A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z  
label — Property, interface com.adobe.cairngorm.task.ITask
A label associated with the task.
label — Property, class com.adobe.cairngorm.task.Task
label — Property, class com.godpaper.as3.consts.DefaultPiecesConstants
label — Property, class feathers.controls.Button
The text displayed on the button.
Label — class, package feathers.controls
Displays text.
Label() — Constructor, class feathers.controls.Label
Constructor.
labelAlign — Property, class feathers.controls.ToggleSwitch
The vertical alignment of the label.
LABEL_ALIGN_BASELINE — Constant Static Property, class feathers.controls.ToggleSwitch
The ON and OFF labels will be aligned to the middle vertically, based on only the baseline value of the font.
LABEL_ALIGN_MIDDLE — Constant Static Property, class feathers.controls.ToggleSwitch
The ON and OFF labels will be aligned to the middle vertically, based on the full character height of the font.
labelFactory — Property, class feathers.controls.Button
A function used to instantiate the button's label subcomponent.
labelFactory — Property, class feathers.controls.ToggleSwitch
A function used to instantiate the toggle switch's label subcomponents.
labelField — Property, class feathers.controls.PickerList
The field in the selected item that contains the label text to be displayed by the picker list's button control.
labelField — Property, class feathers.controls.renderers.BaseDefaultItemRenderer
The field in the item that contains the label text to be displayed by the renderer.
labelFunction — Property, class feathers.controls.PickerList
A function used to generate label text for the selected item displayed by the picker list's button control.
labelFunction — Property, class feathers.controls.renderers.BaseDefaultItemRenderer
A function used to generate label text for a specific item.
labelInitializer(label:feathers.controls.text:BitmapFontTextRenderer) — method, class feathers.themes.MinimalTheme
labelName — Property, class feathers.controls.Button
The value added to the nameList of the label.
labelOffsetX — Property, class feathers.controls.Button
Offsets the x position of the label by a certain number of pixels.
labelOffsetY — Property, class feathers.controls.Button
Offsets the y position of the label by a certain number of pixels.
labelTextRenderer — Property, class feathers.controls.Button
The text renderer for the button's label.
lastButtonFactory — Property, class feathers.controls.ButtonGroup
Creates a new last button.
lastButtonName — Property, class feathers.controls.ButtonGroup
The value added to the nameList of the last button.
lastGap — Property, class feathers.controls.ButtonGroup
Space, in pixels, between the last two buttons.
lastIndexOf(arr:Array, element:any) — Static Method , class org.spicefactory.lib.util.ArrayUtil
Returns the index of the last occurence of the specified element in the Array or -1 if the Array does not contain that element.
lastItemRendererFactory — Property, class feathers.controls.GroupedList
A function called that is expected to return a new item renderer for the last item in a group.
lastItemRendererName — Property, class feathers.controls.GroupedList
A name to add to all item renderers in this list that are the last item in a group.
lastItemRendererType — Property, class feathers.controls.GroupedList
The class used to instantiate the item renderer for the last item in a group.
lastNodeOf(obj:any, from:de.polygonal.ds:DListIterator) — method, class de.polygonal.ds.DLinkedList
Searches for an item in the list, working backward from the last item, by using strict equality (===) and returns an iterator pointing to the node containing the item or null if the item was not found.
lastTabFactory — Property, class feathers.controls.TabBar
Creates a new last tab.
lastTabName — Property, class feathers.controls.TabBar
The value added to the nameList of the last tab.
layer — Property, class com.lookbackon.AI.ANN.Neuron
layout() — method, class com.godpaper.as3.views.screens.LobbyScreen
layout — Property, class feathers.controls.GroupedList
The layout algorithm used to position and, optionally, size the list's items.
layout — Property, class feathers.controls.List
The layout algorithm used to position and, optionally, size the list's items.
layout — Property, class feathers.controls.ScrollContainer
Controls the way that the container's children are positioned and sized.
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, class feathers.layout.AnchorLayout
Positions (and possibly resizes) the supplied items within the optional bounds argument.
layout(items:Vector$starling.display:DisplayObject, suggestedBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, class feathers.layout.HorizontalLayout
Positions (and possibly resizes) the supplied items within the optional bounds argument.
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, interface feathers.layout.ILayout
Positions (and possibly resizes) the supplied items within the optional bounds argument.
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, class feathers.layout.MultiColumnGridLayout
Positions (and possibly resizes) the supplied items within the optional bounds argument.
