| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| data — Property, class com.godpaper.as3.plugins.kongregate.KongregatePlugin |
| |
| data — Property, class com.godpaper.as3.plugins.mochi.MochiPlugin |
| |
| data — Property, class com.godpaper.as3.plugins.nonoba.NonobaPlugin |
| |
| data — Property, class com.godpaper.as3.plugins.platogo.PlatogoPlugin |
| |
| data — Property, class com.godpaper.as3.plugins.playerIO.PlayerIoPlugin |
| |
| data — Property, class com.gskinner.motion.GTween |
|
Allows you to associate arbitrary data with your tween. |
| data — Property, class com.suckatmath.machinelearning.markov.TokenEntry |
|
content of this token
|
| data — Property, class de.polygonal.ds.BinaryTreeNode |
|
The node's data. |
| data — Property, class de.polygonal.ds.DListIterator |
|
Grants access to the current item being referenced by the iterator. |
| data — Property, class de.polygonal.ds.DListNode |
|
The node's data. |
| data — Property, class de.polygonal.ds.GraphNode |
|
The node's data being referenced. |
| data — Property, interface de.polygonal.ds.Iterator |
|
Grants access to the current item being referenced by the iterator. |
| data — Property, class de.polygonal.ds.NullIterator |
|
Always returns null. |
| data — Property, class de.polygonal.ds.SListIterator |
|
Grants access to the current item being referenced by the iterator. |
| data — Property, class de.polygonal.ds.SListNode |
|
The node's data. |
| data — Property, class de.polygonal.ds.TreeIterator |
|
Grants access to the current item being referenced by the iterator. |
| data — Property, class de.polygonal.ds.TreeNode |
|
The data being referened. |
| data — Property, class feathers.controls.renderers.BaseDefaultItemRenderer |
|
The item displayed by this renderer. |
| data — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer |
|
Data for a header or footer from the grouped list's data provider. |
| data — Property, interface feathers.controls.renderers.IGroupedListHeaderOrFooterRenderer |
|
Data for a header or footer from the grouped list's data provider. |
| data — Property, interface feathers.controls.renderers.IGroupedListItemRenderer |
|
An item from the grouped list's data provider. |
| data — Property, interface feathers.controls.renderers.IListItemRenderer |
|
An item from the list's data provider. |
| data — Property, class feathers.data.HierarchicalCollection |
|
The data source for this collection. |
| data — Property, class feathers.data.ListCollection |
|
The data source for this collection. |
| data — Property, class mochi.as3.MochiUserData |
| |
| data — Property, class org.osflash.signals.natives.sets.XMLSocketSignalSet |
| |
| data — Property, class org.spicefactory.lib.task.Task |
|
An arbitrary value associated with this Task. |
| data — Property, interface playerio.RoomInfo |
|
Data object for the room. |
| data — Property, class starling.events.Event |
| Arbitrary data that is attached to the event. |
| data — Property, class starling.textures.AtfData |
| |
| DatabaseObject — Dynamic Class, package playerio |
|
Player.IO BigDB Database object
|
| dataDescriptor — Property, class feathers.data.HierarchicalCollection |
|
Describes the underlying data source by translating APIs. |
| dataDescriptor — Property, class feathers.data.ListCollection |
|
Describes the underlying data source by translating APIs. |
| dataProvider — Property, class feathers.controls.ButtonGroup |
|
The collection of data to be displayed with buttons. |
| dataProvider — Property, class feathers.controls.GroupedList |
|
The collection of data displayed by the list. |
| dataProvider — Property, class feathers.controls.List |
|
The collection of data displayed by the list. |
| dataProvider — Property, class feathers.controls.PickerList |
|
The collection of data displayed by the list. |
| dataProvider — Property, class feathers.controls.TabBar |
|
The collection of data to be displayed with tabs. |
| date — Property, class com.godpaper.as3.model.vos.pgn.PGN_VO |
| |
| dateCompare(a:Date, b:Date) — Static Method , class mx.utils.ObjectUtil |
|
Compares the two Date objects and returns an integer value
indicating if the first Date object is before, equal to,
or after the second item. |
| deactivate() — method, interface mx.managers.IFocusManager |
|
The SystemManager activates and deactivates a FocusManager
if more than one IFocusManagerContainer is visible at the same time. |
| deactivate — Property, class org.osflash.signals.natives.sets.EventDispatcherSignalSet |
| |
| deactivate(pass:int, context:flash.display3D:Context3D, texture:starling.textures:Texture) — method, class starling.filters.FragmentFilter |
| This method is called directly after 'context.drawTriangles'. |
| debit(amount:uint, reason:String, callback:Function, errorHandler:Function) — method, interface playerio.PayVault |
|
Take coins out of the users vault
|
| debug(message:String, ... rest) — method, interface mx.logging.ILogger |
|
Logs the specified data using the LogEventLevel.DEBUG
level. |
| debug(msg:String, ... rest) — method, class mx.logging.LogLogger |
|
Logs the specified data using the LogEventLevel.DEBUG
level. |
| debug() — method, class ptolemy.geom3D.core.Point |
| |
| DEBUG — Constant Static Property, class mx.logging.LogEventLevel |
|
Designates informational level
messages that are fine grained and most helpful when debugging an
application. |
| decode(s:String, strict:Boolean) — Static Method , class com.godpaper.as3.serialization.PGN |
|
Decodes a PGN string into a native object. |
| decrementButton — Property, class feathers.controls.ScrollBar |
|
The scroll bar's decrement button sub-component. |
| decrementButtonFactory — Property, class feathers.controls.ScrollBar |
|
A function used to generate the scroll bar's decrement button sub-component. |
| decrementButtonName — Property, class feathers.controls.ScrollBar |
|
The value added to the nameList of the decrement button. |
| decrementButtonProperties — Property, class feathers.controls.ScrollBar |
|
A set of key/value pairs to be passed down to the scroll bar's
decrement button sub-component. |
| defaultButton — Property, interface mx.managers.IFocusManager |
|
A reference to the original default Button control. |
| defaultButton — Property, interface mx.managers.IFocusManagerContainer |
|
The Button control designated as the default button
for the container. |
| defaultButtonEnabled — Property, interface mx.managers.IFocusManager |
|
A flag that indicates whether the FocusManager should
check for the Enter key being pressed to activate the default button. |
| defaultCalloutFactory() — Static Method , class feathers.controls.Callout |
|
The default factory that creates callouts when Callout.show()
is called. |
| DEFAULT_CANVAS_WIDTH — Constant Static Property, class com.emibap.textureAtlas.DynamicAtlas |
| |
| DEFAULT_CHILD_NAME_ACCESSORY_LABEL — Constant Static Property, class feathers.controls.renderers.BaseDefaultItemRenderer |
|
The default value added to the nameList of the accessory
label. |
| DEFAULT_CHILD_NAME_BUTTON — Constant Static Property, class feathers.controls.ButtonGroup |
|
The default value added to the nameList of the buttons. |
| DEFAULT_CHILD_NAME_BUTTON — Constant Static Property, class feathers.controls.PickerList |
|
The default value added to the nameList of the button. |
| DEFAULT_CHILD_NAME_CONTENT_LABEL — Constant Static Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer |
|
The default value added to the nameList of the content
label. |
| DEFAULT_CHILD_NAME_DECREMENT_BUTTON — Constant Static Property, class feathers.controls.ScrollBar |
|
The default value added to the nameList of the decrement
button. |
| DEFAULT_CHILD_NAME_FOOTER_RENDERER — Constant Static Property, class feathers.controls.GroupedList |
|
The default name to use with footer renderers. |
| DEFAULT_CHILD_NAME_HEADER — Constant Static Property, class feathers.controls.Panel |
|
The default value added to the nameList of the header. |
| DEFAULT_CHILD_NAME_HEADER — Constant Static Property, class feathers.controls.PanelScreen |
|
The default value added to the nameList of the header. |
| DEFAULT_CHILD_NAME_HEADER_RENDERER — Constant Static Property, class feathers.controls.GroupedList |
|
The default name to use with header renderers. |
| DEFAULT_CHILD_NAME_HORIZONTAL_SCROLL_BAR — Constant Static Property, class feathers.controls.Scroller |
|
The default value added to the nameList of the
horizontal scroll bar. |
| DEFAULT_CHILD_NAME_INCREMENT_BUTTON — Constant Static Property, class feathers.controls.ScrollBar |
|
The default value added to the nameList of the increment
button. |
| DEFAULT_CHILD_NAME_ITEM — Constant Static Property, class feathers.controls.Header |
|
The default value added to the nameList of the header's
items. |
| DEFAULT_CHILD_NAME_LABEL — Constant Static Property, class feathers.controls.Button |
|
The default value added to the nameList of the label. |
| DEFAULT_CHILD_NAME_LIST — Constant Static Property, class feathers.controls.PickerList |
|
The default value added to the nameList of the pop-up
list. |
| DEFAULT_CHILD_NAME_MAXIMUM_TRACK — Constant Static Property, class feathers.controls.ScrollBar |
|
The default value added to the nameList of the maximum
track. |
| DEFAULT_CHILD_NAME_MAXIMUM_TRACK — Constant Static Property, class feathers.controls.Slider |
|
The default value added to the nameList of the maximum
track. |
| DEFAULT_CHILD_NAME_MINIMUM_TRACK — Constant Static Property, class feathers.controls.ScrollBar |
|
The default value added to the nameList of the minimum
track. |
| DEFAULT_CHILD_NAME_MINIMUM_TRACK — Constant Static Property, class feathers.controls.Slider |
|
The default value added to the nameList of the minimum
track. |
| DEFAULT_CHILD_NAME_OFF_LABEL — Constant Static Property, class feathers.controls.ToggleSwitch |
|
The default value added to the nameList of the off label. |
| DEFAULT_CHILD_NAME_OFF_TRACK — Constant Static Property, class feathers.controls.ToggleSwitch |
|
The default value added to the nameList of the off track. |
| DEFAULT_CHILD_NAME_ON_LABEL — Constant Static Property, class feathers.controls.ToggleSwitch |
|
The default value added to the nameList of the on label. |
| DEFAULT_CHILD_NAME_ON_TRACK — Constant Static Property, class feathers.controls.ToggleSwitch |
|
The default value added to the nameList of the on track. |
| DEFAULT_CHILD_NAME_TAB — Constant Static Property, class feathers.controls.TabBar |
|
The default value added to the nameList of the tabs. |
| DEFAULT_CHILD_NAME_THUMB — Constant Static Property, class feathers.controls.ScrollBar |
|
The default value added to the nameList of the thumb. |
| DEFAULT_CHILD_NAME_THUMB — Constant Static Property, class feathers.controls.SimpleScrollBar |
|
The default value added to the nameList of the thumb. |
| DEFAULT_CHILD_NAME_THUMB — Constant Static Property, class feathers.controls.Slider |
|
The default value added to the nameList of the thumb. |
| DEFAULT_CHILD_NAME_THUMB — Constant Static Property, class feathers.controls.ToggleSwitch |
|
The default value added to the nameList of the thumb. |
| DEFAULT_CHILD_NAME_TITLE — Constant Static Property, class feathers.controls.Header |
|
The default value added to the nameList of the header's
title. |
| DEFAULT_CHILD_NAME_VERTICAL_SCROLL_BAR — Constant Static Property, class feathers.controls.Scroller |
|
The default value added to the nameList of the vertical
scroll bar. |
| DefaultConstants — class, package com.godpaper.as3.consts |
|
DefaultConstants.as class. |
| DefaultConstants() — Constructor, class com.godpaper.as3.consts.DefaultConstants |
| |
| defaultDispatchEvents — Static Property, class com.gskinner.motion.GTween |
|
Sets the default value of dispatchEvents for new instances. |
| defaultEase — Static Property, class com.gskinner.motion.GTween |
|
Specifies the default easing function to use with new tweens. |
| DefaultErrors — class, package com.godpaper.as3.errors |
|
Customize errors occured at Default. |
| DefaultErrors(message:String, id:int) — Constructor, class com.godpaper.as3.errors.DefaultErrors |
| |
| DefaultEvolvable — class, package com.suckatmath.machinelearning.genetic.impl |
|
Useless empty implementation of Evolvable. |
| DefaultEvolvable() — Constructor, class com.suckatmath.machinelearning.genetic.impl.DefaultEvolvable |
| |
| DefaultGroupedListHeaderOrFooterRenderer — class, package feathers.controls.renderers |
|
The default renderer used for headers and footers in a GroupedList
control. |
| DefaultGroupedListHeaderOrFooterRenderer() — Constructor, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer |
|
Constructor. |
| DefaultGroupedListItemRenderer — class, package feathers.controls.renderers |
|
The default item renderer for a GroupedList control. |
| DefaultGroupedListItemRenderer() — Constructor, class feathers.controls.renderers.DefaultGroupedListItemRenderer |
|
Constructor. |
| defaultIcon — Property, class feathers.controls.Button |
|
The icon used when no other icon is defined for the current state. |
| defaultLabelProperties — Property, class feathers.controls.Button |
|
The default label properties are a set of key/value pairs to be
passed down ot the button's label instance, and it is used when no
other properties are defined for the button's current state. |
| defaultLabelProperties — Property, class feathers.controls.ToggleSwitch |
|
The key/value pairs to pass to the labels, if no higher priority
format is available. |
| DefaultListItemRenderer — class, package feathers.controls.renderers |
|
The default item renderer for List control. |
| DefaultListItemRenderer() — Constructor, class feathers.controls.renderers.DefaultListItemRenderer |
|
Constructor. |
| defaultOverlayFactory() — Static Method , class feathers.core.PopUpManager |
|
The default factory that creates overlays for modal pop-ups. |
| DefaultPiecesConstants — class, package com.godpaper.as3.consts |
|
ChessPieces value/label global setting
1.label for labeling chess pieces button;
2.value for chess pieces' evaluation;
3.strength for chess pieces' strength;
4.important for chess pieces' important on board;
5.convertImportant for the chess pieces' fuzzy import on board;
|
| DefaultPiecesConstants(label:String, value:int, strength:int, important:de.polygonal.ds:Array2, convertedImportant:de.polygonal.ds:Array2) — Constructor, class com.godpaper.as3.consts.DefaultPiecesConstants |
| |
| defaultRadioGroup — Constant Static Property, class feathers.controls.Radio |
|
If a Radio has not been added to a ToggleGroup,
it will automatically be added to this group. |
| defaultSelectedIcon — Property, class feathers.controls.Button |
|
The icon used when no other icon is defined for the current state
when the button is selected. |
| defaultSelectedLabelProperties — Property, class feathers.controls.Button |
