| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| name — Property, class com.godpaper.as3.plugins.mochi.MochiModel |
| |
| name — Property, class feathers.core.FeathersControl |
|
The concatenated nameList, with each name separated by
spaces. |
| name — Property, interface feathers.core.IFeathersDisplayObject |
| |
| name — Property, interface mx.managers.IFlexDisplayObject |
| |
| name — Property, class starling.display.DisplayObject |
| The name of the display object (default: null). |
| name — Property, class starling.text.BitmapFont |
| The name of the font as it was parsed from the font file. |
| Name — Property, class com.godpaper.as3.utils.Enum |
| |
| nameList — Property, class feathers.core.FeathersControl |
|
Contains a list of all "names" assigned to this control. |
| nameList — Property, interface feathers.core.IFeathersControl |
|
Contains a list of all "names" assigned to this control. |
| NAN — Constant Static Property, class com.godpaper.as3.serialization.PGNTokenType |
| |
| nascenceState — Property, class com.godpaper.as3.business.fsm.ChessAgent |
| |
| NascenceState — class, package com.godpaper.as3.business.fsm.states.chess |
|
NascenceState.as class. |
| NascenceState(agent:com.godpaper.as3.business.fsm:ChessAgent, resource:Object, description:String) — Constructor, class com.godpaper.as3.business.fsm.states.chess.NascenceState |
| |
| nativeFilters — Property, class starling.text.TextField |
| The native Flash BitmapFilters to apply to this TextField. |
| nativeHeight — Property, class starling.textures.ConcreteTexture |
| The height of the texture in pixels (without scale adjustment). |
| nativeHeight — Property, class starling.textures.SubTexture |
| The height of the texture in pixels (without scale adjustment). |
| nativeHeight — Property, class starling.textures.Texture |
| The height of the texture in pixels (without scale adjustment). |
| NativeMappedSignal — class, package org.osflash.signals.natives |
|
The NativeMappedSignal class is used to map/transform a native Event,
relayed from an IEventDispatcher, into other forms of data,
which are dispatched to all listeners. |
| NativeMappedSignal(target:flash.events:IEventDispatcher, eventType:String, eventClass:Class, ... rest) — Constructor, class org.osflash.signals.natives.NativeMappedSignal |
|
Creates a new NativeMappedSignal instance to map/transform a native Event,
relayed from an IEventDispatcher, into other forms of data,
which are dispatched to all listeners. |
| nativeOverlay — Property, class starling.core.Starling |
| A Flash Sprite placed directly on top of the Starling content. |
| NativeRelaySignal — class, package org.osflash.signals.natives |
|
The NativeRelaySignal class is used to relay events from an IEventDispatcher
to listeners. |
| NativeRelaySignal(target:flash.events:IEventDispatcher, eventType:String, eventClass:Class) — Constructor, class org.osflash.signals.natives.NativeRelaySignal |
|
Creates a new NativeRelaySignal instance to relay events from an IEventDispatcher. |
| NativeSignal — class, package org.osflash.signals.natives |
|
The NativeSignal class provides a strongly-typed facade for an IEventDispatcher. |
| NativeSignal(target:flash.events:IEventDispatcher, eventType:String, eventClass:Class) — Constructor, class org.osflash.signals.natives.NativeSignal |
|
Creates a NativeSignal instance to dispatch events on behalf of a target object. |
| NativeSignalSet — class, package org.osflash.signals.natives.sets |
|
A convenient way to access a logical set of signals. |
| NativeSignalSet(target:flash.events:IEventDispatcher) — Constructor, class org.osflash.signals.natives.sets.NativeSignalSet |
| |
| NATIVE_SIZE — Constant Static Property, class starling.text.BitmapFont |
| Use this constant for the fontSize property of the TextField class to
render the bitmap font in exactly the size it was created. |
| nativeStage — Property, class starling.core.Starling |
| The Flash (2D) stage object Starling renders beneath. |
| nativeWidth — Property, class starling.textures.ConcreteTexture |
| The width of the texture in pixels (without scale adjustment). |
