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label — Property, interface com.adobe.cairngorm.task.ITask
| A label associated with the task.
label — Property, class com.adobe.cairngorm.task.Task
label — Property, class com.godpaper.as3.consts.DefaultPiecesConstants
label — Property, class feathers.controls.Button
| The text displayed on the button.
Label — class, package feathers.controls
| Displays text.
Label() — Constructor, class feathers.controls.Label
| Constructor.
labelAlign — Property, class feathers.controls.ToggleSwitch
| The vertical alignment of the label.
LABEL_ALIGN_BASELINE — Constant Static Property, class feathers.controls.ToggleSwitch
| The ON and OFF labels will be aligned to the middle vertically, based on only the baseline value of the font.
LABEL_ALIGN_MIDDLE — Constant Static Property, class feathers.controls.ToggleSwitch
| The ON and OFF labels will be aligned to the middle vertically, based on the full character height of the font.
labelFactory — Property, class feathers.controls.Button
| A function used to instantiate the button's label subcomponent.
labelFactory — Property, class feathers.controls.ToggleSwitch
| A function used to instantiate the toggle switch's label subcomponents.
labelField — Property, class feathers.controls.PickerList
| The field in the selected item that contains the label text to be displayed by the picker list's button control.
labelField — Property, class feathers.controls.renderers.BaseDefaultItemRenderer
| The field in the item that contains the label text to be displayed by the renderer.
labelFunction — Property, class feathers.controls.PickerList
| A function used to generate label text for the selected item displayed by the picker list's button control.
labelFunction — Property, class feathers.controls.renderers.BaseDefaultItemRenderer
| A function used to generate label text for a specific item.
labelInitializer(label:feathers.controls.text:BitmapFontTextRenderer) — method, class feathers.themes.MinimalTheme
labelName — Property, class feathers.controls.Button
| The value added to the nameList of the label.
labelOffsetX — Property, class feathers.controls.Button
| Offsets the x position of the label by a certain number of pixels.
labelOffsetY — Property, class feathers.controls.Button
| Offsets the y position of the label by a certain number of pixels.
labelTextRenderer — Property, class feathers.controls.Button
| The text renderer for the button's label.
lastButtonFactory — Property, class feathers.controls.ButtonGroup
| Creates a new last button.
lastButtonName — Property, class feathers.controls.ButtonGroup
| The value added to the nameList of the last button.
lastGap — Property, class feathers.controls.ButtonGroup
| Space, in pixels, between the last two buttons.
lastIndexOf(arr:Array, element:any) — Static Method , class org.spicefactory.lib.util.ArrayUtil
| Returns the index of the last occurence of the specified element in the Array or -1 if the Array does not contain that element.
lastItemRendererFactory — Property, class feathers.controls.GroupedList
| A function called that is expected to return a new item renderer for the last item in a group.
lastItemRendererName — Property, class feathers.controls.GroupedList
| A name to add to all item renderers in this list that are the last item in a group.
lastItemRendererType — Property, class feathers.controls.GroupedList
| The class used to instantiate the item renderer for the last item in a group.
lastNodeOf(obj:any, from:de.polygonal.ds:DListIterator) — method, class de.polygonal.ds.DLinkedList
| Searches for an item in the list, working backward from the last item, by using strict equality (===) and returns an iterator pointing to the node containing the item or null if the item was not found.
lastTabFactory — Property, class feathers.controls.TabBar
| Creates a new last tab.
lastTabName — Property, class feathers.controls.TabBar
| The value added to the nameList of the last tab.
layer — Property, class com.lookbackon.AI.ANN.Neuron
layout() — method, class com.godpaper.as3.views.screens.LobbyScreen
layout — Property, class feathers.controls.GroupedList
| The layout algorithm used to position and, optionally, size the list's items.
layout — Property, class feathers.controls.List
| The layout algorithm used to position and, optionally, size the list's items.
layout — Property, class feathers.controls.ScrollContainer
| Controls the way that the container's children are positioned and sized.
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, class feathers.layout.AnchorLayout
| Positions (and possibly resizes) the supplied items within the optional bounds argument.
layout(items:Vector$starling.display:DisplayObject, suggestedBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, class feathers.layout.HorizontalLayout
| Positions (and possibly resizes) the supplied items within the optional bounds argument.
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, interface feathers.layout.ILayout
| Positions (and possibly resizes) the supplied items within the optional bounds argument.
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, class feathers.layout.MultiColumnGridLayout
| Positions (and possibly resizes) the supplied items within the optional bounds argument.