|
The default selected label properties are a set of key/value pairs to
be passed down ot the button's label instance, and it is used when
the button is selected and no other properties are defined for the
button's current state. |
| defaultSelectedSkin — Property, class feathers.controls.Button |
|
The skin used when no other skin is defined for the current state
when the button is selected. |
| defaultSelectedValue — Property, class feathers.skins.StateWithToggleValueSelector |
|
If the target is a selected IToggle instance, and if there is no
value for the specified state, a default value may be used as a
fallback (with a higher priority than the regular default fallback). |
| defaultSkin — Property, class feathers.controls.Button |
|
The skin used when no other skin is defined for the current state. |
| defaultTextEditorFactory — Static Property, class feathers.core.FeathersControl |
|
A function used by all UI controls that support text editor to
create an ITextEditor instance. |
| defaultTextRendererFactory — Static Property, class feathers.core.FeathersControl |
|
A function used by all UI controls that support text renderers to
create an ITextRenderer instance. |
| DefaultTollgatesConstant — class, package com.godpaper.as3.consts |
|
DefaultTollgatesConstant.as class which providing easy tollgate configuration. |
| DefaultTollgatesConstant(searching:Class, evaluation:Class, learning:Class, fuzzyLogic:Class, tips:String, score:Number, icon:starling.textures:Texture) — Constructor, class com.godpaper.as3.consts.DefaultTollgatesConstant |
| |
| defaultTransition(oldScreen:starling.display:DisplayObject, newScreen:starling.display:DisplayObject, completeHandler:Function) — Static Method , class feathers.controls.ScreenNavigator |
|
The default transition function. |
| defaultValue — Property, class feathers.skins.StateValueSelector |
|
If there is no value for the specified state, a default value can
be used as a fallback. |
| defaultValue — Property, class feathers.skins.StateWithToggleValueSelector |
|
If there is no value for the specified state, a default value can
be used as a fallback. |
| defends — Property, class com.godpaper.as3.impl.AbstractChessVO |
| |
| defenseState — Property, class com.godpaper.as3.business.fsm.ChessAgent |
| |
| DefenseState — class, package com.godpaper.as3.business.fsm.states.chess |
|
Defense state try to keep "marshal" safty.
- Fortify Position
- Defend Friendly Unit By Attacking Threatening Unit
|
| DefenseState(agent:com.godpaper.as3.business.fsm:ChessAgent, resource:Object, description:String) — Constructor, class com.godpaper.as3.business.fsm.states.chess.DefenseState |
| |
| deg2rad(deg:Number) — Package Function, starling.utils |
| Converts an angle from degrees into radians. |
| delay — Property, class com.gskinner.motion.GTween |
|
The length of the delay in frames or seconds (depending on .useFrames). |
| delay — Property, class feathers.motion.transitions.OldFadeNewSlideTransitionManager |
|
A delay before the transition starts, measured in seconds. |
| delay — Property, class feathers.motion.transitions.ScreenFadeTransitionManager |
|
A delay before the transition starts, measured in seconds. |
| delay — Property, class feathers.motion.transitions.ScreenSlidingStackTransitionManager |
|
A delay before the transition starts, measured in seconds. |
| delay — Property, class feathers.motion.transitions.TabBarSlideTransitionManager |
|
A delay before the transition starts, measured in seconds. |
| delay — Property, class starling.animation.Tween |
| The delay before the tween is started (in seconds). |
| delayCall(call:Function, delay:Number, ... rest) — method, class starling.animation.Juggler |
| Delays the execution of a function until delay seconds have passed. |
| DelayedCall — class, package starling.animation |
| A DelayedCall allows you to execute a method after a certain time has passed. |
| DelayedCall(call:Function, delay:Number, args:Array) — Constructor, class starling.animation.DelayedCall |
| Creates a delayed call. |
| Delegate — class, package org.spicefactory.lib.task.util |
|
A Delegate wraps a method and its parameters for deferred execution. |
| Delegate(method:Function, params:Array) — Constructor, class org.spicefactory.lib.task.util.Delegate |
|
Creates a new Delegate for deferred execution. |
| DelegateTask — class, package org.spicefactory.lib.task.util |
|
A Task implementation that delegates the actual execution of the operation. |
| DelegateTask(startFunction:Function, name:String, isRestartable:Boolean, timeout:uint) — Constructor, class org.spicefactory.lib.task.util.DelegateTask |
|
Creates a new instance. |
| DELETE — Constant Static Property, class mx.events.PropertyChangeEventKind |
|
Indicates that the property was deleted from the object. |
| deleteKeys(table:String, keys:Array, callback:Function, errorHandler:Function) — method, interface playerio.BigDB |
|
Delete a set of DatabaseObjects from a table
|
| deleteProgram(name:String) — method, class starling.core.Starling |
| Deletes the vertex- and fragment-programs of a certain name. |
| deleteProperty(name:any) — method, class mochi.as3.MochiInventory |
| |
| deleteProperty(name:any) — method, class mx.utils.ObjectProxy |
|
Deletes the specified property on the proxied object and
sends notification of the delete to the handler. |
| deleteRange(table:String, index:String, path:Array, start:Object, stop:Object, callback:Function, errorHandler:Function) — method, interface playerio.BigDB |
|
Delete a range of DatabaseObjects from a table using an index
|
| deleteValue(name:String) — method, class com.gskinner.motion.GTween |
|
Removes a end value from the tween. |
| DeluxeSignal — class, package org.osflash.signals |
|
Signal dispatches events to multiple listeners. |
| DeluxeSignal(target:Object, ... rest) — Constructor, class org.osflash.signals.DeluxeSignal |
|
Creates a DeluxeSignal instance to dispatch events on behalf of a target object. |
| deployMouseShields(deploy:Boolean) — method, interface mx.managers.ISystemManager |
|
Deploy or remove mouse shields. |
| de.polygonal.ds — package |
| |
| de.polygonal.ds.sort — package |
| |
| de.polygonal.ds.sort.compare — package |
| |
| de.polygonal.math — package |
| |
| depth — Property, class com.lookbackon.AI.searching.SearchingBase |
| |
| depth — Property, class de.polygonal.ds.Array3 |
|
Indicates the depth (layers). |
| depth — Property, class de.polygonal.ds.TreeNode |
|
Computes the depth of the tree, starting from this node. |
| depthFirst(node:de.polygonal.ds:GraphNode, visit:Function) — method, class de.polygonal.ds.Graph |
|
Performs an iterative depth-first traversal starting at a given node. |
| dequeue() — method, class de.polygonal.ds.ArrayedQueue |
|
Dequeues and returns the front item. |
| dequeue() — method, class de.polygonal.ds.Heap |
|
Dequeues and returns the front item. |
| dequeue() — method, class de.polygonal.ds.LinkedQueue |
|
Dequeues and returns the front item. |
| dequeue() — method, class de.polygonal.ds.PriorityQueue |
|
Dequeues and returns the front item. |
| derivesFrom(state:com.lookbackon.AI.FSM.states:IState) — method, class com.lookbackon.AI.HFSM.states.HStateBase |
|
Note that derivesFrom() is a template function in a class template and to use it,
each sub-state should override this function. |