| nativeWidth — Property, class starling.textures.SubTexture |
| The width of the texture in pixels (without scale adjustment). |
| nativeWidth — Property, class starling.textures.Texture |
| The width of the texture in pixels (without scale adjustment). |
| navigator — Property, class feathers.motion.transitions.OldFadeNewSlideTransitionManager |
|
The ScreenNavigator being managed. |
| navigator — Property, class feathers.motion.transitions.ScreenFadeTransitionManager |
|
The ScreenNavigator being managed. |
| navigator — Property, class feathers.motion.transitions.ScreenSlidingStackTransitionManager |
|
The ScreenNavigator being managed. |
| navigator — Property, class feathers.motion.transitions.TabBarSlideTransitionManager |
|
The ScreenNavigator being managed. |
| NAVY — Constant Static Property, class starling.utils.Color |
| |
| NegaMax — class, package com.lookbackon.AI.searching |
|
The normal MiniMax code is a bit clumsy,
since one side is trying to maximize the value and the other
is trying to minimize - therefore,
with MiniMax we always have to check if we are the side
trying to maximize or the side trying to minimize. |
| NegaMax(gamePosition:com.godpaper.as3.model.vos:PositionVO, depth:int) — Constructor, class com.lookbackon.AI.searching.NegaMax |
| |
| NegaScout — class, package com.lookbackon.AI.searching |
|
NegaSout.as class. |
| NegaScout(gamePosition:com.godpaper.as3.model.vos:PositionVO, alpha:int, beta:int) — Constructor, class com.lookbackon.AI.searching.NegaScout |
| |
| NelderMeadSimplexTest — class, package com.lookbackon.AI.evaluation.statical.nelderMeadSimplex |
| |
| NelderMeadSimplexTest() — Constructor, class com.lookbackon.AI.evaluation.statical.nelderMeadSimplex.NelderMeadSimplexTest |
| |
| NestedError — class, package org.spicefactory.lib.errors |
|
Base Error implementation that allows to specify a cause. |
| NestedError(message:String, cause:Error, id:int) — Constructor, class org.spicefactory.lib.errors.NestedError |
|
Creates a new instance. |
| NetConnectionSignalSet — class, package org.osflash.signals.natives.sets |
| |
| NetConnectionSignalSet(target:flash.net:NetConnection) — Constructor, class org.osflash.signals.natives.sets.NetConnectionSignalSet |
| |
| net.hires.debug — package |
| |
| netStatus — Property, class org.osflash.signals.natives.sets.NetConnectionSignalSet |
| |
| netStatus — Property, class org.osflash.signals.natives.sets.NetStreamSignalSet |
| |
| netStatus — Property, class org.osflash.signals.natives.sets.SharedObjectSignalSet |
| |
| NetStreamSignalSet — class, package org.osflash.signals.natives.sets |
| |
| NetStreamSignalSet(target:flash.net:NetStream) — Constructor, class org.osflash.signals.natives.sets.NetStreamSignalSet |
| |
| netup — Static Property, class mochi.as3.MochiServices |
| |
| netupAttempted — Static Property, class mochi.as3.MochiServices |
| |
| NeuralNetWork — class, package com.lookbackon.AI.ANN |
| |
| NeuralNetWork() — Constructor, class com.lookbackon.AI.ANN.NeuralNetWork |
| |
| Neuron — class, package com.lookbackon.AI.ANN |
|
A Neuron is the basic building block of a Neural Network
|
| Neuron(layer:int, index:int) — Constructor, class com.lookbackon.AI.ANN.Neuron |
| |
| Neurons — class, package com.lookbackon.AI.ANN |
|
Neural Network Layer or collection of cells or neurons
|
| Neurons() — Constructor, class com.lookbackon.AI.ANN.Neurons |
| |
| newInstance() — method, class mx.core.ClassFactory |
|
Creates a new instance of the generator class,
with the properties specified by properties. |
| newInstance() — method, interface mx.core.IFactory |
|
Creates an instance of some class (determined by the class that
implements IFactory). |
| newRandom() — method, interface com.suckatmath.machinelearning.genetic.core.Gene |
|
create and return a new random Gene
|
| newRandom() — method, interface com.suckatmath.machinelearning.genetic.core.Genome |
|
construct a new random Genome
|
| newRandom() — method, class com.suckatmath.machinelearning.genetic.impl.ArrayGenome |
|
generate a new random genome. |
| newRandom() — method, class com.suckatmath.machinelearning.genetic.impl.BinaryTreeGenome |
|
generate a new random BinaryTreeGenome
