GODPAPER | All Packages | All Classes | Frames No Frames |
T Index

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
tabBar — Property, class feathers.motion.transitions.TabBarSlideTransitionManager
| The TabBar that controls the navigation.
TabBar — class, package feathers.controls
| A line of tabs (vertical or horizontal), where one may be selected at a time.
TabBar() — Constructor, class feathers.controls.TabBar
| Constructor.
TabBarSlideTransitionManager — class, package feathers.motion.transitions
| Slides new screens from the left or right depending on the old and new selected index values of a TabBar control.
TabBarSlideTransitionManager(navigator:feathers.controls:ScreenNavigator, tabBar:feathers.controls:TabBar) — Constructor, class feathers.motion.transitions.TabBarSlideTransitionManager
| Constructor.
tabChildrenChange — Property, class org.osflash.signals.natives.sets.InteractiveObjectSignalSet
TAB_DOWN_SKIN_TEXTURES — Constant Static Property, class feathers.themes.MinimalTheme
tabEnabledChange — Property, class org.osflash.signals.natives.sets.InteractiveObjectSignalSet
tabFactory — Property, class feathers.controls.TabBar
| Creates a new tab.
tabIndexChange — Property, class org.osflash.signals.natives.sets.InteractiveObjectSignalSet
tabInitializer — Property, class feathers.controls.TabBar
| Modifies a tab, perhaps by changing its label and icons, based on the item from the data provider that the tab is meant to represent.
tabInitializer(tab:feathers.controls:Button) — method, class feathers.themes.MinimalTheme
_table — Property, class de.polygonal.ds.HashTable
table — Property, class playerio.DatabaseObject
| The BigDB table that the DatabaseObject belongs to
tabletScreenMinimumInches — Static Property, class feathers.system.DeviceCapabilities
| The minimum physical size, in inches, of the device's larger side to be considered a tablet.
tabName — Property, class feathers.controls.TabBar
| The value added to the nameList of the tabs.
tabProperties — Property, class feathers.controls.TabBar
| A set of key/value pairs to be passed down to all of the tab bar's tabs.
TAB_SCALE_9_GRID — Constant Static Property, class feathers.themes.MinimalTheme
TAB_SELECTED_SKIN_TEXTURES — Constant Static Property, class feathers.themes.MinimalTheme
TAB_UP_SKIN_TEXTURES — Constant Static Property, class feathers.themes.MinimalTheme
tail — Property, class de.polygonal.ds.DLinkedList
| The tail node being referenced.
tail — Property, class de.polygonal.ds.SLinkedList
| The tail node being referenced.
tail — Property, class org.osflash.signals.SlotList
tan30 — Constant Static Property, class ptolemy.Maths
tan45 — Constant Static Property, class ptolemy.Maths
tan60 — Constant Static Property, class ptolemy.Maths
tangentialAcceleration — Property, class starling.extensions.PDParticle
tangentialAcceleration — Property, class starling.extensions.PDParticleSystem
tangentialAccelerationVariance — Property, class starling.extensions.PDParticleSystem
tapCount — Property, class starling.events.Touch
| The number of taps the finger made in a short amount of time.
target — Property, class com.godpaper.as3.model.vos.ConductVO
target — Property, class com.gskinner.motion.GTween
| The target object to tween.
_target — Property, class org.osflash.signals.DeluxeSignal
target — Property, class org.osflash.signals.DeluxeSignal
_target — Property, class org.osflash.signals.events.GenericEvent
target — Property, class org.osflash.signals.events.GenericEvent
| The object that originally dispatched the event.
target — Property, interface org.osflash.signals.events.IEvent
| The object that originally dispatched the event.
target — Property, interface org.osflash.signals.natives.INativeDispatcher
| The object considered the source of the dispatched events.
_target — Property, class org.osflash.signals.natives.NativeRelaySignal
target — Property, class org.osflash.signals.natives.NativeRelaySignal
| The object considered the source of the dispatched events.
_target — Property, class org.osflash.signals.natives.NativeSignal
target — Property, class org.osflash.signals.natives.NativeSignal
| The object considered the source of the dispatched events.
target — Property, class org.osflash.signals.natives.sets.NativeSignalSet
target — Property, class starling.animation.Tween
| The target object that is animated.
target — Property, class starling.events.Event
| The object that dispatched the event.
target — Property, class starling.events.Touch
| The display object at which the touch occurred.
task — Property, class com.adobe.cairngorm.task.TaskEvent
| The task that the event applies to.
Task — class, package com.adobe.cairngorm.task
| Base-class for a tasks that perform some processing and can be placed inside task groups.
Task — class, package org.spicefactory.lib.task
| Abstract base class of the Task Framework representing an asynchronous operation.
taskComplete — Event, interface com.adobe.cairngorm.task.ITask
| Dispatched when the task has been completed.
taskComplete — Event, class com.adobe.cairngorm.task.Task
TASK_COMPLETE — Constant Static Property, class com.adobe.cairngorm.task.TaskEvent
TaskEvent — class, package com.adobe.cairngorm.task
| An event that occurs while processing a task.
TaskEvent — class, package org.spicefactory.lib.task.events
| Event that fires when a Task changes its internal state.
TaskEvent(type:String, task:com.adobe.cairngorm.task:ITask) — Constructor, class com.adobe.cairngorm.task.TaskEvent
TaskEvent(type:String) — Constructor, class org.spicefactory.lib.task.events.TaskEvent
| Creates a new event instance.
taskFault — Event, interface com.adobe.cairngorm.task.ITask
| Dispatched when a fault has occurred while performing the task.
taskFault — Event, class com.adobe.cairngorm.task.Task
TASK_FAULT — Constant Static Property, class com.adobe.cairngorm.task.TaskEvent
TaskGroup — class, package com.adobe.cairngorm.task
| A base-class for task groups which implements the children and size properties.
TaskGroup — class, package org.spicefactory.lib.task
| Abstract base class for SequentialTaskGroup and ConcurrentTaskGroup.
TaskGroup() — Constructor, class com.adobe.cairngorm.task.TaskGroup
taskProgress — Event, interface com.adobe.cairngorm.task.ITaskGroup
taskProgress — Event, class com.adobe.cairngorm.task.TaskGroup
TASK_PROGRESS — Constant Static Property, class com.adobe.cairngorm.task.TaskEvent
taskStart — Event, interface com.adobe.cairngorm.task.ITask
| Dispatched when the task has started after the start() method of the task has been invoked.
taskStart — Event, class com.adobe.cairngorm.task.Task
TASK_START — Constant Static Property, class com.adobe.cairngorm.task.TaskEvent
TaskState — class, package com.adobe.cairngorm.task
| The states of a task-item.
TaskState — class, package org.spicefactory.lib.task.enum
| Enumeration for the internal state of Task instances.