| derivesFrom(state:com.lookbackon.AI.FSM.states:IState) — method, interface com.lookbackon.AI.HFSM.states.IHState |
| |
| DESCENDING — Constant Static Property, class de.polygonal.ds.SLinkedList |
| |
| DESCENDING — Constant Static Property, class de.polygonal.ds.sort.SortOptions |
|
A flag that specifies descending sorting. |
| description — Property, interface com.lookbackon.AI.FSM.states.IState |
| |
| description — Property, class com.lookbackon.AI.FSM.states.StateBase |
| |
| Description — Property, class Nonoba.api.ConnectionEvent |
| |
| deserialize(arr:flash.utils:ByteArray) — method, class mochi.as3.MochiUserData |
| |
| destination — Property, class com.godpaper.as3.model.vos.PostVO |
| |
| destroy() — method, class de.polygonal.ds.BinaryTreeNode |
|
Recursively clears the tree by deleting all child nodes underneath
the node the method is called on. |
| DesyrelTexture — Constant Static Property, class AssetEmbeds_1x |
| |
| DesyrelTexture — Constant Static Property, class AssetEmbeds_2x |
| |
| DesyrelXml — Constant Static Property, class AssetEmbeds_1x |
| |
| DesyrelXml — Constant Static Property, class AssetEmbeds_2x |
| |
| developmentServer — Property, interface playerio.Multiplayer |
|
If defined the system will connect to a local development server instead of a live server. |
| DeviceCapabilities — class, package feathers.system |
|
Using values from the Stage and Capabilities classes, makes educated
guesses about the physical size of the device this code is running on. |
| DFS — class, package jp.dip.hael.gameai.graph.searcher |
| |
| DFS(graph:jp.dip.hael.gameai.graph:GraphEx) — Constructor, class jp.dip.hael.gameai.graph.searcher.DFS |
| |
| DFSsearcher — class, package com.lookbackon.ds.graph.searcher |
|
DFSsearcher.as class. |
| DFSsearcher(graph:com.lookbackon.ds:GraphBoard) — Constructor, class com.lookbackon.ds.graph.searcher.DFSsearcher |
| |
| diagnostic — Property, class org.generalrelativity.thread.GreenThread |
|
Gets this thread's diagnostic, if any
|
| diagonal(node:com.lookbackon.ds.aStar:AStarNode) — method, class com.lookbackon.ds.aStar.AStar |
|
The standard heuristic for a square grid is the Diagonal distance. |
| dihedral — Property, class ptolemy.geom3D.core.JoinedFace |
| |
| Dijkstra — class, package jp.dip.hael.gameai.graph.searcher |
| |
| Dijkstra(graph:jp.dip.hael.gameai.graph:GraphEx) — Constructor, class jp.dip.hael.gameai.graph.searcher.Dijkstra |
| |
| DIJKSTRAsearcher — class, package com.lookbackon.ds.graph.searcher |
|
DIJKSTRAsearcher.as class. |
| DIJKSTRAsearcher(graph:com.lookbackon.ds:GraphBoard) — Constructor, class com.lookbackon.ds.graph.searcher.DIJKSTRAsearcher |
| |
| direction — Property, class feathers.controls.ButtonGroup |
|
The button group layout is either vertical or horizontal. |
| direction — Property, class feathers.controls.PageIndicator |
|
The symbols may be positioned vertically or horizontally. |
| direction — Property, class feathers.controls.ProgressBar |
|
Determines the direction that the progress bar fills. |
| direction — Property, class feathers.controls.ScrollBar |
|
Determines if the scroll bar's thumb can be dragged horizontally or
vertically. |
| direction — Property, class feathers.controls.SimpleScrollBar |
|
Determines if the scroll bar's thumb can be dragged horizontally or
vertically. |
| direction — Property, class feathers.controls.Slider |
|
Determines if the slider's thumb can be dragged horizontally or
vertically. |
| direction — Property, class feathers.controls.TabBar |
|
The tab bar layout is either vertical or horizontal. |
| direction — Property, class feathers.textures.Scale3Textures |
|
The direction of the sub-texture layout. |
| DIRECTION_ANY — Constant Static Property, class feathers.controls.Callout |
|
The callout may be positioned on any side of the origin region. |
| DIRECTION_DOWN — Constant Static Property, class feathers.controls.Callout |
|
The callout must be positioned below the origin region. |
| DIRECTION_HORIZONTAL — Constant Static Property, class feathers.controls.ButtonGroup |
|
The buttons are displayed in order from left to right. |
| DIRECTION_HORIZONTAL — Constant Static Property, class feathers.controls.PageIndicator |
|
The page indicator's symbols will be positioned horizontally, from
left to right. |
| DIRECTION_HORIZONTAL — Constant Static Property, class feathers.controls.ProgressBar |
|
The progress bar fills horizontally (on the x-axis). |
| DIRECTION_HORIZONTAL — Constant Static Property, class feathers.controls.ScrollBar |
|
The scroll bar's thumb may be dragged horizontally (on the x-axis). |
| DIRECTION_HORIZONTAL — Constant Static Property, class feathers.controls.SimpleScrollBar |
|
The scroll bar's thumb may be dragged horizontally (on the x-axis). |
| DIRECTION_HORIZONTAL — Constant Static Property, class feathers.controls.Slider |
|
The slider's thumb may be dragged horizontally (on the x-axis). |
| DIRECTION_HORIZONTAL — Constant Static Property, class feathers.controls.TabBar |
|
The tabs are displayed in order from left to right. |
| DIRECTION_HORIZONTAL — Constant Static Property, class feathers.textures.Scale3Textures |
|
If the direction is horizontal, the layout will start on the left and continue to the right. |
| DIRECTION_LEFT — Constant Static Property, class feathers.controls.Callout |
|
The callout must be positioned to the left side of the origin region. |
| DIRECTION_RIGHT — Constant Static Property, class feathers.controls.Callout |
|
The callout must be positioned to the right side of the origin region. |
| DIRECTION_UP — Constant Static Property, class feathers.controls.Callout |
|
The callout must be positioned above the origin region. |
| DIRECTION_VERTICAL — Constant Static Property, class feathers.controls.ButtonGroup |
|
The buttons are displayed in order from top to bottom. |
| DIRECTION_VERTICAL — Constant Static Property, class feathers.controls.PageIndicator |
|
The page indicator's symbols will be positioned vertically, from top
to bottom. |
| DIRECTION_VERTICAL — Constant Static Property, class feathers.controls.ProgressBar |
|
The progress bar fills vertically (on the y-axis). |
| DIRECTION_VERTICAL — Constant Static Property, class feathers.controls.ScrollBar |
|
The scroll bar's thumb may be dragged vertically (on the y-axis). |
| DIRECTION_VERTICAL — Constant Static Property, class feathers.controls.SimpleScrollBar |
|
The scroll bar's thumb may be dragged vertically (on the y-axis). |
| DIRECTION_VERTICAL — Constant Static Property, class feathers.controls.Slider |
|
The slider's thumb may be dragged vertically (on the y-axis). |
| DIRECTION_VERTICAL — Constant Static Property, class feathers.controls.TabBar |
|
The tabs are displayed in order from top to bottom. |
| DIRECTION_VERTICAL — Constant Static Property, class feathers.textures.Scale3Textures |
|
If the direction is vertical, the layout will start on the top and continue to the bottom. |
| DirectPurchaseNotSupportedByProvider — Constant Static Property, class playerio.PlayerIOError |
|
PlayerIOError type if the specified PayVault provider does not support direct purchase
|
| directTransformation — Property, class ptolemy.geom3D.core.Solid |
| |
| DisableChat(m:String) — Static Method , class Nonoba.api.NonobaAPI |
| |
| disabledIcon — Property, class feathers.controls.Button |
|
The icon used for the button's disabled state. |
| disabledLabelProperties — Property, class feathers.controls.Button |
|
