, class feathers.core.FeathersControl
Sets the width and height of the control, with the option of invalidating or not.
setSkipFunction(skipFunction:Function) — method, class org.spicefactory.lib.task.util.DelegateTask
Instruct the DelegateTask to execute the specified Function when its finish method gets executed.
setSkippable(value:Boolean) — method, class org.spicefactory.lib.task.Task
Specifies whether this Task can be forced to skip to its final state.
setStartNode(x:int, y:int) — method, class com.lookbackon.ds.AStarNodeBoard
Sets the node at the given coords as the start node.
setStartNode(x:int, y:int) — method, interface com.lookbackon.ds.IAStar
Sets the node at the given coords as the start node.
setSupendFunctions(suspendFunction:Function, resumeFunction:Function) — method, class org.spicefactory.lib.task.util.DelegateTask
Instruct the DelegateTask to execute the specified Functions when it gets suspended and resumed.
setSuspendable(value:Boolean) — method, class org.spicefactory.lib.task.Task
Specifies whether this Task can be suspended.
sett(x:int, y:int, obj:any) — method, class de.polygonal.ds.Array2
Writes a value into a cell at the given x/y index.
setTag(partnerId:String, callback:Function, errorHandler:Function) — method, interface playerio.PartnerPay
Sets (or changes) the partner id of the connected user
setTexCoords(vertexID:int, coords:flash.geom:Point) — method, class starling.display.Image
Sets the texture coordinates of a vertex.
setTexCoords(vertexID:int, u:Number, v:Number) — method, class starling.utils.VertexData
Updates the texture coordinates of a vertex (range 0-1).
setTexCoordsTo(vertexID:int, u:Number, v:Number) — method, class starling.display.Image
Sets the texture coordinates of a vertex.
setTimeout(value:uint) — method, class org.spicefactory.lib.task.Task
Sets the timeout for this Task in milliseconds.
SettingsScreen — class, package com.godpaper.as3.views.screens
SettingsScreen.as class.This screen providers language and msic settings.
SettingsScreen() — Constructor, class com.godpaper.as3.views.screens.SettingsScreen
setTournamentComparator(e:com.suckatmath.machinelearning.genetic.core:EvolvableComparator) — method, class com.suckatmath.machinelearning.genetic.core.GeneticEngine
set EvolvableCOmparator to use during TOURNAMENT selection
setUniformAlpha(alpha:Number) — method, class starling.utils.VertexData
Sets all vertices of the object to the same alpha values.
setUniformColor(enable:Boolean, color:uint, alpha:Number) — method, class starling.filters.BlurFilter
A uniform color will replace the RGB values of the input color, while the alpha value will be multiplied with the given factor.
setUniformColor(color:uint) — method, class starling.utils.VertexData
Sets all vertices of the object to the same color values.
setupMap() — method, class com.lookbackon.ds.NumberBoard
an array in which each element is a list specifying, for each corresponding board space, which n-in-a-row areas it is part of.
setupPropertyList() — method, class mx.utils.ObjectProxy
This method creates an array of all of the property names for the proxied object.
SetUserData(stage:flash.display:Stage, key:String, value:String, callback:Function) — Static Method , class Nonoba.api.NonobaAPI
setValue(name:String, value:Number) — method, class com.gskinner.motion.GTween
Sets the numeric end value for a property on the target object that you would like to tween.
setValue(base:Object, objectName:String, value:Object) — Static Method , class mochi.as3.MochiAd
setValue(digit:Number, index:uint) — method, class mochi.as3.MochiDigits
Method: setValue Resets the stored value
setValueForState(value:Object, state:Object) — method, class feathers.skins.StateValueSelector
Stores a value for a specified state to be returned from getValueForState().
setValueForState(value:Object, state:Object, isSelected:Boolean) — method, class feathers.skins.StateWithToggleValueSelector
Stores a value for a specified state to be returned from getValueForState().
setValues(values:Object) — method, class com.gskinner.motion.GTween
Shorthand method for making multiple setProperty calls quickly.
setVertexAlpha(vertexID:int, alpha:Number) — method, class starling.display.Quad
Sets the alpha value of a vertex at a certain index.
setVertexAlpha(quadID:int, vertexID:int, alpha:Number) — method, class starling.display.QuadBatch
Updates the alpha value of one vertex of a specific quad.
setVertexColor(vertexID:int, color:uint) — method, class starling.display.Quad
Sets the color of a vertex at a certain index.
setVertexColor(quadID:int, vertexID:int, color:uint) — method, class starling.display.QuadBatch
Updates the color of one vertex of a specific quad.
setVisible(value:Boolean, noEvent:Boolean) — method, interface mx.core.IUIComponent
setVisible(value:Boolean, noEvent:Boolean) — method, interface mx.managers.IUIComponent
setWalkable(x:int, y:int, value:Boolean) — method, class com.lookbackon.ds.AStarNodeBoard
Sets the node at the given coords as walkable or not.
setWalkable(x:int, y:int, value:Boolean) — method, interface com.lookbackon.ds.IAStar
Sets the node at the given coords as walkable or not.
setXs(y:int, objs:Array) — method, class de.polygonal.ds.Array2
Writes values horiztontally.
setYs(x:int, objs:Array) — method, class de.polygonal.ds.Array2
Writes values vertically.
shareContext — Property, class starling.core.Starling
Indicates if the Context3D render calls are managed externally to Starling, to allow other frameworks to share the Stage3D instance.