|
| newRandom() — method, class com.suckatmath.machinelearning.genetic.impl.FixedLengthStringGene |
|
build a new random FixedLengthStringGene
|
| newRandom() — method, class com.suckatmath.machinelearning.genetic.impl.FixedLengthStringGenome |
|
return a new FixedLengthStringGenome filled with random letters from alphabet
|
| newState — Property, class mx.events.StateChangeEvent |
|
The name of the view state that the component is entering. |
| newValue — Property, class mx.events.PropertyChangeEvent |
|
The value of the property after the change. |
| next() — method, class de.polygonal.ds.DListIterator |
|
Returns the current item and moves the iterator to the next item
in the collection. |
| next — Property, class de.polygonal.ds.DListNode |
|
The next node in the list being referenced. |
| next() — method, interface de.polygonal.ds.Iterator |
|
Returns the current item and moves the iterator to the next item
in the collection. |
| next() — method, class de.polygonal.ds.NullIterator |
|
Nullified behaviour. |
| next() — method, class de.polygonal.ds.SListIterator |
|
Returns the current item and moves the iterator to the next item
in the collection. |
| next — Property, class de.polygonal.ds.SListNode |
|
The next node in the list being referenced. |
| next() — method, class de.polygonal.ds.TreeIterator |
|
Returns the current item and moves the iterator to the next item
in the collection. |
| nextChild() — method, class de.polygonal.ds.TreeIterator |
|
Moves the child iterator forward by one position. |
| nextDouble() — method, class de.polygonal.math.PM_PRNG |
|
provides the next pseudorandom number
as a float between nearly 0 and nearly 1.0. |
| nextDoubleRange(min:Number, max:Number) — method, class de.polygonal.math.PM_PRNG |
|
provides the next pseudorandom number
as a float between a given range. |
| nextFrame() — method, class starling.core.RenderSupport |
| Resets matrix stack, blend mode, quad batch index, and draw count. |
| nextFrame() — method, class starling.core.Starling |
| Calls advanceTime() (with the time that has passed since the last frame)
and render(). |
| nextGeneration() — method, class com.suckatmath.machinelearning.genetic.core.GeneticEngine |
|
main work method. |
| nextInt() — method, class de.polygonal.math.PM_PRNG |
|
provides the next pseudorandom number
as an unsigned integer (31 bits)
|
| nextIntRange(min:Number, max:Number) — method, class de.polygonal.math.PM_PRNG |
|
provides the next pseudorandom number
as an unsigned integer (31 bits) betweeen
a given range. |
| nextName(index:int) — method, class mochi.as3.MochiInventory |
| |
| nextNameIndex(index:int) — method, class mochi.as3.MochiInventory |
| |
| nextPosition — Property, class com.godpaper.as3.model.vos.ConductVO |
| |
| nextTabFocus — Property, class feathers.core.FeathersControl |
|
The next object that will receive focus when the tab key is pressed. |
| nextTabFocus — Property, interface feathers.core.IFocusDisplayObject |
|
The next object that will receive focus when the tab key is pressed. |
| nextTabIndex — Property, interface mx.managers.IFocusManager |
|
The next unique tab index to use in this tab loop. |
| nextTween — Property, class com.gskinner.motion.GTween |
|
Specifies another GTween instance that will have paused=false set on it when this tween completes. |
| nextTween — Property, class starling.animation.Tween |
| Another tween that will be started (i.e. |
| NIL — Constant Static Property, class org.osflash.signals.SlotList |
|
Represents an empty list. |
| nNodes() — method, class com.lookbackon.ds.GraphBoard |
|
Number of nodes
|
| nNodes() — method, class jp.dip.hael.gameai.graph.GraphEx |
|
ノード数
|
| NO_BORDER — Constant Static Property, class starling.utils.ScaleMode |
| Specifies that the rectangle fills the specified area without distortion
but possibly with some cropping, while maintaining the original aspect ratio. |
| node(index:int) — method, class com.lookbackon.ds.GraphBoard |
|
Node acquisition
|
| node — Property, class de.polygonal.ds.DListIterator |
|
The node the iterator is currently pointing to. |
| node — Property, class de.polygonal.ds.GraphArc |
|
The node that the arc points to. |
| node — Property, class de.polygonal.ds.SListIterator |
|
The node the iterator is pointing to. |
| node — Property, class de.polygonal.ds.TreeIterator |
|
The tree node being referenced. |
| node(index:int) — method, class jp.dip.hael.gameai.graph.GraphEx |
|
ノード取得
|
| Node — class, package com.lookbackon.ds.graph |
|
Node.as class. |
| Node — class, package jp.dip.hael.gameai.graph |
| |
| Node(index:int) — Constructor, class com.lookbackon.ds.graph.Node |
| |
| Node(index:int) — Constructor, class jp.dip.hael.gameai.graph.Node |
| |
| nodeOf(obj:any, from:de.polygonal.ds:DListIterator) — method, class de.polygonal.ds.DLinkedList |
|
Searches for an item in the list by using strict equality (===) and
returns an iterator pointing to the node containing the item or null
if the item was not found. |
| nodeOf(obj:any, from:de.polygonal.ds:SListIterator) — method, class de.polygonal.ds.SLinkedList |
|
Searches for an item in the list by using strict equality (===) and
returns an iterator pointing to the node containing the item or null
if the item was not found. |
| nodes — Property, class de.polygonal.ds.Graph |
|
The graph's nodes. |
| NONE — Constant Static Property, class starling.display.BlendMode |
| Deactivates blending, i.e. |
| NONE — Constant Static Property, class starling.text.TextFieldAutoSize |
| No auto-sizing will happen. |
| NONE — Constant Static Property, class starling.textures.TextureSmoothing |
| No smoothing, also called "Nearest Neighbor". |
| NONE — Constant Static Property, class starling.utils.ScaleMode |
| Specifies that the rectangle is not scaled, but simply centered within the
specified area. |
| noneMove() — method, class com.godpaper.as3.business.managers.ChessPiecesManagerDefault |
|
Plugin to death,results to human or computer win.
return the game status code. |
| noneMove() — method, interface com.lookbackon.AI.searching.ISearching |
| |
| noneMove() — method, class com.lookbackon.AI.searching.SearchingBase |
| |
| nonEmpty — Property, class org.osflash.signals.SlotList |
| |
| Nonoba.api — package |
| |
| NonobaAPI — class, package Nonoba.api |
| |
| NonobaAPI() — Constructor, class Nonoba.api.NonobaAPI |
| |
| NonobaModel — class, package com.godpaper.as3.plugins.nonoba |
|
NonobaModel.as class. |
| NonobaModel() — Constructor, class com.godpaper.as3.plugins.nonoba.NonobaModel |
| |
| NonobaPlugin — class, package com.godpaper.as3.plugins.nonoba |
|
NonobaPlugin.as class. |
| NonobaPlugin(gameID:String, boardID:String) — Constructor, class com.godpaper.as3.plugins.nonoba.NonobaPlugin |
| |
| normal(x:Number, mean:Number, variance:Number) — Static Method , class ptolemy.Maths |
| |
| NORMAL — Constant Static Property, class starling.display.BlendMode |
| The display object appears in front of the background. |
| normalize() — method, class com.lookbackon.AI.steeringBehavior.Vector2D |
|
Normalizes this vector. |
| normalSymbolFactory — Property, class feathers.controls.PageIndicator |
|
A function used to create a normal symbol. |
| NoServersAvailable — Constant Static Property, class playerio.PlayerIOError |
|
PlayerIOError type if there is no server in any of the selected server clusters for the game that are eligible to start a new room in (they're all at full capacity or there are no servers in any of the clusters). |
| not() — method, class com.lookbackon.ds.BitBoard |
| |
| not() — method, interface com.lookbackon.ds.IBitBoard |
| |
| NotASearchColumn — Constant Static Property, class playerio.PlayerIOError |
|
PlayerIOError type if the key you specified is not set as searchable. |
| NotEnoughCoins — Constant Static Property, class playerio.PlayerIOError |
|
PlayerIOError type if the user does not have enough coins in the PayVault to complete the purchase or debit. |
| nothingInitializer(target:starling.display:DisplayObject) — method, class feathers.themes.MinimalTheme |
| |
| notifiers — Property, class mx.utils.ObjectProxy |
|
A hashmap of property change notifiers that this proxy is
listening for changes from; the key of the map is the property name. |
| NOT_LOGGED_IN — Constant Static Property, class Nonoba.api.NonobaAPI |
