# Makefile.in generated by automake 1.11.1 from Makefile.am.
# src/Makefile.  Generated from Makefile.in by configure.

# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
# 2003, 2004, 2005, 2006, 2007, 2008, 2009  Free Software Foundation,
# Inc.
# This Makefile.in is free software; the Free Software Foundation
# gives unlimited permission to copy and/or distribute it,
# with or without modifications, as long as this notice is preserved.

# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY, to the extent permitted by law; without
# even the implied warranty of MERCHANTABILITY or FITNESS FOR A
# PARTICULAR PURPOSE.





pkgdatadir = $(datadir)/psdoom
pkgincludedir = $(includedir)/psdoom
pkglibdir = $(libdir)/psdoom
pkglibexecdir = $(libexecdir)/psdoom
am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd
install_sh_DATA = $(install_sh) -c -m 644
install_sh_PROGRAM = $(install_sh) -c
install_sh_SCRIPT = $(install_sh) -c
INSTALL_HEADER = $(INSTALL_DATA)
transform = $(program_transform_name)
NORMAL_INSTALL = :
PRE_INSTALL = :
POST_INSTALL = :
NORMAL_UNINSTALL = :
PRE_UNINSTALL = :
POST_UNINSTALL = :
games_PROGRAMS = psdoom$(EXEEXT) \
	psserver$(EXEEXT)
subdir = src
DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in \
	$(srcdir)/doom-screensaver.desktop.in \
	$(srcdir)/doom.desktop.in $(srcdir)/resource.rc.in
ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
am__aclocal_m4_deps = $(top_srcdir)/acinclude.m4 \
	$(top_srcdir)/configure.in
am__configure_deps = $(am__aclocal_m4_deps) $(CONFIGURE_DEPENDENCIES) \
	$(ACLOCAL_M4)
mkinstalldirs = $(install_sh) -d
CONFIG_HEADER = $(top_builddir)/config.h
CONFIG_CLEAN_FILES = doom.desktop doom-screensaver.desktop resource.rc
CONFIG_CLEAN_VPATH_FILES =
am__installdirs = "$(DESTDIR)$(gamesdir)" "$(DESTDIR)$(appdir)" \
	"$(DESTDIR)$(screensaverdir)"
PROGRAMS = $(games_PROGRAMS)
am__psdoom_SOURCES_DIST = am_map.c am_map.h d_englsh.h \
	d_event.h d_items.c d_items.h d_iwad.c d_iwad.h d_main.c \
	d_main.h d_net.c d_net.h doomdata.h doomdef.c doomdef.h \
	doomkeys.h doomfeatures.h doomstat.c doomstat.h doomtype.h \
	d_player.h dstrings.c dstrings.h d_textur.h d_think.h \
	d_ticcmd.h f_finale.c f_finale.h f_wipe.c f_wipe.h g_game.c \
	g_game.h hu_lib.c hu_lib.h hu_stuff.c hu_stuff.h i_main.c \
	info.c info.h i_joystick.c i_joystick.h i_scale.c i_scale.h \
	i_swap.h i_system.c i_system.h i_timer.c i_timer.h i_video.c \
	i_video.h m_argv.c m_argv.h m_bbox.c m_bbox.h m_cheat.c \
	m_cheat.h m_config.c m_config.h m_fixed.c m_fixed.h m_menu.c \
	m_menu.h m_misc.c m_misc.h md5.c md5.h memio.c memio.h \
	m_random.c m_random.h p_ceilng.c p_doors.c p_enemy.c p_floor.c \
	p_inter.c p_inter.h p_lights.c p_local.h p_map.c p_maputl.c \
	p_mobj.c p_mobj.h p_plats.c p_pspr.c p_pspr.h p_saveg.c \
	p_saveg.h p_setup.c p_setup.h p_sight.c p_spec.c p_spec.h \
	p_switch.c p_telept.c p_tick.c p_tick.h p_user.c pr_process.c \
	pr_process.h r_bsp.c r_bsp.h r_data.c r_data.h r_defs.h \
	r_draw.c r_draw.h r_local.h r_main.c r_main.h r_plane.c \
	r_plane.h r_segs.c r_segs.h r_sky.c r_sky.h r_state.h \
	r_things.c r_things.h sounds.c sounds.h s_sound.c s_sound.h \
	st_lib.c st_lib.h st_stuff.c st_stuff.h tables.c tables.h \
	v_video.c v_video.h wi_stuff.c wi_stuff.h w_checksum.c \
	w_checksum.h w_wad.c w_wad.h w_file.c w_file.h w_file_stdc.c \
	w_file_posix.c w_file_win32.c z_zone.c z_zone.h deh_ammo.c \
	deh_cheat.c deh_defs.h deh_frame.c deh_io.c deh_io.h \
	deh_main.c deh_main.h deh_mapping.c deh_mapping.h deh_misc.c \
	deh_misc.h deh_ptr.c deh_sound.c deh_text.c deh_thing.c \
	deh_weapon.c net_client.c net_client.h net_common.c \
	net_common.h net_dedicated.c net_dedicated.h net_defs.h \
	net_gui.c net_gui.h net_io.c net_io.h net_loop.c net_loop.h \
	net_packet.c net_packet.h net_query.c net_query.h net_sdl.c \
	net_sdl.h net_server.c net_server.h net_structrw.c \
	net_structrw.h w_merge.c w_merge.h i_pcsound.c i_sdlsound.c \
	i_sdlmusic.c i_oplmusic.c midifile.c midifile.h mus2mid.c \
	mus2mid.h resource.rc
am__objects_1 = am_map.$(OBJEXT) d_items.$(OBJEXT) d_iwad.$(OBJEXT) \
	d_main.$(OBJEXT) d_net.$(OBJEXT) doomdef.$(OBJEXT) \