SharedObjectSignalSet — class, package org.osflash.signals.natives.sets
SharedObjectSignalSet(target:flash.net:SharedObject) — Constructor, class org.osflash.signals.natives.sets.SharedObjectSignalSet
sharpness — Property, class feathers.controls.ScrollText
Same as the TextField property with the same name.
sharpness — Property, class feathers.controls.text.TextFieldTextRenderer
Same as the TextField property with the same name.
shift() — method, class feathers.data.ListCollection
Removed the item from the beginning of the collection and returns it.
shiftDown() — method, class de.polygonal.ds.Array2
Shifts all rows down by one row.
shiftKey — Property, class starling.events.KeyboardEvent
Indicates whether the Shift key modifier is active (true) or inactive (false).
shiftKey — Property, class starling.events.TouchEvent
Indicates if the shift key was pressed when the event occurred.
shiftLeft() — method, class de.polygonal.ds.Array2
Shifts all columns by one column to the left.
shiftRight() — method, class de.polygonal.ds.Array2
Shifts all columns by one column to the right.
shiftUp() — method, class de.polygonal.ds.Array2
Shifts all rows up by one row.
shiftUp() — method, class de.polygonal.ds.DLinkedList
Removes and appends the head node to the tail.
shiftUp() — method, class de.polygonal.ds.SLinkedList
Removes and appends the head node to the tail.
shortenPeerId — Property, class com.godpaper.as3.model.vos.UserVO
ShortSighted — class, package com.lookbackon.AI.searching
About ShortSightedAI(鼠目寸光) Cannot see beyond one's nose; This essay is a detailed explanation of one of the most important data structures ever created for Game Artificial Intelligence.
ShortSighted(gamePosition:com.godpaper.as3.model.vos:PositionVO) — Constructor, class com.lookbackon.AI.searching.ShortSighted
ShortSightedAI(鼠目寸光) 优先选择当前一步最佳着法
show(content:starling.display:DisplayObject, origin:starling.display:DisplayObject, direction:String, isModal:Boolean, customCalloutFactory:Function) — Static Method , class feathers.controls.Callout
Creates a callout, and then positions and sizes it automatically based on an origin rectangle and the specified direction relative to the original.
SHOW_ALL — Constant Static Property, class starling.utils.ScaleMode
Specifies that the entire rectangle will be scaled to fit into the specified area, while maintaining the original aspect ratio.
showAwards(options:Object) — Static Method , class mochi.as3.MochiEvents
showClickAwayAd(options:Object) — Static Method , class mochi.as3.MochiAd
showData() — method, class com.godpaper.as3.plugins.kongregate.KongregatePlugin
showData() — method, class com.godpaper.as3.plugins.mochi.MochiPlugin
showData() — method, class com.godpaper.as3.plugins.nonoba.NonobaPlugin
showData() — method, class com.godpaper.as3.plugins.platogo.PlatogoPlugin
showData() — method, class com.godpaper.as3.plugins.playerIO.PlayerIoPlugin
showFocus() — method, interface mx.managers.IFocusManager
Sets showFocusIndicator to true and draws the visual focus indicator on the focused object, if any.
showFocusIndicator — Property, interface mx.managers.IFocusManager
A flag that indicates whether to display an indicator that a component has focus.
showInterLevelAd(options:Object) — Static Method , class mochi.as3.MochiAd
showItem(options:Object) — Static Method , class mochi.as3.MochiCoins
Method: showItem Displays the MochiGames with one item.
showLabels — Property, class feathers.controls.ToggleSwitch
Determines if the labels should be drawn.
showLeaderboard(value:Object) — method, class com.godpaper.as3.plugins.kongregate.KongregatePlugin
showLeaderboard(value:Object) — method, class com.godpaper.as3.plugins.mochi.MochiPlugin
showLeaderboard(value:Object) — method, class com.godpaper.as3.plugins.nonoba.NonobaPlugin
showLeaderboard(value:Object) — method, class com.godpaper.as3.plugins.platogo.PlatogoPlugin
showLeaderboard(value:Object) — method, class com.godpaper.as3.plugins.playerIO.PlayerIoPlugin
showLeaderboard(options:Object) — Static Method , class mochi.as3.MochiScores
Method: showLeaderBoard Displays the leaderboard GUI showing the current top scores.
showLoginWidget() — method, class com.godpaper.as3.plugins.kongregate.KongregatePlugin
showLoginWidget() — method, class com.godpaper.as3.plugins.mochi.MochiPlugin
showLoginWidget() — method, class com.godpaper.as3.plugins.nonoba.NonobaPlugin
showLoginWidget() — method, class com.godpaper.as3.plugins.platogo.PlatogoPlugin
showLoginWidget() — method, class com.godpaper.as3.plugins.playerIO.PlayerIoPlugin
showLoginWidget(options:Object) — Static Method , class mochi.as3.MochiSocial
Method: showLoginWidget Displays the MochiGames Login widget.
showLogo(stage:flash.display:Stage, align:String) — Static Method , class playerio.PlayerIO
Gives you greater control over when and where the Player.IO logo is shown.
showPreGameAd(options:Object) — Static Method , class mochi.as3.MochiAd
showPreloaderAd(options:Object) — Static Method , class mochi.as3.MochiAd
showProfile(options:Object) — Static Method , class mochi.as3.MochiSocial
showScreen(id:String) — method, class feathers.controls.ScreenNavigator
Displays a screen and returns a reference to it.
ShowShop(stage:flash.display:Stage, item:String, callback:Function) — Static Method , class Nonoba.api.NonobaAPI
showStats — Property, class starling.core.Starling
Indicates if a small statistics box (with FPS, memory usage and draw count) is displayed.
showStatsAt(hAlign:String, vAlign:String, scale:Number) — method, class starling.core.Starling
Displays the statistics box at a certain position.
showStore() — method, class com.godpaper.as3.plugins.kongregate.KongregatePlugin
showStore() — method, class com.godpaper.as3.plugins.mochi.MochiPlugin
showStore() — method, class com.godpaper.as3.plugins.nonoba.NonobaPlugin
showStore() — method, class com.godpaper.as3.plugins.platogo.PlatogoPlugin
showStore() — method, class com.godpaper.as3.plugins.playerIO.PlayerIoPlugin
showStore(options:Object) — Static Method , class mochi.as3.MochiCoins
Method: showStore Displays the MochiGames Store.
showThumb — Property, class feathers.controls.Slider
Determines if the thumb should be displayed.
showThumb — Property, class feathers.controls.ToggleSwitch
Determines if the thumb should be displayed.
showTimedAd(options:Object) — Static Method , class mochi.as3.MochiAd
showVideo(options:Object) — Static Method , class mochi.as3.MochiCoins
Method: showVideo Displays the demonstration video for an item
_sideLength — Property, class ptolemy.geom3D.platonic.Platonic
sideLength — Property, class ptolemy.geom3D.platonic.Platonic
sides — Property, class ptolemy.geom3D.core.RegularFace
sign(v2:com.lookbackon.AI.steeringBehavior:Vector2D) — method, class com.lookbackon.AI.steeringBehavior.Vector2D
Determines if a given vector is to the right or left of this vector.
