GODPAPER | All Packages | All Classes | Index | Frames No Frames |
TouchPhase

Package | starling.events
Class | public final class TouchPhase
Inheritance | TouchPhase Object

A class that provides constant values for the phases of a touch object.

A touch moves through at least the following phases in its life:

`BEGAN -> MOVED -> ENDED`

Furthermore, a touch can enter a `STATIONARY` phase. That phase does not trigger a touch event itself, and it can only occur in multitouch environments. Picture a situation where one finger is moving and the other is stationary. A touch event will be dispatched only to the object under the moving finger. In the list of touches of that event, you will find the second touch in the stationary phase.

Finally, there's the `HOVER` phase, which is exclusive to mouse input. It is the equivalent of a `MouseOver` event in Flash when the mouse button is not pressed.

Public Constants

| Constant | Defined By
--- | --- | ---
|  | BEGAN : String = began [static] The finger touched the screen just now, or the mouse button was pressed. | TouchPhase
|  | ENDED : String = ended [static] The finger was lifted from the screen or from the mouse button. | TouchPhase
|  | HOVER : String = hover [static] Only available for mouse input: the cursor hovers over an object without a pressed button. | TouchPhase
|  | MOVED : String = moved [static] The finger moves around on the screen, or the mouse is moved while the button is pressed. | TouchPhase
|  | STATIONARY : String = stationary [static] The finger or mouse (with pressed button) has not moved since the last frame. | TouchPhase

Constant Detail

BEGAN | Constant

`public static const BEGAN:String = began`

The finger touched the screen just now, or the mouse button was pressed.

ENDED | Constant |

`public static const ENDED:String = ended`

The finger was lifted from the screen or from the mouse button.

HOVER | Constant |

`public static const HOVER:String = hover`

Only available for mouse input: the cursor hovers over an object without a pressed button.

MOVED | Constant |

`public static const MOVED:String = moved`

The finger moves around on the screen, or the mouse is moved while the button is pressed.

STATIONARY | Constant |

`public static const STATIONARY:String = stationary`

The finger or mouse (with pressed button) has not moved since the last frame.

Thu Jan 16 2014, 01:11 PM +08:00