TEAL — Constant Static Property, class starling.utils.Color
tempCapture — Property, class com.lookbackon.AI.searching.SearchingBase
tempMove — Property, class com.lookbackon.AI.searching.SearchingBase
tempValue — Property, class com.lookbackon.AI.searching.SearchingBase
terminate() — method, interface org.generalrelativity.thread.IRunnable
| Terminates the process
terminate() — method, class org.generalrelativity.thread.process.AbstractProcess
Tetrahedron — class, package ptolemy.geom3D.platonic
Tetrahedron — class, package ptolemy.geom3D.unfolding
Tetrahedron(sideLength:int) — Constructor, class ptolemy.geom3D.platonic.Tetrahedron
TETRAHEDRON — Static Property, class ptolemy.geom3D.Platonic
TEXCOORD_OFFSET — Constant Static Property, class starling.utils.VertexData
| The offset of texture coordinates (u, v) within a vertex.
texCoordsAtID — Property, class starling.filters.FragmentFilter
| The ID of the vertex buffer attribute that stores the texture coordinates.
text — Property, class com.godpaper.as3.serialization.PGNParseError
| Provides read-only access to the text variable.
text — Property, class feathers.controls.Label
| The text displayed by the label.
text — Property, class feathers.controls.ScrollText
| The text to display.
text — Property, class feathers.controls.TextInput
| The text displayed by the input.
text — Property, class feathers.controls.text.BitmapFontTextRenderer
| The text to display.
text — Property, class feathers.controls.text.StageTextTextEditor
| The text displayed by the input.
text — Property, class feathers.controls.text.TextFieldTextEditor
| The text displayed by the editor.
text — Property, class feathers.controls.text.TextFieldTextRenderer
| The text to render.
text — Property, interface feathers.core.ITextEditor
| The text displayed by the editor.
text — Property, interface feathers.core.ITextRenderer
| The text to render.
text — Property, class feathers.text.StageTextField
text — Property, class net.hires.debug.Stats
text — Property, class starling.display.Button
| The text that is displayed on the button.
text — Property, class starling.text.TextField
| The displayed text.
textAlign — Property, class feathers.controls.text.StageTextTextEditor
| Same as the StageText property with the same name.
textAlign — Property, class feathers.text.StageTextField
textBounds — Property, class starling.display.Button
| The bounds of the textfield on the button.
textBounds — Property, class starling.text.TextField
| Returns the bounds of the text within the text field.
textEditor — Property, class feathers.controls.TextInput
| The text editor sub-component.
textEditorFactory — Property, class feathers.controls.TextInput
| A function used to instantiate the text editor.
textEditorProperties — Property, class feathers.controls.TextInput
| A set of key/value pairs to be passed down to the text input's ITextEditor instance.
textField — Property, class feathers.controls.text.TextFieldTextEditor
| The text field sub-component.
TextField — class, package starling.text
| A TextField displays text, either using standard true type fonts or custom bitmap fonts.
TextField(width:int, height:int, text:String, fontName:String, fontSize:Number, color:uint, bold:Boolean) — Constructor, class starling.text.TextField
| Create a new text field with the given properties.
TextFieldAutoSize — class, package starling.text
| This class is an enumeration of constant values used in setting the autoSize property of the TextField class.
TextFieldSignalSet — class, package org.osflash.signals.natives.sets
TextFieldSignalSet(target:flash.text:TextField) — Constructor, class org.osflash.signals.natives.sets.TextFieldSignalSet
TextFieldTextEditor — class, package feathers.controls.text
| A Feathers text editor that uses the native TextField class set to TextInputType.INPUT.
TextFieldTextEditor() — Constructor, class feathers.controls.text.TextFieldTextEditor
| Constructor.
TextFieldTextRenderer — class, package feathers.controls.text
| Renders text with a native flash.text.TextField.
TextFieldTextRenderer() — Constructor, class feathers.controls.text.TextFieldTextRenderer
| Constructor.
textFormat — Property, class feathers.controls.ScrollText
| The font and styles used to draw the text.
textFormat — Property, class feathers.controls.text.BitmapFontTextRenderer
| The font and styles used to draw the text.
textFormat — Property, class feathers.controls.text.TextFieldTextEditor
| The format of the text, such as font and styles.
textFormat — Property, class feathers.controls.text.TextFieldTextRenderer
| The font and styles used to draw the text.
textHAlign — Property, class starling.display.Button
| The horizontal alignment of the text on the button.
textInput — Property, class org.osflash.signals.natives.sets.InteractiveObjectSignalSet
TextInput — class, package feathers.controls
| A text entry control that allows users to enter and edit a single line of uniformly-formatted text.
TextInput() — Constructor, class feathers.controls.TextInput
| Constructor.
textInputInitializer(input:feathers.controls:TextInput) — method, class feathers.themes.MinimalTheme
textRenderer — Property, class feathers.controls.Label
| The text renderer.
textRendererFactory — Property, class feathers.controls.Label
| A function used to instantiate the text renderer.
textRendererProperties — Property, class feathers.controls.Label
| A set of key/value pairs to be passed down to the text renderer.
textSnapshot — Property, class feathers.controls.text.StageTextTextEditor
| An image that displays a snapshot of the native StageText in the Starling display list when the editor doesn't have focus.
textSnapshot — Property, class feathers.controls.text.TextFieldTextEditor
| An image that displays a snapshot of the native TextField in the Starling display list when the editor doesn't have focus.
texture — Property, class feathers.display.TiledImage
| The texture to tile.
texture — Property, class feathers.textures.Scale3Textures
| The original texture.
texture — Property, class feathers.textures.Scale9Textures
| The original texture.
texture — Property, class starling.display.Image
| The texture that is displayed on the quad.
texture — Property, class starling.display.QuadBatch
| The texture that is used for rendering, or null for pure quads.
texture — Property, class starling.extensions.ParticleSystem
texture — Property, class starling.text.BitmapChar
| The texture of the character.
texture — Property, class starling.textures.TextureAtlas
| The base texture that makes up the atlas.
Texture — class, package starling.textures
| A texture stores the information that represents an image.
TextureAtlas — class, package starling.textures
| A texture atlas is a collection of many smaller textures in one big image.
TextureAtlas(texture:starling.textures:Texture, atlasXml:XML) — Constructor, class starling.textures.TextureAtlas
| Create a texture atlas from a texture by parsing the regions from an XML file.