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, class feathers.layout.TiledColumnsLayout
| Positions (and possibly resizes) the supplied items within the optional bounds argument.
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, class feathers.layout.TiledRowsLayout
| Positions (and possibly resizes) the supplied items within the optional bounds argument.
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, class feathers.layout.VerticalLayout
| Positions (and possibly resizes) the supplied items within the optional bounds argument.
LayoutBoundsResult — class, package feathers.layout
| Calculated bounds for layout.
layoutChildren() — Static Method , class com.emibap.textureAtlas.DynamicAtlas
layoutChildren() — method, class feathers.controls.Scroller
| Positions and sizes children based on the actual width and height values.
layoutData — Property, class feathers.core.FeathersControl
| Extra parameters associated with this display object that will be used by the layout algorithm.
layoutData — Property, interface feathers.layout.ILayoutDisplayObject
| Extra parameters associated with this display object that will be used by the layout algorithm.
layoutDataChange — Event, interface feathers.layout.ILayoutDisplayObject
| Dispatched when a property of the display object's layout data changes.
LAYOUT_DATA_CHANGE — Constant Static Property, class feathers.events.FeathersEventType
| The FeathersEventType.LAYOUT_DATA_CHANGE event type is used by Feathers controls when their layout data has changed.
layoutIndex — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
| The index of the item within the layout.
layoutIndex — Property, class feathers.controls.renderers.DefaultGroupedListItemRenderer
| The index of the item within the layout.
layoutIndex — Property, interface feathers.controls.renderers.IGroupedListHeaderOrFooterRenderer
| The index of the item within the layout.
layoutIndex — Property, interface feathers.controls.renderers.IGroupedListItemRenderer
| The index of the item within the layout.
layoutOrder — Property, class feathers.controls.renderers.BaseDefaultItemRenderer
| The accessory's position will be based on which other child (the label or the icon) the accessory should be relative to.
LAYOUT_ORDER_LABEL_ACCESSORY_ICON — Constant Static Property, class feathers.controls.renderers.BaseDefaultItemRenderer
| The layout order will be the label first, then the accessory relative to the label, then the icon relative to both.
LAYOUT_ORDER_LABEL_ICON_ACCESSORY — Constant Static Property, class feathers.controls.renderers.BaseDefaultItemRenderer
| The layout order will be the label first, then the icon relative to label, then the accessory relative to both.
leafNode — Property, class com.godpaper.as3.model.OpeningBookModel
learning — Property, class com.godpaper.as3.consts.DefaultTollgatesConstant
learning_rate — Property, class com.lookbackon.AI.ANN.NeuralNetWork
left — Property, class com.suckatmath.machinelearning.genetic.impl.BinaryTreeGenome
| BinaryTreeGenome left child of this Genome
left — Property, class de.polygonal.ds.BinaryTreeNode
| The left child node being referenced.
left — Property, class feathers.layout.AnchorLayoutData
| The position, in pixels, of the left edge relative to the left anchor, or, if there is no left anchor, then the position is relative to the left edge of the parent container.
LEFT — Constant Static Property, class starling.utils.HAlign
| Left alignment.
leftAnchorDisplayObject — Property, class feathers.layout.AnchorLayoutData
| The left edge of the layout object will be relative to this anchor.
leftArrowGap — Property, class feathers.controls.Callout
| The space, in pixels, between the right arrow skin and the background skin.
leftArrowSkin — Property, class feathers.controls.Callout
| The arrow skin to display on the left edge of the callout.
LEFT_BRACE — Constant Static Property, class com.godpaper.as3.serialization.PGNTokenType
LEFT_BRACKET — Constant Static Property, class com.godpaper.as3.serialization.PGNTokenType
leftItems — Property, class feathers.controls.Header
| The UI controls that appear in the left region of the header.
LeftShoulderFlip270MemberShipFunction — class, package com.lookbackon.AI.fuzzyLogicSystem
| Left shoulder flip 270 degree member ship functions .g.
LeftShoulderFlip270MemberShipFunction(upOffset:Number, peakPoint:Number, downOffset:Number) — Constructor, class com.lookbackon.AI.fuzzyLogicSystem.LeftShoulderFlip270MemberShipFunction
LeftShoulderMemberShipFunction — class, package com.lookbackon.AI.fuzzyLogicSystem
| Left shoulder member ship functions .g.