_signal — Property, class org.osflash.signals.Slot
_signal — Property, class org.osflash.signals.events.GenericEvent
signal — Property, class org.osflash.signals.events.GenericEvent
The signal that dispatched the event.
signal — Property, interface org.osflash.signals.events.IEvent
The signal that dispatched the event.
Signal — class, package org.osflash.signals
Signal dispatches events to multiple listeners.
Signal(... rest) — Constructor, class org.osflash.signals.Signal
Creates a Signal instance to dispatch value objects.
SignalBitmap — class, package org.osflash.signals.natives.base
signal_game_reset — Property, class com.godpaper.as3.plugins.playerIO.PlayerIoPlugin
signal_game_tie — Property, class com.godpaper.as3.plugins.playerIO.PlayerIoPlugin
signal_hoster_joined — Property, class com.godpaper.as3.plugins.playerIO.PlayerIoPlugin
SignalMovieClip — class, package org.osflash.signals.natives.base
signal_piece_placed — Property, class com.godpaper.as3.plugins.playerIO.PlayerIoPlugin
signal_player_win — Property, class com.godpaper.as3.plugins.playerIO.PlayerIoPlugin
signal_room_refreshed — Property, class com.godpaper.as3.plugins.playerIO.PlayerIoPlugin
signals — Property, class org.osflash.signals.natives.base.SignalBitmap
signals — Property, class org.osflash.signals.natives.base.SignalMovieClip
signals — Property, class org.osflash.signals.natives.base.SignalShape
signals — Property, class org.osflash.signals.natives.base.SignalSocket
signals — Property, class org.osflash.signals.natives.base.SignalSprite
signals — Property, class org.osflash.signals.natives.base.SignalTextField
signals — Property, class org.osflash.signals.natives.base.SignalTimer
signals — Property, class org.osflash.signals.natives.base.SignalURLLoader
signals — Property, class org.osflash.signals.natives.base.SignalXMLSocket
_signals — Constant Property, class org.osflash.signals.natives.sets.NativeSignalSet
signals — Property, class org.osflash.signals.natives.sets.NativeSignalSet
The signals in the SignalSet as an Array.
SignalShape — class, package org.osflash.signals.natives.base
SignalSocket — class, package org.osflash.signals.natives.base
SignalSprite — class, package org.osflash.signals.natives.base
SignalTextField — class, package org.osflash.signals.natives.base
SignalTimer — class, package org.osflash.signals.natives.base
SignalTimer(delay:Number, repeatCount:int) — Constructor, class org.osflash.signals.natives.base.SignalTimer
SignalURLLoader — class, package org.osflash.signals.natives.base
signal_user_joined — Property, class com.godpaper.as3.plugins.playerIO.PlayerIoPlugin
SignalXMLSocket — class, package org.osflash.signals.natives.base
SILVER — Constant Static Property, class starling.utils.Color
simpleConnect(stage:flash.display:Stage, gameid:String, usernameOrEmail:String, password:String, callback:Function, errorhandler:Function) — method, class playerio.QuickConnect
Authenticate a user towards the Player.IO simple user database
simpleGetCaptcha(gameId:String, width:int, height:int, callback:Function, errorHandler:Function) — method, class playerio.QuickConnect
SimpleMix(a:uint, b:uint, values:int, inclusive:Boolean) — Static Method , class ptolemy.ui.color.Mixer
simpleRecoverPassword(gameId:String, usernameOrEmail:String, callback:Function, errorHandler:Function) — method, class playerio.QuickConnect
Sends an recover password email to a user stored using the Player.IO simple user database.
simpleRegister(stage:flash.display:Stage, gameid:String, username:String, password:String, email:String, captchaKey:String, captchaValue:String, extraData:Object, partnerId:String, callback:Function, errorhandler:Function) — method, class playerio.QuickConnect
Creates a user in the Player.IO simple user database
SimpleScrollBar — class, package feathers.controls
Select a value between a minimum and a maximum by dragging a thumb over a physical range.
SimpleScrollBar() — Constructor, class feathers.controls.SimpleScrollBar
Constructor.
simpleScrollBarThumbInitializer(thumb:feathers.controls:Button) — method, class feathers.themes.MinimalTheme
SimplexConstants — class, package com.lookbackon.AI.evaluation.statical.nelderMeadSimplex
SimplexConstants(value:Number, initialPerturbation:Number) — Constructor, class com.lookbackon.AI.evaluation.statical.nelderMeadSimplex.SimplexConstants
simulateMultitouch — Property, class starling.core.Starling
Indicates if multitouch simulation with "Shift" and "Ctrl"/"Cmd"-keys is enabled.
simulateMultitouch — Property, class starling.events.TouchProcessor
Indicates if it multitouch simulation should be activated.
sin30 — Constant Static Property, class ptolemy.Maths
sin45 — Constant Static Property, class ptolemy.Maths
sin60 — Constant Static Property, class ptolemy.Maths
Sine — class, package com.gskinner.motion.easing
Easing class for use with GTween.
singleItemRendererFactory — Property, class feathers.controls.GroupedList
A function called that is expected to return a new item renderer for an item in a group with no other items.
singleItemRendererName — Property, class feathers.controls.GroupedList
A name to add to all item renderers in this list that are an item in a group with no other items.
singleItemRendererType — Property, class feathers.controls.GroupedList
The class used to instantiate the item renderer for an item in a group with no other items.