TextureItem — class, package com.emibap.textureAtlas
TextureItem(graphic:flash.display:BitmapData, textureName:String, frameName:String, frameX:int, frameY:int, frameWidth:int, frameHeight:int) — Constructor, class com.emibap.textureAtlas.TextureItem
textureName — Property, class com.emibap.textureAtlas.TextureItem
textures — Property, class feathers.display.Scale3Image
| The textures displayed by this image.
textures — Property, class feathers.display.Scale9Image
| The textures displayed by this image.
textureScale — Property, class feathers.controls.ImageLoader
| The scale of the texture.
textureScale — Property, class feathers.display.Scale3Image
| The amount to scale the texture.
textureScale — Property, class feathers.display.Scale9Image
| The amount to scale the texture.
textureScale — Property, class feathers.display.TiledImage
| The amount to scale the texture.
TextureSmoothing — class, package starling.textures
| A class that provides constant values for the possible smoothing algorithms of a texture.
texturesRestored — Event, class starling.utils.AssetManager
| Dispatched when all textures have been restored after a context loss.
TEXTURES_RESTORED — Constant Static Property, class starling.events.Event
| Event type that is dispatched by the AssetManager after a context loss.
textVAlign — Property, class starling.display.Button
| The vertical alignment of the text on the button.
themeClass — Property, class ApplicationBase
| Override this for customize game theme.
theta — Property, class ptolemy.geom3D.core.Eye
thickness — Property, class feathers.controls.ScrollText
| Same as the TextField property with the same name.
thickness — Property, class feathers.controls.text.TextFieldTextRenderer
| Same as the TextField property with the same name.
third — Property, class feathers.textures.Scale3Textures
| The texture for the third region.
ThreadUtil — class, package org.generalrelativity.thread.util
| Offers a simple API for thread creation
threat — Property, class com.godpaper.as3.model.vos.OmenVO
throwEase — Property, class feathers.controls.Scroller
| The easing function used for "throw" animations.
throwTo(targetHorizontalScrollPosition:Number, targetVerticalScrollPosition:Number, duration:Number) — method, class feathers.controls.Scroller
| Immediately throws the scroller to the specified position, with optional animation.
throwToPage(targetHorizontalPageIndex:int, targetVerticalPageIndex:int, duration:Number) — method, class feathers.controls.Scroller
| Immediately throws the scroller to the specified page index, with optional animation.
thumb — Property, class feathers.controls.ScrollBar
| The scroll bar's thumb sub-component.
thumb — Property, class feathers.controls.SimpleScrollBar
| The thumb sub-component.
thumb — Property, class feathers.controls.Slider
| The thumb sub-component.
thumb — Property, class feathers.controls.ToggleSwitch
| The thumb sub-component.
thumbFactory — Property, class feathers.controls.ScrollBar
| A function used to generate the scroll bar's thumb sub-component.
thumbFactory — Property, class feathers.controls.SimpleScrollBar
| A function used to generate the scroll bar's thumb sub-component.
thumbFactory — Property, class feathers.controls.Slider
| A function used to generate the slider's thumb sub-component.
thumbFactory — Property, class feathers.controls.ToggleSwitch
| A function used to generate the toggle switch's thumb sub-component.
thumbName — Property, class feathers.controls.ScrollBar
| The value added to the nameList of the thumb.
thumbName — Property, class feathers.controls.SimpleScrollBar
| The value added to the nameList of the thumb.
thumbName — Property, class feathers.controls.Slider
| The value added to the nameList of the thumb.
thumbName — Property, class feathers.controls.ToggleSwitch
| The value added to the nameList of the thumb.
thumbProperties — Property, class feathers.controls.ScrollBar
| A set of key/value pairs to be passed down to the scroll bar's thumb sub-component.
thumbProperties — Property, class feathers.controls.SimpleScrollBar
| A set of key/value pairs to be passed down to the scroll bar's thumb sub-component.
thumbProperties — Property, class feathers.controls.Slider
| A set of key/value pairs to be passed down to the slider's thumb sub-component.
thumbProperties — Property, class feathers.controls.ToggleSwitch
| A set of key/value pairs to be passed down to the toggle switch's thumb sub-component.
THUMB_SKIN_TEXTURES — Constant Static Property, class feathers.themes.MinimalTheme
TiledColumnsLayout — class, package feathers.layout
| Positions items as tiles (equal width and height) from top to bottom in multiple columns.
TiledColumnsLayout() — Constructor, class feathers.layout.TiledColumnsLayout
| Constructor.
TiledImage — class, package feathers.display
| Tiles a texture to fill the specified bounds.
TiledImage(texture:starling.textures:Texture, textureScale:Number) — Constructor, class feathers.display.TiledImage
| Constructor.
TiledRowsLayout — class, package feathers.layout
| Positions items as tiles (equal width and height) from left to right in multiple rows.
TiledRowsLayout() — Constructor, class feathers.layout.TiledRowsLayout
| Constructor.
tileHorizontalAlign — Property, class feathers.layout.TiledColumnsLayout
| If the item's width is less than the tile bounds, the position of the item can be aligned horizontally.
tileHorizontalAlign — Property, class feathers.layout.TiledRowsLayout
| If the item's width is less than the tile bounds, the position of the item can be aligned horizontally.
TILE_HORIZONTAL_ALIGN_CENTER — Constant Static Property, class feathers.layout.TiledColumnsLayout
| If an item width is smaller than the width of a tile, the item will be aligned to the center of the tile.
TILE_HORIZONTAL_ALIGN_CENTER — Constant Static Property, class feathers.layout.TiledRowsLayout
| If an item width is smaller than the width of a tile, the item will be aligned to the center of the tile.
TILE_HORIZONTAL_ALIGN_JUSTIFY — Constant Static Property, class feathers.layout.TiledColumnsLayout
| The item will be resized to fit the width of the tile.
TILE_HORIZONTAL_ALIGN_JUSTIFY — Constant Static Property, class feathers.layout.TiledRowsLayout
| The item will be resized to fit the width of the tile.
TILE_HORIZONTAL_ALIGN_LEFT — Constant Static Property, class feathers.layout.TiledColumnsLayout
| If an item width is smaller than the width of a tile, the item will be aligned to the left edge of the tile.
TILE_HORIZONTAL_ALIGN_LEFT — Constant Static Property, class feathers.layout.TiledRowsLayout
| If an item width is smaller than the width of a tile, the item will be aligned to the left edge of the tile.
TILE_HORIZONTAL_ALIGN_RIGHT — Constant Static Property, class feathers.layout.TiledColumnsLayout
| If an item width is smaller than the width of a tile, the item will be aligned to the right edge of the tile.
TILE_HORIZONTAL_ALIGN_RIGHT — Constant Static Property, class feathers.layout.TiledRowsLayout
| If an item width is smaller than the width of a tile, the item will be aligned to the right edge of the tile.
tileListItemRendererFactory() — method, class com.godpaper.as3.views.screens.LobbyScreen
tileVerticalAlign — Property, class feathers.layout.TiledColumnsLayout
| If an item's height is less than the tile bounds, the position of the item can be aligned vertically.
tileVerticalAlign — Property, class feathers.layout.TiledRowsLayout
| If an item's height is less than the tile bounds, the position of the item can be aligned vertically.