LeftShoulderMemberShipFunction(leftOffset:Number, peakPoint:Number, rightOffset:Number) — Constructor, class com.lookbackon.AI.fuzzyLogicSystem.LeftShoulderMemberShipFunction
length — Property, class Nonoba.api.Message
length — Property, class com.lookbackon.AI.ANN.Neurons
length — Property, class com.lookbackon.AI.steeringBehavior.Vector2D
| Sets / gets the length or magnitude of this vector.
length — Property, class com.lookbackon.ds.BitVectors
length — Property, class com.lookbackon.ds.graph.PriorityEdgeQueueDsc
length — Property, class com.suckatmath.machinelearning.genetic.impl.ArrayGenome
| number of genes
length — Property, class com.suckatmath.machinelearning.genetic.impl.FixedLengthStringGene
| how many chars in the string
length — Property, class com.suckatmath.machinelearning.genetic.impl.FixedLengthStringGenome
| length of backing string
length — Property, class feathers.core.TokenList
| The number of tokens in the list.
length — Property, class feathers.data.ListCollection
| The number of items in the collection.
length — Property, class jp.dip.hael.gameai.graph.searcher.PriorityEdgeQueueDsc
length — Property, class jp.dip.hael.gameai.util.PriorityQueueDsc
length — Property, interface mx.collections.IList
| The number of items in this collection.
length — Property, class org.osflash.signals.SlotList
| The number of slots in the list.
length — Property, interface playerio.Message
| Gets the length of the message
length — Property, class ptolemy.geom3D.core.RegularFace
lengthSQ — Property, class com.lookbackon.AI.steeringBehavior.Vector2D
| Gets the length of this vector, squared.
LEN_OF_MOVE_CHAR — Constant Static Property, class com.godpaper.as3.model.vos.pgn.ChessBookMoveVO
letterSpacing — Property, class feathers.text.BitmapFontTextFormat
| The number of extra pixels between characters.
level — Property, class com.godpaper.as3.business.managers.GameStateManagerDefault
level — Property, class mx.logging.AbstractTarget
| Provides access to the level this target is currently set at.
level — Property, interface mx.logging.ILoggingTarget
| Provides access to the level this target is currently set at.
level — Property, class mx.logging.LogEvent
| Provides access to the level for this log event.
levelUpHandler(level:int) — method, class com.godpaper.as3.views.plugin.PluginButtonBar
lifespan — Property, class starling.extensions.PDParticleSystem
lifespanVariance — Property, class starling.extensions.PDParticleSystem
LIME — Constant Static Property, class starling.utils.Color
linear(ratio:Number) — Static Method , class starling.animation.Transitions
Linear — class, package com.gskinner.motion.easing
| Easing class for use with GTween.
LINEAR — Constant Static Property, class starling.animation.Transitions
linearEase(a:Number, b:Number, c:Number, d:Number) — Static Method , class com.gskinner.motion.GTween
| The default easing function used by GTween.
LinearEvaluation — class, package com.lookbackon.AI.evaluation.linear
| LinearEvaluation.as class.
LinearEvaluation() — Constructor, class com.lookbackon.AI.evaluation.linear.LinearEvaluation
LineFormattedTarget — class, package mx.logging.targets
| All logger target implementations that have a formatted line style output should extend this class.
LineFormattedTarget() — Constructor, class mx.logging.targets.LineFormattedTarget
| Constructor.
lineHeight — Property, class starling.text.BitmapFont
| The height of one line in pixels.
lineTo(g:flash.display:Graphics) — method, class ptolemy.geom3D.core.Point
link — Property, class org.osflash.signals.natives.sets.TextFieldSignalSet
LinkedList — Interface, package de.polygonal.ds
| A marker interface for linked list classes.
LinkedListNode — Interface, package de.polygonal.ds
| A marker interface for the linked list nodes.
LinkedQueue — class, package de.polygonal.ds
| A queue based on a linked list.
LinkedQueue(list:de.polygonal.ds:SLinkedList) — Constructor, class de.polygonal.ds.LinkedQueue
| Initializes a new queue.
LinkedStack — class, package de.polygonal.ds
| A stack based on a linked list.
LinkedStack(list:de.polygonal.ds:DLinkedList) — Constructor, class de.polygonal.ds.LinkedStack
| Initializes a new stack.
list — Property, class de.polygonal.ds.DListIterator
| The list this iterator uses.
list — Property, class de.polygonal.ds.SListIterator
| The list this iterator uses.
list — Property, class feathers.controls.PickerList
| The list sub-component.
List — class, package feathers.controls
| Displays a one-dimensional list of items.