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, class feathers.layout.TiledColumnsLayout
Positions (and possibly resizes) the supplied items within the optional bounds argument.
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, class feathers.layout.TiledRowsLayout
Positions (and possibly resizes) the supplied items within the optional bounds argument.
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, class feathers.layout.VerticalLayout
Positions (and possibly resizes) the supplied items within the optional bounds argument.
LayoutBoundsResult — class, package feathers.layout
Calculated bounds for layout.
layoutChildren() — Static Method , class com.emibap.textureAtlas.DynamicAtlas
layoutChildren() — method, class feathers.controls.Scroller
Positions and sizes children based on the actual width and height values.
layoutData — Property, class feathers.core.FeathersControl
Extra parameters associated with this display object that will be used by the layout algorithm.
layoutData — Property, interface feathers.layout.ILayoutDisplayObject
Extra parameters associated with this display object that will be used by the layout algorithm.
layoutDataChange — Event, interface feathers.layout.ILayoutDisplayObject
Dispatched when a property of the display object's layout data changes.
LAYOUT_DATA_CHANGE — Constant Static Property, class feathers.events.FeathersEventType
The FeathersEventType.LAYOUT_DATA_CHANGE event type is used by Feathers controls when their layout data has changed.
layoutIndex — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
The index of the item within the layout.
layoutIndex — Property, class feathers.controls.renderers.DefaultGroupedListItemRenderer
The index of the item within the layout.
layoutIndex — Property, interface feathers.controls.renderers.IGroupedListHeaderOrFooterRenderer
The index of the item within the layout.
layoutIndex — Property, interface feathers.controls.renderers.IGroupedListItemRenderer
The index of the item within the layout.
layoutOrder — Property, class feathers.controls.renderers.BaseDefaultItemRenderer
The accessory's position will be based on which other child (the label or the icon) the accessory should be relative to.
LAYOUT_ORDER_LABEL_ACCESSORY_ICON — Constant Static Property, class feathers.controls.renderers.BaseDefaultItemRenderer
The layout order will be the label first, then the accessory relative to the label, then the icon relative to both.
LAYOUT_ORDER_LABEL_ICON_ACCESSORY — Constant Static Property, class feathers.controls.renderers.BaseDefaultItemRenderer
The layout order will be the label first, then the icon relative to label, then the accessory relative to both.
leafNode — Property, class com.godpaper.as3.model.OpeningBookModel
learning — Property, class com.godpaper.as3.consts.DefaultTollgatesConstant
learning_rate — Property, class com.lookbackon.AI.ANN.NeuralNetWork
left — Property, class com.suckatmath.machinelearning.genetic.impl.BinaryTreeGenome
BinaryTreeGenome left child of this Genome
left — Property, class de.polygonal.ds.BinaryTreeNode
The left child node being referenced.
left — Property, class feathers.layout.AnchorLayoutData
The position, in pixels, of the left edge relative to the left anchor, or, if there is no left anchor, then the position is relative to the left edge of the parent container.
LEFT — Constant Static Property, class starling.utils.HAlign
Left alignment.
leftAnchorDisplayObject — Property, class feathers.layout.AnchorLayoutData
The left edge of the layout object will be relative to this anchor.
leftArrowGap — Property, class feathers.controls.Callout
The space, in pixels, between the right arrow skin and the background skin.
leftArrowSkin — Property, class feathers.controls.Callout
The arrow skin to display on the left edge of the callout.
LEFT_BRACE — Constant Static Property, class com.godpaper.as3.serialization.PGNTokenType
LEFT_BRACKET — Constant Static Property, class com.godpaper.as3.serialization.PGNTokenType
leftItems — Property, class feathers.controls.Header
The UI controls that appear in the left region of the header.
LeftShoulderFlip270MemberShipFunction — class, package com.lookbackon.AI.fuzzyLogicSystem
Left shoulder flip 270 degree member ship functions .g.
LeftShoulderFlip270MemberShipFunction(upOffset:Number, peakPoint:Number, downOffset:Number) — Constructor, class com.lookbackon.AI.fuzzyLogicSystem.LeftShoulderFlip270MemberShipFunction
LeftShoulderMemberShipFunction — class, package com.lookbackon.AI.fuzzyLogicSystem
Left shoulder member ship functions .g.
