A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z  
h — Property, class com.lookbackon.ds.aStar.AStarNode
hAlign — Property, class starling.text.TextField
The horizontal alignment of the text.
HAlign — final class, package starling.utils
A class that provides constant values for horizontal alignment of objects.
handleAddedTask(t:org.spicefactory.lib.task:Task) — method, class org.spicefactory.lib.task.TaskGroup
Method hook for subclasses that gets called when a child Task was added to this TaskGroup.
handleLostContext — Static Property, class starling.core.Starling
Indicates if Starling should automatically recover from a lost device context.
handlePendingScroll() — method, class feathers.controls.Scroller
Scrolls to a pending scroll position, if required.
handleRemoveAll() — method, class org.spicefactory.lib.task.TaskGroup
Method hook for subclasses that gets called when all child tasks have been removed from this TaskGroup.
handleRemovedTask(task:org.spicefactory.lib.task:Task, index:uint) — method, class org.spicefactory.lib.task.TaskGroup
Method hook for subclasses that gets called when a child Task was removed from this TaskGroup.
handleTaskComplete(task:org.spicefactory.lib.task:Task) — method, class org.spicefactory.lib.task.TaskGroup
Method hook for subclasses that gets called when a child Task has completed its operation.
HandshakeScreen — class, package com.godpaper.as3.views.screens
HandshakeScreen.as class.The client of the game connects with the listening others by tree-way handshake firstly.
HandshakeScreen() — Constructor, class com.godpaper.as3.views.screens.HandshakeScreen
has(itemKey:String) — method, interface playerio.PayVault
Does the vault contain at least on item of the given type (itemKey)?
hasCaptureIndicator — Property, class com.godpaper.as3.plugins.kongregate.KongregateModel
hasCaptureIndicator — Property, class com.godpaper.as3.plugins.mochi.MochiModel
hasCaptureIndicator — Property, class com.godpaper.as3.plugins.nonoba.NonobaModel
hasCaptureIndicator — Property, class com.godpaper.as3.plugins.platogo.PlatogoModel
hasCaptureIndicator — Property, class com.godpaper.as3.plugins.playerIO.PlayerIoModel
hasCheckIndicator — Property, class com.godpaper.as3.plugins.kongregate.KongregateModel
hasCheckIndicator — Property, class com.godpaper.as3.plugins.mochi.MochiModel
hasCheckIndicator — Property, class com.godpaper.as3.plugins.nonoba.NonobaModel
hasCheckIndicator — Property, class com.godpaper.as3.plugins.platogo.PlatogoModel
hasCheckIndicator — Property, class com.godpaper.as3.plugins.playerIO.PlayerIoModel
hasChildren() — method, class de.polygonal.ds.TreeNode
Checks if the tree node has child nodes.
hasConnex(x:int, y:int, ref:Array, dir:String) — method, class com.lookbackon.ds.NumberBoard
The referenced source's connex determined by number board's label with direction and the length of connection;
hasDataForFormat(format:String) — method, class feathers.dragDrop.DragData
Determines if the specified data format is available.
hasElasticEdges — Property, class feathers.controls.Scroller
Determines if the scrolling can go beyond the edges of the viewport.
hasEventListener(type:String) — method, interface feathers.core.IFeathersEventDispatcher
hasEventListener(type:String) — method, class mx.utils.ObjectProxy
Checks whether there are any event listeners registered for a specific type of event.
hasEventListener(type:String) — method, class starling.events.EventDispatcher
Returns if there are listeners registered for a certain event type.
hashInt(i:int) — Static Method , class de.polygonal.ds.HashTable
A simple function for hashing integers.
HashMap — class, package de.polygonal.ds
A hash table using direct lookup (perfect hashing).
HashMap(size:int) — Constructor, class de.polygonal.ds.HashMap
Initializes a new HashMap instance.
hashString(s:String) — Static Method , class de.polygonal.ds.HashTable
A simple function for hashing strings.
HashTable — class, package de.polygonal.ds
A hash table using linked overflow for collision resolving.