List() — Constructor, class feathers.controls.List
| Constructor.
ListCollection — class, package feathers.data
| Wraps a data source with a common API for use with UI controls, like lists, that support one dimensional collections of data.
ListCollection(data:Object) — Constructor, class feathers.data.ListCollection
| Constructor
listDrillDownAccessoryTexture — Static Property, class feathers.skins.StandardIcons
| An arrow pointing to the right that appears as an accessory in a list item renderer to indicate that selecting the item will drill down to the next level of data (most likely in another list).
listener — Property, interface org.osflash.signals.ISlot
| The listener associated with this slot.
_listener — Property, class org.osflash.signals.Slot
listener — Property, class org.osflash.signals.Slot
| The listener associated with this slot.
listFactory — Property, class feathers.controls.PickerList
| A function used to generate the picker list's pop-up list sub-component.
listInitializer(list:feathers.controls:List) — method, class feathers.themes.MinimalTheme
LIST_ITEM_DOWN_TEXTURE — Constant Static Property, class feathers.themes.MinimalTheme
LIST_ITEM_SELECTED_TEXTURE — Constant Static Property, class feathers.themes.MinimalTheme
LIST_ITEM_UP_TEXTURE — Constant Static Property, class feathers.themes.MinimalTheme
listName — Property, class feathers.controls.PickerList
| The default value added to the nameList of the pop-up list.
listProperties — Property, class feathers.controls.PickerList
| A set of key/value pairs to be passed down to the picker's pop-up list sub-component.
listRooms(roomType:String, searchCriteria:Object, resultLimit:int, resultOffset:int, callback:Function, errorHandler:Function) — method, interface playerio.Multiplayer
| List all room instances of a specific server type
list_scrollHandler(event:starling.events:Event) — method, class com.godpaper.as3.views.screens.LobbyScreen
liveDragging — Property, class feathers.controls.ScrollBar
| Determines if the scroll bar dispatches the Event.CHANGE event every time the thumb moves, or only once it stops moving.
liveDragging — Property, class feathers.controls.SimpleScrollBar
| Determines if the scroll bar dispatches the Event.CHANGE event every time the thumb moves, or only once it stops moving.
liveDragging — Property, class feathers.controls.Slider
| Determines if the slider dispatches the Event.CHANGE event every time the thumb moves, or only once it stops moving.
lnGamma(x:Number) — Static Method , class com.masterbaboon.AdvancedMath
| Lanczos implementation of the log Gamma function, cf.
load(pgnSrc:String) — method, class com.godpaper.as3.business.PGN_Proxy
load(options:Object) — Static Method , class mochi.as3.MochiAd
load(table:String, key:String, callback:Function, errorHandler:Function) — method, interface playerio.BigDB
| Load the DatabaseObject with the given key from the given table.
loadBitmapFonts() — Static Method , class AssetEmbedsDefault
loader — Property, class feathers.controls.ImageLoader
| The internal flash.display.Loader used to load textures from URLs.
_loader — Property, class mochi.as3.MochiUserData
loaderInfo — Property, interface mx.managers.IFlexDisplayObject
loaderInfo — Property, interface mx.managers.ISystemManager
| The LoaderInfo object that represents information about the application.
LoaderInfoSignalSet — class, package org.osflash.signals.natives.sets
LoaderInfoSignalSet(target:flash.display:LoaderInfo) — Constructor, class org.osflash.signals.natives.sets.LoaderInfoSignalSet
loadIdentity() — method, class starling.core.RenderSupport
| Changes the modelview matrix to the identity matrix.
loadKeys(table:String, keys:Array, callback:Function, errorHandler:Function) — method, interface playerio.BigDB
| Loads the DatabaseObjects with the given keys from the given table.
loadKeysOrCreate(table:String, keys:Array, callback:Function, errorHandler:Function) — method, interface playerio.BigDB
| Loads or creates DatabaseObjects with the given keys from the given table.
loadMyPlayerObject(callback:Function, errorHandler:Function) — method, interface playerio.BigDB
| Loads the DatabaseObject corresponding to the player from the PlayerObjects table
loadOrCreate(table:String, key:String, callback:Function, errorHandler:Function) — method, interface playerio.BigDB
| Loads or creates the DatabaseObject with the given key from the given table.
loadQueue(onProgress:Function) — method, class starling.utils.AssetManager
| Loads all enqueued assets asynchronously.
loadRange(table:String, index:String, path:Array, start:Object, stop:Object, limit:int, callback:Function, errorHandler:Function) — method, interface playerio.BigDB
| Load a range of DatabaseObjects from a table using the specified index.
loadSingle(table:String, index:String, indexValue:Array, callback:Function, errorHandler:Function) — method, interface playerio.BigDB
| Load a DatabaseObject from a table using the specified index.