A set of key/value pairs to be passed down ot the button's label
instance when the button is in the disabled state. |
| disabledLabelProperties — Property, class feathers.controls.ToggleSwitch |
|
The key/value pairs to pass to the labels, if the toggle switch is
disabled. |
| disabledSkin — Property, class feathers.controls.Button |
|
The skin used for the button's disabled state. |
| disabledTextFormat — Property, class feathers.controls.text.BitmapFontTextRenderer |
|
The font and styles used to draw the text when the label is disabled. |
| disconnect() — Static Method , class mochi.as3.MochiServices |
| |
| disconnect() — method, interface playerio.Connection |
|
Disconnects from the server
|
| DISCONNECT — Constant Static Property, class Nonoba.api.ConnectionEvent |
| |
| dispatch(... rest) — method, class org.osflash.signals.DeluxeSignal |
|
Dispatches an object to listeners. |
| dispatch(... rest) — method, interface org.osflash.signals.IOnceSignal |
|
Dispatches an object to listeners. |
| dispatch(... rest) — method, class org.osflash.signals.MonoSignal |
|
Dispatches an object to listeners. |
| dispatch(... rest) — method, class org.osflash.signals.OnceSignal |
|
Dispatches an object to listeners. |
| dispatch(... rest) — method, class org.osflash.signals.natives.NativeRelaySignal |
|
Dispatches an object to listeners. |
| dispatch(... rest) — method, class org.osflash.signals.natives.NativeSignal |
|
Dispatches an object to listeners. |
| dispatcher — Property, class mx.utils.ObjectProxy |
|
A reference to the EventDispatcher for this proxy. |
| dispatchEvent(event:starling.events:Event) — method, interface feathers.core.IFeathersEventDispatcher |
| |
| dispatchEvent(event:starling.events:Event) — method, interface feathers.dragDrop.IDragSource |
| |
| dispatchEvent(event:starling.events:Event) — method, interface feathers.dragDrop.IDropTarget |
| |
| dispatchEvent(event:flash.events:Event) — method, class mx.utils.ObjectProxy |
|
Dispatches an event into the event flow. |
| dispatchEvent(event:flash.events:Event) — method, interface org.osflash.signals.natives.INativeDispatcher |
|
Dispatches an event to listeners. |
| dispatchEvent(event:flash.events:Event) — method, class org.osflash.signals.natives.NativeMappedSignal |
| |
| dispatchEvent(event:flash.events:Event) — method, class org.osflash.signals.natives.NativeRelaySignal |
|
Unlike other signals, NativeRelaySignal does not dispatch null
because it causes an exception in EventDispatcher. |
| dispatchEvent(event:flash.events:Event) — method, class org.osflash.signals.natives.NativeSignal |
|
Unlike other signals, NativeSignal does not dispatch null
because it causes an exception in EventDispatcher. |
| dispatchEvent(event:starling.events:Event) — method, class starling.events.EventDispatcher |
| Dispatches an event to all objects that have registered listeners for its type. |
| dispatchEvents — Property, class com.gskinner.motion.GTween |
|
If true, it will dispatch init, change, and complete events in addition to calling the
onInit, onChange, and onComplete callbacks. |
| dispatchEventWith(type:String, bubbles:Boolean, data:Object) — method, interface feathers.core.IFeathersEventDispatcher |
| |
| dispatchEventWith(type:String, bubbles:Boolean, data:Object) — method, interface feathers.dragDrop.IDragSource |
| |
| dispatchEventWith(type:String, bubbles:Boolean, data:Object) — method, interface feathers.dragDrop.IDropTarget |
| |
| dispatchEventWith(type:String, bubbles:Boolean, data:Object) — method, class starling.events.EventDispatcher |
| Dispatches an event with the given parameters to all objects that have registered
listeners for the given type. |
| DisplacementMapFilter — class, package starling.filters |
| The DisplacementMapFilter class uses the pixel values from the specified texture (called
the displacement map) to perform a displacement of an object. |
| DisplacementMapFilter(mapTexture:starling.textures:Texture, mapPoint:flash.geom:Point, componentX:uint, componentY:uint, scaleX:Number, scaleY:Number, repeat:Boolean) — Constructor, class starling.filters.DisplacementMapFilter |
| Creates a new displacement map filter that uses the provided map texture. |
| displayAsPassword — Property, class feathers.controls.ScrollText |
|
Same as the TextField property with the same name. |
| displayAsPassword — Property, class feathers.controls.text.StageTextTextEditor |
|
Same as the StageText property with the same name. |
| displayAsPassword — Property, class feathers.controls.text.TextFieldTextEditor |
|
Same as the flash.text.TextField property with the same name. |
| displayAsPassword — Property, class feathers.controls.text.TextFieldTextRenderer |
|
Same as the TextField property with the same name. |
| displayAsPassword — Property, class feathers.text.StageTextField |
| |
| displayListBypassEnabled — Property, class feathers.controls.ScrollContainer |
| |
| DisplayListWatcher — class, package feathers.core |
|
Watches a container on the display list. |
| DisplayListWatcher(topLevelContainer:starling.display:DisplayObjectContainer) — Constructor, class feathers.core.DisplayListWatcher |
|
Constructor. |
| DisplayObject — class, package starling.display |
|
The DisplayObject class is the base class for all objects that are rendered on the
screen. |
| DisplayObjectContainer — class, package starling.display |
|
A DisplayObjectContainer represents a collection of display objects. |
| DisplayObjectSignalSet — class, package org.osflash.signals.natives.sets |
| |
| DisplayObjectSignalSet(target:flash.display:DisplayObject) — Constructor, class org.osflash.signals.natives.sets.DisplayObjectSignalSet |
| |
| dispose(disposed:com.godpaper.as3.views.components:ChessPiece) — Static Method , class com.godpaper.as3.model.pools.BlueChessPiecesPool |
| |
| dispose(disposed:com.godpaper.as3.views.components:ChessGasket) — Static Method , class com.godpaper.as3.model.pools.ChessGasketsPool |
| |
| dispose(disposed:com.godpaper.as3.views.components:ChessPiece) — Static Method , class com.godpaper.as3.model.pools.RedChessPiecesPool |
| |
| dispose() — method, class com.godpaper.as3.views.plugin.PGN_PluginButtonBar |
| |
| dispose() — method, class com.godpaper.as3.views.plugin.PluginButtonBar |
| |
| dispose() — method, class com.godpaper.as3.views.scenes.SceneBase |
| |
| dispose() — method, class de.polygonal.ds.ArrayedQueue |
|
Deletes the last dequeued item to free it for the garbage collector. |
| dispose() — method, class feathers.controls.PickerList |
| |
| dispose() — method, class feathers.controls.popups.CalloutPopUpContentManager |
|
Cleans up the manager. |
| dispose() — method, class feathers.controls.popups.DropDownPopUpContentManager |
|
Cleans up the manager. |
| dispose() — method, interface feathers.controls.popups.IPopUpContentManager |
|
Cleans up the manager. |
| dispose() — method, class feathers.controls.popups.VerticalCenteredPopUpContentManager |
|
Cleans up the manager. |
| dispose() — method, class feathers.core.DisplayListWatcher |
|
Stops listening to the root and cleans up anything else that needs to
be disposed. |
| dispose() — method, interface feathers.core.IFeathersDisplayObject |
| |
| dispose() — method, class feathers.text.StageTextField |
| |
| dispose() — method, class starling.core.RenderSupport |
| Disposes all quad batches. |
| dispose() — method, class starling.core.Starling |
| Disposes all children of the stage and the render context; removes all registered
event listeners. |
| dispose() — method, class starling.display.DisplayObject |
| Disposes all resources of the display object. |
| dispose() — method, class starling.display.DisplayObjectContainer |
| Disposes the resources of all children. |
| dispose() — method, class starling.display.QuadBatch |
| Disposes vertex- and index-buffer. |
| dispose() — method, class starling.display.Sprite |
| Disposes the resources of all children. |
| dispose() — method, class starling.events.TouchProcessor |
| Removes all event handlers on the stage and releases any acquired resources. |
| dispose() — method, class starling.extensions.ParticleSystem |
| |
| dispose() — method, class starling.filters.BlurFilter |
| Disposes the filter (programs, buffers, textures). |
| dispose() — method, class starling.filters.ColorMatrixFilter |
| Disposes the filter (programs, buffers, textures). |
| dispose() — method, class starling.filters.DisplacementMapFilter |
| Disposes the filter (programs, buffers, textures). |
| dispose() — method, class starling.filters.FragmentFilter |
| Disposes the filter (programs, buffers, textures). |
| dispose() — method, class starling.text.BitmapFont |
| Disposes the texture of the bitmap font! |
| dispose() — method, class starling.text.TextField |
| Disposes the underlying texture data. |
| dispose() — method, class starling.textures.ConcreteTexture |
| Disposes the TextureBase object. |
| dispose() — method, class starling.textures.RenderTexture |
| Disposes the parent texture if this texture owns it. |
| dispose() — method, class starling.textures.SubTexture |
| Disposes the parent texture if this texture owns it. |
| dispose() — method, class starling.textures.Texture |
| Disposes the underlying texture data. |
| dispose() — method, class starling.textures.TextureAtlas |
| Disposes the atlas texture. |
| dispose() — method, class starling.utils.AssetManager |
| Disposes all contained textures. |
| dispose() — method, class starling.utils.Polygon |
| Disposes all resources of the display object. |
| dist(v2:com.lookbackon.AI.steeringBehavior:Vector2D) — method, class com.lookbackon.AI.steeringBehavior.Vector2D |
|
Calculates the distance from this vector to another given vector. |
| distSQ(v2:com.lookbackon.AI.steeringBehavior:Vector2D) — method, class com.lookbackon.AI.steeringBehavior.Vector2D |
|
Calculates the distance squared from this vector to another given vector. |
| divide(value:Number) — method, class com.lookbackon.AI.steeringBehavior.Vector2D |
|
Divides this vector by a value, creating a new Vector2D instance to hold the result. |
| dLinkedInsertionSort(node:de.polygonal.ds:DListNode, descending:Boolean) — Package Function, de.polygonal.ds.sort |
| |
| dLinkedInsertionSortCmp(node:de.polygonal.ds:DListNode, cmp:Function, descending:Boolean) — Package Function, de.polygonal.ds.sort |
| |
| DLinkedList — class, package de.polygonal.ds |
|
A doubly linked list. |
| DLinkedList(... rest) — Constructor, class de.polygonal.ds.DLinkedList |
|
Initializes an empty list. |
| dLinkedMergeSort(node:de.polygonal.ds:DListNode, descending:Boolean) — Package Function, de.polygonal.ds.sort |
| |
| dLinkedMergeSortCmp(node:de.polygonal.ds:DListNode, cmp:Function, descending:Boolean) — Package Function, de.polygonal.ds.sort |
| |
| DListIterator — class, package de.polygonal.ds |
|
A doubly linked list iterator. |
| DListIterator(list:de.polygonal.ds:DLinkedList, node:de.polygonal.ds:DListNode) — Constructor, class de.polygonal.ds.DListIterator |
|
Creates a new DListIterator instance pointing to a given node. |
| DListNode — class, package de.polygonal.ds |
|
A doubly linked list node. |
| DListNode(obj:any) — Constructor, class de.polygonal.ds.DListNode |
|
Creates a new node storing a given item. |
| doCalculation(t:ptolemy.geom3D.core:Transformation, e:ptolemy.geom3D.core:Eye) — method, class ptolemy.geom3D.core.JoinedFace |
| |
| doCalculation(t:ptolemy.geom3D.core:Transformation, e:ptolemy.geom3D.core:Eye) — method, class ptolemy.geom3D.core.Point |
| |
| doCalculation(t:ptolemy.geom3D.core:Transformation, e:ptolemy.geom3D.core:Eye) — method, class ptolemy.geom3D.core.RegularFace |
| |
| doCalculation(t:ptolemy.geom3D.core:Transformation, e:ptolemy.geom3D.core:Eye) — method, class ptolemy.geom3D.core.Solid |
| |
| doCancel() — method, class org.spicefactory.lib.task.Task |
|
Called before the CANCEL event gets fired. |
| doCancel() — method, class org.spicefactory.lib.task.util.XmlLoaderTask |
| |
| doClose() — Static Method , class mochi.as3.MochiServices |
| |
| document — Property, interface mx.core.IUIComponent |
|
A reference to the document object associated with this component. |
| document — Property, interface mx.managers.ISystemManager |
|
A reference to the document object. |
| document — Property, interface mx.managers.IUIComponent |
|
A reference to the document object associated with this component. |
| Dodecahedron — class, package ptolemy.geom3D.platonic |
| |
| Dodecahedron — class, package ptolemy.geom3D.unfolding |
| |
| Dodecahedron(sideLength:int) — Constructor, class ptolemy.geom3D.platonic.Dodecahedron |
| |
| Dodecahedron(sideLength:int, proportion:Number) — Constructor, class ptolemy.geom3D.unfolding.Dodecahedron |
| |
| DODECAHEDRON — Static Property, class ptolemy.geom3D.Platonic |
| |
| doDrawCenters(g:flash.display:Graphics) — method, class ptolemy.geom3D.unfolding.Cube |
| |
| doError(message:String) — method, class org.spicefactory.lib.task.Task |
|
Called before the ERROR event gets fired. |
| doEvaluation(conductVO:com.godpaper.as3.model.vos:ConductVO, gamePosition:com.godpaper.as3.model.vos:PositionVO) — method, interface com.lookbackon.AI.evaluation.IEvaluation |
| |
| doEvaluation(conductVO:com.godpaper.as3.model.vos:ConductVO, gamePosition:com.godpaper.as3.model.vos:PositionVO) — method, class com.lookbackon.AI.evaluation.fuzzy.FuzzyImportantEvaluation |
| |
| doEvaluation(conductVO:com.godpaper.as3.model.vos:ConductVO, gamePosition:com.godpaper.as3.model.vos:PositionVO) — method, class com.lookbackon.AI.evaluation.linear.LinearEvaluation |
|
KQRBNP = number of kings, queens, rooks, bishops, knights and pawns;
D,S,I = doubled, blocked and isolated pawns;
M = Mobility (the number of legal moves);
|
| doEvaluation(conductVO:com.godpaper.as3.model.vos:ConductVO, gamePosition:com.godpaper.as3.model.vos:PositionVO) — method, class com.lookbackon.AI.evaluation.statical.exchange.StaticExchangeEvaluation |
| |
| doEvaluation(conductVO:com.godpaper.as3.model.vos:ConductVO, gamePosition:com.godpaper.as3.model.vos:PositionVO) — method, class com.lookbackon.AI.searching.MinMax |
| |
| doEvaluation(conductVO:com.godpaper.as3.model.vos:ConductVO, gamePosition:com.godpaper.as3.model.vos:PositionVO) — method, class com.lookbackon.AI.searching.NegaMax |
|
The point is that the call value = -negamax(p,d-1);
takes care of the signs - or nearly. |
| doEvaluation(conductVO:com.godpaper.as3.model.vos:ConductVO, gamePosition:com.godpaper.as3.model.vos:PositionVO) — method, class com.lookbackon.AI.searching.RandomWalk |
| |
| doEvaluation(conductVO:com.godpaper.as3.model.vos:ConductVO, gamePosition:com.godpaper.as3.model.vos:PositionVO) — method, class com.lookbackon.AI.searching.SearchingBase |
|
The evaluation function will return positive values if the position is good for red and negative values.
if the position is bad for red in the MinMax formulation.
Many things could be said about evaluation functions,
for me,the two main objectives in designing a evaluation function are speed and accuracy.
The faster your evaluation function is,the better is.
and the more accurate its evaluation is,the beeter.
Obviously,these two things are somewhat at odds:
an accurate evaluation function probably is slower than a 'quick-and-dirty' one.
The evaluation function I'm taking about here is a heuristic one -not a exact one.
|
| doMoveValidation(conductVO:com.godpaper.as3.model.vos:ConductVO) — method, class com.godpaper.as3.business.managers.ChessPiecesManagerDefault |
| |
| doOnEnterFrame(mc:flash.display:MovieClip) — Static Method , class mochi.as3.MochiAd |
| |
| doPaddingCalculation(t:ptolemy.geom3D.core:Transformation, e:ptolemy.geom3D.core:Eye) — method, class ptolemy.geom3D.core.JoinedFace |
| |
| doPaddingCalculation(t:ptolemy.geom3D.core:Transformation, e:ptolemy.geom3D.core:Eye) — method, class ptolemy.geom3D.core.RegularFace |
| |
| doPaddingDraw(g:flash.display:Graphics) — method, class ptolemy.geom3D.core.JoinedFace |
| |
| doPaddingDraw(g:flash.display:Graphics) — method, class ptolemy.geom3D.core.RegularFace |
| |
| doPostChildrenCalculation() — method, class ptolemy.geom3D.core.Face |
| |
| doResume() — method, class org.spicefactory.lib.task.Task |
|
Called before the RESUME event gets fired. |
| doSkip() — method, class org.spicefactory.lib.task.Task |
|
Called after skip has been called but before the COMPLETE event gets fired. |
| doStart() — method, class com.godpaper.as3.tasks.CleanUpChessPieceTask |
| |
| doStart() — method, class com.godpaper.as3.tasks.CleanUpPiecesBitboardTask |
| |
| doStart() — method, class org.spicefactory.lib.task.Task |
|
Called before the START event gets fired. |
| doStart() — method, class org.spicefactory.lib.task.util.XmlLoaderTask |
| |
| doSuspend() — method, class org.spicefactory.lib.task.Task |
|
Called before the SUSPEND event gets fired. |
| doTimeout() — method, class org.spicefactory.lib.task.Task |
|
Called before the ERROR event gets fired after a timeout occurred. |
| dotProd(v2:com.lookbackon.AI.steeringBehavior:Vector2D) — method, class com.lookbackon.AI.steeringBehavior.Vector2D |
|
Calculates the dot product of this vector and another given vector. |
| dotProduct(a:ptolemy.geom3D.core:SpatialVector, b:ptolemy.geom3D.core:SpatialVector) — Static Method , class ptolemy.geom3D.core.SpatialVector |
| |
| doubleClick — Property, class org.osflash.signals.natives.sets.InteractiveObjectSignalSet |
| |
| doUpdate(e:flash.events:Event) — method, class com.godpaper.as3.views.components.jewels.Jewel |
| |
| doUpdate(e:starling.events:Event) — method, class com.godpaper.as3.views.components.jewels.Jewel__ |
| |
| down() — method, class de.polygonal.ds.TreeIterator |
|
Moves the iterator down by one level of the tree, so that it points
to the first child of the current tree node. |
| downIcon — Property, class feathers.controls.Button |
|
The icon used for the button's down state. |
| downLabelProperties — Property, class feathers.controls.Button |
|
A set of key/value pairs to be passed down ot the button's label
instance when the button is in the down state. |
| downSkin — Property, class feathers.controls.Button |
|
The skin used for the button's down state. |
| downState — Property, class starling.display.Button |
| The texture that is displayed while the button is touched. |
| dpi — Static Property, class feathers.system.DeviceCapabilities |
|
The DPI to be used by Feathers. |
| dpiScale — Property, class feathers.controls.PanelScreen |
|
Uses originalDPI and DeviceCapabilities.dpi
to calculate a scale value to allow all content to be the same
physical size (in inches). |
| dpiScale — Property, class feathers.controls.Screen |
|
Uses originalDPI and DeviceCapabilities.dpi
to calculate a scale value to allow all content to be the same
physical size (in inches). |
| DR — class, package com.lookbackon.AI.searching |
| |
| DR() — Constructor, class com.lookbackon.AI.searching.DR |
|
Depth reductions
Pruning in general is a way of deciding to reduce the search depth of the current line. |
| dragComplete — Event, interface feathers.dragDrop.IDragSource |
|
Dispatched when the drop has been completed or when the drag has been
cancelled. |
| DRAG_COMPLETE — Constant Static Property, class feathers.events.DragDropEvent |
|
Dispatched by the IDragSource when a drag completes. |
| dragData — Static Property, class feathers.dragDrop.DragDropManager |
|
The data associated with the current drag. |
| dragData — Property, class feathers.events.DragDropEvent |
|
The DragData associated with the current drag. |
| DragData — class, package feathers.dragDrop |
|
Stores data associated with a drag and drop operation. |
| DragData() — Constructor, class feathers.dragDrop.DragData |
|
Constructor. |
| dragDrop — Event, interface feathers.dragDrop.IDropTarget |
|
Dispatched when an accepted drag is dropped on the target. |
| DRAG_DROP — Constant Static Property, class feathers.events.DragDropEvent |
|
Dispatched by a IDropTarget when a drop occurs. |
| DragDropEvent — class, package feathers.events |
|
Events used by the DragDropManager. |
| DragDropEvent(type:String, dragData:feathers.dragDrop:DragData, isDropped:Boolean, localX:Number, localY:Number) — Constructor, class feathers.events.DragDropEvent |
|
Constructor. |
| DragDropManager — class, package feathers.dragDrop |
|
Handles drag and drop operations based on Starling touch events. |
| dragEnter — Event, interface feathers.dragDrop.IDropTarget |
|
Dispatched when the touch enters the drop target's bounds. |
| DRAG_ENTER — Constant Static Property, class feathers.events.DragDropEvent |
|
Dispatched by a IDropTarget when a drag enters its
bounds. |
| dragExit — Event, interface feathers.dragDrop.IDropTarget |
|
Dispatched when the touch exits the drop target's bounds or when
the drag is cancelled while the touch is within the drop target's
bounds. |
| DRAG_EXIT — Constant Static Property, class feathers.events.DragDropEvent |
|
Dispatched by a IDropTarget when a drag exits its
bounds. |
| dragMove — Event, interface feathers.dragDrop.IDropTarget |
|
Dispatched when the touch moves within the drop target's bounds. |
| DRAG_MOVE — Constant Static Property, class feathers.events.DragDropEvent |
|
Dispatched by a IDropTarget when a drag moves to a new
location within its bounds. |
| dragSource — Static Property, class feathers.dragDrop.DragDropManager |
|
The IDragSource that started the current drag. |
| dragStart — Event, interface feathers.dragDrop.IDragSource |
|
Dispatched when the drag and drop manager begins the drag. |
| DRAG_START — Constant Static Property, class feathers.events.DragDropEvent |
|
Dispatched by the IDragSource when a drag starts. |