HashTable(size:int, hash:Function) — Constructor, class de.polygonal.ds.HashTable
Initializes a new hash table.
hasIllegalCharacters(value:String) — Static Method , class mx.logging.Log
This method checks the specified string value for illegal characters.
hasItem(item:feathers.core:IToggle) — method, class feathers.core.ToggleGroup
Determines if the group includes the specified item.
hasMetadata(obj:Object, propName:String, metadataName:String, excludes:Array, options:Object) — Static Method , class mx.utils.ObjectUtil
Uses getClassInfo and examines the metadata information to determine whether a property on a given object has the specified metadata.
hasMoveIndicator — Property, class com.godpaper.as3.plugins.kongregate.KongregateModel
hasMoveIndicator — Property, class com.godpaper.as3.plugins.mochi.MochiModel
hasMoveIndicator — Property, class com.godpaper.as3.plugins.nonoba.NonobaModel
hasMoveIndicator — Property, class com.godpaper.as3.plugins.platogo.PlatogoModel
hasMoveIndicator — Property, class com.godpaper.as3.plugins.playerIO.PlayerIoModel
hasNext() — method, class de.polygonal.ds.DListIterator
Checks if a next item exists.
hasNext() — method, interface de.polygonal.ds.Iterator
Checks if a next item exists.
hasNext() — method, class de.polygonal.ds.NullIterator
Nullified behaviour.
hasNext() — method, class de.polygonal.ds.SListIterator
Checks if a next item exists.
hasNext() — method, class de.polygonal.ds.TreeIterator
Checks if a next item exists.
hasProgram(name:String) — method, class starling.core.Starling
Indicates if a set of vertex- and fragment-programs is registered under a certain name.
hasProperty(name:any) — method, class mochi.as3.MochiInventory
hasScreen(id:String) — method, class feathers.controls.ScreenNavigator
Determines if the specified screen identifier has been added.
HasShopItem(stage:flash.display:Stage, key:any, callback:Function) — Static Method , class Nonoba.api.NonobaAPI
hasSiblings() — method, class de.polygonal.ds.TreeNode
Checks if the tree node has siblings.
hasVariableItemDimensions — Property, class feathers.layout.HorizontalLayout
When the layout is virtualized, and this value is true, the items may have variable dimensions.
hasVariableItemDimensions — Property, interface feathers.layout.IVariableVirtualLayout
When the layout is virtualized, and this value is true, the items may have variable dimensions.
hasVariableItemDimensions — Property, class feathers.layout.VerticalLayout
When the layout is virtualized, and this value is true, the items may have variable width values.
hasVisibleArea — Property, interface feathers.core.IFeathersDisplayObject
hasVisibleArea — Property, class starling.display.DisplayObject
Indicates if an object occupies any visible area.
head — Property, class de.polygonal.ds.DLinkedList
The head node being referenced.
head — Property, class de.polygonal.ds.SLinkedList
The head node being referenced.
head — Property, class org.osflash.signals.SlotList
header — Property, class feathers.controls.Panel
The header sub-component.
Header — class, package feathers.controls
A header that displays an optional title along with a horizontal regions on the sides for additional UI controls.
Header() — Constructor, class feathers.controls.Header
Constructor.
headerFactory — Property, class feathers.controls.Panel
A function used to generate the panel's header sub-component.
headerField — Property, class feathers.controls.GroupedList
The field in a group that contains the data for a header.
headerFunction — Property, class feathers.controls.GroupedList
A function used to generate header data for a specific group.
headerName — Property, class feathers.controls.Panel
The default value added to the nameList of the header.
headerOrFooterRendererInitializer(renderer:feathers.controls.renderers:DefaultGroupedListHeaderOrFooterRenderer) — method, class feathers.themes.MinimalTheme
headerProperties — Property, class feathers.controls.Panel
A set of key/value pairs to be passed down to the container's header sub-component.
headerRendererFactory — Property, class feathers.controls.GroupedList
A function called that is expected to return a new header renderer.
headerRendererName — Property, class feathers.controls.GroupedList
A name to add to all header renderers in this grouped list.
headerRendererProperties — Property, class feathers.controls.GroupedList
A set of key/value pairs to be passed down to all of the grouped list's header renderers.
headerRendererType — Property, class feathers.controls.GroupedList
The class used to instantiate header renderers.
HEADER_SKIN_TEXTURES — Constant Static Property, class feathers.themes.MinimalTheme
_heap — Property, class de.polygonal.ds.Heap
Heap — class, package de.polygonal.ds
A heap is a special kind of binary tree in which every node is greater than all of its children.
Heap(size:int, compare:Function) — Constructor, class de.polygonal.ds.Heap
Initializes a new heap.
