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h — Property, class com.lookbackon.ds.aStar.AStarNode
hAlign — Property, class starling.text.TextField
| The horizontal alignment of the text.
HAlign — final class, package starling.utils
| A class that provides constant values for horizontal alignment of objects.
handleAddedTask(t:org.spicefactory.lib.task:Task) — method, class org.spicefactory.lib.task.TaskGroup
| Method hook for subclasses that gets called when a child Task was added to this TaskGroup.
handleLostContext — Static Property, class starling.core.Starling
| Indicates if Starling should automatically recover from a lost device context.
handlePendingScroll() — method, class feathers.controls.Scroller
| Scrolls to a pending scroll position, if required.
handleRemoveAll() — method, class org.spicefactory.lib.task.TaskGroup
| Method hook for subclasses that gets called when all child tasks have been removed from this TaskGroup.
handleRemovedTask(task:org.spicefactory.lib.task:Task, index:uint) — method, class org.spicefactory.lib.task.TaskGroup
| Method hook for subclasses that gets called when a child Task was removed from this TaskGroup.
handleTaskComplete(task:org.spicefactory.lib.task:Task) — method, class org.spicefactory.lib.task.TaskGroup
| Method hook for subclasses that gets called when a child Task has completed its operation.
HandshakeScreen — class, package com.godpaper.as3.views.screens
| HandshakeScreen.as class.The client of the game connects with the listening others by tree-way handshake firstly.
HandshakeScreen() — Constructor, class com.godpaper.as3.views.screens.HandshakeScreen
has(itemKey:String) — method, interface playerio.PayVault
| Does the vault contain at least on item of the given type (itemKey)?
hasCaptureIndicator — Property, class com.godpaper.as3.plugins.kongregate.KongregateModel
hasCaptureIndicator — Property, class com.godpaper.as3.plugins.mochi.MochiModel
hasCaptureIndicator — Property, class com.godpaper.as3.plugins.nonoba.NonobaModel
hasCaptureIndicator — Property, class com.godpaper.as3.plugins.platogo.PlatogoModel
hasCaptureIndicator — Property, class com.godpaper.as3.plugins.playerIO.PlayerIoModel
hasCheckIndicator — Property, class com.godpaper.as3.plugins.kongregate.KongregateModel
hasCheckIndicator — Property, class com.godpaper.as3.plugins.mochi.MochiModel
hasCheckIndicator — Property, class com.godpaper.as3.plugins.nonoba.NonobaModel
hasCheckIndicator — Property, class com.godpaper.as3.plugins.platogo.PlatogoModel
hasCheckIndicator — Property, class com.godpaper.as3.plugins.playerIO.PlayerIoModel
hasChildren() — method, class de.polygonal.ds.TreeNode
| Checks if the tree node has child nodes.
hasConnex(x:int, y:int, ref:Array, dir:String) — method, class com.lookbackon.ds.NumberBoard
| The referenced source's connex determined by number board's label with direction and the length of connection;
hasDataForFormat(format:String) — method, class feathers.dragDrop.DragData
| Determines if the specified data format is available.
hasElasticEdges — Property, class feathers.controls.Scroller
| Determines if the scrolling can go beyond the edges of the viewport.
hasEventListener(type:String) — method, interface feathers.core.IFeathersEventDispatcher
hasEventListener(type:String) — method, class mx.utils.ObjectProxy
| Checks whether there are any event listeners registered for a specific type of event.
hasEventListener(type:String) — method, class starling.events.EventDispatcher
| Returns if there are listeners registered for a certain event type.
hashInt(i:int) — Static Method , class de.polygonal.ds.HashTable
| A simple function for hashing integers.
HashMap — class, package de.polygonal.ds
| A hash table using direct lookup (perfect hashing).
HashMap(size:int) — Constructor, class de.polygonal.ds.HashMap
| Initializes a new HashMap instance.
hashString(s:String) — Static Method , class de.polygonal.ds.HashTable
| A simple function for hashing strings.
HashTable — class, package de.polygonal.ds
| A hash table using linked overflow for collision resolving.