SingleMix(a:uint, b:uint, proportion:Number) — Static Method , class ptolemy.ui.color.Mixer
SingletonFactory — class, package com.godpaper.as3.utils
One of the problems with the Singleton design pattern (there are many) is that it encapsulates the single instance nature of the pattern within the class, when very often the requirement for only one instance is not a feature of the class but a feature of the application that is using the class.
site — Property, class com.godpaper.as3.model.vos.pgn.PGN_VO
size — Property, interface com.adobe.cairngorm.task.ITaskGroup
The number of tasks contained in the task group, including nested children.
size — Property, class com.adobe.cairngorm.task.TaskEvent
size — Property, class com.adobe.cairngorm.task.TaskGroup
size — Property, class com.godpaper.as3.views.components.jewels.Jewel
size — Property, class com.godpaper.as3.views.components.jewels.Jewel__
size() — method, class com.lookbackon.ds.GraphBoard
Size of node buffer (number of ≠ nodes)
size — Property, class de.polygonal.ds.Array2
The total number of items.
size — Property, class de.polygonal.ds.Array3
The total number of items.
size — Property, class de.polygonal.ds.ArrayedQueue
The total number of items.
size — Property, class de.polygonal.ds.ArrayedStack
The total number of items.
size — Property, class de.polygonal.ds.BinarySearchTree
The total number of items.
size — Property, interface de.polygonal.ds.Collection
The total number of items.
size — Property, class de.polygonal.ds.DLinkedList
The total number of items.
size — Property, class de.polygonal.ds.Graph
The total number of items.
size — Property, class de.polygonal.ds.HashMap
The total number of items.
_size — Property, class de.polygonal.ds.HashTable
size — Property, class de.polygonal.ds.HashTable
The total number of items.
size — Property, class de.polygonal.ds.Heap
The total number of items.
size — Property, class de.polygonal.ds.LinkedQueue
The total number of items.
size — Property, class de.polygonal.ds.LinkedStack
The total number of items.
size — Property, class de.polygonal.ds.PriorityQueue
The total number of items.
size — Property, class de.polygonal.ds.SLinkedList
The total number of items.
size — Property, class de.polygonal.ds.Set
The total number of items.
size — Property, class de.polygonal.ds.TreeNode
Counts the total number of tree nodes starting from the current tree node.
size — Property, class feathers.text.BitmapFontTextFormat
The size at which to display the bitmap font.
size() — method, class jp.dip.hael.gameai.graph.GraphEx
ノードバッファの大きさ(≠ノード数)
size — Property, class org.spicefactory.lib.task.TaskGroup
The number of tasks added to this TaskGroup.
size — Property, class starling.text.BitmapFont
The native size of the font.
skew(matrix:flash.geom:Matrix, skewX:Number, skewY:Number) — Static Method , class starling.utils.MatrixUtil
Appends a skew transformation to a matrix (angles in radians).
skewX — Property, interface feathers.core.IFeathersDisplayObject
skewX — Property, class starling.display.DisplayObject
The horizontal skew angle in radians.
skewY — Property, interface feathers.core.IFeathersDisplayObject
skewY — Property, class starling.display.DisplayObject
The vertical skew angle in radians.
skip() — method, class org.spicefactory.lib.task.Task
Forces this Task to move to its final state.
skipNextTransition — Property, class feathers.motion.transitions.OldFadeNewSlideTransitionManager
Determines if the next transition should be skipped.
skipNextTransition — Property, class feathers.motion.transitions.ScreenFadeTransitionManager
Determines if the next transition should be skipped.
skipNextTransition — Property, class feathers.motion.transitions.ScreenSlidingStackTransitionManager
Determines if the next transition should be skipped.
skipNextTransition — Property, class feathers.motion.transitions.TabBarSlideTransitionManager
Determines if the next transition should be skipped.
skippable — Property, class org.spicefactory.lib.task.Task
Indicates whether this Task can be forced to skip to its final state.
Slider — class, package feathers.controls
Select a value between a minimum and a maximum by dragging a thumb over the bounds of a track.
Slider() — Constructor, class feathers.controls.Slider
Constructor.
sliderInitializer(slider:feathers.controls:Slider) — method, class feathers.themes.MinimalTheme
sliderThumbInitializer(thumb:feathers.controls:Button) — method, class feathers.themes.MinimalTheme
sLinkedInsertionSort(node:de.polygonal.ds:SListNode, descending:Boolean) — Package Function, de.polygonal.ds.sort
sLinkedInsertionSortCmp(node:de.polygonal.ds:SListNode, cmp:Function, descending:Boolean) — Package Function, de.polygonal.ds.sort
SLinkedList — class, package de.polygonal.ds
A singly linked list.
SLinkedList(... rest) — Constructor, class de.polygonal.ds.SLinkedList
Initializes an empty list.
sLinkedMergeSort(node:de.polygonal.ds:SListNode, descending:Boolean) — Package Function, de.polygonal.ds.sort
sLinkedMergeSortCmp(node:de.polygonal.ds:SListNode, cmp:Function, descending:Boolean) — Package Function, de.polygonal.ds.sort
SListIterator — class, package de.polygonal.ds
A singly linked list iterator.
SListIterator(list:de.polygonal.ds:SLinkedList, node:de.polygonal.ds:SListNode) — Constructor, class de.polygonal.ds.SListIterator
Creates a new SListIterator instance pointing to a given node.
SListNode — class, package de.polygonal.ds
A singly linked list node.
SListNode(obj:any) — Constructor, class de.polygonal.ds.SListNode
Creates a new node storing a given item.
slot — Property, class org.osflash.signals.MonoSignal
Slot — class, package org.osflash.signals
The Slot class represents a signal slot.
Slot(listener:Function, signal:org.osflash.signals:IOnceSignal, once:Boolean, priority:int) — Constructor, class org.osflash.signals.Slot
Creates and returns a new Slot object.
SlotList — final class, package org.osflash.signals
The SlotList class represents an immutable list of Slot objects.