HeartbeatFailed — Constant Static Property, class playerio.PlayerIOError
PlayerIOError type if the server could not complete the heartbeat
height — Property, interface com.godpaper.as3.views.plugin.IPluginButtonBar
height — Property, class de.polygonal.ds.Array2
Indicates the height (rows).
height — Property, class de.polygonal.ds.Array3
Indicates the height (rows).
height — Property, class feathers.core.FeathersControl
The height of the component, in pixels.
height — Property, interface feathers.core.IFeathersDisplayObject
height — Property, interface mx.managers.IFlexDisplayObject
height — Property, class ptolemy.geom3D.core.Eye
height — Property, class starling.display.DisplayObject
The height of the object in pixels.
height — Property, class starling.events.ResizeEvent
The updated height of the player.
height — Property, class starling.events.Touch
Height of the contact area.
height — Property, class starling.text.BitmapChar
The height of the character in points.
height — Property, class starling.text.TextField
The height of the object in pixels.
height — Property, class starling.textures.AtfData
height — Property, class starling.textures.ConcreteTexture
The height of the texture in points.
height — Property, class starling.textures.SubTexture
The height of the texture in points.
height — Property, class starling.textures.Texture
The height of the texture in points.
HEIGHT — Constant Property, class net.hires.debug.Stats
heuristic — Property, class com.lookbackon.ds.aStar.AStar
hideFocus() — method, interface mx.managers.IFocusManager
Sets showFocusIndicator to false and removes the visual focus indicator from the focused object, if any.
hideLoginWidget() — Static Method , class mochi.as3.MochiSocial
hideScrollBarAnimationDuration — Property, class feathers.controls.Scroller
The duration, in seconds, of the animation when a scroll bar fades out.
hideScrollBarAnimationEase — Property, class feathers.controls.Scroller
The easing function used for hiding the scroll bars, if applicable.
HierarchicalCollection — class, package feathers.data
Wraps a two-dimensional data source with a common API for use with UI controls that support this type of data.
HierarchicalCollection(data:Object) — Constructor, class feathers.data.HierarchicalCollection
HierarchicalFiniteStateMachine — class, package com.lookbackon.AI.HFSM
HierarchicalFiniteStateMachine.as class.
HierarchicalFiniteStateMachine(owner:com.lookbackon.AI.FSM:Agent, currentState:com.lookbackon.AI.FSM.states:IState, previousState:com.lookbackon.AI.FSM.states:IState, nextState:com.lookbackon.AI.FSM.states:IState) — Constructor, class com.lookbackon.AI.HFSM.HierarchicalFiniteStateMachine
HistoryTableModel — class, package com.godpaper.as3.model
A singleton model hold chess board history table information. History heuristics are in some way an extension of killer moves.
HistoryTableModel(access:HistoryTableModel.as$313:Private) — Constructor, class com.godpaper.as3.model.HistoryTableModel
hitTest(localPoint:flash.geom:Point, forTouch:Boolean) — method, interface feathers.core.IFeathersDisplayObject
hitTest(localPoint:flash.geom:Point, forTouch:Boolean) — method, class starling.display.DisplayObject
Returns the object that is found topmost beneath a point in local coordinates, or nil if the test fails.
hitTest(localPoint:flash.geom:Point, forTouch:Boolean) — method, class starling.display.DisplayObjectContainer
Returns the object that is found topmost beneath a point in local coordinates, or nil if the test fails.
hitTest(localPoint:flash.geom:Point, forTouch:Boolean) — method, class starling.display.Sprite
Returns the object that is found topmost beneath a point in local coordinates, or nil if the test fails.
hitTest(localPoint:flash.geom:Point, forTouch:Boolean) — method, class starling.display.Stage
Returns the object that is found topmost beneath a point in stage coordinates, or the stage itself if nothing else is found.
hitTestObject(obj:flash.display:DisplayObject) — method, interface mx.managers.IFlexDisplayObject
hitTestPoint(x:Number, y:Number, shapeFlag:Boolean) — method, interface mx.managers.IFlexDisplayObject
holder — Static Property, class com.godpaper.as3.views.components.jewels.Jewel__
HORIZONTAL — Constant Static Property, class com.lookbackon.ds.NumberBoard
HORIZONTAL — Constant Static Property, class starling.text.TextFieldAutoSize
The text field will grow to the right; no line-breaks will be added.