TILE_VERTICAL_ALIGN_BOTTOM — Constant Static Property, class feathers.layout.TiledColumnsLayout
| If an item height is smaller than the height of a tile, the item will be aligned to the bottom edge of the tile.
TILE_VERTICAL_ALIGN_BOTTOM — Constant Static Property, class feathers.layout.TiledRowsLayout
| If an item height is smaller than the height of a tile, the item will be aligned to the bottom edge of the tile.
TILE_VERTICAL_ALIGN_JUSTIFY — Constant Static Property, class feathers.layout.TiledColumnsLayout
| The item will be resized to fit the height of the tile.
TILE_VERTICAL_ALIGN_JUSTIFY — Constant Static Property, class feathers.layout.TiledRowsLayout
| The item will be resized to fit the height of the tile.
TILE_VERTICAL_ALIGN_MIDDLE — Constant Static Property, class feathers.layout.TiledColumnsLayout
| If an item height is smaller than the height of a tile, the item will be aligned to the middle of the tile.
TILE_VERTICAL_ALIGN_MIDDLE — Constant Static Property, class feathers.layout.TiledRowsLayout
| If an item height is smaller than the height of a tile, the item will be aligned to the middle of the tile.
TILE_VERTICAL_ALIGN_TOP — Constant Static Property, class feathers.layout.TiledColumnsLayout
| If an item height is smaller than the height of a tile, the item will be aligned to the top edge of the tile.
TILE_VERTICAL_ALIGN_TOP — Constant Static Property, class feathers.layout.TiledRowsLayout
| If an item height is smaller than the height of a tile, the item will be aligned to the top edge of the tile.
timeout — Property, class org.spicefactory.lib.task.Task
| The timeout for this Task in milliseconds.
timeout — Property, class org.spicefactory.lib.task.TaskGroup
timer — Property, class net.hires.debug.Stats
timer — Property, class org.osflash.signals.natives.sets.TimerSignalSet
timerComplete — Property, class org.osflash.signals.natives.sets.TimerSignalSet
TimerSignalSet — class, package org.osflash.signals.natives.sets
TimerSignalSet(target:flash.utils:Timer) — Constructor, class org.osflash.signals.natives.sets.TimerSignalSet
times — Property, class org.generalrelativity.thread.diagnostic.ProcessDiagnostic
timeScale — Property, class com.gskinner.motion.GTween
| Allows you to scale the passage of time for a tween.
timeScaleAll — Static Property, class com.gskinner.motion.GTween
| Sets the time scale for all tweens.
timestamp — Property, class playerio.PayVaultHistoryEntry
| The timestamp of the event
timestamp — Property, class starling.events.Touch
| The moment the touch occurred (in seconds since application start).
timestamp — Property, class starling.events.TouchEvent
| The time the event occurred (in seconds since application launch).
tinted — Property, class starling.display.Quad
| Returns true if the quad (or any of its vertices) is non-white or non-opaque.
tinted — Property, class starling.display.QuadBatch
| Indicates if any vertices have a non-white color or are not fully opaque.
tinted — Property, class starling.utils.VertexData
| Indicates if any vertices have a non-white color or are not fully opaque.
tips — Property, class com.godpaper.as3.consts.DefaultTollgatesConstant
title — Property, class com.godpaper.as3.model.vos.pgn.ChessBookVO
title — Property, class feathers.controls.Header
| The text displayed for the header's title.
Title — Property, class Nonoba.api.ConnectionEvent
titleAlign — Property, class feathers.controls.Header
| The preferred position of the title.
TITLE_ALIGN_CENTER — Constant Static Property, class feathers.controls.Header
| The title will appear in the center of the header.
TITLE_ALIGN_PREFER_LEFT — Constant Static Property, class feathers.controls.Header
| The title will appear on the left of the header, if there is no other content on that side.
TITLE_ALIGN_PREFER_RIGHT — Constant Static Property, class feathers.controls.Header
| The title will appear on the right of the header, if there is no other content on that side.
titleFactory — Property, class feathers.controls.Header
| A function used to instantiate the header's title subcomponent.
titleGap — Property, class feathers.controls.Header
| Space, in pixels, between the title and the left or right groups of items.
titleName — Property, class feathers.controls.Header
| The value added to the nameList of the header's title.
titleProperties — Property, class feathers.controls.Header
| A set of key/value pairs to be passed down to the headers's title instance.
to(target:Object, duration:Number, values:Object, props:Object, pluginData:Object) — Static Method , class com.gskinner.motion.GTweener
| Tweens the target to the specified values.
toArgb() — method, class starling.extensions.ColorArgb
toArray() — method, class com.gskinner.geom.ColorMatrix
toArray() — method, class de.polygonal.ds.Array2
| Converts the collection into an array.
toArray() — method, class de.polygonal.ds.Array3
| Converts the collection into an array.
toArray() — method, class de.polygonal.ds.ArrayedQueue
| Converts the collection into an array.
toArray() — method, class de.polygonal.ds.ArrayedStack
| Converts the collection into an array.
toArray() — method, class de.polygonal.ds.BinarySearchTree
| Converts the collection into an array.
toArray() — method, interface de.polygonal.ds.Collection
| Converts the collection into an array.
toArray() — method, class de.polygonal.ds.DLinkedList
| Converts the collection into an array.
toArray() — method, class de.polygonal.ds.Graph
| Converts the collection into an array.
toArray() — method, class de.polygonal.ds.HashMap
| Converts the collection into an array.
toArray() — method, class de.polygonal.ds.HashTable
| Converts the collection into an array.
toArray() — method, class de.polygonal.ds.Heap
| Converts the collection into an array.
toArray() — method, class de.polygonal.ds.LinkedQueue
| Converts the collection into an array.
toArray() — method, class de.polygonal.ds.LinkedStack
| Converts the collection into an array.
toArray() — method, class de.polygonal.ds.PriorityQueue
| Converts the collection into an array.
toArray() — method, class de.polygonal.ds.SLinkedList
| Converts the collection into an array.
toArray() — method, class de.polygonal.ds.Set
| Converts the collection into an array.
toArray() — method, class de.polygonal.ds.TreeNode
| Converts the collection into an array.
toArray() — method, interface mx.collections.IList
| Returns an Array that is populated in the same order as the IList implementation.
toByteArray(uid:String) — Static Method , class mx.utils.UIDUtil
| Converts a UID formatted String to a ByteArray.
toDegrees — Constant Static Property, class ptolemy.Maths
toFactoradic(n:Number) — Static Method , class com.godpaper.as3.utils.MathUtil
| logic (lsd = least significant digit): j++; //move to next digit n/=(j-1); //move "decimal place" of n (this is to create the next lsd) by previous base j-1, which does not move (since j is 1) Number(n)%j; //get the lsd of n in base j
toFactoradic2(n:Number, k:Number) — Static Method , class com.godpaper.as3.utils.MathUtil
| This function can be used with a permutation generator.
toggle(name:String) — method, class feathers.core.TokenList
| The token is added to the list if it doesn't appear in the list, or it is removed from the list if it is already in the list.
toggleDuration — Property, class feathers.controls.ToggleSwitch
| The duration, in seconds, of the animation when the toggle switch is toggled and animates the position of the thumb.
toggleEase — Property, class feathers.controls.ToggleSwitch
| The easing function used for toggle animations.
toggleGroup — Property, class feathers.controls.Radio
| The group that the toggle has been added to.
toggleGroup — Property, class feathers.controls.TabBar
| The toggle group.
toggleGroup — Property, interface feathers.core.IGroupedToggle
| The group that the toggle has been added to.
ToggleGroup — class, package feathers.core
| Controls the selection of two or more IToggle instances where only one may be selected at a time.
ToggleGroup() — Constructor, class feathers.core.ToggleGroup
| Constructor.
ToggleSwitch — class, package feathers.controls
| Similar to a light switch with on and off states.
ToggleSwitch() — Constructor, class feathers.controls.ToggleSwitch
| Constructor.
toggleSwitchInitializer(toggleSwitch:feathers.controls:ToggleSwitch) — method, class feathers.themes.MinimalTheme
toggleSwitchOnTrackInitializer(track:feathers.controls:Button) — method, class feathers.themes.MinimalTheme
toggleSwitchThumbInitializer(thumb:feathers.controls:Button) — method, class feathers.themes.MinimalTheme
token — Constant Static Property, class com.godpaper.as3.serialization.PGNToken
| Reusable token instance.
TokenEntry — class, package com.suckatmath.machinelearning.markov
| represents a token in a markov chain
TokenEntry(d:any) — Constructor, class com.suckatmath.machinelearning.markov.TokenEntry
| construct a new TokenEntry representing some arbitrary data
TokenList — class, package feathers.core
| A list of space-delimited tokens.
TokenList() — Constructor, class feathers.core.TokenList
| Constructor.
TokenStats — class, package com.suckatmath.machinelearning.markov
| collection of tokens and associated stats and utility methods
TokenStats() — Constructor, class com.suckatmath.machinelearning.markov.TokenStats
| constructor
tooClose(vehicle:com.lookbackon.AI.steeringBehavior:Vehicle) — method, interface com.lookbackon.AI.steeringBehavior.ISteeredVehicle
tooClose(vehicle:com.lookbackon.AI.steeringBehavior:Vehicle) — method, class com.lookbackon.AI.steeringBehavior.SteeredVehicle
tooCloseDist — Property, interface com.lookbackon.AI.steeringBehavior.ISteeredVehicle
tooCloseDist — Property, class com.lookbackon.AI.steeringBehavior.SteeredVehicle
TOOLBAR_BUTTON_DOWN_SKIN_TEXTURES — Constant Static Property, class feathers.themes.MinimalTheme
toolBarButtonInitializer(button:feathers.controls:Button) — method, class feathers.themes.MinimalTheme
TOOLBAR_BUTTON_SELECTED_SKIN_TEXTURES — Constant Static Property, class feathers.themes.MinimalTheme
TOOLBAR_BUTTON_UP_SKIN_TEXTURES — Constant Static Property, class feathers.themes.MinimalTheme
toolTipChildren — Property, interface mx.managers.ISystemManager
| A list of the tooltips being parented by this ISystemManager.
top — Property, class feathers.layout.AnchorLayoutData
| The position, in pixels, of the top edge relative to the top anchor, or, if there is no top anchor, then the position is relative to the top edge of the parent container.
TOP — Constant Static Property, class starling.utils.VAlign
| Top alignment.
topAnchorDisplayObject — Property, class feathers.layout.AnchorLayoutData
| The top edge of the layout object will be relative to this anchor.
topArrowGap — Property, class feathers.controls.Callout
| The space, in pixels, between the top arrow skin and the background skin.
topArrowSkin — Property, class feathers.controls.Callout
| The arrow skin to display on the top edge of the callout.
topCenter — Property, class feathers.textures.Scale9Textures
| The texture for the region in the top center.
topLeft — Property, class feathers.textures.Scale9Textures
| The texture for the region in the top Left.
topLevelSystemManager — Property, interface mx.managers.ISystemManager
| The ISystemManager responsible for the application window.
Top Level — package
topRight — Property, class feathers.textures.Scale9Textures
| The texture for the region in the top right.
toRadians — Constant Static Property, class ptolemy.Maths
toRgb() — method, class starling.extensions.ColorArgb
toStageCoordinates(location:flash.geom:Point, target:starling.display:DisplayObject) — Static Method , class feathers.display.ScrollRectManager
| Corrects a transformed point in the target coordinate system that has been affected by scrollRect to stage coordinates.
toString() — method, class Nonoba.api.Message
toString() — method, class com.godpaper.as3.model.PGN_Model
toString() — method, class com.godpaper.as3.model.vos.ColorPositionVO
toString() — method, class com.godpaper.as3.model.vos.PostVO
toString() — method, class com.godpaper.as3.model.vos.UserVO
toString() — method, class com.godpaper.as3.model.vos.pgn.ChessBookMoveVO
toString() — method, class com.godpaper.as3.model.vos.pgn.ChessBookVO
toString() — method, class com.godpaper.as3.model.vos.pgn.PGN_VO
toString() — method, class com.godpaper.as3.plugins.kongregate.KongregateModel
toString() — method, class com.godpaper.as3.plugins.mochi.MochiModel
toString() — method, class com.godpaper.as3.plugins.nonoba.NonobaModel
toString() — method, class com.godpaper.as3.plugins.platogo.PlatogoModel
toString() — method, class com.godpaper.as3.plugins.playerIO.PlayerIoModel
toString() — method, class com.godpaper.as3.utils.Enum
toString() — method, class com.gskinner.geom.ColorMatrix
toString() — method, class com.lookbackon.AI.steeringBehavior.Vector2D
| Generates a string representation of this vector.
toString() — method, class com.lookbackon.ds.AStarNodeBoard
toString() — method, class com.lookbackon.ds.BitBoard
| Prints out a string representing the current object.
