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p — Static Property, class com.gskinner.motion.easing.Elastic
padding — Property, class feathers.controls.Button
Quickly sets all padding properties to the same value.
padding — Property, class feathers.controls.Callout
Quickly sets all padding properties to the same value.
padding — Property, class feathers.controls.Header
Quickly sets all padding properties to the same value.
padding — Property, class feathers.controls.PageIndicator
Quickly sets all padding properties to the same value.
padding — Property, class feathers.controls.ProgressBar
Quickly sets all padding properties to the same value.
padding — Property, class feathers.controls.ScrollBar
Quickly sets all padding properties to the same value.
padding — Property, class feathers.controls.Scroller
Quickly sets all padding properties to the same value.
padding — Property, class feathers.controls.SimpleScrollBar
Quickly sets all padding properties to the same value.
padding — Property, class feathers.controls.TextInput
Quickly sets all padding properties to the same value.
padding — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
Quickly sets all padding properties to the same value.
padding — Property, class feathers.layout.HorizontalLayout
Quickly sets all padding properties to the same value.
padding — Property, class feathers.layout.TiledColumnsLayout
Quickly sets all padding properties to the same value.
padding — Property, class feathers.layout.TiledRowsLayout
Quickly sets all padding properties to the same value.
padding — Property, class feathers.layout.VerticalLayout
Quickly sets all padding properties to the same value.
padding — Property, class ptolemy.geom3D.core.JoinedFace
padding
padding — Property, class ptolemy.geom3D.core.RegularFace
padding
_padding — Property, class ptolemy.geom3D.platonic.Platonic
padding — Property, class ptolemy.geom3D.platonic.Platonic
padding — Property, class ptolemy.geom3D.unfolding.Octahedron
paddingBottom — Property, class feathers.controls.Button
The minimum space, in pixels, between the button's bottom edge and the button's content.
paddingBottom — Property, class feathers.controls.Callout
The minimum space, in pixels, between the callout's bottom edge and the callout's content.
paddingBottom — Property, class feathers.controls.Header
The minimum space, in pixels, between the header's bottom edge and the header's content.
paddingBottom — Property, class feathers.controls.PageIndicator
The minimum space, in pixels, between the bottom edge of the component and the bottom edge of the content.
paddingBottom — Property, class feathers.controls.ProgressBar
The minimum space, in pixels, between the progress bar's bottom edge and the progress bar's content.
paddingBottom — Property, class feathers.controls.ScrollBar
The minimum space, in pixels, below the content, not including the track(s).
paddingBottom — Property, class feathers.controls.ScrollText
The minimum space, in pixels, between the component's bottom edge and the bottom edge of the text.
paddingBottom — Property, class feathers.controls.Scroller
The minimum space, in pixels, between the container's bottom edge and the container's content.
paddingBottom — Property, class feathers.controls.SimpleScrollBar
The minimum space, in pixels, below the thumb.
paddingBottom — Property, class feathers.controls.TextInput
The minimum space, in pixels, between the input's bottom edge and the input's content.
paddingBottom — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
The minimum space, in pixels, between the component's bottom edge and the component's content.
paddingBottom — Property, class feathers.layout.HorizontalLayout
The minimum space, in pixels, above the items.
paddingBottom — Property, class feathers.layout.TiledColumnsLayout
The space, in pixels, below the items.
paddingBottom — Property, class feathers.layout.TiledRowsLayout
The space, in pixels, below the items.
paddingBottom — Property, class feathers.layout.VerticalLayout
The space, in pixels, that appears on the bottom, after the last item.
paddingCalculate(t:ptolemy.geom3D.core:Transformation, e:ptolemy.geom3D.core:Eye) — method, class ptolemy.geom3D.core.JoinedFace
paddingCalculate(t:ptolemy.geom3D.core:Transformation, e:ptolemy.geom3D.core:Eye) — method, class ptolemy.geom3D.core.RegularFace
paddingLeft — Property, class feathers.controls.Button
The minimum space, in pixels, between the button's left edge and the button's content.
paddingLeft — Property, class feathers.controls.Callout
The minimum space, in pixels, between the callout's left edge and the callout's content.
paddingLeft — Property, class feathers.controls.Header
The minimum space, in pixels, between the header's left edge and the header's content.
paddingLeft — Property, class feathers.controls.PageIndicator
The minimum space, in pixels, between the left edge of the component and the left edge of the content.
paddingLeft — Property, class feathers.controls.ProgressBar
The minimum space, in pixels, between the progress bar's left edge and the progress bar's content.
paddingLeft — Property, class feathers.controls.ScrollBar
The minimum space, in pixels, to the left of the content, not including the track(s).
paddingLeft — Property, class feathers.controls.ScrollText
The minimum space, in pixels, between the component's left edge and the left edge of the text.
paddingLeft — Property, class feathers.controls.Scroller
The minimum space, in pixels, between the container's left edge and the container's content.
paddingLeft — Property, class feathers.controls.SimpleScrollBar
The minimum space, in pixels, to the left of the thumb.
paddingLeft — Property, class feathers.controls.TextInput
The minimum space, in pixels, between the input's left edge and the input's content.
paddingLeft — Property, class feathers.controls.ToggleSwitch
The minimum space, in pixels, between the switch's left edge and the switch's content.
paddingLeft — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
The minimum space, in pixels, between the component's left edge and the component's content.
paddingLeft — Property, class feathers.layout.HorizontalLayout
The space, in pixels, before the first item.
paddingLeft — Property, class feathers.layout.TiledColumnsLayout
The space, in pixels, to the left of the items.
paddingLeft — Property, class feathers.layout.TiledRowsLayout
The space, in pixels, to the left of the items.
paddingLeft — Property, class feathers.layout.VerticalLayout
The minimum space, in pixels, to the left of the items.
paddingRight — Property, class feathers.controls.Button
The minimum space, in pixels, between the button's right edge and the button's content.
paddingRight — Property, class feathers.controls.Callout
The minimum space, in pixels, between the callout's right edge and the callout's content.
paddingRight — Property, class feathers.controls.Header
The minimum space, in pixels, between the header's right edge and the header's content.
paddingRight — Property, class feathers.controls.PageIndicator
The minimum space, in pixels, between the right edge of the component and the right edge of the content.