HashTable(size:int, hash:Function) — Constructor, class de.polygonal.ds.HashTable
| Initializes a new hash table.
hasIllegalCharacters(value:String) — Static Method , class mx.logging.Log
| This method checks the specified string value for illegal characters.
hasItem(item:feathers.core:IToggle) — method, class feathers.core.ToggleGroup
| Determines if the group includes the specified item.
hasMetadata(obj:Object, propName:String, metadataName:String, excludes:Array, options:Object) — Static Method , class mx.utils.ObjectUtil
| Uses getClassInfo and examines the metadata information to determine whether a property on a given object has the specified metadata.
hasMoveIndicator — Property, class com.godpaper.as3.plugins.kongregate.KongregateModel
hasMoveIndicator — Property, class com.godpaper.as3.plugins.mochi.MochiModel
hasMoveIndicator — Property, class com.godpaper.as3.plugins.nonoba.NonobaModel
hasMoveIndicator — Property, class com.godpaper.as3.plugins.platogo.PlatogoModel
hasMoveIndicator — Property, class com.godpaper.as3.plugins.playerIO.PlayerIoModel
hasNext() — method, class de.polygonal.ds.DListIterator
| Checks if a next item exists.
hasNext() — method, interface de.polygonal.ds.Iterator
| Checks if a next item exists.
hasNext() — method, class de.polygonal.ds.NullIterator
| Nullified behaviour.
hasNext() — method, class de.polygonal.ds.SListIterator
| Checks if a next item exists.
hasNext() — method, class de.polygonal.ds.TreeIterator
| Checks if a next item exists.
hasProgram(name:String) — method, class starling.core.Starling
| Indicates if a set of vertex- and fragment-programs is registered under a certain name.
hasProperty(name:any) — method, class mochi.as3.MochiInventory
hasScreen(id:String) — method, class feathers.controls.ScreenNavigator
| Determines if the specified screen identifier has been added.
HasShopItem(stage:flash.display:Stage, key:any, callback:Function) — Static Method , class Nonoba.api.NonobaAPI
hasSiblings() — method, class de.polygonal.ds.TreeNode
| Checks if the tree node has siblings.
hasVariableItemDimensions — Property, class feathers.layout.HorizontalLayout
| When the layout is virtualized, and this value is true, the items may have variable dimensions.
hasVariableItemDimensions — Property, interface feathers.layout.IVariableVirtualLayout
| When the layout is virtualized, and this value is true, the items may have variable dimensions.
hasVariableItemDimensions — Property, class feathers.layout.VerticalLayout
| When the layout is virtualized, and this value is true, the items may have variable width values.
hasVisibleArea — Property, interface feathers.core.IFeathersDisplayObject
hasVisibleArea — Property, class starling.display.DisplayObject
| Indicates if an object occupies any visible area.
head — Property, class de.polygonal.ds.DLinkedList
| The head node being referenced.
head — Property, class de.polygonal.ds.SLinkedList
| The head node being referenced.
head — Property, class org.osflash.signals.SlotList
header — Property, class feathers.controls.Panel
| The header sub-component.
Header — class, package feathers.controls
| A header that displays an optional title along with a horizontal regions on the sides for additional UI controls.
Header() — Constructor, class feathers.controls.Header
| Constructor.
headerFactory — Property, class feathers.controls.Panel
| A function used to generate the panel's header sub-component.
headerField — Property, class feathers.controls.GroupedList
| The field in a group that contains the data for a header.
headerFunction — Property, class feathers.controls.GroupedList
| A function used to generate header data for a specific group.
headerName — Property, class feathers.controls.Panel
| The default value added to the nameList of the header.
headerOrFooterRendererInitializer(renderer:feathers.controls.renderers:DefaultGroupedListHeaderOrFooterRenderer) — method, class feathers.themes.MinimalTheme
headerProperties — Property, class feathers.controls.Panel
| A set of key/value pairs to be passed down to the container's header sub-component.
headerRendererFactory — Property, class feathers.controls.GroupedList
| A function called that is expected to return a new header renderer.
headerRendererName — Property, class feathers.controls.GroupedList
| A name to add to all header renderers in this grouped list.
headerRendererProperties — Property, class feathers.controls.GroupedList
| A set of key/value pairs to be passed down to all of the grouped list's header renderers.
headerRendererType — Property, class feathers.controls.GroupedList
| The class used to instantiate header renderers.
HEADER_SKIN_TEXTURES — Constant Static Property, class feathers.themes.MinimalTheme
_heap — Property, class de.polygonal.ds.Heap
Heap — class, package de.polygonal.ds
| A heap is a special kind of binary tree in which every node is greater than all of its children.
Heap(size:int, compare:Function) — Constructor, class de.polygonal.ds.Heap
| Initializes a new heap.