toString() — method, class com.lookbackon.ds.BitVectors
toString() — method, class com.lookbackon.ds.NumberBoard
toString() — method, class com.lookbackon.ds.aStar.AStarNode
toString() — method, class com.lookbackon.ds.graph.CoodinatedNode
toString() — method, class com.lookbackon.ds.graph.Edge
toString() — method, class com.suckatmath.machinelearning.genetic.impl.ArrayGenome
| Return a string representation of this Genome
toString() — method, class com.suckatmath.machinelearning.genetic.impl.BinaryTreeGenome
| return a String representation of this BinaryTreeGenome reports in indented multi-line depth first order, where left is before right
toString() — method, class com.suckatmath.machinelearning.genetic.impl.EvolvableString
| return a String representation
toString() — method, class com.suckatmath.machinelearning.genetic.impl.FixedLengthStringGene
| return a String representation.
toString() — method, class com.suckatmath.machinelearning.genetic.impl.FixedLengthStringGenome
| returns String representation
toString() — method, class com.suckatmath.machinelearning.markov.TokenEntry
| return a string representation of this token
toString() — method, class com.suckatmath.machinelearning.markov.TokenStats
| get a string representation
toString() — method, class de.polygonal.ds.Array2
| Prints out a string representing the current object.
toString() — method, class de.polygonal.ds.Array3
| Prints out a string representing the current object.
toString() — method, class de.polygonal.ds.ArrayedQueue
| Prints out a string representing the current object.
toString() — method, class de.polygonal.ds.ArrayedStack
| Prints out a string representing the current object.
toString() — method, class de.polygonal.ds.BinarySearchTree
| Prints out a string representing the current object.
toString() — method, class de.polygonal.ds.BinaryTreeNode
| Prints out a string representing the current object.
toString() — method, class de.polygonal.ds.BitVector
| Prints out a string representing the current object.
toString() — method, class de.polygonal.ds.DLinkedList
| Prints out a string representing the current object.
toString() — method, class de.polygonal.ds.DListIterator
| Prints out a string representing the current object.
toString() — method, class de.polygonal.ds.DListNode
| Prints out a string representing the current object.
toString() — method, class de.polygonal.ds.HashMap
| Prints out a string representing the current object.
toString() — method, class de.polygonal.ds.HashTable
| Prints out a string representing the current object.
toString() — method, class de.polygonal.ds.Heap
| Prints out a string representing the current object.
toString() — method, class de.polygonal.ds.LinkedQueue
| Prints out a string representing the current object.
toString() — method, class de.polygonal.ds.LinkedStack
| Prints out a string representing the current object.
toString() — method, class de.polygonal.ds.Prioritizable
toString() — method, class de.polygonal.ds.PriorityQueue
| Prints out a string representing the current object.
toString() — method, class de.polygonal.ds.SLinkedList
| Prints out a string representing the current object.
toString() — method, class de.polygonal.ds.SListIterator
| Prints out a string representing the current object.
toString() — method, class de.polygonal.ds.SListNode
| Prints out a string representing the current object.
toString() — method, class de.polygonal.ds.Set
| Prints out a string representing the current object.
toString() — method, class de.polygonal.ds.TreeIterator
| Prints out a string representing the current object.
toString() — method, class de.polygonal.ds.TreeNode
| Prints out a string representing the current object.
toString() — method, class mochi.as3.MochiDigits
| Method: toString Returns the stored number as a formatted string
toString() — method, class mochi.as3.MochiUserData
toString() — method, class mx.logging.errors.InvalidCategoryError
| Returns the messge as a String.
toString() — method, class mx.logging.errors.InvalidFilterError
| Returns the messge as a String.
toString(value:Object, namespaceURIs:Array, exclude:Array) — Static Method , class mx.utils.ObjectUtil
| Pretty-prints the specified Object into a String.
toString() — method, class org.osflash.signals.Slot
| Creates and returns the string representation of the current object.
toString() — method, class org.osflash.signals.SlotList
toString() — method, class org.spicefactory.lib.task.util.XmlLoaderTask
toString() — method, interface playerio.Message
| Shows a human readable serialization of the message
toString() — method, interface playerio.RoomInfo
| Returns a formatted overview of the room.
toString() — method, class ptolemy.geom3D.Platonic
toString() — method, class ptolemy.geom3D.core.Face
toString() — method, class ptolemy.geom3D.core.JoinedFace
toString() — method, class ptolemy.geom3D.core.Point
toString() — method, class ptolemy.geom3D.core.RegularFace
toString() — method, class ptolemy.geom3D.core.SpatialVector
toString() — method, class ptolemy.geom3D.core.Transformation
toString() — method, class starling.events.Event
| Returns a description of the event, containing type and bubble information.
toString() — method, class starling.events.Touch
| Returns a description of the object.
toString() — method, class starling.utils.VertexData
| Creates a string that contains the values of all included vertices.
totalTime — Property, class org.generalrelativity.thread.diagnostic.ProcessDiagnostic
totalTime — Property, class starling.animation.DelayedCall
| The time for which calls will be delayed (in seconds).
totalTime — Property, class starling.animation.Tween
| The total time the tween will take per repetition (in seconds).
totalTime — Property, class starling.display.MovieClip
| The total duration of the clip in seconds.
totalTime — Property, class starling.extensions.Particle
touch — Event, class starling.display.DisplayObject
| Dispatched when an object is touched.
Touch — class, package starling.events
| A Touch object contains information about the presence or movement of a finger or the mouse on the screen.
Touch(id:int) — Constructor, class starling.events.Touch
| Creates a new Touch object.
TOUCH — Constant Static Property, class starling.events.TouchEvent
| Event type for touch or mouse input.
touchable — Property, interface feathers.core.IFeathersDisplayObject
touchable — Property, class starling.display.DisplayObject
| Indicates if this object (and its children) will receive touch events.
touches — Property, class starling.events.TouchEvent
| All touches that are currently available.
TouchEvent — class, package starling.events
| A TouchEvent is triggered either by touch or mouse input.
TouchEvent(type:String, touches:Vector$starling.events:Touch, shiftKey:Boolean, ctrlKey:Boolean, bubbles:Boolean) — Constructor, class starling.events.TouchEvent
| Creates a new TouchEvent instance.
TouchPhase — final class, package starling.events
| A class that provides constant values for the phases of a touch object.
touchPointID — Static Property, class feathers.dragDrop.DragDropManager
| The ID of the touch that initiated the current drag.
touchProcessor — Property, class starling.core.Starling
| The TouchProcessor is passed all mouse and touch input and is responsible for dispatching TouchEvents to the Starling display tree.
TouchProcessor — class, package starling.events
| The TouchProcessor is used to convert mouse and touch events of the conventional Flash stage to Starling's TouchEvents.
TouchProcessor(stage:starling.display:Stage) — Constructor, class starling.events.TouchProcessor
| Creates a new TouchProcessor that will dispatch events to the given stage.
TOURNAMENT — Constant Static Property, class com.suckatmath.machinelearning.genetic.core.GeneticEngine
| constant for TOURNAMENT selection
TraceTarget — class, package mx.logging.targets
| Provides a logger target that uses the global trace() method to output log messages.
