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cache() — method, class starling.filters.FragmentFilter
Caches the filter output into a texture.
cacheAsBitmap — Property, interface mx.managers.IFlexDisplayObject
cacheOffsetFunctionResult — Property, class feathers.layout.MultiColumnGridLayoutData
If true, the result of offsetFunction will be stored after the function is called for the first time, and this result will always be used.
cacheSpanFunctionResult — Property, class feathers.layout.MultiColumnGridLayoutData
If true, the result of spanFunction will be stored after the function is called for the first time, and this result will always be used.
calculate(t:ptolemy.geom3D.core:Transformation, e:ptolemy.geom3D.core:Eye) — method, class ptolemy.geom3D.core.JoinedFace
calculate(t:ptolemy.geom3D.core:Transformation, e:ptolemy.geom3D.core:Eye) — method, class ptolemy.geom3D.core.RegularFace
calculate() — method, class ptolemy.geom3D.core.Scene
calculate(t:ptolemy.geom3D.core:Transformation, e:ptolemy.geom3D.core:Eye) — method, class ptolemy.geom3D.core.Solid
calculatedPosition — Property, class com.gskinner.motion.GTween
The current calculated position of the tween.
calculatedPositionOld — Property, class com.gskinner.motion.GTween
The previous calculated position of the tween.
calculateDuration() — method, class com.gskinner.motion.GTweenTimeline
Calculates and sets the duration of the timeline based on the tweens and callbacks that have been added to it.
calculatePieceIndex(chessPiece:com.godpaper.as3.views.components:ChessPiece) — method, class com.godpaper.as3.business.managers.ChessPiecesManagerDefault
calculateScaleRatioToFill(originalWidth:Number, originalHeight:Number, targetWidth:Number, targetHeight:Number) — Package Function, feathers.utils.display
Calculates a scale value to maintain aspect ratio and fill the required bounds (with the possibility of cutting of the edges a bit).
calculateScaleRatioToFit(originalWidth:Number, originalHeight:Number, targetWidth:Number, targetHeight:Number) — Package Function, feathers.utils.display
Calculates a scale value to maintain aspect ratio and fit inside the required bounds (with the possibility of a bit of empty space on the edges).
callback — Property, class mochi.as3.MochiUserData
callLater(method:Function, args:Array) — method, interface mx.managers.IButton
Callout — class, package feathers.controls
A pop-up container that points at (or calls out) a specific region of the application (typically a specific control that triggered it).
Callout() — Constructor, class feathers.controls.Callout
Constructor.
CALLOUT_BOTTOM_ARROW_SKIN_TEXTURE — Constant Static Property, class feathers.themes.MinimalTheme
calloutFactory — Static Property, class feathers.controls.Callout
Returns a new Callout instance when Callout.show() is called with isModal set to true.
calloutInitializer(callout:feathers.controls:Callout) — method, class feathers.themes.MinimalTheme
CALLOUT_LEFT_ARROW_SKIN_TEXTURE — Constant Static Property, class feathers.themes.MinimalTheme
calloutOverlayFactory — Static Property, class feathers.controls.Callout
Returns an overlay to display with a callout that is modal.
CalloutPopUpContentManager — class, package feathers.controls.popups
Displays pop-up content (such as the List in a PickerList) in a Callout.
CalloutPopUpContentManager() — Constructor, class feathers.controls.popups.CalloutPopUpContentManager
Constructor.
CALLOUT_RIGHT_ARROW_SKIN_TEXTURE — Constant Static Property, class feathers.themes.MinimalTheme
CALLOUT_TOP_ARROW_SKIN_TEXTURE — Constant Static Property, class feathers.themes.MinimalTheme
callProperty(methodName:any, ... rest) — method, class com.godpaper.as3.utils.ProxyArray
callProperty(name:any, ... rest) — method, class mx.utils.ObjectProxy
Returns the value of the proxied object's method with the specified name.
cancel — Property, class org.osflash.signals.natives.sets.FileReferenceListSignalSet
cancel — Property, class org.osflash.signals.natives.sets.FileReferenceSignalSet
cancel — Event, class org.spicefactory.lib.task.Task
Dispatched when a Task is cancelled.
cancel() — method, class org.spicefactory.lib.task.Task
Cancels this Task.
CANCEL — Constant Static Property, class org.spicefactory.lib.task.events.TaskEvent
Constant for the type of event fired when a Task is cancelled.
CANCEL — Constant Static Property, class starling.events.Event
An event type to be utilized in custom events.
cancelable — Property, class org.spicefactory.lib.task.Task
Indicates whether this Task can be cancelled.
cancelDrag() — Static Method , class feathers.dragDrop.DragDropManager
Immediately cancels the current drag.
_canvas — Static Property, class com.emibap.textureAtlas.DynamicAtlas
capacity — Property, class starling.display.QuadBatch
Indicates the number of quads for which space is allocated (vertex- and index-buffers).
capacity — Property, class starling.extensions.ParticleSystem
captchaError — Property, class playerio.PlayerIORegistrationError
The error for the captcha field, if any
captures — Property, class com.godpaper.as3.impl.AbstractChessVO
captures — Property, interface com.lookbackon.AI.searching.ISearching
captures — Property, class com.lookbackon.AI.searching.SearchingBase
This function generates all possible captures and stores them in the vector. It returns the vector of the legal captures for Quiescene searching.
CASEINSENSITIVE — Constant Static Property, class de.polygonal.ds.sort.SortOptions
A flag that specifies case-insensitive sorting.
category — Property, interface mx.logging.ILogger
The category value for the logger.
category — Property, class mx.logging.LogLogger
The category this logger send messages for.
cause — Property, class org.spicefactory.lib.errors.NestedError
The cause of this Error, may be null.
cellCount — Property, class de.polygonal.ds.BitVector
The total number of cells.
celled — Property, class com.lookbackon.ds.BitBoard
celled — Property, interface com.lookbackon.ds.IBitBoard
celled — Property, class de.polygonal.ds.Array2
center — Property, class ptolemy.geom3D.core.JoinedFace
center — Property, class ptolemy.geom3D.core.RegularFace
CENTER — Constant Static Property, class starling.utils.HAlign
Centered alignement.
CENTER — Constant Static Property, class starling.utils.VAlign
Centered alignment.
centerPopUp(popUp:starling.display:DisplayObject) — Static Method , class feathers.core.PopUpManager
Centers a pop-up on the stage.
change — Event, class feathers.controls.Button
Dispatched when the button is selected or unselected.
change — Event, class feathers.controls.GroupedList
Dispatched when the selected item changes.
change — Event, interface feathers.controls.IScrollBar
Dispatched when the scroll bar's value changes.
change — Event, class feathers.controls.List
Dispatched when the selected item changes.
change — Event, class feathers.controls.PageIndicator
Dispatched when the selected item changes.
change — Event, class feathers.controls.PickerList
Dispatched when the selected item changes.
change — Event, class feathers.controls.ScreenNavigator
Dispatched when the active screen changes.
change — Event, class feathers.controls.ScrollBar
Dispatched when the scroll bar's value changes.
change — Event, class feathers.controls.ScrollContainer
Dispatched when the container is scrolled.
change — Event, class feathers.controls.SimpleScrollBar
Dispatched when the scroll bar's value changes.
change — Event, class feathers.controls.Slider
Dispatched when the slider's value changes.
change — Event, class feathers.controls.TabBar
Dispatched when the selected tab changes.
change — Event, class feathers.controls.TextInput
Dispatched when the text input's text value changes.
change — Event, class feathers.controls.ToggleSwitch
change — Event, class feathers.controls.text.StageTextTextEditor
Dispatched when the text property changes.
change — Event, class feathers.controls.text.TextFieldTextEditor
Dispatched when the text property changes.
change — Event, interface feathers.core.ITextEditor
Dispatched when the text property changes.
change — Event, interface feathers.core.IToggle
Dispatched when the selection changes.
change — Event, class feathers.core.ToggleGroup
Dispatched when the selection changes.
change — Event, class feathers.data.HierarchicalCollection
Dispatched when the underlying data source changes and the ui will need to redraw the data.
change — Event, class feathers.data.ListCollection
Dispatched when the underlying data source changes and the ui will need to redraw the data.
change — Event, class feathers.layout.AnchorLayoutData
change — Event, class feathers.layout.HorizontalLayout
change — Event, interface feathers.layout.ILayout
Dispatched when a property of the layout changes, indicating that a redraw is probably needed.
change — Event, interface feathers.layout.ILayoutData
Dispatched when a property of the layout data changes.
change — Event, class feathers.layout.TiledColumnsLayout
change — Event, class feathers.layout.TiledRowsLayout
change — Event, class feathers.layout.VerticalLayout
change — Property, class org.osflash.signals.natives.sets.TextFieldSignalSet
CHANGE — Constant Static Property, class starling.events.Event
An event type to be utilized in custom events.
changed — Constant Static Property, class ptolemy.geom3D.core.Eye
changed — Constant Static Property, class ptolemy.geom3D.core.SpatialVector
changeState(s:com.lookbackon.AI.FSM.states:IState) — method, class com.lookbackon.AI.HFSM.HierarchicalFiniteStateMachine
Change to another sub-state.
CHARACTER_STRING — Constant Static Property, class de.polygonal.ds.sort.SortOptions
A flag that Specifies character-string sorting.
charCode — Property, class starling.events.KeyboardEvent
Contains the character code of the key.
charID — Property, class starling.text.BitmapChar
The unicode ID of the char.
check — Property, class com.godpaper.as3.model.vos.PositionVO
Check — class, package feathers.controls
A toggle control that contains a label and a box that may be checked or not to indicate selection.
Check() — Constructor, class feathers.controls.Check
checkInitializer(check:feathers.controls:Check) — method, class feathers.themes.MinimalTheme
checkPolicyFile — Property, class starling.utils.AssetManager
Specifies whether a check should be made for the existence of a URL policy file before loading an object from a remote server.
CHECK_SCALE_9_GRID — Constant Static Property, class feathers.themes.MinimalTheme
CHECK_SELECTED_ICON_TEXTURES — Constant Static Property, class feathers.themes.MinimalTheme
ChessAgent — class, package com.godpaper.as3.business.fsm
ChessAgent to agently maintain all of chess state.
ChessAgent(name:String, carrier:com.godpaper.as3.core:IVisualElement, traceTarget:com.godpaper.as3.core:IVisualElement) — Constructor, class com.godpaper.as3.business.fsm.ChessAgent
Constructor.
chessBoard — Property, class com.godpaper.as3.views.screens.GameScreen
chessBoardModel — Property, class com.godpaper.as3.business.factory.ChessFactoryBase
chessBoardModel — Property, class com.godpaper.as3.business.fsm.states.game.ComputerState
chessBoardModel — Property, class com.godpaper.as3.business.managers.ChessPiecesManagerDefault
chessBoardModel — Property, class com.lookbackon.AI.searching.SearchingBase
CHESS_BOARD_TYPE_CHECKERING — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
CHESS_BOARD_TYPE_FRACTAL — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
CHESS_BOARD_TYPE_INTERSECTION — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
CHESS_BOARD_TYPE_SEGMENT — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
chessbook — Property, class com.godpaper.as3.model.vos.pgn.PGN_VO
ChessBookMoveVO — class, package com.godpaper.as3.model.vos.pgn
ChessMoveVO.as class.
chessbookVO — Property, class com.godpaper.as3.model.PGN_Model
ChessBookVO — class, package com.godpaper.as3.model.vos.pgn
ChessBookVO,棋谱部分是PGN的主要内容,记录了每一回合的着法、评注和结果。
ChessFactoryBase — class, package com.godpaper.as3.business.factory
Simply factory produce ChessPiece/ChessGasket/ChessVO/OmenVO and relatived properties.
ChessFactoryBase() — Constructor, class com.godpaper.as3.business.factory.ChessFactoryBase
ChessFactory_TicTacToe — class, package com.godpaper.tic_tac_toe.busniess.factory
ChessFactory_TicTacToe.as class.
ChessFactory_TicTacToe() — Constructor, class com.godpaper.tic_tac_toe.busniess.factory.ChessFactory_TicTacToe
chessGaketsModel — Property, class com.godpaper.as3.business.managers.ChessPiecesManagerDefault
chessGasketModel — Property, class com.godpaper.as3.impl.AbstractChessVO
chessGasketsModel — Property, class com.godpaper.as3.business.factory.ChessFactoryBase
chessGasketsModel — Property, class com.godpaper.as3.business.fsm.states.game.ComputerState
chessGasketsModel — Property, class com.lookbackon.AI.searching.SearchingBase
ChessGasketsPool — class, package com.godpaper.as3.model.pools
Reusing objects reduces the need to instantiate objects, which can be expensive.
chessGasketTips — Property, class com.godpaper.as3.business.factory.ChessFactoryBase
chessPieceLabel — Property, class com.godpaper.as3.business.factory.ChessFactoryBase
chessPieceName — Property, class com.godpaper.as3.business.factory.ChessFactoryBase
chessPiecesManager — Property, class ApplicationBase
Override this for customize chess pieces manager.
ChessPiecesManagerDefault — class, package com.godpaper.as3.business.managers
The default chess piece manager, manage chess piece move's validation/makeMove/unMakeMove. Also a way for the originator to be responsible for saving and restoring its states.
ChessPiecesManager_TicTacToe — class, package com.godpaper.tic_tac_toe.busniess.managers
ChessPiecesManager_TicTacToe.as class.
ChessPiecesManager_TicTacToe() — Constructor, class com.godpaper.tic_tac_toe.busniess.managers.ChessPiecesManager_TicTacToe
ChessPiecesMemento — class, package com.godpaper.as3.model
The Memento pattern says that: in order to record the state for this class, We must create a memento type that we will call ChessPiecesMemento.
ChessPiecesMemento(conduct:com.godpaper.as3.model.vos:ConductVO) — Constructor, class com.godpaper.as3.model.ChessPiecesMemento
chessPiecesModel — Property, class com.godpaper.as3.business.factory.ChessFactoryBase
chessPiecesModel — Property, class com.godpaper.as3.business.fsm.states.game.ComputerState
chessPiecesModel — Property, class com.godpaper.as3.business.managers.ChessPiecesManagerDefault
chessPiecesModel — Property, class com.godpaper.as3.impl.AbstractChessVO
chessPiecesModel — Property, class com.lookbackon.AI.searching.SearchingBase
chessPieceSource — Property, class com.godpaper.as3.business.factory.ChessFactoryBase
chessPieceSubType — Property, class com.godpaper.as3.business.factory.ChessFactoryBase
chessPieceType — Property, class com.godpaper.as3.business.factory.ChessFactoryBase
chessPieceValue — Property, class com.godpaper.as3.business.factory.ChessFactoryBase
ChessTaskBase — class, package com.godpaper.as3.tasks
Abstract the ChessTask struct including the assign/assignee and trackment.
ChessTaskBase() — Constructor, class com.godpaper.as3.tasks.ChessTaskBase
ChessVO_TicTacToe — class, package com.godpaper.tic_tac_toe.model.vo
ChessVO_TicTacToe.as class.
ChessVO_TicTacToe(width:int, height:int, rowIndex:int, colIndex:int, flag:uint, identifier:String) — Constructor, class com.godpaper.tic_tac_toe.model.vo.ChessVO_TicTacToe
childClip — Static Property, class mochi.as3.MochiServices
childComplete — Event, interface com.adobe.cairngorm.task.ITaskGroup
childComplete — Event, class com.adobe.cairngorm.task.TaskGroup
CHILD_COMPLETE — Constant Static Property, class com.adobe.cairngorm.task.TaskEvent
childData — Property, class de.polygonal.ds.TreeIterator
Returns the item the child iterator is pointing to.
childEnd() — method, class de.polygonal.ds.TreeIterator
Moves the child iterator to the last child.
childFault — Event, interface com.adobe.cairngorm.task.ITaskGroup
childFault — Event, class com.adobe.cairngorm.task.TaskGroup
CHILD_FAULT — Constant Static Property, class com.adobe.cairngorm.task.TaskEvent
childNode — Property, class de.polygonal.ds.TreeIterator
The current child node being referenced.
children — Property, interface com.adobe.cairngorm.task.ITaskGroup
The child tasks contained in the task group.
children — Property, class com.adobe.cairngorm.task.TaskGroup
children — Property, class de.polygonal.ds.TreeNode
A list of child nodes being referenced.
childrenField — Property, class feathers.data.ArrayChildrenHierarchicalCollectionDataDescriptor
The field used to access the Array of a branch's children.
childStart — Event, interface com.adobe.cairngorm.task.ITaskGroup
childStart — Event, class com.adobe.cairngorm.task.TaskGroup
childStart() — method, class de.polygonal.ds.TreeIterator
Moves the child iterator to the first child.
CHILD_START — Constant Static Property, class com.adobe.cairngorm.task.TaskEvent
childValid() — method, class de.polygonal.ds.TreeIterator
Determines if the child iterator is valid.
Circle — class, package com.lookbackon.AI.steeringBehavior
Starling graphic draw based on Image class.
Circle(radius:Number, color:uint) — Constructor, class com.lookbackon.AI.steeringBehavior.Circle
Circular — class, package com.gskinner.motion.easing
Easing class for use with GTween.
CircularReference — Constant Static Property, class playerio.PlayerIOError
PlayerIOError type if cannot create circular references inside database objects
CIRRUS_DEV_KEY — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
CIRRUS_SERVER — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
clamp(value:Number, minimum:Number, maximum:Number) — Package Function, feathers.utils.math
Forces a numeric value into a specified range.
clampToRange — Property, class feathers.controls.SimpleScrollBar
Determines if the value should be clamped to the range between the minimum and maximum.
ClassFactory — class, package mx.core
A ClassFactory instance is a "factory object" which Flex uses to generate instances of another class, each with identical properties.
ClassFactory(generator:Class) — Constructor, class mx.core.ClassFactory
Constructor.
_cleanup(mc:Object) — Static Method , class mochi.as3.MochiAd
CleanUpChessPieceTask — class, package com.godpaper.as3.tasks
CleanUpChessPieceTask.as class.
CleanUpChessPieceTask() — Constructor, class com.godpaper.as3.tasks.CleanUpChessPieceTask
CleanUpPiecesBitboardTask — class, package com.godpaper.as3.tasks
CleanUpPiecesBitboardTask.as class.
CleanUpPiecesBitboardTask() — Constructor, class com.godpaper.as3.tasks.CleanUpPiecesBitboardTask
cleanValue(value:Number, limit:Number) — method, class com.gskinner.geom.ColorMatrix
clear() — method, class com.adobe.cairngorm.process.Process
clear(value:uint) — method, class com.godpaper.as3.utils.BitField
clear() — method, class com.lookbackon.ds.BitBoard
Resets all bits to 0;
clear() — method, class com.lookbackon.ds.GraphBoard
clear() — method, class de.polygonal.ds.Array2
Clears all items.
clear() — method, class de.polygonal.ds.Array3
Clears all items.
clear() — method, class de.polygonal.ds.ArrayedQueue
Clears all items.
clear() — method, class de.polygonal.ds.ArrayedStack
Clears all items.
clear() — method, class de.polygonal.ds.BinarySearchTree
clear() — method, class de.polygonal.ds.BitVector
Resets all bits to 0;
clear() — method, interface de.polygonal.ds.Collection
Clears all items.
clear() — method, class de.polygonal.ds.DLinkedList
Clears all items.
clear() — method, class de.polygonal.ds.Graph
Clears all items.
clear() — method, class de.polygonal.ds.HashMap
Clears all items.
clear() — method, class de.polygonal.ds.HashTable
Clears all items.
clear() — method, class de.polygonal.ds.Heap
Clears all items.
clear() — method, class de.polygonal.ds.LinkedQueue
Clears all items.
clear() — method, class de.polygonal.ds.LinkedStack
Clears all items.
clear() — method, class de.polygonal.ds.PriorityQueue
Clears all items.
clear() — method, class de.polygonal.ds.SLinkedList
Clears all items.
clear() — method, class de.polygonal.ds.Set
Clears all items.
clear() — method, class de.polygonal.ds.TreeNode
Clears all items.
clear — Event, class feathers.controls.ScreenNavigator
Dispatched when the current screen is removed and there is no active screen.
clear() — method, class jp.dip.hael.gameai.graph.GraphEx
clear(rgb:uint, alpha:Number) — method, class starling.core.RenderSupport
Clears the render context with a certain color and alpha value.
clear(rgb:uint, alpha:Number) — Static Method , class starling.core.RenderSupport
Clears the render context with a certain color and alpha value.
clear(color:uint, alpha:Number) — method, class starling.textures.ConcreteTexture
Clears the texture with a certain color and alpha value.
clear() — method, class starling.textures.RenderTexture
Clears the texture (restoring full transparency).
CLEAR — Constant Static Property, class feathers.events.FeathersEventType
The FeathersEventType.CLEAR event type is a generic event type for when something is "cleared".
clearCache() — method, class starling.filters.FragmentFilter
Clears the cached output of the filter.
clearDataForFormat(format:String) — method, class feathers.dragDrop.DragData
Removes all data for the specified format.
clearFocus() — method, class feathers.controls.text.StageTextTextEditor
Removes focus from the text editor.
clearFocus() — method, class feathers.controls.text.TextFieldTextEditor
Removes focus from the text editor.
clearFocus() — method, interface feathers.core.ITextEditor
Removes focus from the text editor.
clearInitializerForClass(type:Class, withName:String) — method, class feathers.core.DisplayListWatcher
If an initializer exists for a specific class, it will be removed completely.
clearInitializerForClassAndSubclasses(type:Class) — method, class feathers.core.DisplayListWatcher
If an initializer exists for a specific class and its subclasses, the initializer will be removed completely.
clearMarks() — method, class de.polygonal.ds.Graph
Marks are used to keep track of the nodes that have been visited during a depth-first or breadth-first traversal.
clearScreen() — method, class feathers.controls.ScreenNavigator
Removes the current screen, leaving the ScreenNavigator empty.
clearStack() — method, class feathers.motion.transitions.OldFadeNewSlideTransitionManager
Removes all saved classes from the stack that are used to determine which side of the ScreenNavigator the new screen will slide in from.
clearStack() — method, class feathers.motion.transitions.ScreenSlidingStackTransitionManager
Removes all saved classes from the stack that are used to determine which side of the ScreenNavigator the new screen will slide in from.
clearValueForState(state:Object) — method, class feathers.skins.StateValueSelector
Clears the value stored for a specific state.
clearValueForState(state:Object, isSelected:Boolean) — method, class feathers.skins.StateWithToggleValueSelector
Clears the value stored for a specific state.
click — Property, class org.osflash.signals.natives.sets.InteractiveObjectSignalSet
Client — Interface, package playerio
An instance of this class is returned to the callback function when successfully connecting to the PlayerIO webservice.
clip — Static Property, class mochi.as3.MochiServices
clipContent — Property, class feathers.controls.ScreenNavigator
Determines if the navigator's content should be clipped to the width and height.
clipContent — Property, class feathers.controls.Scroller
If true, the viewport will be clipped to the scroller's bounds.
clipping — Property, class starling.textures.SubTexture
The clipping rectangle, which is the region provided on initialization scaled into [0.0, 1.0].
clipRect — Property, class feathers.core.FeathersControl
clipRect — Property, class starling.display.Sprite
The object's clipping rectangle in its local coordinate system.
clone() — method, class Nonoba.api.ConnectionEvent
clone() — method, class Nonoba.api.MessageEvent
clone() — method, class com.adobe.cairngorm.process.ProcessEvent
clone() — method, class com.adobe.cairngorm.task.TaskEvent
clone() — method, class com.gskinner.geom.ColorMatrix
clone() — method, class com.lookbackon.AI.steeringBehavior.Vector2D
Generates a copy of this vector.
clone() — method, class com.lookbackon.ds.BitBoard
clone() — method, interface com.suckatmath.machinelearning.genetic.core.Genome
return a copy of this Genome
clone() — method, class com.suckatmath.machinelearning.genetic.impl.ArrayGenome
generate a copy of this Genome.
clone() — method, class com.suckatmath.machinelearning.genetic.impl.BinaryTreeGenome
return a copy of this BinaryTreeGenome
clone() — method, class com.suckatmath.machinelearning.genetic.impl.FixedLengthStringGenome
return a copy of this Genome
clone(value:Object) — Static Method , class mx.utils.ObjectUtil
Clones the specified Object and returns a reference to the clone.
clone() — method, class org.generalrelativity.thread.event.GreenThreadEvent
clone() — method, class org.osflash.signals.events.GenericEvent
Returns a new copy of the instance.
clone() — method, interface org.osflash.signals.events.IEvent
Returns a new copy of the instance.
clone() — method, class ptolemy.geom3D.core.Point
clone() — method, class ptolemy.geom3D.core.Transformation
clone() — method, class starling.display.QuadBatch
Creates a duplicate of the QuadBatch object.
clone() — method, class starling.events.Touch
Creates a clone of the Touch object.
clone(vertexID:int, numVertices:int) — method, class starling.utils.VertexData
Creates a duplicate of either the complete vertex data object, or of a subset.
Clone(to:Object) — method, class Nonoba.api.Message
close — Event, class feathers.controls.Callout
Dispatched when the callout is closed.
close(dispose:Boolean) — method, class feathers.controls.Callout
Closes the callout.
close — Event, class feathers.controls.popups.CalloutPopUpContentManager
close() — method, class feathers.controls.popups.CalloutPopUpContentManager
Closes the pop-up content.
close — Event, class feathers.controls.popups.DropDownPopUpContentManager
close() — method, class feathers.controls.popups.DropDownPopUpContentManager
Closes the pop-up content.
close — Event, interface feathers.controls.popups.IPopUpContentManager
Dispatched when the pop-up content closes.
close() — method, interface feathers.controls.popups.IPopUpContentManager
Closes the pop-up content.
close — Event, class feathers.controls.popups.VerticalCenteredPopUpContentManager
close() — method, class feathers.controls.popups.VerticalCenteredPopUpContentManager
Closes the pop-up content.
close() — method, class mochi.as3.MochiUserData
close(terminateProcesses:Boolean) — method, class org.generalrelativity.thread.GreenThread
Closes the thread and readies itself for garbage collection
close — Property, class org.osflash.signals.natives.sets.SocketSignalSet
close — Property, class org.osflash.signals.natives.sets.XMLSocketSignalSet
CLOSE — Constant Static Property, class starling.events.Event
An event type to be utilized in custom events.
closeLeaderboard() — Static Method , class mochi.as3.MochiScores
Method: closeLeaderboard Closes the leaderboard immediately
closeOnKeys — Property, class feathers.controls.Callout
The callout will be closed if any of these keys are pressed.
closeOnTouchBeganOutside — Property, class feathers.controls.Callout
Determines if the callout is automatically closed if a touch in the TouchPhase.BEGAN phase happens outside of the callout's bounds.
closeOnTouchEndedOutside — Property, class feathers.controls.Callout
Determines if the callout is automatically closed if a touch in the TouchPhase.ENDED phase happens outside of the callout's bounds.
CODE_NAME — Constant Static Property, class com.godpaper.as3.utils.VersionController
coins — Property, interface playerio.PayVault
The current coin balance the users PayVault.
Collection — Interface, package de.polygonal.ds
A 'java-style' collection interface.
collectionChange — Event, interface mx.collections.IList
Dispatched when the IList has been updated in some way.
COLLECTION_CHANGE — Constant Static Property, class mx.events.CollectionEvent
The CollectionEvent.COLLECTION_CHANGE constant defines the value of the type property of the event object for an event that is dispatched when a collection has changed.
CollectionEvent — class, package mx.events
The mx.events.CollectionEvent class represents an event that is dispatched when the associated collection changes.
CollectionEvent(type:String, bubbles:Boolean, cancelable:Boolean, kind:String, location:int, oldLocation:int, items:Array) — Constructor, class mx.events.CollectionEvent
Constructor.
CollectionEventType — class, package feathers.events
Event type constants for collections.
COLON — Constant Static Property, class com.godpaper.as3.serialization.PGNTokenType
color — Property, class com.godpaper.as3.consts.ZobristConstants
color — Property, class com.godpaper.as3.model.vos.ColorPositionVO
color — Property, class com.godpaper.as3.model.vos.PositionVO
color — Property, class com.godpaper.as3.model.vos.ZobristKeyVO
color — Property, class feathers.controls.ImageLoader
The tint value to use on the internal Image.
color — Property, class feathers.controls.text.StageTextTextEditor
Same as the StageText property with the same name.
color — Property, class feathers.display.Scale3Image
The color value to pass to the images.
color — Property, class feathers.display.Scale9Image
The color value to pass to the images.
color — Property, class feathers.display.TiledImage
The color value to pass to the tiled images.
color — Property, class feathers.text.BitmapFontTextFormat
The multiply color.
color — Property, class feathers.text.StageTextField
color — Property, class starling.display.Quad
Returns the color of the quad, or of vertex 0 if vertices have different colors.
color — Property, class starling.display.Stage
The background color of the stage.
color — Property, class starling.extensions.Particle
color — Property, class starling.text.TextField
The color of the text.
color — Property, class starling.utils.Polygon
The color of the regular polygon.
Color — class, package starling.utils
A utility class containing predefined colors and methods converting between different color representations.
ColorAdjustPlugin — class, package com.gskinner.motion.plugins
Plugin for GTween.
colorArgb — Property, class starling.extensions.PDParticle
ColorArgb — class, package starling.extensions
ColorArgb(red:Number, green:Number, blue:Number, alpha:Number) — Constructor, class starling.extensions.ColorArgb
colorArgbDelta — Property, class starling.extensions.PDParticle
COLOR_BLUE — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
ColorMatrix — Dynamic Class, package com.gskinner.geom
ColorMatrix(matrix:Array) — Constructor, class com.gskinner.geom.ColorMatrix
ColorMatrixFilter — class, package starling.filters
The ColorMatrixFilter class lets you apply a 4x5 matrix transformation on the RGBA color and alpha values of every pixel in the input image to produce a result with a new set of RGBA color and alpha values.
ColorMatrixFilter(matrix:Vector$Number) — Constructor, class starling.filters.ColorMatrixFilter
Creates a new ColorMatrixFilter instance with the specified matrix.
COLOR_OFFSET — Constant Static Property, class starling.utils.VertexData
The offset of color data (r, g, b, a) within a vertex.
ColorPositionVO — class, package com.godpaper.as3.model.vos
A common model value object with color and position values.
COLOR_RED — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
colors — Property, class net.hires.debug.Stats
colors — Property, class ptolemy.geom3D.core.Solid
colors — Property, class ptolemy.geom3D.ui.Unfolder
colors — Property, interface ptolemy.geom3D.unfolding.Iunfolding
ColorTransformPlugin — class, package com.gskinner.motion.plugins
Plugin for GTween.
column — Property, class com.lookbackon.ds.AStarNodeBoard
column — Property, class com.lookbackon.ds.BitBoard
columnCount — Property, class feathers.layout.MultiColumnGridLayout
The number of columns in the grid.
columnGap — Property, class feathers.layout.MultiColumnGridLayout
The size, in pixels, of the gap between columns.
com.adobe.cairngorm.process — package
com.adobe.cairngorm.task — package
com.adobe.utils — package
combine(a:ptolemy.geom3D.core:Transformation, b:ptolemy.geom3D.core:Transformation) — Static Method , class ptolemy.geom3D.core.Transformation
comChannelName — Static Property, class mochi.as3.MochiServices
com.emibap.textureAtlas — package
com.godpaper.as3.business — package
com.godpaper.as3.business.factory — package
com.godpaper.as3.business.fsm — package
com.godpaper.as3.business.fsm.states.chess — package
com.godpaper.as3.business.fsm.states.game — package
com.godpaper.as3.business.managers — package
com.godpaper.as3.consts — package
com.godpaper.as3.errors — package
com.godpaper.as3.impl — package
com.godpaper.as3.messages — package
com.godpaper.as3.model — package
com.godpaper.as3.model.pools — package
com.godpaper.as3.model.vos — package
com.godpaper.as3.model.vos.pgn — package
com.godpaper.as3.plugins.kongregate — package
com.godpaper.as3.plugins.mochi — package
com.godpaper.as3.plugins.nonoba — package
com.godpaper.as3.plugins.platogo — package
com.godpaper.as3.plugins.playerIO — package
com.godpaper.as3.serialization — package
com.godpaper.as3.services — package
com.godpaper.as3.tasks — package
com.godpaper.as3.utils — package
com.godpaper.as3.views.components.jewels — package
com.godpaper.as3.views.plugin — package
com.godpaper.as3.views.scenes — package
com.godpaper.as3.views.screens — package
com.godpaper.tic_tac_toe.busniess.factory — package
com.godpaper.tic_tac_toe.busniess.managers — package
com.godpaper.tic_tac_toe.model.vo — package
com.gskinner.geom — package
com.gskinner.motion — package
com.gskinner.motion.easing — package
com.gskinner.motion.plugins — package
com.lookbackon.AI.ANN — package
com.lookbackon.AI.evaluation — package
com.lookbackon.AI.evaluation.factors — package
com.lookbackon.AI.evaluation.fuzzy — package
com.lookbackon.AI.evaluation.linear — package
com.lookbackon.AI.evaluation.statical.exchange — package
com.lookbackon.AI.evaluation.statical.nelderMeadSimplex — package
com.lookbackon.AI.FSM.states — package
com.lookbackon.AI.fuzzyLogicSystem — package
com.lookbackon.AI.HFSM — package
com.lookbackon.AI.HFSM.states — package
com.lookbackon.AI.searching — package
com.lookbackon.AI.steeringBehavior — package
com.lookbackon.AI.steeringBehavior.behaviors — package
com.lookbackon.AI.steeringBehavior.tests — package
com.lookbackon.ds — package
com.lookbackon.ds.aStar — package
com.lookbackon.ds.graph — package
com.lookbackon.ds.graph.searcher — package
COMMA — Constant Static Property, class com.godpaper.as3.serialization.PGNTokenType
com.masterbaboon — package
compare(a:Object, b:Object, depth:int) — Static Method , class mx.utils.ObjectUtil
Compares the Objects and returns an integer value indicating if the first item is less than greater than or equal to the second item.
compareFitness(e1:com.suckatmath.machinelearning.genetic.core:Evolvable, e2:com.suckatmath.machinelearning.genetic.core:Evolvable) — method, interface com.suckatmath.machinelearning.genetic.core.EvolvableComparator
Compare one Evolvable to another of the same type.
compareFitness(a:com.suckatmath.machinelearning.genetic.core:Evolvable, b:com.suckatmath.machinelearning.genetic.core:Evolvable) — method, class com.suckatmath.machinelearning.genetic.core.GeneticEngine
Used both in ROULETTE and as default EvolvableComparator function for TOURNAMENT selection
compareStringCaseInSensitive(a:String, b:String) — Package Function, de.polygonal.ds.sort.compare
compareStringCaseInSensitiveDesc(a:String, b:String) — Package Function, de.polygonal.ds.sort.compare
compareStringCaseSensitive(a:String, b:String) — Package Function, de.polygonal.ds.sort.compare
compareStringCaseSensitiveDesc(a:String, b:String) — Package Function, de.polygonal.ds.sort.compare
compile(object:starling.display:DisplayObject, quadBatches:Vector$starling.display:QuadBatch) — Static Method , class starling.display.QuadBatch
Analyses an object that is made up exclusively of quads (or other containers) and creates a vector of QuadBatch objects representing it.
complete() — method, class com.adobe.cairngorm.task.Task
This should be called by a concrete sub-class to indicate that the task has been completed.
complete — Event, class feathers.controls.ImageLoader
Dispatched when the source content finishes loading.
complete — Event, class org.generalrelativity.thread.GreenThread
Dispatched when the thread has successfully executed all requested processes
complete — Property, class org.osflash.signals.natives.sets.FileReferenceSignalSet
complete — Property, class org.osflash.signals.natives.sets.LoaderInfoSignalSet
complete — Property, class org.osflash.signals.natives.sets.SoundSignalSet
complete — Property, class org.osflash.signals.natives.sets.URLLoaderSignalSet
complete — Property, class org.osflash.signals.natives.sets.URLStreamSignalSet
complete — Event, class org.spicefactory.lib.task.Task
Dispatched when a Task has completed its execution.
complete() — method, class org.spicefactory.lib.task.Task
Signals that this Task has completed.
complete — Event, class starling.display.MovieClip
Dispatched whenever the movie has displayed its last frame.
complete — Event, class starling.extensions.ParticleSystem
Dispatched when emission of particles is finished.
COMPLETE — Constant Static Property, class com.adobe.cairngorm.process.ProcessEvent
COMPLETE — Constant Static Property, class org.spicefactory.lib.task.events.TaskEvent
Constant for the type of event fired when a Task is completed.
COMPLETE — Constant Static Property, class starling.events.Event
Event type that may be used whenever something finishes.
COMPLETED — Constant Static Property, class com.adobe.cairngorm.task.TaskState
completeHandler(event:flash.events:Event) — method, class mochi.as3.MochiUserData
completeTask(taskId:int) — method, class com.adobe.cairngorm.process.Process
componentX — Property, class starling.filters.DisplacementMapFilter
Describes which color channel to use in the map image to displace the x result.
componentY — Property, class starling.filters.DisplacementMapFilter
Describes which color channel to use in the map image to displace the y result.
computerState — Property, class com.godpaper.as3.business.fsm.GameAgent
ComputerState — class, package com.godpaper.as3.business.fsm.states.game
ComputerState.as class.The game statement of Computer with flag(blue).
ComputerState(agent:com.lookbackon.AI.FSM:IAgent, resource:Object, description:String) — Constructor, class com.godpaper.as3.business.fsm.states.game.ComputerState
computerWin() — method, class com.godpaper.as3.business.managers.GameStateManagerDefault
computerWinState — Property, class com.godpaper.as3.business.fsm.GameAgent
ComputerWinState — class, package com.godpaper.as3.business.fsm.states.game
ComputerWinState.as class.
ComputerWinState(agent:com.lookbackon.AI.FSM:IAgent, resource:Object, description:String) — Constructor, class com.godpaper.as3.business.fsm.states.game.ComputerWinState
com.suckatmath.machinelearning.genetic.core — package
com.suckatmath.machinelearning.genetic.impl — package
com.suckatmath.machinelearning.markov — package
concat(matrix:Array) — method, class com.gskinner.geom.ColorMatrix
concat(... rest) — method, class de.polygonal.ds.DLinkedList
Concatenates the current list with all lists specified in the parameters and returns a new linked list.
concat(... rest) — method, class de.polygonal.ds.SLinkedList
Concatenates the current list with all lists specified in the parameters and returns a new linked list.
concat(matrix:Vector$Number) — method, class starling.filters.ColorMatrixFilter
Concatenates the current matrix with another one.
ConcreteTexture — class, package starling.textures
A ConcreteTexture wraps a Stage3D texture object, storing the properties of the texture.
ConcreteTexture(base:flash.display3D.textures:TextureBase, format:String, width:int, height:int, mipMapping:Boolean, premultipliedAlpha:Boolean, optimizedForRenderTexture:Boolean, scale:Number) — Constructor, class starling.textures.ConcreteTexture
Creates a ConcreteTexture object from a TextureBase, storing information about size, mip-mapping, and if the channels contain premultiplied alpha values.
ConcurrentTaskGroup — class, package org.spicefactory.lib.task
A TaskGroup implementation that executes its child Tasks concurrently.
ConcurrentTaskGroup(name:String) — Constructor, class org.spicefactory.lib.task.ConcurrentTaskGroup
Creates a new TaskGroup.
condenseWhite — Property, class feathers.controls.ScrollText
Same as the TextField property with the same name.
condenseWhite — Property, class feathers.controls.text.TextFieldTextRenderer
Same as the TextField property with the same name.
conduct — Property, class com.godpaper.as3.model.ChessPiecesMemento
ConductMessage — class, package com.godpaper.as3.messages
ConductMessage.as class.
ConductMessage(brevity:String) — Constructor, class com.godpaper.as3.messages.ConductMessage
conductService — Property, class com.godpaper.as3.views.screens.HandshakeScreen
ConductVO — class, package com.godpaper.as3.model.vos
This conduct entity model with basic information as follows: 1.moved chess prototype(ChessPieces); 2.moved destination position(Point(x,y)); 3.a brevity string such as "Pg3g4(兵3进4)"; 4."eat off" reference on be eatten off chess pieces; 5.crossValue the current conductVO's zobrist key value;
connect(id:String, clip:Object, onError:Object) — Static Method , class mochi.as3.MochiServices
Method: connect Connects your game to the MochiServices API
connect — Property, class org.osflash.signals.natives.sets.SocketSignalSet
connect — Property, class org.osflash.signals.natives.sets.XMLSocketSignalSet
connect(stage:flash.display:Stage, gameid:String, connectionid:String, userid:String, auth:String, partnerId:String, callback:Function, errorhandler:Function) — Static Method , class playerio.PlayerIO
Authenticates and connects the game to the Player.IO webservices.
connected — Property, class com.godpaper.as3.plugins.playerIO.PlayerIoService
connected — Property, interface com.godpaper.as3.services.IConductService
connected — Static Property, class mochi.as3.MochiServices
connected — Property, interface playerio.Connection
Returns the connection's connected status
CONNECTED — Constant Static Property, class mochi.as3.MochiServices
connection — Property, class com.godpaper.as3.plugins.playerIO.PlayerIoPlugin
Connection — Dynamic Class, package Nonoba.api
Connection — Interface, package playerio
Allows the client to connect to the Multiplayer servers
Connection() — Constructor, class Nonoba.api.Connection
ConnectionEvent — class, package Nonoba.api
ConnectionEvent(type:String, title:String, description:String) — Constructor, class Nonoba.api.ConnectionEvent
connectUserId — Property, interface playerio.Client
User id of the currently connected user
connectWait(e:flash.events:TimerEvent) — Static Method , class mochi.as3.MochiServices
consume(items:Array, callback:Function, errorHandler:Function) — method, interface playerio.PayVault
Consume items from the users vault.
contains(obj:any) — method, class de.polygonal.ds.Array2
Determines if the collection contains a given item.
contains(obj:any) — method, class de.polygonal.ds.Array3
Determines if the collection contains a given item.
contains(obj:any) — method, class de.polygonal.ds.ArrayedQueue
Determines if the collection contains a given item.
contains(obj:any) — method, class de.polygonal.ds.ArrayedStack
Determines if the collection contains a given item.
contains(obj:any) — method, class de.polygonal.ds.BinarySearchTree
Determines if the collection contains a given item.
contains(obj:any) — method, interface de.polygonal.ds.Collection
Determines if the collection contains a given item.
contains(obj:any) — method, class de.polygonal.ds.DLinkedList
Determines if the collection contains a given item.
contains(obj:any) — method, class de.polygonal.ds.Graph
Determines if the collection contains a given item.
contains(obj:any) — method, class de.polygonal.ds.HashMap
Determines if the collection contains a given item.
contains(obj:any) — method, class de.polygonal.ds.HashTable
Determines if the collection contains a given item.
contains(obj:any) — method, class de.polygonal.ds.Heap
Checks if a given item exists.
contains(obj:any) — method, class de.polygonal.ds.LinkedQueue
Determines if the collection contains a given item.
contains(obj:any) — method, class de.polygonal.ds.LinkedStack
Determines if the collection contains a given item.
contains(obj:any) — method, class de.polygonal.ds.PriorityQueue
Determines if the collection contains a given item.
contains(obj:any) — method, class de.polygonal.ds.SLinkedList
Determines if the collection contains a given item.
contains(obj:any) — method, class de.polygonal.ds.Set
Determines if the collection contains a given item.
contains(obj:any) — method, class de.polygonal.ds.TreeNode
Determines if the collection contains a given item.
contains(name:String) — method, class feathers.core.TokenList
Determines if the specified token is in the list.
contains(item:Object) — method, class feathers.data.ListCollection
Determines if the specified item is in the collection.
contains(child:flash.display:DisplayObject) — method, interface mx.core.IChildList
Determines if a DisplayObject is in this child list, or is a descendant of an child in this child list.
contains(child:flash.display:DisplayObject) — method, interface mx.managers.IFocusManagerContainer
Determines whether the specified display object is a child of the container instance or the instance itself.
contains(listener:Function) — method, class org.osflash.signals.SlotList
Determines whether the supplied listener Function is contained within this list
contains(arr:Array, element:any) — Static Method , class org.spicefactory.lib.util.ArrayUtil
Checks whether the Array contains the specified element.
contains(object:starling.animation:IAnimatable) — method, class starling.animation.Juggler
Determines if an object has been added to the juggler.
contains(child:starling.display:DisplayObject) — method, class starling.display.DisplayObjectContainer
Determines if a certain object is a child of the container (recursively).
containsKey(key:any) — method, class de.polygonal.ds.HashMap
Checks if a mapping exists for the given key.
containsTweens(target:Object) — method, class starling.animation.Juggler
Figures out if the juggler contains one or more tweens with a certain target.
CONTEMPT_ENDING — Constant Static Property, class com.lookbackon.AI.evaluation.factors.ContemptFactor
ContemptFactor — class, package com.lookbackon.AI.evaluation.factors
CONTEMPT_MIDDLE — Constant Static Property, class com.lookbackon.AI.evaluation.factors.ContemptFactor
CONTEMPT_OPENING — Constant Static Property, class com.lookbackon.AI.evaluation.factors.ContemptFactor
content — Property, class com.suckatmath.machinelearning.genetic.impl.FixedLengthStringGene
contains actual gene info
content — Property, class com.suckatmath.machinelearning.genetic.impl.FixedLengthStringGenome
backing string
content — Property, class feathers.controls.Callout
The display object that will be presented by the callout.
contentField — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
The field in the item that contains a display object to be positioned in the content position of the renderer.
contentFunction — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
A function that returns a display object to be positioned in the content position of the renderer.
contentHeight — Property, class feathers.layout.LayoutBoundsResult
The height of the content.
contentLabelFactory — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
A function that generates an ITextRenderer that uses the result of contentLabelField or contentLabelFunction.
contentLabelField — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
The field in the item that contains a string to be displayed in a renderer-managed Label in the content position of the renderer.
contentLabelFunction — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
A function that returns a string to be displayed in a renderer-managed Label in the content position of the renderer.
contentLabelName — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
The value added to the nameList of the content label.
contentLabelProperties — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
A set of key/value pairs to be passed down to a content label.
contentLoaderFactory — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
A function that generates an ImageLoader that uses the result of contentSourceField or contentSourceFunction.
contentScaleFactor — Static Property, class AssetEmbedsDefault
contentScaleFactor — Property, class starling.core.Starling
The ratio between viewPort width and stage width.
contentScaleFactor_cp — Static Property, class AssetEmbedsDefault
contentSourceField — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
The field in the data that contains a starling.textures.Texture or a URL that points to a bitmap to be used as the renderer's content.
contentSourceFunction — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
A function used to generate a starling.textures.Texture or a URL that points to a bitmap to be used as the renderer's content.
contentWidth — Property, class feathers.layout.LayoutBoundsResult
The width of the content.
context — Property, class starling.core.Starling
The render context of this instance.
context3DCreate — Event, class starling.core.Starling
Dispatched when a new render context is created.
CONTEXT3D_CREATE — Constant Static Property, class starling.events.Event
Event type for a (re)created stage3D rendering context.
contextData — Property, class starling.core.Starling
A dictionary that can be used to save custom data related to the current context.
convertedImportant — Property, class com.godpaper.as3.consts.DefaultPiecesConstants
convertTo3D(matrix:flash.geom:Matrix, resultMatrix:flash.geom:Matrix3D) — Static Method , class starling.utils.MatrixUtil
Converts a 2D matrix to a 3D matrix.
CoodinatedNode — class, package com.lookbackon.ds.graph
CoodinatedNode.as class.
CoodinatedNode — class, package jp.dip.hael.gameai.graph
CoodinatedNode(index:int, x:int, y:int) — Constructor, class com.lookbackon.ds.graph.CoodinatedNode
CoodinatedNode(index:int, x:int, y:int) — Constructor, class jp.dip.hael.gameai.graph.CoodinatedNode
copy(value:Object) — Static Method , class mx.utils.ObjectUtil
Copies the specified Object and returns a reference to the copy.
copyFrom(argb:starling.extensions:ColorArgb) — method, class starling.extensions.ColorArgb
copyMatrix(matrix:Array) — method, class com.gskinner.geom.ColorMatrix
copyTo(targetData:starling.utils:VertexData, targetVertexID:int, vertexID:int, numVertices:int) — method, class starling.utils.VertexData
Copies the vertex data (or a range of it, defined by 'vertexID' and 'numVertices') of this instance to another vertex data object, starting at a certain index.
copyTransformedTo(targetData:starling.utils:VertexData, targetVertexID:int, matrix:flash.geom:Matrix, vertexID:int, numVertices:int) — method, class starling.utils.VertexData
Transforms the vertex position of this instance by a certain matrix and copies the result to another VertexData instance.
copyVertexDataTo(targetData:starling.utils:VertexData, targetVertexID:int) — method, class starling.display.Image
Copies the raw vertex data to a VertexData instance.
copyVertexDataTo(targetData:starling.utils:VertexData, targetVertexID:int) — method, class starling.display.Quad
Copies the raw vertex data to a VertexData instance.
copyVertexDataTransformedTo(targetData:starling.utils:VertexData, targetVertexID:int, matrix:flash.geom:Matrix) — method, class starling.display.Image
Transforms the vertex positions of the raw vertex data by a certain matrix and copies the result to another VertexData instance.
copyVertexDataTransformedTo(targetData:starling.utils:VertexData, targetVertexID:int, matrix:flash.geom:Matrix) — method, class starling.display.Quad
Transforms the vertex positions of the raw vertex data by a certain matrix and copies the result to another VertexData instance.
cos30 — Constant Static Property, class ptolemy.Maths
cos45 — Constant Static Property, class ptolemy.Maths
cos60 — Constant Static Property, class ptolemy.Maths
costMultiplier — Property, class com.lookbackon.ds.aStar.AStarNode
count() — method, class de.polygonal.ds.BinaryTreeNode
Recursively counts the total number of nodes including this node.
count(itemKey:String) — method, interface playerio.PayVault
How many items of the given type (itemKey) does the user has in the vault?
create(type:int, value:Object) — Static Method , class com.godpaper.as3.serialization.PGNToken
Factory method to create instances.
createBase() — method, class starling.textures.ConcreteTexture
Recreates the underlying Stage3D texture object with the same dimensions and attributes as the one that was passed to the constructor.
createChessBoard(type:String) — method, class com.godpaper.as3.business.factory.ChessFactoryBase
Create the type specialed chess board
CreateChessBoardTask — class, package com.godpaper.as3.tasks
CreateChessBoardTask.as class.
CreateChessBoardTask(factory:Class) — Constructor, class com.godpaper.as3.tasks.CreateChessBoardTask
createChessGasket(position:flash.geom:Point) — method, class com.godpaper.as3.business.factory.ChessFactoryBase
Chess gasket manipulate.
CreateChessGasketTask — class, package com.godpaper.as3.tasks
CreateChessGasketTask.as class.
CreateChessGasketTask() — Constructor, class com.godpaper.as3.tasks.CreateChessGasketTask
createChessPiece(position:flash.geom:Point, flag:uint) — method, class com.godpaper.as3.business.factory.ChessFactoryBase
Chess piece manipulate procedure.
createChessPiece(position:flash.geom:Point, flag:uint) — method, class com.godpaper.tic_tac_toe.busniess.factory.ChessFactory_TicTacToe
CreateChessPieceTask — class, package com.godpaper.as3.tasks
ChessTaskBase.as class.
CreateChessPieceTask(factory:Class) — Constructor, class com.godpaper.as3.tasks.CreateChessPieceTask
CreateChessVoTask — class, package com.godpaper.as3.tasks
CreateChessVoTask.as class.
CreateChessVoTask(factory:Class) — Constructor, class com.godpaper.as3.tasks.CreateChessVoTask
createChildCompleteEvent(task:com.adobe.cairngorm.task:ITask) — Static Method , class com.adobe.cairngorm.task.TaskEvent
createChildFaultEvent(task:com.adobe.cairngorm.task:ITask, message:String) — Static Method , class com.adobe.cairngorm.task.TaskEvent
createChildStartEvent(task:com.adobe.cairngorm.task:ITask) — Static Method , class com.adobe.cairngorm.task.TaskEvent
createCompleteEvent(task:com.adobe.cairngorm.task:ITask) — Static Method , class com.adobe.cairngorm.task.TaskEvent
createDropShadow(distance:Number, angle:Number, color:uint, alpha:Number, blur:Number, resolution:Number) — Static Method , class starling.filters.BlurFilter
Creates a blur filter that is set up for a drop shadow effect.
createEmptyMovieClip(parent:Object, name:String, depth:Number) — Static Method , class mochi.as3.MochiAd
createFaultEvent(task:com.adobe.cairngorm.task:ITask, message:String) — Static Method , class com.adobe.cairngorm.task.TaskEvent
createGlow(color:uint, alpha:Number, blur:Number, resolution:Number) — Static Method , class starling.filters.BlurFilter
Creates a blur filter that is set up for a glow effect.
createImage() — method, class starling.text.BitmapChar
Creates an image of the char.
createJoinRoom(name:String) — method, class com.godpaper.as3.plugins.playerIO.PlayerIoPlugin
createJoinRoom(roomId:String, roomType:String, visible:Boolean, roomData:Object, joinData:Object, callback:Function, errorHandler:Function) — method, interface playerio.Multiplayer
Creates or joins a room of the specified server type.
createMessage(type:String, ... rest) — method, interface playerio.Connection
Creates a Message instance
createObject(table:String, key:String, data:Object, callback:Function, errorHandler:Function) — method, interface playerio.BigDB
Creates a new DatabaseObject in the given table with the specified key.
createParticle() — method, class starling.extensions.PDParticleSystem
createParticle() — method, class starling.extensions.ParticleSystem
CreatePiecesBoxTask — class, package com.godpaper.as3.tasks
CreatePiecesBoxTask.as class for the boxes(which filled with chess pieces) creation process.
CreatePiecesBoxTask() — Constructor, class com.godpaper.as3.tasks.CreatePiecesBoxTask
CreatePluginButtonBarTask — class, package com.godpaper.as3.tasks
CreatePluginButtonBar.as class.
CreatePluginButtonBarTask() — Constructor, class com.godpaper.as3.tasks.CreatePluginButtonBarTask
createPrograms() — method, class starling.filters.FragmentFilter
Subclasses must override this method and use it to create their fragment- and vertex-programs.
createProgressEvent(task:com.adobe.cairngorm.task:ITask, processed:uint, size:uint) — Static Method , class com.adobe.cairngorm.task.TaskEvent
createRoom(name:String, peerID:String, roleIndex:int) — method, class com.godpaper.as3.plugins.playerIO.PlayerIoPlugin
createRoom(roomId:String, roomType:String, visible:Boolean, roomData:Object, callback:Function, errorHandler:Function) — method, interface playerio.Multiplayer
Creates a room of the specified server type.
createScrollBars() — method, class feathers.controls.Scroller
Creates the scroll bars from the provided factories.
createSprite(width:Number, height:Number, text:String, fontSize:Number, color:uint, hAlign:String, vAlign:String, autoScale:Boolean, kerning:Boolean) — method, class starling.text.BitmapFont
Creates a sprite that contains a certain text, made up by one image per char.
createStartEvent(task:com.adobe.cairngorm.task:ITask) — Static Method , class com.adobe.cairngorm.task.TaskEvent
createUID() — Static Method , class mx.utils.UIDUtil
Generates a UID (unique identifier) based on ActionScript's pseudo-random number generator and the current time.
createUpdateEvent(source:Object, property:Object, oldValue:Object, newValue:Object) — Static Method , class mx.events.PropertyChangeEvent
Returns a new PropertyChangeEvent of kind PropertyChangeEventKind.UPDATE with the specified properties.
credit(amount:uint, reason:String, callback:Function, errorHandler:Function) — method, interface playerio.PayVault
Put coins into the users vault
crispOutput — Property, class com.lookbackon.AI.fuzzyLogicSystem.FuzzyRule
crispOutputWarpper(sets:Array) — method, class com.lookbackon.AI.fuzzyLogicSystem.FuzzySystem
crossover(others:Array, np:int) — method, interface com.suckatmath.machinelearning.genetic.core.Genome
"sexual" reproduction.
crossover(others:Array, numpoints:int) — method, class com.suckatmath.machinelearning.genetic.impl.ArrayGenome
construct a new genome from this and others.
crossover(others:Array, numpoints:int) — method, class com.suckatmath.machinelearning.genetic.impl.BinaryTreeGenome
generate a new genome through "sexual" reproduction combining subtrees of a collection of BinaryTreeGenomes
crossover(others:Array, np:int) — method, class com.suckatmath.machinelearning.genetic.impl.FixedLengthStringGenome
"sexual" reproduction.
crossProd(v2:com.lookbackon.AI.steeringBehavior:Vector2D) — method, class com.lookbackon.AI.steeringBehavior.Vector2D
Calculates the cross product of this vector and another given vector.
crossProduct(a:ptolemy.geom3D.core:SpatialVector, b:ptolemy.geom3D.core:SpatialVector, rightHanded:Boolean) — Static Method , class ptolemy.geom3D.core.SpatialVector
crossValue — Property, class com.godpaper.as3.model.vos.ConductVO
ctrlKey — Property, class starling.events.KeyboardEvent
Indicates whether the Ctrl key is active on Windows or Linux; indicates whether either the Ctrl or the Command key is active on Mac OS.
ctrlKey — Property, class starling.events.TouchEvent
Indicates if the ctrl key was pressed when the event occurred.
Cube — class, package ptolemy.geom3D.platonic
Cube — class, package ptolemy.geom3D.unfolding
Cube(sideLength:int) — Constructor, class ptolemy.geom3D.platonic.Cube
Cube(sideLength:int, proportion:Number) — Constructor, class ptolemy.geom3D.unfolding.Cube
CUBE — Static Property, class ptolemy.geom3D.Platonic
Cubic — class, package com.gskinner.motion.easing
Easing class for use with GTween.
current — Static Property, class starling.core.Starling
The currently active Starling instance.
currentBackground — Property, class feathers.controls.TextInput
The currently selected background, based on state.
currentFrame — Property, class starling.display.MovieClip
The index of the frame that is currently displayed.
CurrentFramePlugin — class, package com.gskinner.motion.plugins
Plugin for GTween.
_currentLab — Static Property, class com.emibap.textureAtlas.DynamicAtlas
currentPartner — Property, interface playerio.PartnerPay
Get the current partner
currentPosition — Property, class com.godpaper.as3.model.vos.ConductVO
currentRemovedPieceIndexs — Property, class com.godpaper.as3.business.managers.ChessPiecesManagerDefault
currentRemovedPieces — Property, class com.godpaper.as3.business.managers.ChessPiecesManagerDefault
currentRunTestSuite() — method, class FlexUnitApplication
currentState — Property, interface com.adobe.cairngorm.task.ITask
Gets the current state of the task.
currentState — Property, class com.adobe.cairngorm.task.Task
currentStateChange — Event, interface com.adobe.cairngorm.task.ITask
Dispatched when the currentState property has changed value.
currentStateChange — Event, class com.adobe.cairngorm.task.Task
CURRENT_STATE_CHANGE — Constant Static Property, class mx.events.StateChangeEvent
The StateChangeEvent.CURRENT_STATE_CHANGE constant defines the value of the type property of the event that is dispatched when the view state has changed.
CURRENT_STATE_CHANGING — Constant Static Property, class mx.events.StateChangeEvent
The StateChangeEvent.CURRENT_STATE_CHANGING constant defines the value of the type property of the event that is dispatched when the view state is about to change.
_currentTarget — Property, class org.osflash.signals.events.GenericEvent
currentTarget — Property, class org.osflash.signals.events.GenericEvent
The object that added the listener for the event.
currentTarget — Property, interface org.osflash.signals.events.IEvent
The object that added the listener for the event.
currentTarget — Property, class starling.events.Event
The object the event is currently bubbling at.
currentTime — Property, class starling.animation.DelayedCall
The time that has already passed (in seconds).
currentTime — Property, class starling.animation.Tween
The time that has passed since the tween was created (in seconds).
currentTime — Property, class starling.display.MovieClip
The time that has passed since the clip was started (each loop starts at zero).
currentTime — Property, class starling.extensions.Particle
cursorChildren — Property, interface mx.managers.ISystemManager
An list of the custom cursors being parented by this ISystemManager.
CursorManager — class, package pl.mateuszmackowiak.visuals
customButtonName — Property, class feathers.controls.ButtonGroup
A name to add to all buttons in this button group.
customButtonName — Property, class feathers.controls.PickerList
A name to add to the picker list's button sub-component.
customDecrementButtonName — Property, class feathers.controls.ScrollBar
A name to add to the scroll bar's decrement button sub-component.
customFirstButtonName — Property, class feathers.controls.ButtonGroup
A name to add to the first button in this button group.
customFirstTabName — Property, class feathers.controls.TabBar
A name to add to the first tab in this tab bar.
customHeaderName — Property, class feathers.controls.Panel
A name to add to the panel's header sub-component.
customIncrementButtonName — Property, class feathers.controls.ScrollBar
A name to add to the scroll bar's increment button sub-component.
customLastButtonName — Property, class feathers.controls.ButtonGroup
A name to add to the last button in this button group.
customLastTabName — Property, class feathers.controls.TabBar
A name to add to the last tab in this tab bar.
customListName — Property, class feathers.controls.PickerList
A name to add to the picker list's list sub-component.
customMaximumTrackName — Property, class feathers.controls.ScrollBar
A name to add to the scroll bar's maximum track sub-component.
customMaximumTrackName — Property, class feathers.controls.Slider
A name to add to the slider's maximum track sub-component.
customMinimumTrackName — Property, class feathers.controls.ScrollBar
A name to add to the scroll bar's minimum track sub-component.
customMinimumTrackName — Property, class feathers.controls.Slider
A name to add to the slider's minimum track sub-component.
customOffTrackName — Property, class feathers.controls.ToggleSwitch
A name to add to the toggle switch's off track sub-component.
customOnTrackName — Property, class feathers.controls.ToggleSwitch
A name to add to the toggle switch's on track sub-component.
customTabName — Property, class feathers.controls.TabBar
A name to add to all tabs in this tab bar.
customThumbName — Property, class feathers.controls.ScrollBar
A name to add to the scroll bar's thumb sub-component.
customThumbName — Property, class feathers.controls.SimpleScrollBar
A name to add to the scroll bar's thumb sub-component.
customThumbName — Property, class feathers.controls.Slider
A name to add to the slider's thumb sub-component.
customThumbName — Property, class feathers.controls.ToggleSwitch
A name to add to the toggle switch's thumb sub-component.
cycle — Event, class org.generalrelativity.thread.GreenThread
Dispatched when the thread has completed a cycle
CYCLE — Constant Static Property, class org.generalrelativity.thread.GreenThread
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