horizontalAlign — Property, class feathers.controls.Button
The location where the button's content is aligned horizontally (on the x-axis).
horizontalAlign — Property, class feathers.controls.PageIndicator
The alignment of the symbols on the horizontal axis.
horizontalAlign — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
The location where the renderer's content is aligned horizontally (on the x-axis).
horizontalAlign — Property, class feathers.layout.HorizontalLayout
If the total item width is less than the bounds, the positions of the items can be aligned horizontally.
horizontalAlign — Property, class feathers.layout.TiledColumnsLayout
If the total row width is less than the bounds, the items in the row can be aligned horizontally.
horizontalAlign — Property, class feathers.layout.TiledRowsLayout
If the total row width is less than the bounds, the items in the row can be aligned horizontally.
horizontalAlign — Property, class feathers.layout.VerticalLayout
The alignment of the items horizontally, on the x-axis.
HORIZONTAL_ALIGN_CENTER — Constant Static Property, class feathers.controls.Button
The icon and label will be aligned horizontally to the center of the button.
HORIZONTAL_ALIGN_CENTER — Constant Static Property, class feathers.controls.PageIndicator
The symbols will be horizontally aligned to the center.
HORIZONTAL_ALIGN_CENTER — Constant Static Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
The content will be aligned horizontally to the center of the renderer.
HORIZONTAL_ALIGN_CENTER — Constant Static Property, class feathers.layout.HorizontalLayout
If the total item width is smaller than the width of the bounds, the items will be aligned to the center.
HORIZONTAL_ALIGN_CENTER — Constant Static Property, class feathers.layout.TiledColumnsLayout
If the total item width is smaller than the width of the bounds, the items will be aligned to the center.
HORIZONTAL_ALIGN_CENTER — Constant Static Property, class feathers.layout.TiledRowsLayout
If the total item width is smaller than the width of the bounds, the items will be aligned to the center.
HORIZONTAL_ALIGN_CENTER — Constant Static Property, class feathers.layout.VerticalLayout
The items will be aligned to the center of the bounds.
HORIZONTAL_ALIGN_JUSTIFY — Constant Static Property, class feathers.layout.VerticalLayout
The items will fill the width of the bounds.
HORIZONTAL_ALIGN_LEFT — Constant Static Property, class feathers.controls.Button
The icon and label will be aligned horizontally to the left edge of the button.
HORIZONTAL_ALIGN_LEFT — Constant Static Property, class feathers.controls.PageIndicator
The symbols will be horizontally aligned to the left.
HORIZONTAL_ALIGN_LEFT — Constant Static Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
The content will be aligned horizontally to the left edge of the renderer.
HORIZONTAL_ALIGN_LEFT — Constant Static Property, class feathers.layout.HorizontalLayout
If the total item width is smaller than the width of the bounds, the items will be aligned to the left.
HORIZONTAL_ALIGN_LEFT — Constant Static Property, class feathers.layout.TiledColumnsLayout
If the total item width is smaller than the width of the bounds, the items will be aligned to the left.
HORIZONTAL_ALIGN_LEFT — Constant Static Property, class feathers.layout.TiledRowsLayout
If the total item width is smaller than the width of the bounds, the items will be aligned to the left.
HORIZONTAL_ALIGN_LEFT — Constant Static Property, class feathers.layout.VerticalLayout
The items will be aligned to the left of the bounds.
HORIZONTAL_ALIGN_RIGHT — Constant Static Property, class feathers.controls.Button
The icon and label will be aligned horizontally to the right edge of the button.
HORIZONTAL_ALIGN_RIGHT — Constant Static Property, class feathers.controls.PageIndicator
The symbols will be horizontally aligned to the right.
HORIZONTAL_ALIGN_RIGHT — Constant Static Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
The content will be aligned horizontally to the right edge of the renderer.
HORIZONTAL_ALIGN_RIGHT — Constant Static Property, class feathers.layout.HorizontalLayout
If the total item width is smaller than the width of the bounds, the items will be aligned to the right.
HORIZONTAL_ALIGN_RIGHT — Constant Static Property, class feathers.layout.TiledColumnsLayout
If the total item width is smaller than the width of the bounds, the items will be aligned to the right.
HORIZONTAL_ALIGN_RIGHT — Constant Static Property, class feathers.layout.TiledRowsLayout
If the total item width is smaller than the width of the bounds, the items will be aligned to the right.