TraceTarget() — Constructor, class mx.logging.targets.TraceTarget
| Constructor.
trackEvent(tag:String, value:any) — Static Method , class mochi.as3.MochiEvents
trackLayoutMode — Property, class feathers.controls.ScrollBar
| Determines how the minimum and maximum track skins are positioned and sized.
trackLayoutMode — Property, class feathers.controls.Slider
| Determines how the minimum and maximum track skins are positioned and sized.
trackLayoutMode — Property, class feathers.controls.ToggleSwitch
| Determines how the on and off track skins are positioned and sized.
TRACK_LAYOUT_MODE_MIN_MAX — Constant Static Property, class feathers.controls.ScrollBar
| The scroll bar has two tracks, stretching to fill each side of the scroll bar with the thumb in the middle.
TRACK_LAYOUT_MODE_MIN_MAX — Constant Static Property, class feathers.controls.Slider
| The slider has two tracks, stretching to fill each side of the slider with the thumb in the middle.
TRACK_LAYOUT_MODE_ON_OFF — Constant Static Property, class feathers.controls.ToggleSwitch
| The toggle switch has two tracks, stretching to fill each side of the scroll bar with the thumb in the middle.
TRACK_LAYOUT_MODE_SINGLE — Constant Static Property, class feathers.controls.ScrollBar
| The scroll bar has only one track, that fills the full length of the scroll bar.
TRACK_LAYOUT_MODE_SINGLE — Constant Static Property, class feathers.controls.Slider
| The slider has only one track, that fills the full length of the slider.
TRACK_LAYOUT_MODE_SINGLE — Constant Static Property, class feathers.controls.ToggleSwitch
| The toggle switch has only one track skin, stretching to fill the full length of switch.
trackScaleMode — Property, class feathers.controls.Slider
| Determines how the minimum and maximum track skins are positioned and sized.
TRACK_SCALE_MODE_DIRECTIONAL — Constant Static Property, class feathers.controls.Slider
| If the slider's direction is horizontal, the width of the track will fill the full width of the slider, and if the slider's direction is vertical, the height of the track will fill the full height of the slider.
TRACK_SCALE_MODE_EXACT_FIT — Constant Static Property, class feathers.controls.Slider
| The slider's track dimensions fill the full width and height of the slider.
trainFromCorpus(corpus:Array) — method, class com.suckatmath.machinelearning.markov.MarkovChain
| calculates and populates graph from a corpus subsequent calls will act as if they were part of the same corpus
transactAbs(value:Number) — Static Method , class com.godpaper.as3.utils.MathUtil
transactDiffRandomNumberInRange(min:Number, max:Number) — Static Method , class com.godpaper.as3.utils.MathUtil
transactRandomNumberInRange(min:Number, max:Number) — Static Method , class com.godpaper.as3.utils.MathUtil
transforBrevity(type:String, value:String) — method, class com.godpaper.as3.plugins.playerIO.PlayerIoService
transforBrevity(type:String, value:String) — method, interface com.godpaper.as3.services.IConductService
| This function will transfor a string to your game server and notify the result in the chess piece manager.
transform — Property, interface mx.managers.IFlexDisplayObject
transform(arr:Array) — method, class ptolemy.geom3D.core.Eye
transform(pt:Array) — method, class ptolemy.geom3D.core.Transformation
Transformation — class, package ptolemy.geom3D.core
Transformation() — Constructor, class ptolemy.geom3D.core.Transformation
transformationMatrix — Property, interface feathers.core.IFeathersDisplayObject
transformationMatrix — Property, class starling.display.DisplayObject
| The transformation matrix of the object relative to its parent.
transformCoords(matrix:flash.geom:Matrix, x:Number, y:Number, resultPoint:flash.geom:Point) — Package Function, starling.utils
| Uses a matrix to transform 2D coordinates into a different space.
transformCoords(matrix:flash.geom:Matrix, x:Number, y:Number, resultPoint:flash.geom:Point) — Static Method , class starling.utils.MatrixUtil
| Uses a matrix to transform 2D coordinates into a different space.
transformMatrix(object:starling.display:DisplayObject) — method, class starling.core.RenderSupport
| Prepends translation, scale and rotation of an object to the modelview matrix.
transformMatrixForObject(matrix:flash.geom:Matrix, object:starling.display:DisplayObject) — Static Method , class starling.core.RenderSupport
| Prepends translation, scale and rotation of an object to a custom matrix.
transformQuad(quadID:int, matrix:flash.geom:Matrix) — method, class starling.display.QuadBatch
| Transforms the vertices of a certain quad by the given matrix.
transformVertex(vertexID:int, matrix:flash.geom:Matrix, numVertices:int) — method, class starling.utils.VertexData
| Transforms the position of subsequent vertices by multiplication with a transformation matrix.
transition — Property, class feathers.controls.ScreenNavigator
| A function that is called when the ScreenNavigator is changing screens.
transition — Property, class starling.animation.Tween
| The transition method used for the animation.
transitionComplete — Event, class feathers.controls.ScreenNavigator
| Dispatched when the transition between screens has completed.
TRANSITION_COMPLETE — Constant Static Property, class feathers.events.FeathersEventType
| The FeathersEventType.TRANSITION_COMPLETE event type is used by the ScreenNavigator to indicate when a transition between screens ends.
transitionFunc — Property, class starling.animation.Tween
| The actual transition function used for the animation.
Transitions — class, package starling.animation
| The Transitions class contains static methods that define easing functions.
transitionStart — Event, class feathers.controls.ScreenNavigator
| Dispatched when the transition between screens begins.
TRANSITION_START — Constant Static Property, class feathers.events.FeathersEventType
| The FeathersEventType.TRANSITION_START event type is used by the ScreenNavigator to indicate when a transition between screens begins.
translate(x:Number, y:Number, z:Number) — Static Method , class ptolemy.geom3D.core.Transformation
translateMatrix(dx:Number, dy:Number) — method, class starling.core.RenderSupport
| Prepends a translation to the modelview matrix.
translateVertex(vertexID:int, deltaX:Number, deltaY:Number) — method, class starling.utils.VertexData
| Translate the position of a vertex by a certain offset.
transpose() — method, class de.polygonal.ds.Array2
| Flips rows with cols and vice versa.
TrapezoidalMemberShipFunction — class, package com.lookbackon.AI.fuzzyLogicSystem
| Trapezoidal member ship function.
TrapezoidalMemberShipFunction(a:Number, b:Number, c:Number, d:Number) — Constructor, class com.lookbackon.AI.fuzzyLogicSystem.TrapezoidalMemberShipFunction
TreeIterator — class, package de.polygonal.ds
| A tree iterator.