| draw() — method, class com.godpaper.as3.views.screens.GameScreen |
| |
| draw() — method, class com.godpaper.as3.views.screens.HandshakeScreen |
| |
| draw() — method, class com.godpaper.as3.views.screens.LobbyScreen |
| |
| draw() — method, class com.godpaper.as3.views.screens.MainMenuScreen |
| |
| draw() — method, class com.godpaper.as3.views.screens.SettingsScreen |
| |
| draw() — method, class com.godpaper.as3.views.screens.SplashScreen |
| |
| draw(graphics:flash.display:Graphics, color:uint) — method, class com.lookbackon.AI.steeringBehavior.Vector2D |
|
Can be used to visualize the vector. |
| draw() — method, class com.lookbackon.AI.steeringBehavior.Vehicle |
|
Default graphics for vehicle. |
| draw() — method, class feathers.core.FeathersControl |
|
Override to customize layout and to adjust properties of children. |
| draw(g:flash.display:Graphics) — method, class ptolemy.geom3D.core.Face |
| |
| draw(g:flash.display:Graphics) — method, class ptolemy.geom3D.core.JoinedFace |
| |
| draw(g:flash.display:Graphics) — method, class ptolemy.geom3D.core.Point |
| |
| draw(g:flash.display:Graphics) — method, class ptolemy.geom3D.core.RegularFace |
| |
| draw(g:flash.display:Graphics) — method, class ptolemy.geom3D.core.Scene |
| |
| draw(g:flash.display:Graphics) — method, class ptolemy.geom3D.core.Solid |
| |
| draw(object:starling.display:DisplayObject, matrix:flash.geom:Matrix, alpha:Number, antiAliasing:int) — method, class starling.textures.RenderTexture |
| Draws an object into the texture. |
| drawBundled(drawingBlock:Function, antiAliasing:int) — method, class starling.textures.RenderTexture |
| Bundles several calls to draw together in a block. |
| drawCenter — Property, class ptolemy.geom3D.core.JoinedFace |
| |
| drawCenter — Property, class ptolemy.geom3D.core.RegularFace |
| |
| drawCenters — Property, class ptolemy.geom3D.ui.Unfolder |
| |
| drawCenters — Property, class ptolemy.geom3D.unfolding.Cube |
| |
| drawCenters — Property, interface ptolemy.geom3D.unfolding.Iunfolding |
| |
| drawCount — Property, class starling.core.RenderSupport |
| Indicates the number of stage3D draw calls. |
| drawItem(clip:flash.display:DisplayObject, name:String, baseName:String, clipColorTransform:flash.geom:ColorTransform, frameBounds:flash.geom:Rectangle) — Static Method , class com.emibap.textureAtlas.DynamicAtlas |
|
drawItem - This will actually rasterize the display object passed as a parameter
|
| drawToBitmapData(destination:flash.display:BitmapData) — method, class starling.display.Stage |
| Draws the complete stage into a BitmapData object. |
| drawViewPortToBitmapData(bitmap:flash.display:BitmapData) — method, class feathers.text.StageTextField |
| |
| DROP_DOWN_ARROW_TEXTURE — Constant Static Property, class feathers.themes.MinimalTheme |
| |
| DropDownPopUpContentManager — class, package feathers.controls.popups |
|
Displays pop-up content as a desktop-style drop-down. |
| DropDownPopUpContentManager() — Constructor, class feathers.controls.popups.DropDownPopUpContentManager |
|
Constructor. |
| dst — Property, class com.lookbackon.ds.graph.Edge |
| |
| dst — Property, class jp.dip.hael.gameai.graph.Edge |
| |
| dump() — method, class com.godpaper.as3.model.vos.ConductVO |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class com.godpaper.as3.model.vos.OmenVO |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class com.godpaper.as3.model.vos.PositionVO |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class com.godpaper.as3.model.vos.ZobristKeyVO |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class com.lookbackon.ds.BitBoard |
|
Dump out a string representing the current object. |
| dump() — method, class com.lookbackon.ds.GraphBoard |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class com.lookbackon.ds.ZobristHashTable |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class com.lookbackon.ds.graph.Edge |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class com.lookbackon.ds.graph.WeightedEdge |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class de.polygonal.ds.Array2 |
|
Prints out all elements (for debug/demo purposes). |
| dump(z:int) — method, class de.polygonal.ds.Array3 |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class de.polygonal.ds.ArrayedQueue |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class de.polygonal.ds.ArrayedStack |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class de.polygonal.ds.BinarySearchTree |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class de.polygonal.ds.DLinkedList |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class de.polygonal.ds.HashMap |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class de.polygonal.ds.HashTable |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class de.polygonal.ds.Heap |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class de.polygonal.ds.LinkedQueue |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class de.polygonal.ds.LinkedStack |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class de.polygonal.ds.PriorityQueue |
|
Prints all elements (for debug/demo purposes only). |
| dump() — method, class de.polygonal.ds.SLinkedList |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class de.polygonal.ds.Set |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class de.polygonal.ds.TreeNode |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class jp.dip.hael.gameai.graph.Edge |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class jp.dip.hael.gameai.graph.GraphEx |
|
Prints out all elements (for debug/demo purposes). |
| dump() — method, class jp.dip.hael.gameai.graph.WeightedEdge |
|
Prints out all elements (for debug/demo purposes). |
| dumpFootSprint() — method, class ApplicationBase |
|
Foot sprint dump,optional for logging the end of turn messages. |
| duration — Property, class com.gskinner.motion.GTween |
|
The length of the tween in frames or seconds (depending on the timingMode). |
| duration — Property, class feathers.motion.transitions.OldFadeNewSlideTransitionManager |
|
The duration of the transition. |
| duration — Property, class feathers.motion.transitions.ScreenFadeTransitionManager |
|
The duration of the transition, measured in seconds. |
| duration — Property, class feathers.motion.transitions.ScreenSlidingStackTransitionManager |
|
The duration of the transition, in seconds. |
| duration — Property, class feathers.motion.transitions.TabBarSlideTransitionManager |
|
The duration of the transition, measured in seconds. |
| DynamicAtlas — class, package com.emibap.textureAtlas |
|
DynamicAtlas.as
https://github.com/emibap/Dynamic-Texture-Atlas-Generator
|
| DynamicAtlas() — Constructor, class com.emibap.textureAtlas.DynamicAtlas |
| |
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| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |