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walkable — Property, class com.lookbackon.ds.aStar.AStarNode
wander() — method, class com.lookbackon.AI.steeringBehavior.SteeredVehicle
wander() — method, interface com.lookbackon.AI.steeringBehavior.behaviors.IWander
wanderDistance — Property, class com.lookbackon.AI.steeringBehavior.SteeredVehicle
wanderRadius — Property, class com.lookbackon.AI.steeringBehavior.SteeredVehicle
wanderRange — Property, class com.lookbackon.AI.steeringBehavior.SteeredVehicle
WanderTest — class, package com.lookbackon.AI.steeringBehavior.tests
WanderTest() — Constructor, class com.lookbackon.AI.steeringBehavior.tests.WanderTest
warn(message:String, ... rest) — method, interface mx.logging.ILogger
| Logs the specified data using the LogEventLevel.WARN level.
warn(msg:String, ... rest) — method, class mx.logging.LogLogger
| Logs the specified data using the LogEventLevel.WARN level.
WARN — Constant Static Property, class mx.logging.LogEventLevel
| Designates events that could be harmful to the application operation.
warnID(bid:String, leaderboard:Boolean) — Static Method , class mochi.as3.MochiServices
watchXML(xml:Object, notifiable:mx.utils:IXMLNotifiable, uid:String) — method, class mx.utils.XMLNotifier
| Given an XML or XMLList, add the notification function to watch for changes.
Water — class, package com.godpaper.as3.views.components.jewels
| Water.as class.
Water() — Constructor, class com.godpaper.as3.views.components.jewels.Water
WATER — Constant Static Property, class com.godpaper.as3.views.components.jewels.Jewel
WATER — Constant Static Property, class com.godpaper.as3.views.components.jewels.Jewel__
_weight — Property, class com.lookbackon.AI.ANN.Neuron
weight — Property, class com.lookbackon.AI.ANN.Neuron
weight — Property, class com.lookbackon.ds.graph.WeightedEdge
weight — Property, class com.suckatmath.machinelearning.markov.TokenEntry
| get number of times the token has been seen in this context
weight — Property, class de.polygonal.ds.GraphArc
| The weight (or cost) of the arc.
weight — Property, class jp.dip.hael.gameai.graph.WeightedEdge
WeightedEdge — class, package com.lookbackon.ds.graph
| WeightedEdge.as class.
WeightedEdge — class, package jp.dip.hael.gameai.graph
WeightedEdge(src:int, dst:int, weight:int) — Constructor, class com.lookbackon.ds.graph.WeightedEdge
WeightedEdge(src:int, dst:int, weight:int) — Constructor, class jp.dip.hael.gameai.graph.WeightedEdge
WHITE — Constant Static Property, class starling.utils.Color
widget — Static Property, class mochi.as3.MochiServices
WIDGET_LOADED — Constant Static Property, class mochi.as3.MochiSocial
width — Property, class de.polygonal.ds.Array2
| Indicates the width (colums).
width — Property, class de.polygonal.ds.Array3
| Indicates the width (columns).
width — Property, class feathers.core.FeathersControl
| The width of the component, in pixels.
width — Property, interface feathers.core.IFeathersDisplayObject
width — Property, interface mx.managers.IFlexDisplayObject
width — Property, class ptolemy.geom3D.core.Eye
width — Property, class starling.display.DisplayObject
| The width of the object in pixels.
width — Property, class starling.events.ResizeEvent
| The updated width of the player.
width — Property, class starling.events.Touch
| Width of the contact area.
width — Property, class starling.text.BitmapChar
| The width of the character in points.
width — Property, class starling.text.TextField
| The width of the object in pixels.
width — Property, class starling.textures.AtfData
width — Property, class starling.textures.ConcreteTexture
| The width of the texture in points.
width — Property, class starling.textures.SubTexture
| The width of the texture in points.
width — Property, class starling.textures.Texture
| The width of the texture in points.
WIDTH — Constant Property, class net.hires.debug.Stats
willNoneMove(gamePosition:com.godpaper.as3.model.vos:PositionVO) — method, class com.godpaper.as3.business.managers.ChessPiecesManagerDefault
willNoneMove(gamePosition:com.godpaper.as3.model.vos:PositionVO) — method, interface com.lookbackon.AI.searching.ISearching
willNoneMove(gamePosition:com.godpaper.as3.model.vos:PositionVO) — method, class com.lookbackon.AI.searching.SearchingBase
willTrigger(type:String) — method, class mx.utils.ObjectProxy
| Checks whether an event listener is registered with this object or any of its ancestors for the specified event type.
Windowing — class, package com.lookbackon.AI.searching
Windowing() — Constructor, class com.lookbackon.AI.searching.Windowing
| Windowing is the simplest of the following techniques.
wordWrap — Property, class feathers.controls.text.BitmapFontTextRenderer
| If the width or maxWidth values are set, then the text will continue on the next line, if it is too long.
wordWrap — Property, class feathers.controls.text.TextFieldTextEditor
| Determines if the TextField wraps text to the next line.
wordWrap — Property, class feathers.controls.text.TextFieldTextRenderer
| Determines if the TextField wraps text to the next line.
WRAP — Constant Static Property, class com.lookbackon.AI.steeringBehavior.Vehicle
writeError(error:String, details:String, stacktrace:String, extraData:Object, callback:Function, errorHandler:Function) — method, interface playerio.ErrorLog
| Write error to the Player.IO error log
writeExternal(output:flash.utils:IDataOutput) — method, class mx.utils.ObjectProxy
| Since Flex only serializes the inner ActionScript object that it wraps, the server flex.messaging.io.ObjectProxy populates itself with this anonymous object's contents and appears to the user as a Map.
WRITTEN — Constant Static Property, class mochi.as3.MochiInventory
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Thu Jan 16 2014, 01:13 PM +08:00