HeartbeatFailed — Constant Static Property, class playerio.PlayerIOError
| PlayerIOError type if the server could not complete the heartbeat
height — Property, interface com.godpaper.as3.views.plugin.IPluginButtonBar
height — Property, class de.polygonal.ds.Array2
| Indicates the height (rows).
height — Property, class de.polygonal.ds.Array3
| Indicates the height (rows).
height — Property, class feathers.core.FeathersControl
| The height of the component, in pixels.
height — Property, interface feathers.core.IFeathersDisplayObject
height — Property, interface mx.managers.IFlexDisplayObject
height — Property, class ptolemy.geom3D.core.Eye
height — Property, class starling.display.DisplayObject
| The height of the object in pixels.
height — Property, class starling.events.ResizeEvent
| The updated height of the player.
height — Property, class starling.events.Touch
| Height of the contact area.
height — Property, class starling.text.BitmapChar
| The height of the character in points.
height — Property, class starling.text.TextField
| The height of the object in pixels.
height — Property, class starling.textures.AtfData
height — Property, class starling.textures.ConcreteTexture
| The height of the texture in points.
height — Property, class starling.textures.SubTexture
| The height of the texture in points.
height — Property, class starling.textures.Texture
| The height of the texture in points.
HEIGHT — Constant Property, class net.hires.debug.Stats
heuristic — Property, class com.lookbackon.ds.aStar.AStar
hideFocus() — method, interface mx.managers.IFocusManager
| Sets showFocusIndicator to false and removes the visual focus indicator from the focused object, if any.
hideLoginWidget() — Static Method , class mochi.as3.MochiSocial
hideScrollBarAnimationDuration — Property, class feathers.controls.Scroller
| The duration, in seconds, of the animation when a scroll bar fades out.
hideScrollBarAnimationEase — Property, class feathers.controls.Scroller
| The easing function used for hiding the scroll bars, if applicable.
HierarchicalCollection — class, package feathers.data
| Wraps a two-dimensional data source with a common API for use with UI controls that support this type of data.
HierarchicalCollection(data:Object) — Constructor, class feathers.data.HierarchicalCollection
HierarchicalFiniteStateMachine — class, package com.lookbackon.AI.HFSM
| HierarchicalFiniteStateMachine.as class.
HierarchicalFiniteStateMachine(owner:com.lookbackon.AI.FSM:Agent, currentState:com.lookbackon.AI.FSM.states:IState, previousState:com.lookbackon.AI.FSM.states:IState, nextState:com.lookbackon.AI.FSM.states:IState) — Constructor, class com.lookbackon.AI.HFSM.HierarchicalFiniteStateMachine
HistoryTableModel — class, package com.godpaper.as3.model
| A singleton model hold chess board history table information. History heuristics are in some way an extension of killer moves.
HistoryTableModel(access:HistoryTableModel.as$313:Private) — Constructor, class com.godpaper.as3.model.HistoryTableModel
hitTest(localPoint:flash.geom:Point, forTouch:Boolean) — method, interface feathers.core.IFeathersDisplayObject
hitTest(localPoint:flash.geom:Point, forTouch:Boolean) — method, class starling.display.DisplayObject
| Returns the object that is found topmost beneath a point in local coordinates, or nil if the test fails.
hitTest(localPoint:flash.geom:Point, forTouch:Boolean) — method, class starling.display.DisplayObjectContainer
| Returns the object that is found topmost beneath a point in local coordinates, or nil if the test fails.
hitTest(localPoint:flash.geom:Point, forTouch:Boolean) — method, class starling.display.Sprite
| Returns the object that is found topmost beneath a point in local coordinates, or nil if the test fails.
hitTest(localPoint:flash.geom:Point, forTouch:Boolean) — method, class starling.display.Stage
| Returns the object that is found topmost beneath a point in stage coordinates, or the stage itself if nothing else is found.
hitTestObject(obj:flash.display:DisplayObject) — method, interface mx.managers.IFlexDisplayObject
hitTestPoint(x:Number, y:Number, shapeFlag:Boolean) — method, interface mx.managers.IFlexDisplayObject
holder — Static Property, class com.godpaper.as3.views.components.jewels.Jewel__
HORIZONTAL — Constant Static Property, class com.lookbackon.ds.NumberBoard
HORIZONTAL — Constant Static Property, class starling.text.TextFieldAutoSize
| The text field will grow to the right; no line-breaks will be added.
horizontalAlign — Property, class feathers.controls.Button
| The location where the button's content is aligned horizontally (on the x-axis).
horizontalAlign — Property, class feathers.controls.PageIndicator
| The alignment of the symbols on the horizontal axis.
horizontalAlign — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
| The location where the renderer's content is aligned horizontally (on the x-axis).
horizontalAlign — Property, class feathers.layout.HorizontalLayout
| If the total item width is less than the bounds, the positions of the items can be aligned horizontally.
horizontalAlign — Property, class feathers.layout.TiledColumnsLayout
| If the total row width is less than the bounds, the items in the row can be aligned horizontally.
horizontalAlign — Property, class feathers.layout.TiledRowsLayout
| If the total row width is less than the bounds, the items in the row can be aligned horizontally.
horizontalAlign — Property, class feathers.layout.VerticalLayout
| The alignment of the items horizontally, on the x-axis.
HORIZONTAL_ALIGN_CENTER — Constant Static Property, class feathers.controls.Button
| The icon and label will be aligned horizontally to the center of the button.
HORIZONTAL_ALIGN_CENTER — Constant Static Property, class feathers.controls.PageIndicator
| The symbols will be horizontally aligned to the center.
HORIZONTAL_ALIGN_CENTER — Constant Static Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
| The content will be aligned horizontally to the center of the renderer.
HORIZONTAL_ALIGN_CENTER — Constant Static Property, class feathers.layout.HorizontalLayout
| If the total item width is smaller than the width of the bounds, the items will be aligned to the center.
HORIZONTAL_ALIGN_CENTER — Constant Static Property, class feathers.layout.TiledColumnsLayout
| If the total item width is smaller than the width of the bounds, the items will be aligned to the center.
HORIZONTAL_ALIGN_CENTER — Constant Static Property, class feathers.layout.TiledRowsLayout
| If the total item width is smaller than the width of the bounds, the items will be aligned to the center.
HORIZONTAL_ALIGN_CENTER — Constant Static Property, class feathers.layout.VerticalLayout
| The items will be aligned to the center of the bounds.
HORIZONTAL_ALIGN_JUSTIFY — Constant Static Property, class feathers.layout.VerticalLayout
| The items will fill the width of the bounds.
HORIZONTAL_ALIGN_LEFT — Constant Static Property, class feathers.controls.Button
| The icon and label will be aligned horizontally to the left edge of the button.
HORIZONTAL_ALIGN_LEFT — Constant Static Property, class feathers.controls.PageIndicator
| The symbols will be horizontally aligned to the left.
HORIZONTAL_ALIGN_LEFT — Constant Static Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
| The content will be aligned horizontally to the left edge of the renderer.
HORIZONTAL_ALIGN_LEFT — Constant Static Property, class feathers.layout.HorizontalLayout
| If the total item width is smaller than the width of the bounds, the items will be aligned to the left.
HORIZONTAL_ALIGN_LEFT — Constant Static Property, class feathers.layout.TiledColumnsLayout
| If the total item width is smaller than the width of the bounds, the items will be aligned to the left.
HORIZONTAL_ALIGN_LEFT — Constant Static Property, class feathers.layout.TiledRowsLayout
| If the total item width is smaller than the width of the bounds, the items will be aligned to the left.
HORIZONTAL_ALIGN_LEFT — Constant Static Property, class feathers.layout.VerticalLayout
| The items will be aligned to the left of the bounds.
HORIZONTAL_ALIGN_RIGHT — Constant Static Property, class feathers.controls.Button
| The icon and label will be aligned horizontally to the right edge of the button.
HORIZONTAL_ALIGN_RIGHT — Constant Static Property, class feathers.controls.PageIndicator
| The symbols will be horizontally aligned to the right.
HORIZONTAL_ALIGN_RIGHT — Constant Static Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
| The content will be aligned horizontally to the right edge of the renderer.
HORIZONTAL_ALIGN_RIGHT — Constant Static Property, class feathers.layout.HorizontalLayout
| If the total item width is smaller than the width of the bounds, the items will be aligned to the right.
HORIZONTAL_ALIGN_RIGHT — Constant Static Property, class feathers.layout.TiledColumnsLayout
| If the total item width is smaller than the width of the bounds, the items will be aligned to the right.
HORIZONTAL_ALIGN_RIGHT — Constant Static Property, class feathers.layout.TiledRowsLayout
| If the total item width is smaller than the width of the bounds, the items will be aligned to the right.