LeftShoulderMemberShipFunction(leftOffset:Number, peakPoint:Number, rightOffset:Number) — Constructor, class com.lookbackon.AI.fuzzyLogicSystem.LeftShoulderMemberShipFunction
length — Property, class Nonoba.api.Message
length — Property, class com.lookbackon.AI.ANN.Neurons
length — Property, class com.lookbackon.AI.steeringBehavior.Vector2D
Sets / gets the length or magnitude of this vector.
length — Property, class com.lookbackon.ds.BitVectors
length — Property, class com.lookbackon.ds.graph.PriorityEdgeQueueDsc
length — Property, class com.suckatmath.machinelearning.genetic.impl.ArrayGenome
number of genes
length — Property, class com.suckatmath.machinelearning.genetic.impl.FixedLengthStringGene
how many chars in the string
length — Property, class com.suckatmath.machinelearning.genetic.impl.FixedLengthStringGenome
length of backing string
length — Property, class feathers.core.TokenList
The number of tokens in the list.
length — Property, class feathers.data.ListCollection
The number of items in the collection.
length — Property, class jp.dip.hael.gameai.graph.searcher.PriorityEdgeQueueDsc
length — Property, class jp.dip.hael.gameai.util.PriorityQueueDsc
length — Property, interface mx.collections.IList
The number of items in this collection.
length — Property, class org.osflash.signals.SlotList
The number of slots in the list.
length — Property, interface playerio.Message
Gets the length of the message
length — Property, class ptolemy.geom3D.core.RegularFace
lengthSQ — Property, class com.lookbackon.AI.steeringBehavior.Vector2D
Gets the length of this vector, squared.
LEN_OF_MOVE_CHAR — Constant Static Property, class com.godpaper.as3.model.vos.pgn.ChessBookMoveVO
letterSpacing — Property, class feathers.text.BitmapFontTextFormat
The number of extra pixels between characters.
level — Property, class com.godpaper.as3.business.managers.GameStateManagerDefault
level — Property, class mx.logging.AbstractTarget
Provides access to the level this target is currently set at.
level — Property, interface mx.logging.ILoggingTarget
Provides access to the level this target is currently set at.
level — Property, class mx.logging.LogEvent
Provides access to the level for this log event.
levelUpHandler(level:int) — method, class com.godpaper.as3.views.plugin.PluginButtonBar
lifespan — Property, class starling.extensions.PDParticleSystem
lifespanVariance — Property, class starling.extensions.PDParticleSystem
LIME — Constant Static Property, class starling.utils.Color
linear(ratio:Number) — Static Method , class starling.animation.Transitions
Linear — class, package com.gskinner.motion.easing
Easing class for use with GTween.
LINEAR — Constant Static Property, class starling.animation.Transitions
linearEase(a:Number, b:Number, c:Number, d:Number) — Static Method , class com.gskinner.motion.GTween
The default easing function used by GTween.
LinearEvaluation — class, package com.lookbackon.AI.evaluation.linear
LinearEvaluation.as class.
LinearEvaluation() — Constructor, class com.lookbackon.AI.evaluation.linear.LinearEvaluation
LineFormattedTarget — class, package mx.logging.targets
All logger target implementations that have a formatted line style output should extend this class.
LineFormattedTarget() — Constructor, class mx.logging.targets.LineFormattedTarget
Constructor.
lineHeight — Property, class starling.text.BitmapFont
The height of one line in pixels.
lineTo(g:flash.display:Graphics) — method, class ptolemy.geom3D.core.Point
link — Property, class org.osflash.signals.natives.sets.TextFieldSignalSet
LinkedList — Interface, package de.polygonal.ds
A marker interface for linked list classes.
LinkedListNode — Interface, package de.polygonal.ds
A marker interface for the linked list nodes.
LinkedQueue — class, package de.polygonal.ds
A queue based on a linked list.
LinkedQueue(list:de.polygonal.ds:SLinkedList) — Constructor, class de.polygonal.ds.LinkedQueue
Initializes a new queue.
LinkedStack — class, package de.polygonal.ds
A stack based on a linked list.
LinkedStack(list:de.polygonal.ds:DLinkedList) — Constructor, class de.polygonal.ds.LinkedStack
Initializes a new stack.
list — Property, class de.polygonal.ds.DListIterator
The list this iterator uses.
list — Property, class de.polygonal.ds.SListIterator
The list this iterator uses.
list — Property, class feathers.controls.PickerList
The list sub-component.
List — class, package feathers.controls
Displays a one-dimensional list of items.
List() — Constructor, class feathers.controls.List
Constructor.
ListCollection — class, package feathers.data
Wraps a data source with a common API for use with UI controls, like lists, that support one dimensional collections of data.
ListCollection(data:Object) — Constructor, class feathers.data.ListCollection
Constructor
listDrillDownAccessoryTexture — Static Property, class feathers.skins.StandardIcons
An arrow pointing to the right that appears as an accessory in a list item renderer to indicate that selecting the item will drill down to the next level of data (most likely in another list).
listener — Property, interface org.osflash.signals.ISlot
The listener associated with this slot.
_listener — Property, class org.osflash.signals.Slot
listener — Property, class org.osflash.signals.Slot
The listener associated with this slot.
listFactory — Property, class feathers.controls.PickerList
A function used to generate the picker list's pop-up list sub-component.
listInitializer(list:feathers.controls:List) — method, class feathers.themes.MinimalTheme
LIST_ITEM_DOWN_TEXTURE — Constant Static Property, class feathers.themes.MinimalTheme
LIST_ITEM_SELECTED_TEXTURE — Constant Static Property, class feathers.themes.MinimalTheme
LIST_ITEM_UP_TEXTURE — Constant Static Property, class feathers.themes.MinimalTheme
listName — Property, class feathers.controls.PickerList
The default value added to the nameList of the pop-up list.
listProperties — Property, class feathers.controls.PickerList
A set of key/value pairs to be passed down to the picker's pop-up list sub-component.
listRooms(roomType:String, searchCriteria:Object, resultLimit:int, resultOffset:int, callback:Function, errorHandler:Function) — method, interface playerio.Multiplayer
List all room instances of a specific server type
list_scrollHandler(event:starling.events:Event) — method, class com.godpaper.as3.views.screens.LobbyScreen
liveDragging — Property, class feathers.controls.ScrollBar
Determines if the scroll bar dispatches the Event.CHANGE event every time the thumb moves, or only once it stops moving.
liveDragging — Property, class feathers.controls.SimpleScrollBar
Determines if the scroll bar dispatches the Event.CHANGE event every time the thumb moves, or only once it stops moving.
liveDragging — Property, class feathers.controls.Slider
Determines if the slider dispatches the Event.CHANGE event every time the thumb moves, or only once it stops moving.
lnGamma(x:Number) — Static Method , class com.masterbaboon.AdvancedMath
Lanczos implementation of the log Gamma function, cf.
load(pgnSrc:String) — method, class com.godpaper.as3.business.PGN_Proxy
load(options:Object) — Static Method , class mochi.as3.MochiAd
load(table:String, key:String, callback:Function, errorHandler:Function) — method, interface playerio.BigDB
Load the DatabaseObject with the given key from the given table.
loadBitmapFonts() — Static Method , class AssetEmbedsDefault
loader — Property, class feathers.controls.ImageLoader
The internal flash.display.Loader used to load textures from URLs.
_loader — Property, class mochi.as3.MochiUserData
loaderInfo — Property, interface mx.managers.IFlexDisplayObject
loaderInfo — Property, interface mx.managers.ISystemManager
The LoaderInfo object that represents information about the application.
LoaderInfoSignalSet — class, package org.osflash.signals.natives.sets
LoaderInfoSignalSet(target:flash.display:LoaderInfo) — Constructor, class org.osflash.signals.natives.sets.LoaderInfoSignalSet
loadIdentity() — method, class starling.core.RenderSupport
Changes the modelview matrix to the identity matrix.
loadKeys(table:String, keys:Array, callback:Function, errorHandler:Function) — method, interface playerio.BigDB
Loads the DatabaseObjects with the given keys from the given table.
loadKeysOrCreate(table:String, keys:Array, callback:Function, errorHandler:Function) — method, interface playerio.BigDB
Loads or creates DatabaseObjects with the given keys from the given table.
loadMyPlayerObject(callback:Function, errorHandler:Function) — method, interface playerio.BigDB
Loads the DatabaseObject corresponding to the player from the PlayerObjects table
loadOrCreate(table:String, key:String, callback:Function, errorHandler:Function) — method, interface playerio.BigDB
Loads or creates the DatabaseObject with the given key from the given table.
loadQueue(onProgress:Function) — method, class starling.utils.AssetManager
Loads all enqueued assets asynchronously.
loadRange(table:String, index:String, path:Array, start:Object, stop:Object, limit:int, callback:Function, errorHandler:Function) — method, interface playerio.BigDB
Load a range of DatabaseObjects from a table using the specified index.
loadSingle(table:String, index:String, indexValue:Array, callback:Function, errorHandler:Function) — method, interface playerio.BigDB
Load a DatabaseObject from a table using the specified index.