paddingRight — Property, class feathers.controls.ProgressBar
The minimum space, in pixels, between the progress bar's right edge and the progress bar's content.
paddingRight — Property, class feathers.controls.ScrollBar
The minimum space, in pixels, to the right of the content, not including the track(s).
paddingRight — Property, class feathers.controls.ScrollText
The minimum space, in pixels, between the component's right edge and the right edge of the text.
paddingRight — Property, class feathers.controls.Scroller
The minimum space, in pixels, between the container's right edge and the container's content.
paddingRight — Property, class feathers.controls.SimpleScrollBar
The minimum space, in pixels, to the right of the thumb.
paddingRight — Property, class feathers.controls.TextInput
The minimum space, in pixels, between the input's right edge and the input's content.
paddingRight — Property, class feathers.controls.ToggleSwitch
The minimum space, in pixels, between the switch's right edge and the switch's content.
paddingRight — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
The minimum space, in pixels, between the component's right edge and the component's content.
paddingRight — Property, class feathers.layout.HorizontalLayout
The space, in pixels, after the last item.
paddingRight — Property, class feathers.layout.TiledColumnsLayout
The space, in pixels, to the right of the items.
paddingRight — Property, class feathers.layout.TiledRowsLayout
The space, in pixels, to the right of the items.
paddingRight — Property, class feathers.layout.VerticalLayout
The minimum space, in pixels, to the right of the items.
paddingTop — Property, class feathers.controls.Button
The minimum space, in pixels, between the button's top edge and the button's content.
paddingTop — Property, class feathers.controls.Callout
The minimum space, in pixels, between the callout's top edge and the callout's content.
paddingTop — Property, class feathers.controls.Header
The minimum space, in pixels, between the header's top edge and the header's content.
paddingTop — Property, class feathers.controls.PageIndicator
The minimum space, in pixels, between the top edge of the component and the top edge of the content.
paddingTop — Property, class feathers.controls.ProgressBar
The minimum space, in pixels, between the progress bar's top edge and the progress bar's content.
paddingTop — Property, class feathers.controls.ScrollBar
The minimum space, in pixels, above the content, not including the track(s).
paddingTop — Property, class feathers.controls.ScrollText
The minimum space, in pixels, between the component's top edge and the top edge of the text.
paddingTop — Property, class feathers.controls.Scroller
The minimum space, in pixels, between the container's top edge and the container's content.
paddingTop — Property, class feathers.controls.SimpleScrollBar
The minimum space, in pixels, above the thumb.
paddingTop — Property, class feathers.controls.TextInput
The minimum space, in pixels, between the input's top edge and the input's content.
paddingTop — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
The minimum space, in pixels, between the component's top edge and the component's content.
paddingTop — Property, class feathers.layout.HorizontalLayout
The minimum space, in pixels, above the items.
paddingTop — Property, class feathers.layout.TiledColumnsLayout
The space, in pixels, above of items.
paddingTop — Property, class feathers.layout.TiledRowsLayout
The space, in pixels, above of items.
paddingTop — Property, class feathers.layout.VerticalLayout
The space, in pixels, that appears on top, before the first item.
page — Property, interface feathers.controls.IScrollBar
The amount the scroll bar value must change to get from one "page" to the next.
page — Property, class feathers.controls.ScrollBar
The amount the scroll bar value must change to get from one "page" to the next.
page — Property, class feathers.controls.SimpleScrollBar
The amount the scroll bar value must change to get from one "page" to the next.
page — Property, class feathers.controls.Slider
If the slider's track is touched, and the thumb is shown, the slider value will be incremented or decremented by the page value.
pageCount — Property, class feathers.controls.PageIndicator
The number of available pages.
PageIndicator — class, package feathers.controls
Displays a selected index, usually corresponding to a page index in another UI control, using a highlighted symbol.
PageIndicator() — Constructor, class feathers.controls.PageIndicator
Constructor.
pageIndicator_changeHandler(event:starling.events:Event) — method, class com.godpaper.as3.views.screens.LobbyScreen
pageThrowDuration — Property, class feathers.controls.Scroller
The duration, in seconds, of the animation when the scroller is thrown to a page.
paging — Property, class feathers.layout.TiledColumnsLayout
If the total combined width of the columns is larger than the width of the view port, the layout will be split into pages where each page is filled with the maximum number of columns that may be displayed without cutting off any items.
paging — Property, class feathers.layout.TiledRowsLayout
If the total combined height of the rows is larger than the height of the view port, the layout will be split into pages where each page is filled with the maximum number of rows that may be displayed without cutting off any items.
PAGING_HORIZONTAL — Constant Static Property, class feathers.layout.TiledColumnsLayout
The items will be positioned in pages horizontally from left to right.
PAGING_HORIZONTAL — Constant Static Property, class feathers.layout.TiledRowsLayout
The items will be positioned in pages horizontally from left to right.
PAGING_NONE — Constant Static Property, class feathers.layout.TiledColumnsLayout
The items will not be paged.
PAGING_NONE — Constant Static Property, class feathers.layout.TiledRowsLayout
The items will not be paged.
PAGING_VERTICAL — Constant Static Property, class feathers.layout.TiledColumnsLayout
The items will be positioned in pages vertically from top to bottom.
PAGING_VERTICAL — Constant Static Property, class feathers.layout.TiledRowsLayout
The items will be positioned in pages vertically from top to bottom.
Panel — class, package feathers.controls
A container with a header and layout.
Panel() — Constructor, class feathers.controls.Panel
Constructor.
PanelScreen — class, package feathers.controls
A screen for use with ScreenNavigator, based on Panel in order to provide a header and layout.
PanelScreen() — Constructor, class feathers.controls.PanelScreen
Constructor.
ParallelTask — class, package com.adobe.cairngorm.task
A task group that processes its children in pseudo-parallel.
ParallelTask() — Constructor, class com.adobe.cairngorm.task.ParallelTask
params — Property, interface org.osflash.signals.ISlot
Allows the ISlot to inject parameters when dispatching.