SlotList(head:org.osflash.signals:ISlot, tail:org.osflash.signals:SlotList) — Constructor, class org.osflash.signals.SlotList
Creates and returns a new SlotList object.
slots — Property, class org.osflash.signals.OnceSignal
slots — Property, class org.osflash.signals.natives.NativeSignal
SmartRotationPlugin — class, package com.gskinner.motion.plugins
Plugin for GTween.
smoothing — Property, class feathers.controls.ImageLoader
The smoothing value to use on the internal Image.
smoothing — Property, class feathers.controls.text.BitmapFontTextRenderer
A smoothing value passed to each character image.
smoothing — Property, class feathers.display.Scale3Image
The smoothing value to pass to the images.
smoothing — Property, class feathers.display.Scale9Image
The smoothing value to pass to the images.
smoothing — Property, class feathers.display.TiledImage
The smoothing value to pass to the tiled images.
smoothing — Property, class starling.display.Image
The smoothing filter that is used for the texture.
smoothing — Property, class starling.display.QuadBatch
The TextureSmoothing used for rendering.
smoothing — Property, class starling.text.BitmapFont
The smoothing filter that is used for the texture.
SnappingPlugin — class, package com.gskinner.motion.plugins
Plugin for GTween.
snapScrollPositionsToPixels — Property, class feathers.controls.Scroller
If enabled, the scroll position will always be adjusted to whole pixels.
snapToPages — Property, class feathers.controls.Scroller
Determines if scrolling will snap to the nearest page.
snapToPixels — Property, class feathers.controls.ImageLoader
Determines if the image should be snapped to the nearest global whole pixel when rendered.
snapToPixels — Property, class feathers.controls.text.BitmapFontTextRenderer
Determines if characters should be snapped to the nearest whole pixel when rendered.
snapToPixels — Property, class feathers.controls.text.TextFieldTextRenderer
Determines if the text should be snapped to the nearest whole pixel when rendered.
snapToPixels — Property, class feathers.display.Image
Determines if the image should be snapped to the nearest global whole pixel when rendered.
socketData — Property, class org.osflash.signals.natives.sets.SocketSignalSet
SocketSignalSet — class, package org.osflash.signals.natives.sets
SocketSignalSet(target:flash.net:Socket) — Constructor, class org.osflash.signals.natives.sets.SocketSignalSet
softKeyboardType — Property, class feathers.controls.text.StageTextTextEditor
Same as the StageText property with the same name.
softKeyboardType — Property, class feathers.text.StageTextField
solid(s:ptolemy.geom3D.core:Solid, colors:Array, glow:uint, size:int) — method, class com.godpaper.as3.views.components.jewels.Jewel
solid(s:ptolemy.geom3D.core:Solid, colors:Array, glow:uint, size:int) — method, class com.godpaper.as3.views.components.jewels.Jewel__
Solid — class, package ptolemy.geom3D.core
Solid(... rest) — Constructor, class ptolemy.geom3D.core.Solid
_solids — Property, class ptolemy.geom3D.core.Scene
solids — Property, class ptolemy.geom3D.core.Scene
sort(... rest) — method, class de.polygonal.ds.DLinkedList
Sorts the list.
sort(... rest) — method, class de.polygonal.ds.SLinkedList
Sorts the list.
sortChildren(compareFunction:Function) — method, class starling.display.DisplayObjectContainer
Sorts the children according to a given function (that works just like the sort function of the Vector class).
sortOnCaptures(cd1:com.godpaper.as3.model.vos:ConductVO, cd2:com.godpaper.as3.model.vos:ConductVO) — Static Method , class com.godpaper.as3.utils.SortUtil
sortOnMoves(cd1:com.godpaper.as3.model.vos:ConductVO, cd2:com.godpaper.as3.model.vos:ConductVO) — Static Method , class com.godpaper.as3.utils.SortUtil
sortOnOccupies(cd1:com.godpaper.as3.model.vos:ConductVO, cd2:com.godpaper.as3.model.vos:ConductVO) — Static Method , class com.godpaper.as3.utils.SortUtil
SortOptions — class, package de.polygonal.ds.sort
SortUtil — class, package com.godpaper.as3.utils
SortUtil.as class.
SoundChannelSignalSet — class, package org.osflash.signals.natives.sets
SoundChannelSignalSet(target:flash.media:SoundChannel) — Constructor, class org.osflash.signals.natives.sets.SoundChannelSignalSet
soundComplete — Property, class org.osflash.signals.natives.sets.SoundChannelSignalSet
SoundSignalSet — class, package org.osflash.signals.natives.sets
SoundSignalSet(target:flash.media:Sound) — Constructor, class org.osflash.signals.natives.sets.SoundSignalSet
SoundTransformPlugin — class, package com.gskinner.motion.plugins
Plugin for GTween.
source — Property, class com.godpaper.as3.business.PGN_Parser
source — Property, class com.godpaper.as3.model.PGN_Model
source — Property, class feathers.controls.ImageLoader
The texture to display, or a URL to load the image from to create the texture.
source — Property, class mx.events.PropertyChangeEvent
The object that the change occured on.
span — Property, class feathers.layout.MultiColumnGridLayoutData
The number of columns that this item spans.
spanFunction — Property, class feathers.layout.MultiColumnGridLayoutData
Provides the ability to override the span value with custom rules instead of using the standard phone and tablet overrides provided by this class.
spanPhone — Property, class feathers.layout.MultiColumnGridLayoutData
Overrides the span value for devices that are identified as phones.
spanTablet — Property, class feathers.layout.MultiColumnGridLayoutData
Overrides the span value for devices that are identified as tablets.
SPAN_USE_DEFAULT — Constant Static Property, class feathers.layout.MultiColumnGridLayoutData
Used to ignore phone or tablet span values.
SpatialVector — class, package ptolemy.geom3D.core
Vector defined by (i,j,k) rectangular reference fromTo(Point,Point) returns Vector push(Point,Vector) returns Point crossProduct(Vector,Vector,rightHanded flag) returns Vector add(Vector,Vector), subtract(Vector,Vector) and multiply(Vector,Vector) are transparent!
SpatialVector(i:Number, j:Number, k:Number) — Constructor, class ptolemy.geom3D.core.SpatialVector
speed — Property, class starling.extensions.PDParticleSystem
speedVariance — Property, class starling.extensions.PDParticleSystem
SplashScreen — class, package com.godpaper.as3.views.screens
SplashScene.as class with customzie subroutines.
SplashScreen() — Constructor, class com.godpaper.as3.views.screens.SplashScreen
splice(start:de.polygonal.ds:DListIterator, deleteCount:uint, ... rest) — method, class de.polygonal.ds.DLinkedList
Adds nodes to and removes nodes from the list.
splice(start:de.polygonal.ds:SListIterator, deleteCount:uint, ... rest) — method, class de.polygonal.ds.SLinkedList
Adds nodes to and removes nodes from the list.
Sprite — class, package starling.display
A Sprite is the most lightweight, non-abstract container class.
Sprite() — Constructor, class starling.display.Sprite
Creates an empty sprite.
src — Property, class com.lookbackon.ds.graph.Edge
src_ — Property, class com.lookbackon.ds.graph.searcher.SearcherBase
src — Property, class jp.dip.hael.gameai.graph.Edge
src_ — Property, class jp.dip.hael.gameai.graph.searcher.Searcher
stage — Property, interface feathers.core.IFeathersDisplayObject
stage — Property, class feathers.text.StageTextField
stage — Property, interface mx.managers.IFlexDisplayObject
stage — Property, interface mx.managers.ISystemManager
The flash.display.Stage that represents the application window mapped to this SystemManager
stage — Property, interface playerio.Client
Reference to the stage the Client is connected to
stage — Property, class starling.core.Starling
The Starling stage object, which is the root of the display tree that is rendered.
stage — Property, class starling.display.DisplayObject
The stage the display object is connected to, or null if it is not connected to the stage.
stage — Property, class starling.events.TouchProcessor
The stage object to which the touch objects are (per default) dispatched.
Stage — class, package starling.display
A Stage represents the root of the display tree.
stage3D — Property, class starling.core.Starling
The Flash Stage3D object Starling renders into.
stageHeight — Property, class starling.display.Stage
The height of the stage coordinate system.
stagePaddingBottom — Static Property, class feathers.controls.Callout
The padding between a callout and the bottom edge of the stage when the callout is positioned automatically.
stagePaddingLeft — Static Property, class feathers.controls.Callout
The margin between a callout and the top edge of the stage when the callout is positioned automatically.
stagePaddingRight — Static Property, class feathers.controls.Callout
The padding between a callout and the right edge of the stage when the callout is positioned automatically.
stagePaddingTop — Static Property, class feathers.controls.Callout
The padding between a callout and the top edge of the stage when the callout is positioned automatically.
stage_resizeHandler(event:starling.events:ResizeEvent) — method, class com.godpaper.as3.views.screens.LobbyScreen
StageSignalSet — class, package org.osflash.signals.natives.sets
StageSignalSet(target:flash.display:Stage) — Constructor, class org.osflash.signals.natives.sets.StageSignalSet
stageText — Property, class feathers.controls.text.StageTextTextEditor
The StageText instance.
StageTextField — final class, package feathers.text
A StageText replacement for Flash Player with matching properties, since StageText is only available in AIR.
StageTextField(initOptions:Object) — Constructor, class feathers.text.StageTextField
Constructor.
StageTextTextEditor — class, package feathers.controls.text
A Feathers text editor that uses the native StageText class in AIR, and the custom StageTextField class (that simulates StageText) in Flash Player.
StageTextTextEditor() — Constructor, class feathers.controls.text.StageTextTextEditor
Constructor.
stageWidth — Property, class starling.display.Stage
The width of the stage coordinate system.
StaleVersion — Constant Static Property, class playerio.PlayerIOError
PlayerIOError type if bigDB object could not be saved using optimistic locks as it's out of date.
standardDeviation(values:Array) — Static Method , class ptolemy.Maths
StandardIcons — class, package feathers.skins
A set of icon textures, expected to be populated by the current theme.
Starling — class, package starling.core
The Starling class represents the core of the Starling framework.
Starling(rootClass:Class, stage:flash.display:Stage, viewPort:flash.geom:Rectangle, stage3D:flash.display:Stage3D, renderMode:String, profile:String) — Constructor, class starling.core.Starling
Creates a new Starling instance.
starling.animation — package
starling.core — package
starling.display — package
starling.errors — package
starling.events — package
starling.extensions — package
starling.filters — package
starling.text — package
starling.textures — package
starling.utils — package
start() — method, interface com.adobe.cairngorm.task.ITask
Starts processing the task-item.
start() — method, class com.adobe.cairngorm.task.Task
start() — method, class com.godpaper.as3.business.managers.GameStateManagerDefault
start() — method, class de.polygonal.ds.DListIterator
Moves the iterator to the first item in the collection.
start() — method, interface de.polygonal.ds.Iterator
Moves the iterator to the first item in the collection.
start() — method, class de.polygonal.ds.NullIterator
Nullified behaviour.
start() — method, class de.polygonal.ds.SListIterator
Moves the iterator to the first item in the collection.
start() — method, class de.polygonal.ds.TreeIterator
Resets the vertical iterator so that it points to the root of the tree.
start — Event, class org.spicefactory.lib.task.Task
Dispatched when a Task is started.
start() — method, class org.spicefactory.lib.task.Task
Starts this Task.
start() — method, class starling.core.Starling
As soon as Starling is started, it will queue input events (keyboard/mouse/touch); furthermore, the method nextFrame will be called once per Flash Player frame.
start(duration:Number) — method, class starling.extensions.ParticleSystem
Starts the sysytem for a certain time.
START — Constant Static Property, class org.spicefactory.lib.task.events.TaskEvent
Constant for the type of event fired when a Task is started.
startColor — Property, class starling.extensions.PDParticleSystem
startColorVariance — Property, class starling.extensions.PDParticleSystem
startDrag(source:feathers.dragDrop:IDragSource, touch:starling.events:Touch, data:feathers.dragDrop:DragData, dragAvatar:starling.display:DisplayObject, dragAvatarOffsetX:Number, dragAvatarOffsetY:Number) — Static Method , class feathers.dragDrop.DragDropManager
Starts a new drag.
startNode — Property, class com.godpaper.as3.model.OpeningBookModel
startNode — Property, class com.lookbackon.ds.AStarNodeBoard
startNode — Property, interface com.lookbackon.ds.IAStar
Returns the start node.
startPlay(tag:String) — Static Method , class mochi.as3.MochiEvents
startRotation — Property, class starling.extensions.PDParticleSystem
startRotationVariance — Property, class starling.extensions.PDParticleSystem
startSession(achievementID:String) — Static Method , class mochi.as3.MochiEvents
startSize — Property, class starling.extensions.PDParticleSystem
startSizeVariance — Property, class starling.extensions.PDParticleSystem
startTask(task:org.spicefactory.lib.task:Task) — method, class org.spicefactory.lib.task.TaskGroup
Starts the specified child Task.
startX — Property, class starling.extensions.PDParticle
state — Property, class com.godpaper.as3.model.vos.PostVO
state — Property, class org.spicefactory.lib.task.Task
The current state of this Task.
STATE_ANOTHER_HUMAN — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
STATE_ANOTHER_HUMAN_WIN — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
STATE_ATTACK — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
StateBase — class, package com.lookbackon.AI.FSM.states
The base class of FSM state.This state internal hold on another human state,such as board,chess pice,game info,etc..
StateBase(agent:com.lookbackon.AI.FSM:IAgent, resource:Object, description:String) — Constructor, class com.lookbackon.AI.FSM.states.StateBase
StateChangeEvent — class, package mx.events
The StateChangeEvent class represents an event that is dispatched when the currentState property of a component changes.
StateChangeEvent(type:String, bubbles:Boolean, cancelable:Boolean, oldState:String, newState:String) — Constructor, class mx.events.StateChangeEvent
Constructor.
STATE_COMPUTER — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
STATE_COMPUTER_WIN — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
STATE_DEFENCE — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
STATE_ENTRY — Constant Static Property, class com.godpaper.as3.model.vos.PostVO
STATE_HAND_SHAKE — Constant Static Property, class com.godpaper.as3.model.vos.PostVO
STATE_HUMAN — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
STATE_HUMAN_WIN — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
stateNames — Property, class feathers.controls.Button
A list of all valid state names.
STATE_NASCENCE — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
STATE_REGISTER — Constant Static Property, class com.godpaper.as3.model.vos.PostVO
STATE_RENASCENCE — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
stateToIconFunction — Property, class feathers.controls.Button
Returns an icon for the current state.
stateToLabelPropertiesFunction — Property, class feathers.controls.Button
Returns a text format for the current state.
stateToSkinFunction — Property, class feathers.controls.Button
Returns a skin for the current state.
STATE_UPDATE — Constant Static Property, class com.godpaper.as3.model.vos.PostVO
StateValueSelector — class, package feathers.skins
Maps a component's states to values, perhaps for one of the component's properties such as a skin or text format.
StateValueSelector() — Constructor, class feathers.skins.StateValueSelector
Constructor.
StateWithToggleValueSelector — class, package feathers.skins
Maps a component's states to values, perhaps for one of the component's properties such as a skin or text format.
StateWithToggleValueSelector() — Constructor, class feathers.skins.StateWithToggleValueSelector
Constructor.
StaticExchangeEvaluation — class, package com.lookbackon.AI.evaluation.statical.exchange
StaticExchangeEvaluation() — Constructor, class com.lookbackon.AI.evaluation.statical.exchange.StaticExchangeEvaluation
STATIONARY — Constant Static Property, class starling.events.TouchPhase
The finger or mouse (with pressed button) has not moved since the last frame.
Stats — class, package net.hires.debug
Stats() — Constructor, class net.hires.debug.Stats
Stats FPS, MS and MEM, all in one.
status — Property, class com.godpaper.as3.model.vos.PostVO
status — Property, class org.osflash.signals.natives.sets.MicrophoneSignalSet
stayOnTop() — Static Method , class mochi.as3.MochiServices
STD_FRAGMENT_SHADER — Constant Property, class starling.filters.FragmentFilter
The standard fragment shader code.
STD_VERTEX_SHADER — Constant Property, class starling.filters.FragmentFilter
The standard vertex shader code.
SteeredVehicle — class, package com.lookbackon.AI.steeringBehavior
SteeredVehicle() — Constructor, class com.lookbackon.AI.steeringBehavior.SteeredVehicle
Steering — class, package com.lookbackon.AI.steeringBehavior.tests
Steering() — Constructor, class com.lookbackon.AI.steeringBehavior.tests.Steering
Steering2 — class, package com.lookbackon.AI.steeringBehavior.tests
Steering2() — Constructor, class com.lookbackon.AI.steeringBehavior.tests.Steering2
step — Property, interface feathers.controls.IScrollBar
The amount the scroll bar value must change to increment or decrement.
step — Property, class feathers.controls.ScrollBar
The amount the scroll bar value must change to increment or decrement.
step — Property, class feathers.controls.SimpleScrollBar
The amount the scroll bar value must change to increment or decrement.
step — Property, class feathers.controls.Slider
As the slider's thumb is dragged, the value is snapped to a multiple of the step.
stop(suspendRendering:Boolean) — method, class starling.core.Starling
Stops all logic and input processing, effectively freezing the app in its current state.
stop() — method, class starling.display.MovieClip
Stops playback, resetting "currentFrame" to zero.
stop() — method, class starling.extensions.ParticleSystem
Stops the system and removes all existing particles.
stopAccessoryTouchEventPropagation — Property, class feathers.controls.renderers.BaseDefaultItemRenderer
If enabled, calls event.stopPropagation() when TouchEvents are dispatched by the accessory.
stopImmediatePropagation() — method, class starling.events.Event
Prevents any other listeners from receiving the event.
stopPropagation() — method, class starling.events.Event
Prevents listeners at the next bubble stage from receiving the event.
stopScrolling() — method, class feathers.controls.Scroller
If the user is scrolling with touch or if the scrolling is animated, calling stopScrolling() will cause the scroller to ignore the drag and stop animations.
STORE_HIDE — Constant Static Property, class mochi.as3.MochiCoins
STORE_ITEMS — Constant Static Property, class mochi.as3.MochiCoins
storeItemsRegister — Property, class com.godpaper.as3.plugins.mochi.MochiModel
STORE_SHOW — Constant Static Property, class mochi.as3.MochiCoins
strength — Property, class com.godpaper.as3.consts.DefaultPiecesConstants
strength — Property, class com.godpaper.as3.model.vos.OmenVO
strength — Static Property, class com.gskinner.motion.plugins.MotionBlurPlugin
Specifies the strength to use when calculating the blur.
STRING — Constant Static Property, class com.godpaper.as3.serialization.PGNTokenType
stringCompare(a:String, b:String, caseInsensitive:Boolean) — Static Method , class mx.utils.ObjectUtil
Compares two String values.
StringUtil — class, package mx.utils
The StringUtil utility class is an all-static class with methods for working with String objects within Flex.
style — Property, class net.hires.debug.Stats
styleSheet — Property, class feathers.controls.ScrollText
The StyleSheet object to pass to the TextField.
styleSheet — Property, class feathers.controls.text.TextFieldTextRenderer
The StyleSheet object to pass to the TextField.
submit(score:Number, name:String, callbackObj:Object, callbackMethod:Object) — Static Method , class mochi.as3.MochiScores
Method: submit Submits a score to the server using the current id and mode.
submitData(value:Object) — method, class com.godpaper.as3.plugins.kongregate.KongregatePlugin
Submit various statistics to the server
submitData(value:Object) — method, class com.godpaper.as3.plugins.mochi.MochiPlugin
submitData(value:Object) — method, class com.godpaper.as3.plugins.nonoba.NonobaPlugin
submitData(value:Object) — method, class com.godpaper.as3.plugins.platogo.PlatogoPlugin
submitData(value:Object) — method, class com.godpaper.as3.plugins.playerIO.PlayerIoPlugin
SubmitScore(stage:flash.display:Stage, key:String, score:Number, callback:Function) — Static Method , class Nonoba.api.NonobaAPI
substitute(str:String, ... rest) — Static Method , class mx.utils.StringUtil
Substitutes "{n}" tokens within the specified string with the respective arguments passed in.
SubTexture — class, package starling.textures
A SubTexture represents a section of another texture.
SubTexture(parentTexture:starling.textures:Texture, region:flash.geom:Rectangle, ownsParent:Boolean) — Constructor, class starling.textures.SubTexture
Creates a new subtexture containing the specified region (in points) of a parent texture.
subtract(v2:com.lookbackon.AI.steeringBehavior:Vector2D) — method, class com.lookbackon.AI.steeringBehavior.Vector2D
Subtacts a vector to this vector, creating a new Vector2D instance to hold the result.
subtract(a:ptolemy.geom3D.core:SpatialVector, b:ptolemy.geom3D.core:SpatialVector) — Static Method , class ptolemy.geom3D.core.SpatialVector
SUCCESS — Constant Static Property, class Nonoba.api.NonobaAPI
SuicideDiscord — Constant Static Property, class com.godpaper.as3.consts.DefaultTollgatesConstant
sum(x:Array) — Static Method , class com.masterbaboon.AdvancedMath
Compute the sum of the elements of the input array x
sum(values:Array) — Static Method , class ptolemy.Maths
supportHighResolutions — Property, class starling.core.Starling
Indicates that if the device supports HiDPI screens Starling will attempt to allocate a larger back buffer than indicated via the viewPort size.
suppressCallbacks — Property, class com.gskinner.motion.GTweenTimeline
If true, callbacks added with addCallback will not be called.
suppressEvents — Property, class com.gskinner.motion.GTween
If true, events/callbacks will not be called.
suspend — Event, class org.spicefactory.lib.task.Task
Dispatched when a Task is suspended.
suspend() — method, class org.spicefactory.lib.task.Task
Suspends this Task.
SUSPEND — Constant Static Property, class org.spicefactory.lib.task.events.TaskEvent
Constant for the type of event fired when a Task is suspended.
suspendable — Property, class org.spicefactory.lib.task.Task
Indicates whether this Task can be suspended.
SUSPENDED — Constant Static Property, class org.spicefactory.lib.task.enum.TaskState
The state of a suspended Task.
swapChildren(child1:starling.display:DisplayObject, child2:starling.display:DisplayObject) — method, class starling.display.DisplayObjectContainer
Swaps the indexes of two children.
swapChildrenAt(index1:int, index2:int) — method, class starling.display.DisplayObjectContainer
Swaps the indexes of two children.
swapValues() — method, class com.gskinner.motion.GTween
Swaps the init and end values for the tween, effectively reversing it.
sync — Property, class org.osflash.signals.natives.sets.SharedObjectSignalSet
SynchronousDelegateTask — class, package org.spicefactory.lib.task.util
Task implementation that wraps a synchronous Command.
SynchronousDelegateTask(delegate:org.spicefactory.lib.task.util:Delegate, name:String) — Constructor, class org.spicefactory.lib.task.util.SynchronousDelegateTask
Creates a new Task that wraps the specified synchronous Delegate.
systemManager — Property, interface mx.core.IUIComponent
A reference to the SystemManager object for this component.
systemManager — Property, interface mx.managers.IFocusManagerContainer
systemManager — Property, interface mx.managers.IUIComponent
A reference to the SystemManager object for this component.
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