LobbyScreen — class, package com.godpaper.as3.views.screens
| LobbyScreen.as class.
LobbyScreen() — Constructor, class com.godpaper.as3.views.screens.LobbyScreen
locale — Property, class feathers.controls.text.StageTextTextEditor
| Same as the StageText property with the same name.
locale — Property, class feathers.text.StageTextField
LOCALE_LANG_EN_US — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
LOCALE_LANG_KO_KR — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
LOCALE_LANG_ZH_CN — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
localToGlobal(localPoint:flash.geom:Point, resultPoint:flash.geom:Point) — method, interface feathers.core.IFeathersDisplayObject
localToGlobal(point:flash.geom:Point) — method, interface mx.managers.IFlexDisplayObject
localToGlobal(localPoint:flash.geom:Point, resultPoint:flash.geom:Point) — method, class starling.display.DisplayObject
| Transforms a point from the local coordinate system to global (stage) coordinates.
localX — Property, class feathers.events.DragDropEvent
| The x location, in pixels, of the current action, in the local coordinate system of the IDropTarget.
localY — Property, class feathers.events.DragDropEvent
| The y location, in pixels, of the current action, in the local coordinate system of the IDropTarget.
location — Property, class com.godpaper.as3.serialization.PGNParseError
| Provides read-only access to the location variable.
location — Property, class mx.events.CollectionEvent
| When the kind value is CollectionEventKind.ADD, CollectionEventKind.MOVE, CollectionEventKind.REMOVE, or CollectionEventKind.REPLACE, this property is the zero-base index in the collection of the item(s) specified in the items property.
LOCLAE_BUNDLE_SCREEN — Constant Static Property, class com.godpaper.as3.consts.DefaultConstants
log(level:int, message:String, ... rest) — method, interface mx.logging.ILogger
| Logs the specified data at the given level.
log(level:int, msg:String, ... rest) — method, class mx.logging.LogLogger
| Logs the specified data at the given level.
log(message:String) — method, class starling.utils.AssetManager
| This method is called during loading of assets when 'verbose' is activated.
Log — class, package mx.logging
| Provides pseudo-hierarchical logging capabilities with multiple format and output options.
LOG — Constant Static Property, class mx.logging.LogEvent
| Event type constant; identifies a logging event.
logEvent(event:mx.logging:LogEvent) — method, class mx.logging.AbstractTarget
| This method handles a LogEvent from an associated logger.
logEvent(event:mx.logging:LogEvent) — method, class mx.logging.targets.LineFormattedTarget
| This method handles a LogEvent from an associated logger.
LogEvent — class, package mx.logging
| Represents the log information for a single logging event.
LogEvent(message:String, level:int) — Constructor, class mx.logging.LogEvent
| Constructor.
LogEventLevel — final class, package mx.logging
| Static class containing constants for use in the level property.
loggedIn — Static Property, class mochi.as3.MochiSocial
LOGGED_IN — Constant Static Property, class mochi.as3.MochiSocial
LOGGED_OUT — Constant Static Property, class mochi.as3.MochiSocial
Login(stage:flash.display:Stage, callback:Function) — Static Method , class Nonoba.api.NonobaAPI
LOGIN_HIDE — Constant Static Property, class mochi.as3.MochiSocial
LOGIN_SHOW — Constant Static Property, class mochi.as3.MochiSocial
LOGIN_SHOWN — Constant Static Property, class mochi.as3.MochiSocial
logisticFunction(val:Number) — method, class com.lookbackon.AI.ANN.Neuron
logisticFunctionDerivative(val:Number) — method, class com.lookbackon.AI.ANN.Neuron
LogLogger — class, package mx.logging
| The logger that is used within the logging framework.
LogLogger(category:String) — Constructor, class mx.logging.LogLogger
| Constructor.
LogUtil — class, package com.godpaper.as3.utils
| Use a simple utility method to retrieve the logger for a particular class, instead of passing in the qualified class name as a string.
lookat — Property, class ptolemy.geom3D.core.Eye
loop() — method, class com.godpaper.as3.business.managers.GameStateManagerDefault
loop — Property, class starling.display.MovieClip
| Indicates if the clip should loop.
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Thu Jan 16 2014, 01:13 PM +08:00