_params — Property, class org.osflash.signals.Slot
params — Property, class org.osflash.signals.Slot
Allows the ISlot to inject parameters when dispatching.
parent — Property, class com.lookbackon.ds.aStar.AStarNode
parent — Property, class com.suckatmath.machinelearning.genetic.impl.BinaryTreeGenome
reference to parent BinaryTreeGenome
parent — Property, class de.polygonal.ds.BinaryTreeNode
The parent node being referenced.
parent — Property, class de.polygonal.ds.TreeNode
The parent node being referenced.
parent — Property, interface feathers.core.IFeathersDisplayObject
parent — Property, interface mx.managers.IFlexDisplayObject
parent — Property, class org.spicefactory.lib.task.Task
The parent of this Task.
parent — Property, class starling.display.DisplayObject
The display object container that contains this display object.
parent — Property, class starling.textures.SubTexture
The texture which the subtexture is based on.
parentChanged(p:flash.display:DisplayObjectContainer) — method, interface mx.core.IUIComponent
parentChanged(p:flash.display:DisplayObjectContainer) — method, interface mx.managers.IUIComponent
parse() — method, class com.godpaper.as3.business.PGN_Parser
parseAtlasXml(atlasXml:XML) — method, class starling.textures.TextureAtlas
This function is called by the constructor and will parse an XML in Starling's default atlas file format.
ParseConstant(i_type:Class, i_constantName:String, i_caseSensitive:Boolean) — Static Method , class com.godpaper.as3.utils.Enum
parseError(message:String) — method, class com.godpaper.as3.serialization.PGNTokenizer
Raises a parsing error with a specified message, tacking on the error location and the original string.
_parseOptions(options:Object, defaults:Object) — Static Method , class mochi.as3.MochiAd
partialComplete — Event, class com.adobe.cairngorm.process.Process
Particle — class, package starling.extensions
Particle() — Constructor, class starling.extensions.Particle
ParticleDesignerPS — class, package starling.extensions
This class is only available for backwards-compatibility.
ParticleDesignerPS(config:XML, texture:starling.textures:Texture) — Constructor, class starling.extensions.ParticleDesignerPS
ParticleSystem — class, package starling.extensions
ParticleSystem(texture:starling.textures:Texture, emissionRate:Number, initialCapacity:int, maxCapacity:int, blendFactorSource:String, blendFactorDest:String) — Constructor, class starling.extensions.ParticleSystem
partnerPay — Property, interface playerio.Client
Collection used to access the PartnerPay service.
PartnerPay — Interface, package playerio
Provides access to the PartnerPay services provided by Player.IO.
passedTime — Property, class starling.events.EnterFrameEvent
The time that has passed since the last frame (in seconds).
passwordError — Property, class playerio.PlayerIORegistrationError
The error for the password field, if any
path — Property, class com.lookbackon.ds.aStar.AStar
path_ — Property, class com.lookbackon.ds.graph.searcher.SearcherBase
path — Property, class com.lookbackon.ds.graph.searcher.SearcherBase
Copy of route found by search that succeeds
path_ — Property, class jp.dip.hael.gameai.graph.searcher.Searcher
path — Property, class jp.dip.hael.gameai.graph.searcher.Searcher
直近で成功した探索で見つけた経路のコピー
pathIndex — Property, class com.lookbackon.AI.steeringBehavior.SteeredVehicle
pathIndex — Property, interface com.lookbackon.AI.steeringBehavior.behaviors.IFllowPath
pathRef — Property, class com.lookbackon.ds.graph.searcher.SearcherBase
Reference to route found by search that succeeds
pathRef — Property, class jp.dip.hael.gameai.graph.searcher.Searcher
直近で成功した探索で見つけた経路への参照
PathTest — class, package com.lookbackon.AI.steeringBehavior.tests
PathTest() — Constructor, class com.lookbackon.AI.steeringBehavior.tests.PathTest
pathThreshold — Property, class com.lookbackon.AI.steeringBehavior.SteeredVehicle
pathThreshold — Property, interface com.lookbackon.AI.steeringBehavior.behaviors.IFllowPath
pause() — method, class starling.display.MovieClip
Pauses playback.
pause() — method, class starling.extensions.ParticleSystem
Pauses the system; when you 'start' again, it will continue from the old state.
pauseAll — Static Property, class com.gskinner.motion.GTween
Setting this to true pauses all tween instances.
paused — Property, class com.gskinner.motion.GTween
Plays or pauses a tween.
pauseTweens(target:Object, paused:Boolean) — Static Method , class com.gskinner.motion.GTweener
Pauses all tweens that GTweener is managing for the specified target.
payVault — Property, interface playerio.Client
Collection used to access the PayVault service.
PayVault — Interface, package playerio
Provides access to the PayVault service provided by Player.IO.
PayVaultHistoryEntry — class, package playerio
Entry in the users pay vault history
pcFactory — Property, class ApplicationBase
PDParticle — class, package starling.extensions
PDParticle() — Constructor, class starling.extensions.PDParticle
PDParticleSystem — class, package starling.extensions
PDParticleSystem(config:XML, texture:starling.textures:Texture) — Constructor, class starling.extensions.PDParticleSystem
peak — Property, class org.generalrelativity.thread.diagnostic.ProcessDiagnostic
peek() — method, class de.polygonal.ds.ArrayedQueue
Indicates the front item.
peek() — method, class de.polygonal.ds.ArrayedStack
Indicates the top item.
peek() — method, class de.polygonal.ds.LinkedQueue
Indicates the front item.
peek() — method, class de.polygonal.ds.LinkedStack
Indicates the top item.
peerID — Property, class com.godpaper.as3.model.vos.UserVO
pendingGroupIndex — Property, class feathers.controls.GroupedList
The pending group index to scroll to after validating.
pendingHorizontalPageIndex — Property, class feathers.controls.Scroller
The pending horizontal page index to scroll to after validating.
pendingHorizontalScrollPosition — Property, class feathers.controls.Scroller
The pending horizontal scroll position to scroll to after validating.
pendingItemIndex — Property, class feathers.controls.GroupedList
The pending item index to scroll to after validating.
pendingItemIndex — Property, class feathers.controls.List
The pending item index to scroll to after validating.
pendingScrollDuration — Property, class feathers.controls.Scroller
The duration of the pending scroll action.
pendingVerticalPageIndex — Property, class feathers.controls.Scroller
The pending vertical page index to scroll to after validating.
pendingVerticalScrollPosition — Property, class feathers.controls.Scroller
The pending vertical scroll position to scroll to after validating.