HORIZONTAL_ALIGN_RIGHT — Constant Static Property, class feathers.layout.VerticalLayout
| The items will be aligned to the right of the bounds.
horizontalCenter — Property, class feathers.layout.AnchorLayoutData
| The position, in pixels, of the horizontal center relative to the horizontal center anchor, or, if there is no vertical center anchor, then the position is relative to the horizontal center of the parent container.
horizontalCenterAnchorDisplayObject — Property, class feathers.layout.AnchorLayoutData
| The horizontal center of the layout object will be relative to this anchor.
horizontalFillIn() — method, class com.lookbackon.ds.NumberBoard
horizontalGap — Property, class feathers.layout.TiledColumnsLayout
| The horizontal space, in pixels, between tiles.
horizontalGap — Property, class feathers.layout.TiledRowsLayout
| The horizontal space, in pixels, between tiles.
horizontalLabels — Property, class com.lookbackon.ds.NumberBoard
HorizontalLayout — class, package feathers.layout
| Positions items from left to right in a single row.
HorizontalLayout() — Constructor, class feathers.layout.HorizontalLayout
| Constructor.
horizontalPageIndex — Property, class feathers.controls.Scroller
| The index of the horizontal page, if snapping is enabled.
horizontalScrollBar — Property, class feathers.controls.Scroller
| The horizontal scrollbar instance.
horizontalScrollBarFactory — Property, class feathers.controls.Scroller
| Creates the horizontal scroll bar.
horizontalScrollBarName — Property, class feathers.controls.Scroller
| The value added to the nameList of the horizontal scroll bar.
horizontalScrollBarProperties — Property, class feathers.controls.Scroller
| A set of key/value pairs to be passed down to the scroller's horizontal scroll bar instance (if it exists).
horizontalScrollPolicy — Property, class feathers.controls.Scroller
| Determines whether the scroller may scroll horizontally (on the x-axis) or not.
horizontalScrollPosition — Property, class feathers.controls.Scroller
| The number of pixels the scroller has been scrolled horizontally (on the x-axis).
horizontalScrollStep — Property, class feathers.controls.Scroller
| The number of pixels the scroller can be stepped horizontally.
HorrorGib — Constant Static Property, class com.godpaper.as3.consts.DefaultTollgatesConstant
HOVER — Constant Static Property, class starling.events.TouchPhase
| Only available for mouse input: the cursor hovers over an object without a pressed button.
hoverIcon — Property, class feathers.controls.Button
| The icon used for the button's hover state.
hoverLabelProperties — Property, class feathers.controls.Button
| A set of key/value pairs to be passed down ot the button's label instance when the button is in the hover state.
hoverSkin — Property, class feathers.controls.Button
| The skin used for the button's hover state.
HStateBase — class, package com.lookbackon.AI.HFSM.states
| HStateBase.as class.
HStateBase(agent:com.lookbackon.AI.FSM:IAgent, resource:Object, description:String) — Constructor, class com.lookbackon.AI.HFSM.states.HStateBase
httpStatus — Property, class org.osflash.signals.natives.sets.FileReferenceSignalSet
httpStatus — Property, class org.osflash.signals.natives.sets.LoaderInfoSignalSet
httpStatus — Property, class org.osflash.signals.natives.sets.URLLoaderSignalSet
httpStatus — Property, class org.osflash.signals.natives.sets.URLStreamSignalSet
humanState — Property, class com.godpaper.as3.business.fsm.GameAgent
HumanState — class, package com.godpaper.as3.business.fsm.states.game
| HumanState.as class.The game statement of Human with flag(red).
HumanState(agent:com.lookbackon.AI.FSM:IAgent, resource:Object, description:String) — Constructor, class com.godpaper.as3.business.fsm.states.game.HumanState
humanWin() — method, class com.godpaper.as3.business.managers.GameStateManagerDefault
humanWinState — Property, class com.godpaper.as3.business.fsm.GameAgent
HumanWinState — class, package com.godpaper.as3.business.fsm.states.game
| HumanWinState.as class.
HumanWinState(agent:com.lookbackon.AI.FSM:IAgent, resource:Object, description:String) — Constructor, class com.godpaper.as3.business.fsm.states.game.HumanWinState
hypotenuse(x:Number, y:Number) — Static Method , class ptolemy.Maths
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Thu Jan 16 2014, 01:13 PM +08:00