/**
 * Copyright 1993-2015 NVIDIA Corporation.  All rights reserved.
 *
 * Please refer to the NVIDIA end user license agreement (EULA) associated
 * with this source code for terms and conditions that govern your use of
 * this software. Any use, reproduction, disclosure, or distribution of
 * this software and related documentation outside the terms of the EULA
 * is strictly prohibited.
 *
 */

/**
 * Matrix multiplication: C = A * B.
 * Host code.
 *
 * This sample implements matrix multiplication as described in Chapter 3
 * of the programming guide.
 * It has been written for clarity of exposition to illustrate various CUDA
 * programming principles, not with the goal of providing the most
 * performant generic kernel for matrix multiplication.
 *
 * See also:
 * V. Volkov and J. Demmel, "Benchmarking GPUs to tune dense linear algebra,"
 * in Proc. 2008 ACM/IEEE Conf. on Supercomputing (SC '08),
 * Piscataway, NJ: IEEE Press, 2008, pp. Art. 31:1-11.
 */

/**
 * Matrix multiplication (CUDA Kernel) on the device: C = A * B
 * wA is A's width and wB is B's width
 */

template <int BLOCK_SIZE> __device__ void

matrixMulCUDA(float *C, float *A, float *B, int wA, int wB)
{
    // Block index
    int bx = blockIdx.x;
    int by = blockIdx.y;

    // Thread index
    int tx = threadIdx.x;
    int ty = threadIdx.y;

    // Index of the first sub-matrix of A processed by the block
    int aBegin = wA * BLOCK_SIZE * by;

    // Index of the last sub-matrix of A processed by the block
    int aEnd   = aBegin + wA - 1;

    // Step size used to iterate through the sub-matrices of A
    int aStep  = BLOCK_SIZE;

    // Index of the first sub-matrix of B processed by the block
    int bBegin = BLOCK_SIZE * bx;

    // Step size used to iterate through the sub-matrices of B
    int bStep  = BLOCK_SIZE * wB;

    // Csub is used to store the element of the block sub-matrix
    // that is computed by the thread
    float Csub = 0;

    // Loop over all the sub-matrices of A and B
    // required to compute the block sub-matrix
    for (int a = aBegin, b = bBegin; a <= aEnd; a += aStep, b += bStep)
    {
        // Declaration of the shared memory array As used to
        // store the sub-matrix of A
        __shared__ float As[BLOCK_SIZE][BLOCK_SIZE];

        // Declaration of the shared memory array Bs used to
        // store the sub-matrix of B
        __shared__ float Bs[BLOCK_SIZE][BLOCK_SIZE];

        // Load the matrices from device memory
        // to shared memory; each thread loads
        // one element of each matrix
        As[ty][tx] = A[a + wA * ty + tx];
        Bs[ty][tx] = B[b + wB * ty + tx];

        // Synchronize to make sure the matrices are loaded
        __syncthreads();

        // Multiply the two matrices together;
        // each thread computes one element
        // of the block sub-matrix
#pragma unroll
        for (int k = 0; k < BLOCK_SIZE; ++k)
        {
            Csub += As[ty][k] * Bs[k][tx];
        }

        // Synchronize to make sure that the preceding
        // computation is done before loading two new
        // sub-matrices of A and B in the next iteration
        __syncthreads();
    }

    // Write the block sub-matrix to device memory;
    // each thread writes one element
    int c = wB * BLOCK_SIZE * by + BLOCK_SIZE * bx;
    C[c + wB * ty + tx] = Csub;
}

extern "C" __global__ void  matrixMulCUDA_block16(float *C, float *A, float *B, int wA, int wB)
{
    matrixMulCUDA<16>(C,A,B,wA,wB);
}

extern "C" __global__ void  matrixMulCUDA_block32(float *C, float *A, float *B, int wA, int wB)
{
    matrixMulCUDA<32>(C,A,B,wA,wB);
}