percentage — Property, class com.lookbackon.AI.searching.SearchingBase
inheritDoc
percentage — Property, class com.lookbackon.ds.aStar.AStar
inheritDoc
percentage — Property, interface org.generalrelativity.thread.IRunnable
Returns the percentage completion
percentage — Property, class org.generalrelativity.thread.process.AbstractProcess
percentHeight — Property, interface mx.core.IUIComponent
Number that specifies the height of a component as a percentage of its parent's size.
percentHeight — Property, interface mx.managers.IUIComponent
Number that specifies the height of a component as a percentage of its parent's size.
percentWidth — Property, interface mx.core.IUIComponent
Number that specifies the width of a component as a percentage of its parent's size.
percentWidth — Property, interface mx.managers.IUIComponent
Number that specifies the width of a component as a percentage of its parent's size.
performCallback() — method, class mochi.as3.MochiUserData
performTask() — method, class com.adobe.cairngorm.task.ParallelTask
performTask() — method, class com.adobe.cairngorm.task.SequenceTask
performTask() — method, class com.adobe.cairngorm.task.Task
This abstract template method must be implemented by a concrete sub-class to perform the task associated with the task.
performTask() — method, class com.godpaper.as3.tasks.CreateChessBoardTask
performTask() — method, class com.godpaper.as3.tasks.CreateChessGasketTask
performTask() — method, class com.godpaper.as3.tasks.CreateChessPieceTask
performTask() — method, class com.godpaper.as3.tasks.CreateChessVoTask
performTask() — method, class com.godpaper.as3.tasks.CreatePiecesBoxTask
performTask() — method, class com.godpaper.as3.tasks.CreatePluginButtonBarTask
performTask() — method, class com.godpaper.as3.tasks.FillInPiecesBoxTask
performTask() — method, class com.godpaper.as3.tasks.UpdateChessPiecesTask
performTask() — method, class com.godpaper.as3.tasks.UpdatePiecesBitboardTask
performTask() — method, class com.godpaper.as3.tasks.UpdatePiecesChessVoTask
performTask() — method, class com.godpaper.as3.tasks.UpdatePiecesOmenVoTask
performTask() — method, class com.godpaper.as3.tasks.UpdatePiecesPositionTask
performTask() — method, class com.godpaper.as3.tasks.UpdateZobristKeysTask
PERM_ADMIN — Constant Static Property, class com.godpaper.as3.utils.BitField
PERM_ADMIN2 — Constant Static Property, class com.godpaper.as3.utils.BitField
PERM_ADMIN3 — Constant Static Property, class com.godpaper.as3.utils.BitField
PERM_READ — Constant Static Property, class com.godpaper.as3.utils.BitField
permutateArray(n:Array, k:Number) — Static Method , class com.godpaper.as3.utils.MathUtil
permutation(n:Number, k:Number) — Static Method , class com.godpaper.as3.utils.MathUtil
PERM_WRITE — Constant Static Property, class com.godpaper.as3.utils.BitField
perp — Property, class com.lookbackon.AI.steeringBehavior.Vector2D
Finds a vector that is perpendicular to this vector.
_perspective — Property, class ptolemy.geom3D.core.Point
perspectiveDepth — Property, class ptolemy.geom3D.core.Face
perspectiveDepth — Property, class ptolemy.geom3D.core.Point
perspectiveDepth — Property, class ptolemy.geom3D.core.Solid
PGN — final class, package com.godpaper.as3.serialization
This class provides encoding and decoding of the PGN format.
PGNDecoder — class, package com.godpaper.as3.serialization
PGNDecoder.as class.
PGNDecoder(s:String, strict:Boolean) — Constructor, class com.godpaper.as3.serialization.PGNDecoder
Constructs a new PGNDecoder to parse a PGN string into a native object.
PGNEncoder — class, package com.godpaper.as3.serialization
PGNEncoder.as class.
PGNEncoder(value:any) — Constructor, class com.godpaper.as3.serialization.PGNEncoder
Creates a new PGNEncoder.
PGN_Model — class, package com.godpaper.as3.model
PGN_Model.as class.
PGN_Model() — Constructor, class com.godpaper.as3.model.PGN_Model
PGNParseError — class, package com.godpaper.as3.serialization
PGNParseError.as class.
PGNParseError(message:String, location:int, text:String) — Constructor, class com.godpaper.as3.serialization.PGNParseError
Constructs a new PGNParseError.
PGN_Parser — class, package com.godpaper.as3.business
A parser with PGN(Portable Game Notation) file;
PGN_Parser(source:String) — Constructor, class com.godpaper.as3.business.PGN_Parser
PGN_PluginButtonBar — class, package com.godpaper.as3.views.plugin
PGN_PluginButtonBar.as class.For PGN file reading and replaying with (tab bar) control components.
PGN_PluginButtonBar() — Constructor, class com.godpaper.as3.views.plugin.PGN_PluginButtonBar
PGN_Proxy — class, package com.godpaper.as3.business
The Proxy pattern does not have different class diagrams for the different types of proxies.
PGN_Proxy() — Constructor, class com.godpaper.as3.business.PGN_Proxy
PGNToken — final class, package com.godpaper.as3.serialization
PGNToken.as class.
PGNToken(type:int, value:Object) — Constructor, class com.godpaper.as3.serialization.PGNToken
Creates a new PGNToken with a specific token type and value.
PGNTokenizer — class, package com.godpaper.as3.serialization
PGNTokenizer.as class.
PGNTokenizer(s:String, strict:Boolean) — Constructor, class com.godpaper.as3.serialization.PGNTokenizer
Constructs a new PGNDecoder to parse a PGN string into a native object.
PGNTokenType — final class, package com.godpaper.as3.serialization
Class containing constant values for the different types of tokens in a JSON encoded string.
pgnVO — Property, class com.godpaper.as3.model.PGN_Model
PGN_VO — class, package com.godpaper.as3.model.vos.pgn
PGN(Portable Game Notation) VO.是棋类游戏过程的文件格式,既然国际象棋以这个规范作为记录棋谱的标准,那么对于中国象棋来说,在还没有一个统一标准的今天,PGN无疑是一个好的选择。
phase — Property, class com.godpaper.as3.business.managers.GameStateManagerDefault
The game phase is decided by how many pieces both sides have left.
phase — Property, class starling.events.Touch
The current phase the touch is in.
PHASE_ENDING — Constant Static Property, class com.godpaper.as3.business.managers.GameStateManagerDefault
PHASE_MIDDLE — Constant Static Property, class com.godpaper.as3.business.managers.GameStateManagerDefault
PHASE_OPENING — Constant Static Property, class com.godpaper.as3.business.managers.GameStateManagerDefault
phi — Constant Static Property, class ptolemy.Maths
pi — Constant Static Property, class ptolemy.Maths
PickerList — class, package feathers.controls
A combo-box like list control.
PickerList() — Constructor, class feathers.controls.PickerList
Constructor.
pickerListButtonInitializer(button:feathers.controls:Button) — method, class feathers.themes.MinimalTheme
pickerListInitializer(list:feathers.controls:PickerList) — method, class feathers.themes.MinimalTheme
pivotX — Property, interface feathers.core.IFeathersDisplayObject
pivotX — Property, class starling.display.DisplayObject
The x coordinate of the object's origin in its own coordinate space (default: 0).
pivotY — Property, interface feathers.core.IFeathersDisplayObject
pivotY — Property, class starling.display.DisplayObject
The y coordinate of the object's origin in its own coordinate space (default: 0).
pixelScale — Property, class feathers.controls.Screen
Uses originalWidth, originalHeight, actualWidth, and actualHeight, to calculate a scale value that will allow all content will fit within the current stage bounds using the same relative layout.
PlatogoModel — class, package com.godpaper.as3.plugins.platogo
PlatogoModel.as class.
PlatogoModel() — Constructor, class com.godpaper.as3.plugins.platogo.PlatogoModel
PlatogoPlugin — class, package com.godpaper.as3.plugins.platogo
PlatogoPlugin.as class.Deprecated this which using flash movie clip based component.
PlatogoPlugin(gameID:String, boardID:String) — Constructor, class com.godpaper.as3.plugins.platogo.PlatogoPlugin
platonic — Property, class ptolemy.geom3D.ui.Unfolder
Platonic — class, package ptolemy.geom3D
Platonic — class, package ptolemy.geom3D.platonic
Platonic(name:String) — Constructor, class ptolemy.geom3D.Platonic
Platonic(sideLength:int, ... rest) — Constructor, class ptolemy.geom3D.platonic.Platonic
play() — method, class starling.display.MovieClip
Starts playback.
playerio — package
PlayerIO — final class, package playerio
API wrapper that is used to connect to the PlayerIO webservices
PlayerIO() — Constructor, class playerio.PlayerIO
You cannot create an instance of the PlayerIO class, all use happens via static methods.
PlayerIOError — class, package playerio
Error object for most PlayerIO related errors This class is auto generated
PlayerIOError(message:String, id:int) — Constructor, class playerio.PlayerIOError
Create a new PlayerIOError object.
PlayerIoModel — class, package com.godpaper.as3.plugins.playerIO
PlayerIoModel.as class.
PlayerIoModel() — Constructor, class com.godpaper.as3.plugins.playerIO.PlayerIoModel
playerIoPlugin — Property, class com.godpaper.as3.plugins.playerIO.PlayerIoService
playerIoPlugin — Property, class com.godpaper.as3.views.screens.GameScreen
playerIoPlugin — Property, class com.godpaper.as3.views.screens.LobbyScreen
PlayerIoPlugin — class, package com.godpaper.as3.plugins.playerIO
PlayerIoPlugin.as class.
PlayerIoPlugin(gameID:String, boardID:String) — Constructor, class com.godpaper.as3.plugins.playerIO.PlayerIoPlugin
PlayerIORegistrationError — class, package playerio
Error object PlayerIO QuickConnect registration errors This class is auto generated
PlayerIORegistrationError(message:String, id:int, usernameError:String, passwordError:String, emailError:String, captchaError:String) — Constructor, class playerio.PlayerIORegistrationError
Creates a PlayerIORegistrationError
PlayerIoService — class, package com.godpaper.as3.plugins.playerIO
MessageService.as class.
PlayerIoService() — Constructor, class com.godpaper.as3.plugins.playerIO.PlayerIoService
playing — Property, class com.godpaper.as3.views.components.jewels.Jewel
playing — Property, class com.godpaper.as3.views.components.jewels.Jewel__
playSound(name:String, startTime:Number, loops:int, transform:flash.media:SoundTransform) — method, class starling.utils.AssetManager
Generates a new SoundChannel object to play back the sound.
pl.mateuszmackowiak.visuals — package
pluginButtonBar — Property, class com.godpaper.as3.views.screens.GameScreen
PluginButtonBar — class, package com.godpaper.as3.views.plugin
Extending the foxhole UI component(TabBar) with customzie data provider,make it configurable and plugin-able.
PluginButtonBar() — Constructor, class com.godpaper.as3.views.plugin.PluginButtonBar
pluginData — Property, class com.gskinner.motion.GTween
Stores data for plugins specific to this instance.
_pluginProvider — Property, class ApplicationBase
pluginProvider — Property, class ApplicationBase
Override this for customize plugin provider.
pluginStage — Property, class ApplicationBase
pluginUIComponent — Property, class ApplicationBase
plyCount — Property, class com.godpaper.as3.model.vos.pgn.PGN_VO
PMA — Constant Property, class starling.filters.FragmentFilter
All filter processing is expected to be done with premultiplied alpha.
PM_PRNG — class, package de.polygonal.math
PM_PRNG() — Constructor, class de.polygonal.math.PM_PRNG
Point — class, package ptolemy.geom3D.core
Point(x:Number, y:Number, z:Number) — Constructor, class ptolemy.geom3D.core.Point
_points — Property, class ptolemy.geom3D.core.Face
points — Property, class ptolemy.geom3D.core.Face
Polygon — class, package starling.utils
This custom display objects renders a regular, n-sided polygon.
Polygon(radius:Number, numEdges:int, color:uint) — Constructor, class starling.utils.Polygon
Creates a regular polygon with the specified redius, number of edges, and color.
pop() — method, class com.lookbackon.ds.graph.PriorityEdgeQueueDsc
pop() — method, class de.polygonal.ds.ArrayedStack
Pops data off the stack.
pop() — method, class de.polygonal.ds.LinkedStack
Pops data off the stack.
pop() — method, class feathers.data.ListCollection
Removes the item from the end of the collection and returns it.
pop() — method, class jp.dip.hael.gameai.graph.searcher.PriorityEdgeQueueDsc
pop() — method, class jp.dip.hael.gameai.util.PriorityQueueDsc
popClipRect() — method, class starling.core.RenderSupport
Restores the clipping rectangle that was last pushed to the stack.
popDown() — method, class de.polygonal.ds.DLinkedList
Removes and prepends the tail node to the head.
popDown() — method, class de.polygonal.ds.SLinkedList
Removes and prepends the tail node to the head.
popFocusManager() — Static Method , class feathers.core.FocusManager
Removes the top-most focus manager from the stack and returns exclusive focus to the manager below it.
popMatrix() — method, class starling.core.RenderSupport
Restores the modelview matrix that was last pushed to the stack.
popObj() — method, class com.lookbackon.ds.graph.PriorityEdgeQueueDsc
popObj() — method, class jp.dip.hael.gameai.graph.searcher.PriorityEdgeQueueDsc
popObj() — method, class jp.dip.hael.gameai.util.PriorityQueueDsc
popPriority() — method, class com.lookbackon.ds.graph.PriorityEdgeQueueDsc
popPriority() — method, class jp.dip.hael.gameai.graph.searcher.PriorityEdgeQueueDsc
popPriority() — method, class jp.dip.hael.gameai.util.PriorityQueueDsc
POPUP_BACKGROUND_SKIN_TEXTURES — Constant Static Property, class feathers.themes.MinimalTheme
popUpChildren — Property, interface mx.managers.ISystemManager
An list of the topMost (popup) windows being parented by this ISystemManager.
popUpContentManager — Property, class feathers.controls.PickerList
A manager that handles the details of how to display the pop-up list.
PopUpManager — class, package feathers.core
Adds a display object as a pop-up above all content.
position — Property, class com.godpaper.as3.consts.ZobristConstants
position — Property, class com.godpaper.as3.model.vos.ColorPositionVO
position — Property, class com.godpaper.as3.model.vos.ZobristKeyVO
position — Property, class com.gskinner.motion.GTween
Gets and sets the position of the tween in frames or seconds (depending on .useFrames).
position — Property, class com.gskinner.motion.GTweenTimeline
position — Property, class com.lookbackon.AI.steeringBehavior.Circle
position — Property, interface com.lookbackon.AI.steeringBehavior.IVehicle
Sets / gets position of character as a Vector2D.
_position — Property, class com.lookbackon.AI.steeringBehavior.Vehicle
position — Property, class com.lookbackon.AI.steeringBehavior.Vehicle
Sets / gets position of character as a Vector2D.
positionEvaluated — Property, class com.lookbackon.AI.searching.SearchingBase
POSITION_OFFSET — Constant Static Property, class starling.utils.VertexData
The offset of position data (x, y) within a vertex.
positionOld — Property, class com.gskinner.motion.GTween
The position of the tween at the previous change.
PositionVO — class, package com.godpaper.as3.model.vos
PositionVO.as class.
PositionVO() — Constructor, class com.godpaper.as3.model.vos.PositionVO
postorder(node:de.polygonal.ds:BinaryTreeNode, process:Function) — Static Method , class de.polygonal.ds.BinaryTreeNode
Performs a postorder traversal on a tree.
postorder(node:de.polygonal.ds:TreeNode, process:Function) — Static Method , class de.polygonal.ds.TreeIterator
Performs a postorder traversal on a tree.
postToStream(properties:Object) — Static Method , class mochi.as3.MochiSocial
Method: postToStream Post (optionally with a reward) a message to user's public stream.
PostVO — class, package com.godpaper.as3.model.vos
PostVO.as class.Abstract to Object wit packaged variables to net group posting.
premultipliedAlpha — Property, class starling.display.Quad
Indicates if the rgb values are stored premultiplied with the alpha value; this can affect the rendering.
premultipliedAlpha — Property, class starling.display.QuadBatch
Indicates if the rgb values are stored premultiplied with the alpha value.
premultipliedAlpha — Property, class starling.textures.ConcreteTexture
Indicates if the alpha values are premultiplied into the RGB values.
premultipliedAlpha — Property, class starling.textures.SubTexture
Indicates if the alpha values are premultiplied into the RGB values.
premultipliedAlpha — Property, class starling.textures.Texture
Indicates if the alpha values are premultiplied into the RGB values.
premultipliedAlpha — Property, class starling.utils.VertexData
Indicates if the rgb values are stored premultiplied with the alpha value.
premutate(n:Number, r:Number) — Static Method , class com.godpaper.as3.utils.MathUtil
preorder(node:de.polygonal.ds:BinaryTreeNode, process:Function) — Static Method , class de.polygonal.ds.BinaryTreeNode
Performs a preorder traversal on a tree.
preorder(node:de.polygonal.ds:TreeNode, process:Function) — Static Method , class de.polygonal.ds.TreeIterator
Performs a preorder traversal on a tree.
prepend(... rest) — method, class de.polygonal.ds.DLinkedList
Prepends items to the list.
prepend(... rest) — method, class de.polygonal.ds.SLinkedList
Prepends items to the list.
prepend(slot:org.osflash.signals:ISlot) — method, class org.osflash.signals.SlotList
Prepends a slot to this list.
prependChild(obj:any) — method, class de.polygonal.ds.TreeIterator
Prepends a child node to the child list.
prependCol(a:Array) — method, class de.polygonal.ds.Array2
Prepends a new column.
prependMatrix(matrix:flash.geom:Matrix) — method, class starling.core.RenderSupport
Prepends a matrix to the modelview matrix by multiplying it with another matrix.
prependMatrix(base:flash.geom:Matrix, prep:flash.geom:Matrix) — Static Method , class starling.utils.MatrixUtil
Prepends a matrix to 'base' by multiplying it with another matrix.
prependRotation(matrix:flash.geom:Matrix, angle:Number) — Static Method , class starling.utils.MatrixUtil
Prepends an incremental rotation to a Matrix object (angle in radians).
prependRow(a:Array) — method, class de.polygonal.ds.Array2
Prepends a new row.
prependScale(matrix:flash.geom:Matrix, sx:Number, sy:Number) — Static Method , class starling.utils.MatrixUtil
Prepends an incremental scale change to a Matrix object.
prependSkew(matrix:flash.geom:Matrix, skewX:Number, skewY:Number) — Static Method , class starling.utils.MatrixUtil
Prepends a skew transformation to a Matrix object (angles in radians).
prependTranslation(matrix:flash.geom:Matrix, tx:Number, ty:Number) — Static Method , class starling.utils.MatrixUtil
Prepends an incremental translation to a Matrix object.
_preserveColor — Static Property, class com.emibap.textureAtlas.DynamicAtlas
pressure — Property, class starling.events.Touch
A value between 0.0 and 1.0 indicating force of the contact with the device.
prev — Property, class de.polygonal.ds.DListNode
The previous node in the list being referenced.
prevChild() — method, class de.polygonal.ds.TreeIterator
Moves the child iterator back by one position.
preventDefault() — method, class starling.events.KeyboardEvent
Cancels the keyboard event's default behavior.
previousGlobalX — Property, class starling.events.Touch
The previous x-position of the touch in stage coordinates.
previousGlobalY — Property, class starling.events.Touch
The previous y-position of the touch in stage coordinates.
previousMementos — Property, class com.godpaper.as3.business.managers.ChessPiecesManagerDefault
previousPosition — Property, class com.godpaper.as3.model.vos.ConductVO
PRIMARY_TEXT_COLOR — Constant Static Property, class feathers.themes.MinimalTheme
Prioritizable — class, package de.polygonal.ds
All objects stored in a PriorityQueue have to extend this class.
Prioritizable(priority:int) — Constructor, class de.polygonal.ds.Prioritizable
priority — Property, class de.polygonal.ds.Prioritizable
priority — Property, interface org.osflash.signals.ISlot
The priority of this slot should be given in the execution order.
_priority — Property, class org.osflash.signals.Slot
priority — Property, class org.osflash.signals.Slot
The priority of this slot should be given in the execution order.
PriorityEdgeQueueDsc — class, package com.lookbackon.ds.graph
PriorityEdgeQueueDsc.as class.
PriorityEdgeQueueDsc — class, package jp.dip.hael.gameai.graph.searcher
降順のPriorityQueue
PriorityEdgeQueueDsc() — Constructor, class com.lookbackon.ds.graph.PriorityEdgeQueueDsc
PriorityEdgeQueueDsc() — Constructor, class jp.dip.hael.gameai.graph.searcher.PriorityEdgeQueueDsc
PriorityQueue — class, package de.polygonal.ds
A priority queue to manage prioritized data.
PriorityQueue(size:int) — Constructor, class de.polygonal.ds.PriorityQueue
Initializes a priority queue with a given size.
PriorityQueueDsc — class, package jp.dip.hael.gameai.util
降順のPriorityQueue
PriorityQueueDsc() — Constructor, class jp.dip.hael.gameai.util.PriorityQueueDsc
PrioritySignal — class, package org.osflash.signals
PrioritySignal(... rest) — Constructor, class org.osflash.signals.PrioritySignal
process — Property, class org.generalrelativity.thread.diagnostic.ProcessDiagnostic
process — Property, class org.generalrelativity.thread.event.GreenThreadEvent
Process — class, package com.adobe.cairngorm.process
Process(... rest) — Constructor, class com.adobe.cairngorm.process.Process
processChild(child:com.adobe.cairngorm.task:ITask) — method, class com.adobe.cairngorm.task.TaskGroup
Processes the specified child by starting it if it is enabled or skipping it if it is disabled.
processComplete — Event, class org.generalrelativity.thread.GreenThread
Dispatched whenever a process has completed executing
PROCESS_COMPLETE — Constant Static Property, class org.generalrelativity.thread.event.GreenThreadEvent
ProcessDiagnostic — class, package org.generalrelativity.thread.diagnostic
Offers some simple means of diagnosing overall performance of an IRunnable instance.
ProcessDiagnostic() — Constructor, class org.generalrelativity.thread.diagnostic.ProcessDiagnostic
processDone — Property, class com.lookbackon.AI.searching.SearchingBase
processDone — Property, class com.lookbackon.ds.aStar.AStar
processed — Property, interface com.adobe.cairngorm.task.ITaskGroup
The number of tasks that have been processed to completion or skipped because they it was disabled.
processed — Property, class com.adobe.cairngorm.task.TaskEvent
processed — Property, class com.adobe.cairngorm.task.TaskGroup
ProcessEvent — class, package com.adobe.cairngorm.process
ProcessEvent(type:String) — Constructor, class com.adobe.cairngorm.process.ProcessEvent
processRecursively — Property, class feathers.core.DisplayListWatcher
Determines if only the object added should be processed or if its children should be processed recursively.
processTimeout — Event, class org.generalrelativity.thread.GreenThread
Dispatched whenever a process has thrown a script timeout exception
PROCESS_TIMEOUT — Constant Static Property, class org.generalrelativity.thread.event.GreenThreadEvent
processTouches(touches:Vector$starling.events:Touch, shiftDown:Boolean, ctrlDown:Boolean) — method, class starling.events.TouchProcessor
Dispatches TouchEvents to the display objects that are affected by the list of given touches.
produce(type:Class) — Static Method , class com.godpaper.as3.utils.SingletonFactory
Used to create a singleton from a class without adapting the class itself.
profile — Property, class starling.core.Starling
The Context3D profile as requested in the constructor.
PROFILE_DATA — Constant Static Property, class mochi.as3.MochiSocial
PROFILE_HIDE — Constant Static Property, class mochi.as3.MochiSocial
PROFILE_SHOW — Constant Static Property, class mochi.as3.MochiSocial
progress — Property, class org.osflash.signals.natives.sets.FileReferenceSignalSet
progress — Property, class org.osflash.signals.natives.sets.LoaderInfoSignalSet
progress — Property, class org.osflash.signals.natives.sets.SoundSignalSet
progress — Property, class org.osflash.signals.natives.sets.URLLoaderSignalSet
progress — Property, class org.osflash.signals.natives.sets.URLStreamSignalSet
progress — Property, class starling.animation.Tween
The current progress between 0 and 1, as calculated by the transition function.
ProgressBar — class, package feathers.controls
Displays the progress of a task over time.
ProgressBar() — Constructor, class feathers.controls.ProgressBar
Constructor.
progressBarInitializer(progress:feathers.controls:ProgressBar) — method, class feathers.themes.MinimalTheme
projectionMatrix — Property, class starling.core.RenderSupport
Returns the current projection matrix.
prompt — Property, class feathers.controls.PickerList
Text displayed by the button sub-component when no items are currently selected.
properties — Property, class feathers.controls.ScreenNavigatorItem
A hash of properties to set on the screen.
properties — Property, class mx.core.ClassFactory
An Object whose name/value pairs specify the properties to be set on each object generated by the newInstance() method.
PROPERTIES_SAVED — Constant Static Property, class mochi.as3.MochiSocial
PROPERTIES_SIZE — Constant Static Property, class mochi.as3.MochiSocial
property — Property, class mx.events.PropertyChangeEvent
A String, QName, or int specifying the property that changed.
PROPERTY_CHANGE — Constant Static Property, class mx.events.PropertyChangeEvent
The PropertyChangeEvent.PROPERTY_CHANGE constant defines the value of the type property of the event object for a PropertyChange event.
PropertyChangeEvent — class, package mx.events
The PropertyChangeEvent class represents the event object passed to the event listener when one of the properties of an object has changed, and provides information about the change.
PropertyChangeEvent(type:String, bubbles:Boolean, cancelable:Boolean, kind:String, property:Object, oldValue:Object, newValue:Object, source:Object) — Constructor, class mx.events.PropertyChangeEvent
Constructor.
PropertyChangeEventKind — final class, package mx.events
The PropertyChangeEventKind class defines the constant values for the kind property of the PropertyChangeEvent class.
propertyChangeHandler(event:mx.events:PropertyChangeEvent) — method, class mx.utils.ObjectProxy
Called when a complex property is updated.
propertyList — Property, class mx.utils.ObjectProxy
Contains a list of all of the property names for the proxied object.
PropertyProxy — final dynamic class, package feathers.core
Detects when its own properties have changed and dispatches an event to notify listeners.
PropertyProxy(onChangeCallback:Function) — Constructor, class feathers.core.PropertyProxy
Constructor.
proportion — Property, class ptolemy.geom3D.ui.Unfolder
proportion — Property, class ptolemy.geom3D.unfolding.Cube
proportion — Property, class ptolemy.geom3D.unfolding.Dodecahedron
proportion — Property, class ptolemy.geom3D.unfolding.Icosahedron
proportion — Property, interface ptolemy.geom3D.unfolding.Iunfolding
proportion — Property, class ptolemy.geom3D.unfolding.Octahedron
providerPrice — Property, class playerio.PayVaultHistoryEntry
The price paid by the user as a formatted currency string (e.g, $20.00 USD)
providerTransactionId — Property, class playerio.PayVaultHistoryEntry
The provider transaction id relating to this entry
proxy — Property, class Nonoba.api.Connection
proxy — Property, class com.gskinner.motion.GTween
The proxy object allows you to work with the properties and methods of the target object directly through GTween.
ProxyArray — Dynamic Class, package com.godpaper.as3.utils
ProxyArray.as class with num/obj sum and clear dynamic functions support.
ProxyArray(source:Array) — Constructor, class com.godpaper.as3.utils.ProxyArray
proxyClass — Property, class mx.utils.ObjectProxy
Indicates what kind of proxy to create when proxying complex properties.
ptolemy — package
ptolemy.geom3D — package
ptolemy.geom3D.controls — package
ptolemy.geom3D.core — package
ptolemy.geom3D.platonic — package
ptolemy.geom3D.ui — package
ptolemy.geom3D.unfolding — package
ptolemy.ui.color — package
purchaseDate — Property, class playerio.VaultItem
The time when the vault item was originally purchased
purge() — method, class starling.animation.Juggler
Removes all objects at once.
purge() — method, class starling.utils.AssetManager
Removes assets of all types, empties the queue and aborts any pending load operations.
purgeQueue() — method, class starling.utils.AssetManager
Empties the queue and aborts any pending load operations.
PURPLE — Constant Static Property, class starling.utils.Color
pursue(target:com.lookbackon.AI.steeringBehavior:Vehicle) — method, class com.lookbackon.AI.steeringBehavior.SteeredVehicle
pursue(target:com.lookbackon.AI.steeringBehavior:Vehicle) — method, interface com.lookbackon.AI.steeringBehavior.behaviors.IPursue
PursueEvadeTest — class, package com.lookbackon.AI.steeringBehavior.tests
PursueEvadeTest() — Constructor, class com.lookbackon.AI.steeringBehavior.tests.PursueEvadeTest
PursueTest — class, package com.lookbackon.AI.steeringBehavior.tests
PursueTest() — Constructor, class com.lookbackon.AI.steeringBehavior.tests.PursueTest
push(obj:any) — method, class de.polygonal.ds.ArrayedStack
Pushes data onto the stack.
push(obj:any) — method, class de.polygonal.ds.LinkedStack
Pushes data onto the stack.
push(item:Object) — method, class feathers.data.ListCollection
Adds an item to the end of the collection.
push(a:ptolemy.geom3D.core:Point, by:ptolemy.geom3D.core:SpatialVector) — Static Method , class ptolemy.geom3D.core.SpatialVector
pushClipRect(rectangle:flash.geom:Rectangle) — method, class starling.core.RenderSupport
The clipping rectangle can be used to limit rendering in the current render target to a certain area.
pushFocusManager(manager:feathers.core:IFocusManager) — Static Method , class feathers.core.FocusManager
Adds a focus manager to the stack, and gives it exclusive focus.
pushMatrix() — method, class starling.core.RenderSupport
Pushes the current modelview matrix to a stack from which it can be restored later.
put(key:String, obj:any, callback:Function) — Static Method , class mochi.as3.MochiUserData
putEvent(obj:any) — method, class mochi.as3.MochiUserData
PVS — class, package com.lookbackon.AI.searching
PVS.as class.
PVS(gamePosition:com.godpaper.as3.model.vos:PositionVO, alpha:int, beta:int, depth:int) — Constructor, class com.lookbackon.AI.searching.PVS
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