HORIZONTAL_ALIGN_RIGHT — Constant Static Property, class feathers.layout.VerticalLayout
The items will be aligned to the right of the bounds.
horizontalCenter — Property, class feathers.layout.AnchorLayoutData
The position, in pixels, of the horizontal center relative to the horizontal center anchor, or, if there is no vertical center anchor, then the position is relative to the horizontal center of the parent container.
horizontalCenterAnchorDisplayObject — Property, class feathers.layout.AnchorLayoutData
The horizontal center of the layout object will be relative to this anchor.
horizontalFillIn() — method, class com.lookbackon.ds.NumberBoard
horizontalGap — Property, class feathers.layout.TiledColumnsLayout
The horizontal space, in pixels, between tiles.
horizontalGap — Property, class feathers.layout.TiledRowsLayout
The horizontal space, in pixels, between tiles.
horizontalLabels — Property, class com.lookbackon.ds.NumberBoard
HorizontalLayout — class, package feathers.layout
Positions items from left to right in a single row.
HorizontalLayout() — Constructor, class feathers.layout.HorizontalLayout
Constructor.
horizontalPageIndex — Property, class feathers.controls.Scroller
The index of the horizontal page, if snapping is enabled.
horizontalScrollBar — Property, class feathers.controls.Scroller
The horizontal scrollbar instance.
horizontalScrollBarFactory — Property, class feathers.controls.Scroller
Creates the horizontal scroll bar.
horizontalScrollBarName — Property, class feathers.controls.Scroller
The value added to the nameList of the horizontal scroll bar.
horizontalScrollBarProperties — Property, class feathers.controls.Scroller
A set of key/value pairs to be passed down to the scroller's horizontal scroll bar instance (if it exists).
horizontalScrollPolicy — Property, class feathers.controls.Scroller
Determines whether the scroller may scroll horizontally (on the x-axis) or not.
horizontalScrollPosition — Property, class feathers.controls.Scroller
The number of pixels the scroller has been scrolled horizontally (on the x-axis).
horizontalScrollStep — Property, class feathers.controls.Scroller
The number of pixels the scroller can be stepped horizontally.
HorrorGib — Constant Static Property, class com.godpaper.as3.consts.DefaultTollgatesConstant
HOVER — Constant Static Property, class starling.events.TouchPhase
Only available for mouse input: the cursor hovers over an object without a pressed button.
hoverIcon — Property, class feathers.controls.Button
The icon used for the button's hover state.
hoverLabelProperties — Property, class feathers.controls.Button
A set of key/value pairs to be passed down ot the button's label instance when the button is in the hover state.
hoverSkin — Property, class feathers.controls.Button
The skin used for the button's hover state.
HStateBase — class, package com.lookbackon.AI.HFSM.states
HStateBase.as class.
HStateBase(agent:com.lookbackon.AI.FSM:IAgent, resource:Object, description:String) — Constructor, class com.lookbackon.AI.HFSM.states.HStateBase
httpStatus — Property, class org.osflash.signals.natives.sets.FileReferenceSignalSet
httpStatus — Property, class org.osflash.signals.natives.sets.LoaderInfoSignalSet
httpStatus — Property, class org.osflash.signals.natives.sets.URLLoaderSignalSet
httpStatus — Property, class org.osflash.signals.natives.sets.URLStreamSignalSet
humanState — Property, class com.godpaper.as3.business.fsm.GameAgent
HumanState — class, package com.godpaper.as3.business.fsm.states.game
HumanState.as class.The game statement of Human with flag(red).
HumanState(agent:com.lookbackon.AI.FSM:IAgent, resource:Object, description:String) — Constructor, class com.godpaper.as3.business.fsm.states.game.HumanState
humanWin() — method, class com.godpaper.as3.business.managers.GameStateManagerDefault
humanWinState — Property, class com.godpaper.as3.business.fsm.GameAgent
HumanWinState — class, package com.godpaper.as3.business.fsm.states.game
HumanWinState.as class.
HumanWinState(agent:com.lookbackon.AI.FSM:IAgent, resource:Object, description:String) — Constructor, class com.godpaper.as3.business.fsm.states.game.HumanWinState
hypotenuse(x:Number, y:Number) — Static Method , class ptolemy.Maths
A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z