| |
| NotObjectCreator — Constant Static Property, class playerio.PlayerIOError |
|
PlayerIOError type if the operation was aborted because the user attempting the operation was not the original creator of the object accessed. |
| NOT_READY — Constant Static Property, class mochi.as3.MochiInventory |
| |
| NO_USER — Constant Static Property, class mochi.as3.MochiCoins |
| |
| NO_USER — Constant Static Property, class mochi.as3.MochiSocial |
| |
| NULL — Constant Static Property, class com.godpaper.as3.serialization.PGNTokenType |
| |
| NullIterator — class, package de.polygonal.ds |
|
An do-nothing iterator for structures that don't support iterators. |
| numArcs — Property, class de.polygonal.ds.GraphNode |
|
The number of arcs extending from this node. |
| NUMBER — Constant Static Property, class com.godpaper.as3.serialization.PGNTokenType |
| |
| NumberBoard — class, package com.lookbackon.ds |
|
The numbers in this array are labels on the winnable n-in-a-row areas of the board.
This is useful so that when a piece is dropped into an arbitrary board position,
the algorithm can determine very quickly which n-in-a-row areas have become more likely destined for a win for the player,
and, as importantly, which n-in-a-row areas are no longer possibilities for the opposing player. |
| NumberBoard(x:int, y:int, n:int, h:Boolean, v:Boolean, f:Boolean, b:Boolean) — Constructor, class com.lookbackon.ds.NumberBoard |
|
A magic number board data structure, mixed number labels' permutation and combination. |
| numChildren — Property, class de.polygonal.ds.TreeNode |
|
The total number of children. |
| numChildren — Property, interface mx.core.IChildList |
|
The number of children in this child list. |
| numChildren — Property, class starling.display.DisplayObjectContainer |
| The number of children of this container. |
| numCycles — Property, class org.generalrelativity.thread.diagnostic.ProcessDiagnostic |
| |
| numEdges — Property, class starling.utils.Polygon |
| The number of edges of the regular polygon. |
| NUMERIC — Constant Static Property, class de.polygonal.ds.SLinkedList |
| |
| numericCompare(a:Number, b:Number) — Static Method , class mx.utils.ObjectUtil |
|
Compares two numeric values. |
| numErrors — Property, class org.generalrelativity.thread.diagnostic.ProcessDiagnostic |
| |
| numFrames — Property, class starling.display.MovieClip |
| The total number of frames. |
| numListeners — Property, interface org.osflash.signals.IOnceSignal |
| The current number of listeners for the signal. |
| numListeners — Property, class org.osflash.signals.MonoSignal |
| The current number of listeners for the signal. |
| numListeners — Property, class org.osflash.signals.OnceSignal |
| The current number of listeners for the signal. |
| numListeners — Property, class org.osflash.signals.natives.NativeSignal |
| The current number of listeners for the signal. |
| numListeners — Property, class org.osflash.signals.natives.sets.NativeSignalSet |
|
The current number of listeners for the signal. |
| numModalWindows — Property, interface mx.managers.ISystemManager |
|
The number of modal windows. |
| numNewPerGeneration — Property, class com.suckatmath.machinelearning.genetic.core.GeneticEngine |
|
Number of new random genomes per generation. |
| numOfWinPlaces — Property, class com.lookbackon.ds.NumberBoard |
|
This function returns the number of possible win positions on a board
of dimensions x by y with n being the number of pieces required in a
row in order to win. |
| numParticles — Property, class starling.extensions.ParticleSystem |
| |
| numPasses — Property, class starling.filters.FragmentFilter |
| The number of passes the filter is applied. |
| numQuads — Property, class starling.display.QuadBatch |
| Returns the number of quads that have been added to the batch. |
| numSiblings — Property, class de.polygonal.ds.TreeNode |
|
The total number of siblings. |
| numTextures — Property, class starling.textures.AtfData |
| |
| numVertices — Property, class starling.utils.VertexData |
| The total number of vertices. |
|
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |