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Quad — class, package starling.display
A Quad represents a rectangle with a uniform color or a color gradient.
Quad(width:Number, height:Number, color:uint, premultipliedAlpha:Boolean) — Constructor, class starling.display.Quad
Creates a quad with a certain size and color.
QuadBatch — class, package starling.display
Optimizes rendering of a number of quads with an identical state.
QuadBatch() — Constructor, class starling.display.QuadBatch
Creates a new QuadBatch instance with empty batch data.
Quadratic — class, package com.gskinner.motion.easing
Easing class for use with GTween.
Quartic — class, package com.gskinner.motion.easing
Easing class for use with GTween.
QUESTION_MARK — Constant Static Property, class com.godpaper.as3.serialization.PGNTokenType
quickConnect — Static Property, class playerio.PlayerIO
Referance to a QuickConnect instance that allows you to easly connect with 3rd party user databases.
QuickConnect — class, package playerio
Used to authenticate users towards 3rd party user bases.
QuickConnectMethodNotEnabled — Constant Static Property, class playerio.PlayerIOError
PlayerIOError type if the QuickConnect method (simple, facebook, kongregate...) is not enabled for the game.
Quiescence — class, package com.lookbackon.AI.searching
Quiescence(gamePosition:com.godpaper.as3.model.vos:PositionVO, alpha:int, beta:int) — Constructor, class com.lookbackon.AI.searching.Quiescence
Quiescence search As I just said above, the basic search algorithm I presented always goes to a fixed depth. However, it may often not be a good idea to evaluate a position if it is too chaotic.
Quintic — class, package com.gskinner.motion.easing
Easing class for use with GTween.
QUOTATION_MARK — Constant Static Property, class com.godpaper.as3.serialization.PGNTokenType
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