LobbyScreen — class, package com.godpaper.as3.views.screens
LobbyScreen.as class.
LobbyScreen() — Constructor, class com.godpaper.as3.views.screens.LobbyScreen
locale — Property, class feathers.controls.text.StageTextTextEditor
Same as the StageText property with the same name.
locale — Property, class feathers.text.StageTextField
LOCALE_LANG_EN_US — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
LOCALE_LANG_KO_KR — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
LOCALE_LANG_ZH_CN — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
localToGlobal(localPoint:flash.geom:Point, resultPoint:flash.geom:Point) — method, interface feathers.core.IFeathersDisplayObject
localToGlobal(point:flash.geom:Point) — method, interface mx.managers.IFlexDisplayObject
localToGlobal(localPoint:flash.geom:Point, resultPoint:flash.geom:Point) — method, class starling.display.DisplayObject
Transforms a point from the local coordinate system to global (stage) coordinates.
localX — Property, class feathers.events.DragDropEvent
The x location, in pixels, of the current action, in the local coordinate system of the IDropTarget.
localY — Property, class feathers.events.DragDropEvent
The y location, in pixels, of the current action, in the local coordinate system of the IDropTarget.
location — Property, class com.godpaper.as3.serialization.PGNParseError
Provides read-only access to the location variable.
location — Property, class mx.events.CollectionEvent
When the kind value is CollectionEventKind.ADD, CollectionEventKind.MOVE, CollectionEventKind.REMOVE, or CollectionEventKind.REPLACE, this property is the zero-base index in the collection of the item(s) specified in the items property.
LOCLAE_BUNDLE_SCREEN — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
log(level:int, message:String, ... rest) — method, interface mx.logging.ILogger
Logs the specified data at the given level.
log(level:int, msg:String, ... rest) — method, class mx.logging.LogLogger
Logs the specified data at the given level.
log(message:String) — method, class starling.utils.AssetManager
This method is called during loading of assets when 'verbose' is activated.
Log — class, package mx.logging
Provides pseudo-hierarchical logging capabilities with multiple format and output options.
LOG — Constant Static Property, class mx.logging.LogEvent
Event type constant; identifies a logging event.
logEvent(event:mx.logging:LogEvent) — method, class mx.logging.AbstractTarget
This method handles a LogEvent from an associated logger.
logEvent(event:mx.logging:LogEvent) — method, class mx.logging.targets.LineFormattedTarget
This method handles a LogEvent from an associated logger.
LogEvent — class, package mx.logging
Represents the log information for a single logging event.
LogEvent(message:String, level:int) — Constructor, class mx.logging.LogEvent
Constructor.
LogEventLevel — final class, package mx.logging
Static class containing constants for use in the level property.
loggedIn — Static Property, class mochi.as3.MochiSocial
LOGGED_IN — Constant Static Property, class mochi.as3.MochiSocial
LOGGED_OUT — Constant Static Property, class mochi.as3.MochiSocial
Login(stage:flash.display:Stage, callback:Function) — Static Method , class Nonoba.api.NonobaAPI
LOGIN_HIDE — Constant Static Property, class mochi.as3.MochiSocial
LOGIN_SHOW — Constant Static Property, class mochi.as3.MochiSocial
LOGIN_SHOWN — Constant Static Property, class mochi.as3.MochiSocial
logisticFunction(val:Number) — method, class com.lookbackon.AI.ANN.Neuron
logisticFunctionDerivative(val:Number) — method, class com.lookbackon.AI.ANN.Neuron
LogLogger — class, package mx.logging
The logger that is used within the logging framework.
LogLogger(category:String) — Constructor, class mx.logging.LogLogger
Constructor.
LogUtil — class, package com.godpaper.as3.utils
Use a simple utility method to retrieve the logger for a particular class, instead of passing in the qualified class name as a string.
lookat — Property, class ptolemy.geom3D.core.Eye
loop() — method, class com.godpaper.as3.business.managers.GameStateManagerDefault
loop — Property, class starling.display.MovieClip
Indicates if the clip should loop.
A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z