TreeIterator(node:de.polygonal.ds:TreeNode) — Constructor, class de.polygonal.ds.TreeIterator
| Initializes a tree iterator pointing to a given tree node.
TreeNode — class, package de.polygonal.ds
| A tree node for building a tree data structure.
TreeNode(obj:any, parent:de.polygonal.ds:TreeNode) — Constructor, class de.polygonal.ds.TreeNode
| Creates a tree node.
TriangleMemberShipFunction — class, package com.lookbackon.AI.fuzzyLogicSystem
| For instance the "north" lingustic value could have a Triangular membership function with parameter a=0°, b=90° and c=180°.
TriangleMemberShipFunction(leftOffset:Number, b:Number, rightOffset:Number) — Constructor, class com.lookbackon.AI.fuzzyLogicSystem.TriangleMemberShipFunction
trigger(key:String, count:uint, callback:Function, errorHandler:Function) — method, interface playerio.PartnerPay
| Triggers a PartnerPay action
triggered — Event, class feathers.controls.Button
| Dispatched when the button is released while the touch is still within the button's bounds (a tap or click that should trigger the button).
triggered — Event, class starling.display.Button
| Dispatched when the user triggers the button.
TRIGGERED — Constant Static Property, class starling.events.Event
| Event type for a triggered button.
triggerEvent(eventType:String, args:Object) — Static Method , class mochi.as3.MochiCoins
triggerEvent(event:String, args:Object) — method, class mochi.as3.MochiEventDispatcher
triggerEvent(eventType:String, args:Object) — Static Method , class mochi.as3.MochiEvents
triggerEvent(eventType:String, args:Object) — Static Method , class mochi.as3.MochiInventory
triggerEvent(eventType:String, args:Object) — Static Method , class mochi.as3.MochiServices
triggerEvent(eventType:String, args:Object) — Static Method , class mochi.as3.MochiSocial
TRILINEAR — Constant Static Property, class starling.textures.TextureSmoothing
| Trilinear filtering.
trim(str:String) — Static Method , class mx.utils.StringUtil
| Removes all whitespace characters from the beginning and end of the specified string.
trimArrayElements(value:String, delimiter:String) — Static Method , class mx.utils.StringUtil
| Removes all whitespace characters from the beginning and end of each element in an Array, where the Array is stored as a String.
TRUE — Constant Static Property, class com.godpaper.as3.serialization.PGNTokenType
truncate(max:Number) — method, class com.lookbackon.AI.steeringBehavior.Vector2D
| Ensures the length of the vector is no longer than the given value.
truncationText — Property, class feathers.controls.text.BitmapFontTextRenderer
| The text to display at the end of the label if it is truncated.
TURN_NOW_ANOTHER_HUMAN — Constant Static Property, class com.godpaper.as3.business.managers.GameStateManagerDefault
TURN_NOW_COMPUTER — Constant Static Property, class com.godpaper.as3.business.managers.GameStateManagerDefault
TURN_NOW_HUMAN — Constant Static Property, class com.godpaper.as3.business.managers.GameStateManagerDefault
tween(tween:com.gskinner.motion:GTween, name:String, value:Number, initValue:Number, rangeValue:Number, ratio:Number, end:Boolean) — method, interface com.gskinner.motion.plugins.IGTweenPlugin
| This method will be called from a GTween instance when it is rendering a new position value, and is tweening a property that this plugin is registered for.
tween(target:Object, time:Number, properties:Object) — method, class starling.animation.Juggler
| Utilizes a tween to animate the target object over time seconds.
Tween — class, package starling.animation
| A Tween animates numeric properties of objects.
Tween(target:Object, time:Number, transition:Object) — Constructor, class starling.animation.Tween
| Creates a tween with a target, duration (in seconds) and a transition function.
tweeningProperties — Property, interface mx.core.IUIComponent
| Used by EffectManager.
tweeningProperties — Property, interface mx.managers.IUIComponent
| Used by EffectManager.
type — Property, class com.godpaper.as3.consts.ZobristConstants
type — Property, class com.godpaper.as3.model.vos.ZobristKeyVO
type — Property, class com.godpaper.as3.serialization.PGNToken
| The type of the token.
type — Property, class mx.utils.ObjectProxy
| The qualified type name associated with this object.
type — Property, interface playerio.Message
| The type of the message
type — Property, class playerio.PayVaultHistoryEntry
| The type of the entry: 'credit', 'debit','use'....
type — Property, class playerio.PlayerIOError
| The type of error the PlayerIOError object represent
type — Property, class starling.events.Event
| A string that identifies the event.
Type — Property, class Nonoba.api.Message
typicalFooter — Property, class feathers.controls.GroupedList
| Used to auto-size the grouped list.
typicalHeader — Property, class feathers.controls.GroupedList
| Used to auto-size the grouped list.
typicalItem — Property, class feathers.controls.GroupedList
| An item used to create a sample item renderer used for virtual layout measurement.
typicalItem — Property, class feathers.controls.List
| Used to auto-size the list.
typicalItem — Property, class feathers.controls.PickerList
| Used to auto-size the list.
typicalItemHeight — Property, class feathers.layout.HorizontalLayout
| The height, in pixels, of a "typical" item that is used to virtually fill in blanks for the layout.
typicalItemHeight — Property, interface feathers.layout.IVirtualLayout
| The height, in pixels, of a "typical" item that is used to virtually fill in blanks for the layout.
typicalItemHeight — Property, class feathers.layout.TiledColumnsLayout
| The height, in pixels, of a "typical" item that is used to virtually fill in blanks for the layout.
typicalItemHeight — Property, class feathers.layout.TiledRowsLayout
| The height, in pixels, of a "typical" item that is used to virtually fill in blanks for the layout.
typicalItemHeight — Property, class feathers.layout.VerticalLayout
| The height, in pixels, of a "typical" item that is used to virtually fill in blanks for the layout.
typicalItemWidth — Property, class feathers.layout.HorizontalLayout
| The width, in pixels, of a "typical" item that is used to virtually fill in blanks for the layout.
typicalItemWidth — Property, interface feathers.layout.IVirtualLayout
| The width, in pixels, of a "typical" item that is used to virtually fill in blanks for the layout.
typicalItemWidth — Property, class feathers.layout.TiledColumnsLayout
| The width, in pixels, of a "typical" item that is used to virtually fill in blanks for the layout.
typicalItemWidth — Property, class feathers.layout.TiledRowsLayout
| The width, in pixels, of a "typical" item that is used to virtually fill in blanks for the layout.
typicalItemWidth — Property, class feathers.layout.VerticalLayout
| The width, in pixels, of a "typical" item that is used to virtually fill in blanks for the layout.
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Thu Jan 16 2014, 01:13 PM +08:00