	doomstat.$(OBJEXT) dstrings.$(OBJEXT) f_finale.$(OBJEXT) \
	f_wipe.$(OBJEXT) g_game.$(OBJEXT) hu_lib.$(OBJEXT) \
	hu_stuff.$(OBJEXT) i_main.$(OBJEXT) info.$(OBJEXT) \
	i_joystick.$(OBJEXT) i_scale.$(OBJEXT) i_system.$(OBJEXT) \
	i_timer.$(OBJEXT) i_video.$(OBJEXT) m_argv.$(OBJEXT) \
	m_bbox.$(OBJEXT) m_cheat.$(OBJEXT) m_config.$(OBJEXT) \
	m_fixed.$(OBJEXT) m_menu.$(OBJEXT) m_misc.$(OBJEXT) \
	md5.$(OBJEXT) memio.$(OBJEXT) m_random.$(OBJEXT) \
	p_ceilng.$(OBJEXT) p_doors.$(OBJEXT) p_enemy.$(OBJEXT) \
	p_floor.$(OBJEXT) p_inter.$(OBJEXT) p_lights.$(OBJEXT) \
	p_map.$(OBJEXT) p_maputl.$(OBJEXT) p_mobj.$(OBJEXT) \
	p_plats.$(OBJEXT) p_pspr.$(OBJEXT) p_saveg.$(OBJEXT) \
	p_setup.$(OBJEXT) p_sight.$(OBJEXT) p_spec.$(OBJEXT) \
	p_switch.$(OBJEXT) p_telept.$(OBJEXT) p_tick.$(OBJEXT) \
	p_user.$(OBJEXT) pr_process.$(OBJEXT) r_bsp.$(OBJEXT) \
	r_data.$(OBJEXT) r_draw.$(OBJEXT) r_main.$(OBJEXT) \
	r_plane.$(OBJEXT) r_segs.$(OBJEXT) r_sky.$(OBJEXT) \
	r_things.$(OBJEXT) sounds.$(OBJEXT) s_sound.$(OBJEXT) \
	st_lib.$(OBJEXT) st_stuff.$(OBJEXT) tables.$(OBJEXT) \
	v_video.$(OBJEXT) wi_stuff.$(OBJEXT) w_checksum.$(OBJEXT) \
	w_wad.$(OBJEXT) w_file.$(OBJEXT) w_file_stdc.$(OBJEXT) \
	w_file_posix.$(OBJEXT) w_file_win32.$(OBJEXT) z_zone.$(OBJEXT)
am__objects_2 = deh_ammo.$(OBJEXT) deh_cheat.$(OBJEXT) \
	deh_frame.$(OBJEXT) deh_io.$(OBJEXT) deh_main.$(OBJEXT) \
	deh_mapping.$(OBJEXT) deh_misc.$(OBJEXT) deh_ptr.$(OBJEXT) \
	deh_sound.$(OBJEXT) deh_text.$(OBJEXT) deh_thing.$(OBJEXT) \
	deh_weapon.$(OBJEXT)
am__objects_3 = net_client.$(OBJEXT) net_common.$(OBJEXT) \
	net_dedicated.$(OBJEXT) net_gui.$(OBJEXT) net_io.$(OBJEXT) \
	net_loop.$(OBJEXT) net_packet.$(OBJEXT) net_query.$(OBJEXT) \
	net_sdl.$(OBJEXT) net_server.$(OBJEXT) net_structrw.$(OBJEXT)
am__objects_4 = w_merge.$(OBJEXT)
am__objects_5 = i_pcsound.$(OBJEXT) i_sdlsound.$(OBJEXT) \
	i_sdlmusic.$(OBJEXT) i_oplmusic.$(OBJEXT) midifile.$(OBJEXT) \
	mus2mid.$(OBJEXT)
am__objects_6 = $(am__objects_1) $(am__objects_2) $(am__objects_3) \
	$(am__objects_4) $(am__objects_5)
am_psdoom_OBJECTS =  \
	$(am__objects_6)
#am_psdoom_OBJECTS = $(am__objects_6) \
#	resource.$(OBJEXT)
psdoom_OBJECTS = $(am_psdoom_OBJECTS)
psdoom_DEPENDENCIES = ../wince/libc_wince.a \
	../textscreen/libtextscreen.a ../pcsound/libpcsound.a \
	../opl/libopl.a
am__objects_7 = d_dedicated.$(OBJEXT) i_main.$(OBJEXT) \
	i_timer.$(OBJEXT) m_argv.$(OBJEXT) m_misc.$(OBJEXT) \
	net_common.$(OBJEXT) net_dedicated.$(OBJEXT) net_io.$(OBJEXT) \
	net_packet.$(OBJEXT) net_sdl.$(OBJEXT) net_query.$(OBJEXT) \
	net_server.$(OBJEXT) net_structrw.$(OBJEXT) z_native.$(OBJEXT)
am_psserver_OBJECTS = $(am__objects_7)
psserver_OBJECTS = $(am_psserver_OBJECTS)
psserver_DEPENDENCIES = ../wince/libc_wince.a
DEFAULT_INCLUDES = -I. -I$(top_builddir)
depcomp = $(SHELL) $(top_srcdir)/autotools/depcomp
am__depfiles_maybe = depfiles
am__mv = mv -f
COMPILE = $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) \
	$(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS)
CCLD = $(CC)
LINK = $(CCLD) $(AM_CFLAGS) $(CFLAGS) $(AM_LDFLAGS) $(LDFLAGS) -o $@
SOURCES = $(psdoom_SOURCES) \
	$(psserver_SOURCES)
DIST_SOURCES = $(am__psdoom_SOURCES_DIST) \
	$(psserver_SOURCES)
am__vpath_adj_setup = srcdirstrip=`echo "$(srcdir)" | sed 's|.|.|g'`;
am__vpath_adj = case $$p in \
    $(srcdir)/*) f=`echo "$$p" | sed "s|^$$srcdirstrip/||"`;; \
    *) f=$$p;; \
  esac;
am__strip_dir = f=`echo $$p | sed -e 's|^.*/||'`;
am__install_max = 40
am__nobase_strip_setup = \
  srcdirstrip=`echo "$(srcdir)" | sed 's/[].[^$$\\*|]/\\\\&/g'`
am__nobase_strip = \
  for p in $$list; do echo "$$p"; done | sed -e "s|$$srcdirstrip/||"
am__nobase_list = $(am__nobase_strip_setup); \
  for p in $$list; do echo "$$p $$p"; done | \
  sed "s| $$srcdirstrip/| |;"' / .*\//!s/ .*/ ./; s,\( .*\)/[^/]*$$,\1,' | \
  $(AWK) 'BEGIN { files["."] = "" } { files[$$2] = files[$$2] " " $$1; \
    if (++n[$$2] == $(am__install_max)) \
      { print $$2, files[$$2]; n[$$2] = 0; files[$$2] = "" } } \
    END { for (dir in files) print dir, files[dir] }'
am__base_list = \
  sed '$$!N;$$!N;$$!N;$$!N;$$!N;$$!N;$$!N;s/\n/ /g' | \
  sed '$$!N;$$!N;$$!N;$$!N;s/\n/ /g'
DATA = $(app_DATA) $(screensaver_DATA)
ETAGS = etags
CTAGS = ctags
DISTFILES = $(DIST_COMMON) $(DIST_SOURCES) $(TEXINFOS) $(EXTRA_DIST)
ACLOCAL = ${SHELL} /home/orson/Downloads/chocolate-doom-1.6.0/autotools/missing --run aclocal-1.11
AMTAR = ${SHELL} /home/orson/Downloads/chocolate-doom-1.6.0/autotools/missing --run tar
AUTOCONF = ${SHELL} /home/orson/Downloads/chocolate-doom-1.6.0/autotools/missing --run autoconf
AUTOHEADER = ${SHELL} /home/orson/Downloads/chocolate-doom-1.6.0/autotools/missing --run autoheader
AUTOMAKE = ${SHELL} /home/orson/Downloads/chocolate-doom-1.6.0/autotools/missing --run automake-1.11
AWK = gawk
CC = gcc
CCDEPMODE = depmode=gcc3
CFLAGS = -O2 -g -Wall  -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT
CPP = gcc -E
CPPFLAGS = 
CYGPATH_W = echo
DEFS = -DHAVE_CONFIG_H
DEPDIR = .deps
ECHO_C = 
ECHO_N = -n
ECHO_T = 
EGREP = /bin/grep -E
EXEEXT = 
GREP = /bin/grep
HAVE_PYTHON = true
INSTALL = /usr/bin/install -c
INSTALL_DATA = ${INSTALL} -m 644
INSTALL_PROGRAM = ${INSTALL}
INSTALL_SCRIPT = ${INSTALL}
INSTALL_STRIP_PROGRAM = $(install_sh) -c -s
LDFLAGS =  -lSDL -lpthread
LIBOBJS = 
LIBS = -lm 
LTLIBOBJS = 
MAKEINFO = ${SHELL} /home/orson/Downloads/chocolate-doom-1.6.0/autotools/missing --run makeinfo
MKDIR_P = /bin/mkdir -p
OBJEXT = o
PACKAGE = psdoom
PACKAGE_BUGREPORT = orsonteodoro@yahoo.com
PACKAGE_COPYRIGHT = Copyright (C) 1993-2012
PACKAGE_LICENSE = GNU General Public License, version 2
PACKAGE_MAINTAINER = Orson Teodoro
PACKAGE_NAME = psdoom
PACKAGE_SHORTDESC = psdoom-ng source port - psDooM with Chocolate Doom
PACKAGE_STRING = psdoom 2012.02.05-1.6.0
PACKAGE_TARNAME = psdoom
PACKAGE_URL = https://github.com/orsonteodoro/psdoom-ng/
PACKAGE_VERSION = 2012.02.05-1.6.0
PATH_SEPARATOR = :
PROGRAM_PREFIX = ps
RANLIB = ranlib
SDLMIXER_CFLAGS = 
SDLMIXER_LIBS =  -lSDL_mixer
SDLNET_CFLAGS = 
SDLNET_LIBS =  -lSDL_net
SDL_CFLAGS = -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT
SDL_CONFIG = /usr/bin/sdl-config
SDL_LIBS = -lSDL -lpthread
SET_MAKE = 
SHELL = /bin/sh
STRIP = strip
VERSION = 2012.02.05-1.6.0
WINDOWS_RC_VERSION = 2012, 02, 05-1, 6, 0, 0
WINDRES = 
abs_builddir = /home/orson/Downloads/chocolate-doom-1.6.0/src
abs_srcdir = /home/orson/Downloads/chocolate-doom-1.6.0/src
abs_top_builddir = /home/orson/Downloads/chocolate-doom-1.6.0
abs_top_srcdir = /home/orson/Downloads/chocolate-doom-1.6.0
ac_aux_dir = autotools
ac_ct_CC = gcc
am__include = include
am__leading_dot = .
am__quote = 
am__tar = ${AMTAR} chof - "$$tardir"
am__untar = ${AMTAR} xf -
bindir = ${exec_prefix}/bin
build_alias = 
builddir = .
datadir = ${datarootdir}
datarootdir = ${prefix}/share
docdir = ${datarootdir}/doc/${PACKAGE_TARNAME}
dvidir = ${docdir}
exec_prefix = ${prefix}
host_alias = 
htmldir = ${docdir}
includedir = ${prefix}/include
infodir = ${datarootdir}/info
install_sh = ${SHELL} /home/orson/Downloads/chocolate-doom-1.6.0/autotools/install-sh
libdir = ${exec_prefix}/lib
libexecdir = ${exec_prefix}/libexec
localedir = ${datarootdir}/locale
localstatedir = ${prefix}/var
mandir = ${datarootdir}/man
mkdir_p = /bin/mkdir -p
oldincludedir = /usr/include
pdfdir = ${docdir}
prefix = /usr/local
program_transform_name = s,x,x,
psdir = ${docdir}
sbindir = ${exec_prefix}/sbin
sharedstatedir = ${prefix}/com
srcdir = .
sysconfdir = ${prefix}/etc
target_alias = 
top_build_prefix = ../
top_builddir = ..
top_srcdir = ..
gamesdir = $(prefix)/games
AM_CFLAGS = -I../opl -I../textscreen -I../pcsound  
DEDSERV_FILES = \
d_dedicated.c                              \
i_main.c                                   \
i_timer.c            i_timer.h             \
m_argv.c             m_argv.h              \
m_misc.c             m_misc.h              \
net_common.c         net_common.h          \
net_dedicated.c      net_dedicated.h       \
net_io.c             net_io.h              \
net_packet.c         net_packet.h          \
net_sdl.c            net_sdl.h             \
net_query.c          net_query.h           \
net_server.c         net_server.h          \
net_structrw.c       net_structrw.h        \
z_native.c           z_zone.h

psserver_SOURCES = $(DEDSERV_FILES)
psserver_LDADD = ../wince/libc_wince.a  -lSDL -lpthread  -lSDL_net 
MAIN_SOURCE_FILES = \
am_map.c             am_map.h              \
d_englsh.h                                 \
d_event.h                                  \
d_items.c            d_items.h             \
d_iwad.c             d_iwad.h              \
d_main.c             d_main.h              \
d_net.c              d_net.h               \
doomdata.h                                 \
doomdef.c            doomdef.h             \
doomkeys.h                                 \
doomfeatures.h                             \
doomstat.c           doomstat.h            \
doomtype.h                                 \
d_player.h                                 \
dstrings.c           dstrings.h            \
d_textur.h                                 \
d_think.h                                  \
d_ticcmd.h                                 \
f_finale.c           f_finale.h            \
f_wipe.c             f_wipe.h              \
g_game.c             g_game.h              \
hu_lib.c             hu_lib.h              \
hu_stuff.c           hu_stuff.h            \
i_main.c                                   \
info.c               info.h                \
i_joystick.c         i_joystick.h          \
i_scale.c            i_scale.h             \
                     i_swap.h              \
i_system.c           i_system.h            \
i_timer.c            i_timer.h             \
i_video.c            i_video.h             \
m_argv.c             m_argv.h              \
m_bbox.c             m_bbox.h              \
m_cheat.c            m_cheat.h             \
m_config.c           m_config.h            \
m_fixed.c            m_fixed.h             \
m_menu.c             m_menu.h              \
m_misc.c             m_misc.h              \
md5.c                md5.h                 \
memio.c              memio.h               \
m_random.c           m_random.h            \
p_ceilng.c                                 \
p_doors.c                                  \
p_enemy.c                                  \
p_floor.c                                  \
p_inter.c            p_inter.h             \
p_lights.c                                 \
p_local.h                                  \
p_map.c                                    \
p_maputl.c                                 \
p_mobj.c             p_mobj.h              \
p_plats.c                                  \
p_pspr.c             p_pspr.h              \
p_saveg.c            p_saveg.h             \
p_setup.c            p_setup.h             \
p_sight.c                                  \
p_spec.c             p_spec.h              \
p_switch.c                                 \
p_telept.c                                 \
p_tick.c             p_tick.h              \
p_user.c                                   \
pr_process.c         pr_process.h          \
r_bsp.c              r_bsp.h               \
r_data.c             r_data.h              \
r_defs.h                                   \
r_draw.c             r_draw.h              \
r_local.h                                  \
r_main.c             r_main.h              \
r_plane.c            r_plane.h             \
r_segs.c             r_segs.h              \
r_sky.c              r_sky.h               \
r_state.h                                  \
r_things.c           r_things.h            \
sounds.c             sounds.h              \
s_sound.c            s_sound.h             \
st_lib.c             st_lib.h              \
st_stuff.c           st_stuff.h            \
tables.c             tables.h              \
v_video.c            v_video.h             \
wi_stuff.c           wi_stuff.h            \
w_checksum.c         w_checksum.h          \
w_wad.c              w_wad.h               \
w_file.c             w_file.h              \
w_file_stdc.c                              \
w_file_posix.c                             \
w_file_win32.c                             \
z_zone.c             z_zone.h   


# source files needed for FEATURE_DEHACKED
FEATURE_DEHACKED_SOURCE_FILES = \
deh_ammo.c                                 \
deh_cheat.c                                \
deh_defs.h                                 \
deh_frame.c                                \
deh_io.c             deh_io.h              \
deh_main.c           deh_main.h            \
deh_mapping.c        deh_mapping.h         \
deh_misc.c           deh_misc.h            \
deh_ptr.c                                  \
deh_sound.c                                \
deh_text.c                                 \
deh_thing.c                                \
deh_weapon.c


# source files needed for FEATURE_MULTIPLAYER
FEATURE_MULTIPLAYER_SOURCE_FILES = \
net_client.c         net_client.h          \
net_common.c         net_common.h          \
net_dedicated.c      net_dedicated.h       \
net_defs.h                                 \
net_gui.c            net_gui.h             \
net_io.c             net_io.h              \
net_loop.c           net_loop.h            \
net_packet.c         net_packet.h          \
net_query.c          net_query.h           \
net_sdl.c            net_sdl.h             \
net_server.c         net_server.h          \
net_structrw.c       net_structrw.h


# source files needed for FEATURE_WAD_MERGE
FEATURE_WAD_MERGE_SOURCE_FILES = \
w_merge.c            w_merge.h


# source files needed for FEATURE_SOUND
FEATURE_SOUND_SOURCE_FILES = \
i_pcsound.c                                \
i_sdlsound.c                               \
i_sdlmusic.c                               \
i_oplmusic.c                               \
midifile.c           midifile.h            \
mus2mid.c            mus2mid.h

SOURCE_FILES = $(MAIN_SOURCE_FILES)                \
               $(FEATURE_DEHACKED_SOURCE_FILES)    \
               $(FEATURE_MULTIPLAYER_SOURCE_FILES) \
               $(FEATURE_WAD_MERGE_SOURCE_FILES)   \
               $(FEATURE_SOUND_SOURCE_FILES)

psdoom_SOURCES = $(SOURCE_FILES)
#psdoom_SOURCES = $(SOURCE_FILES) resource.rc
psdoom_LDADD = \
                       ../wince/libc_wince.a         \
                       ../textscreen/libtextscreen.a \
                       ../pcsound/libpcsound.a       \
                       ../opl/libopl.a               \
                        -lSDL -lpthread                     \
                        -lSDL_mixer               \
                        -lSDL_net

EXTRA_DIST = icon.c
appdir = $(prefix)/share/applications
app_DATA = psdoom.desktop
screensaverdir = $(prefix)/share/applications/screensavers
screensaver_DATA = psdoom-screensaver.desktop
all: all-am

.SUFFIXES:
.SUFFIXES: .c .o .obj .rc
$(srcdir)/Makefile.in:  $(srcdir)/Makefile.am  $(am__configure_deps)
	@for dep in $?; do \
	  case '$(am__configure_deps)' in \
	    *$$dep*) \
	      ( cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh ) \
	        && { if test -f $@; then exit 0; else break; fi; }; \
	      exit 1;; \
	  esac; \
	done; \
	echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu src/Makefile'; \
	$(am__cd) $(top_srcdir) && \
	  $(AUTOMAKE) --gnu src/Makefile
.PRECIOUS: Makefile
Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status
	@case '$?' in \
	  *config.status*) \
	    cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh;; \
	  *) \
	    echo ' cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe)'; \
	    cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe);; \
	esac;

$(top_builddir)/config.status: $(top_srcdir)/configure $(CONFIG_STATUS_DEPENDENCIES)
	cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh

$(top_srcdir)/configure:  $(am__configure_deps)
	cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
$(ACLOCAL_M4):  $(am__aclocal_m4_deps)
	cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
$(am__aclocal_m4_deps):
doom.desktop: $(top_builddir)/config.status $(srcdir)/doom.desktop.in
	cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@
doom-screensaver.desktop: $(top_builddir)/config.status $(srcdir)/doom-screensaver.desktop.in
	cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@
resource.rc: $(top_builddir)/config.status $(srcdir)/resource.rc.in
	cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@
install-gamesPROGRAMS: $(games_PROGRAMS)
	@$(NORMAL_INSTALL)
	test -z "$(gamesdir)" || $(MKDIR_P) "$(DESTDIR)$(gamesdir)"
	@list='$(games_PROGRAMS)'; test -n "$(gamesdir)" || list=; \
	for p in $$list; do echo "$$p $$p"; done | \
	sed 's/$(EXEEXT)$$//' | \
	while read p p1; do if test -f $$p; \
	  then echo "$$p"; echo "$$p"; else :; fi; \
	done | \
	sed -e 'p;s,.*/,,;n;h' -e 's|.*|.|' \
	    -e 'p;x;s,.*/,,;s/$(EXEEXT)$$//;$(transform);s/$$/$(EXEEXT)/' | \
	sed 'N;N;N;s,\n, ,g' | \
	$(AWK) 'BEGIN { files["."] = ""; dirs["."] = 1 } \
	  { d=$$3; if (dirs[d] != 1) { print "d", d; dirs[d] = 1 } \
	    if ($$2 == $$4) files[d] = files[d] " " $$1; \
	    else { print "f", $$3 "/" $$4, $$1; } } \
	  END { for (d in files) print "f", d, files[d] }' | \
	while read type dir files; do \
	    if test "$$dir" = .; then dir=; else dir=/$$dir; fi; \
	    test -z "$$files" || { \
	      echo " $(INSTALL_PROGRAM_ENV) $(INSTALL_PROGRAM) $$files '$(DESTDIR)$(gamesdir)$$dir'"; \
	      $(INSTALL_PROGRAM_ENV) $(INSTALL_PROGRAM) $$files "$(DESTDIR)$(gamesdir)$$dir" || exit $$?; \
	    } \
	; done

uninstall-gamesPROGRAMS:
	@$(NORMAL_UNINSTALL)
	@list='$(games_PROGRAMS)'; test -n "$(gamesdir)" || list=; \
	files=`for p in $$list; do echo "$$p"; done | \
	  sed -e 'h;s,^.*/,,;s/$(EXEEXT)$$//;$(transform)' \
	      -e 's/$$/$(EXEEXT)/' `; \
	test -n "$$list" || exit 0; \
	echo " ( cd '$(DESTDIR)$(gamesdir)' && rm -f" $$files ")"; \
	cd "$(DESTDIR)$(gamesdir)" && rm -f $$files

clean-gamesPROGRAMS:
	-test -z "$(games_PROGRAMS)" || rm -f $(games_PROGRAMS)
psdoom$(EXEEXT): $(psdoom_OBJECTS) $(psdoom_DEPENDENCIES) 
	@rm -f psdoom$(EXEEXT)
	$(LINK) $(psdoom_OBJECTS) $(psdoom_LDADD) $(LIBS)
psserver$(EXEEXT): $(psserver_OBJECTS) $(psserver_DEPENDENCIES) 
	@rm -f psserver$(EXEEXT)
	$(LINK) $(psserver_OBJECTS) $(psserver_LDADD) $(LIBS)

mostlyclean-compile:
	-rm -f *.$(OBJEXT)

distclean-compile:
	-rm -f *.tab.c

include ./$(DEPDIR)/am_map.Po
include ./$(DEPDIR)/d_dedicated.Po
include ./$(DEPDIR)/d_items.Po
include ./$(DEPDIR)/d_iwad.Po
include ./$(DEPDIR)/d_main.Po
include ./$(DEPDIR)/d_net.Po
include ./$(DEPDIR)/deh_ammo.Po
include ./$(DEPDIR)/deh_cheat.Po
include ./$(DEPDIR)/deh_frame.Po
include ./$(DEPDIR)/deh_io.Po
include ./$(DEPDIR)/deh_main.Po
include ./$(DEPDIR)/deh_mapping.Po
include ./$(DEPDIR)/deh_misc.Po
include ./$(DEPDIR)/deh_ptr.Po
include ./$(DEPDIR)/deh_sound.Po
include ./$(DEPDIR)/deh_text.Po
include ./$(DEPDIR)/deh_thing.Po
include ./$(DEPDIR)/deh_weapon.Po
include ./$(DEPDIR)/doomdef.Po
include ./$(DEPDIR)/doomstat.Po
include ./$(DEPDIR)/dstrings.Po
include ./$(DEPDIR)/f_finale.Po
include ./$(DEPDIR)/f_wipe.Po
include ./$(DEPDIR)/g_game.Po
include ./$(DEPDIR)/hu_lib.Po
include ./$(DEPDIR)/hu_stuff.Po
include ./$(DEPDIR)/i_joystick.Po
include ./$(DEPDIR)/i_main.Po
include ./$(DEPDIR)/i_oplmusic.Po
include ./$(DEPDIR)/i_pcsound.Po
include ./$(DEPDIR)/i_scale.Po
include ./$(DEPDIR)/i_sdlmusic.Po
include ./$(DEPDIR)/i_sdlsound.Po
include ./$(DEPDIR)/i_system.Po
include ./$(DEPDIR)/i_timer.Po
include ./$(DEPDIR)/i_video.Po
include ./$(DEPDIR)/info.Po
include ./$(DEPDIR)/m_argv.Po
include ./$(DEPDIR)/m_bbox.Po
include ./$(DEPDIR)/m_cheat.Po
include ./$(DEPDIR)/m_config.Po
include ./$(DEPDIR)/m_fixed.Po
include ./$(DEPDIR)/m_menu.Po
include ./$(DEPDIR)/m_misc.Po
include ./$(DEPDIR)/m_random.Po
include ./$(DEPDIR)/md5.Po
include ./$(DEPDIR)/memio.Po
include ./$(DEPDIR)/midifile.Po
include ./$(DEPDIR)/mus2mid.Po
include ./$(DEPDIR)/net_client.Po
include ./$(DEPDIR)/net_common.Po
include ./$(DEPDIR)/net_dedicated.Po
include ./$(DEPDIR)/net_gui.Po
include ./$(DEPDIR)/net_io.Po
include ./$(DEPDIR)/net_loop.Po
include ./$(DEPDIR)/net_packet.Po
include ./$(DEPDIR)/net_query.Po
include ./$(DEPDIR)/net_sdl.Po
include ./$(DEPDIR)/net_server.Po
include ./$(DEPDIR)/net_structrw.Po
include ./$(DEPDIR)/p_ceilng.Po
include ./$(DEPDIR)/p_doors.Po
include ./$(DEPDIR)/p_enemy.Po
include ./$(DEPDIR)/p_floor.Po
include ./$(DEPDIR)/p_inter.Po
include ./$(DEPDIR)/p_lights.Po
include ./$(DEPDIR)/p_map.Po
include ./$(DEPDIR)/p_maputl.Po
include ./$(DEPDIR)/p_mobj.Po
include ./$(DEPDIR)/p_plats.Po
include ./$(DEPDIR)/p_pspr.Po
include ./$(DEPDIR)/p_saveg.Po
include ./$(DEPDIR)/p_setup.Po
include ./$(DEPDIR)/p_sight.Po
include ./$(DEPDIR)/p_spec.Po
include ./$(DEPDIR)/p_switch.Po
include ./$(DEPDIR)/p_telept.Po
include ./$(DEPDIR)/p_tick.Po
include ./$(DEPDIR)/p_user.Po
include ./$(DEPDIR)/pr_process.Po
include ./$(DEPDIR)/r_bsp.Po
include ./$(DEPDIR)/r_data.Po
include ./$(DEPDIR)/r_draw.Po
include ./$(DEPDIR)/r_main.Po
include ./$(DEPDIR)/r_plane.Po
include ./$(DEPDIR)/r_segs.Po
include ./$(DEPDIR)/r_sky.Po
include ./$(DEPDIR)/r_things.Po
include ./$(DEPDIR)/s_sound.Po
include ./$(DEPDIR)/sounds.Po
include ./$(DEPDIR)/st_lib.Po
include ./$(DEPDIR)/st_stuff.Po
include ./$(DEPDIR)/tables.Po
include ./$(DEPDIR)/v_video.Po
include ./$(DEPDIR)/w_checksum.Po
include ./$(DEPDIR)/w_file.Po
include ./$(DEPDIR)/w_file_posix.Po
include ./$(DEPDIR)/w_file_stdc.Po
include ./$(DEPDIR)/w_file_win32.Po
include ./$(DEPDIR)/w_merge.Po
include ./$(DEPDIR)/w_wad.Po
include ./$(DEPDIR)/wi_stuff.Po
include ./$(DEPDIR)/z_native.Po
include ./$(DEPDIR)/z_zone.Po

.c.o:
	$(COMPILE) -MT $@ -MD -MP -MF $(DEPDIR)/$*.Tpo -c -o $@ $<
	$(am__mv) $(DEPDIR)/$*.Tpo $(DEPDIR)/$*.Po
#	source='$<' object='$@' libtool=no \
#	DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
#	$(COMPILE) -c $<

.c.obj:
	$(COMPILE) -MT $@ -MD -MP -MF $(DEPDIR)/$*.Tpo -c -o $@ `$(CYGPATH_W) '$<'`
	$(am__mv) $(DEPDIR)/$*.Tpo $(DEPDIR)/$*.Po
#	source='$<' object='$@' libtool=no \
#	DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
#	$(COMPILE) -c `$(CYGPATH_W) '$<'`
install-appDATA: $(app_DATA)
	@$(NORMAL_INSTALL)
	test -z "$(appdir)" || $(MKDIR_P) "$(DESTDIR)$(appdir)"
	@list='$(app_DATA)'; test -n "$(appdir)" || list=; \
	for p in $$list; do \
	  if test -f "$$p"; then d=; else d="$(srcdir)/"; fi; \
	  echo "$$d$$p"; \
	done | $(am__base_list) | \
	while read files; do \
	  echo " $(INSTALL_DATA) $$files '$(DESTDIR)$(appdir)'"; \
	  $(INSTALL_DATA) $$files "$(DESTDIR)$(appdir)" || exit $$?; \
	done

uninstall-appDATA:
	@$(NORMAL_UNINSTALL)
	@list='$(app_DATA)'; test -n "$(appdir)" || list=; \
	files=`for p in $$list; do echo $$p; done | sed -e 's|^.*/||'`; \
	test -n "$$files" || exit 0; \
	echo " ( cd '$(DESTDIR)$(appdir)' && rm -f" $$files ")"; \
	cd "$(DESTDIR)$(appdir)" && rm -f $$files
install-screensaverDATA: $(screensaver_DATA)
	@$(NORMAL_INSTALL)
	test -z "$(screensaverdir)" || $(MKDIR_P) "$(DESTDIR)$(screensaverdir)"
	@list='$(screensaver_DATA)'; test -n "$(screensaverdir)" || list=; \
	for p in $$list; do \
	  if test -f "$$p"; then d=; else d="$(srcdir)/"; fi; \
	  echo "$$d$$p"; \
	done | $(am__base_list) | \
	while read files; do \
	  echo " $(INSTALL_DATA) $$files '$(DESTDIR)$(screensaverdir)'"; \
	  $(INSTALL_DATA) $$files "$(DESTDIR)$(screensaverdir)" || exit $$?; \
	done

uninstall-screensaverDATA:
	@$(NORMAL_UNINSTALL)
	@list='$(screensaver_DATA)'; test -n "$(screensaverdir)" || list=; \
	files=`for p in $$list; do echo $$p; done | sed -e 's|^.*/||'`; \
	test -n "$$files" || exit 0; \
	echo " ( cd '$(DESTDIR)$(screensaverdir)' && rm -f" $$files ")"; \
	cd "$(DESTDIR)$(screensaverdir)" && rm -f $$files

ID: $(HEADERS) $(SOURCES) $(LISP) $(TAGS_FILES)
	list='$(SOURCES) $(HEADERS) $(LISP) $(TAGS_FILES)'; \
	unique=`for i in $$list; do \
	    if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \
	  done | \
	  $(AWK) '{ files[$$0] = 1; nonempty = 1; } \
	      END { if (nonempty) { for (i in files) print i; }; }'`; \
	mkid -fID $$unique
tags: TAGS

TAGS:  $(HEADERS) $(SOURCES)  $(TAGS_DEPENDENCIES) \
		$(TAGS_FILES) $(LISP)
	set x; \
	here=`pwd`; \
	list='$(SOURCES) $(HEADERS)  $(LISP) $(TAGS_FILES)'; \
	unique=`for i in $$list; do \
	    if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \
	  done | \
	  $(AWK) '{ files[$$0] = 1; nonempty = 1; } \
	      END { if (nonempty) { for (i in files) print i; }; }'`; \
	shift; \
	if test -z "$(ETAGS_ARGS)$$*$$unique"; then :; else \
	  test -n "$$unique" || unique=$$empty_fix; \
	  if test $$# -gt 0; then \
	    $(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \
	      "$$@" $$unique; \
	  else \
	    $(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \
	      $$unique; \
	  fi; \
	fi
ctags: CTAGS
CTAGS:  $(HEADERS) $(SOURCES)  $(TAGS_DEPENDENCIES) \
		$(TAGS_FILES) $(LISP)
	list='$(SOURCES) $(HEADERS)  $(LISP) $(TAGS_FILES)'; \
	unique=`for i in $$list; do \
	    if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \
	  done | \
	  $(AWK) '{ files[$$0] = 1; nonempty = 1; } \
	      END { if (nonempty) { for (i in files) print i; }; }'`; \
	test -z "$(CTAGS_ARGS)$$unique" \
	  || $(CTAGS) $(CTAGSFLAGS) $(AM_CTAGSFLAGS) $(CTAGS_ARGS) \
	     $$unique

GTAGS:
	here=`$(am__cd) $(top_builddir) && pwd` \
	  && $(am__cd) $(top_srcdir) \
	  && gtags -i $(GTAGS_ARGS) "$$here"

distclean-tags:
	-rm -f TAGS ID GTAGS GRTAGS GSYMS GPATH tags

distdir: $(DISTFILES)
	@srcdirstrip=`echo "$(srcdir)" | sed 's/[].[^$$\\*]/\\\\&/g'`; \
	topsrcdirstrip=`echo "$(top_srcdir)" | sed 's/[].[^$$\\*]/\\\\&/g'`; \
	list='$(DISTFILES)'; \
	  dist_files=`for file in $$list; do echo $$file; done | \
	  sed -e "s|^$$srcdirstrip/||;t" \
	      -e "s|^$$topsrcdirstrip/|$(top_builddir)/|;t"`; \
	case $$dist_files in \
	  */*) $(MKDIR_P) `echo "$$dist_files" | \
			   sed '/\//!d;s|^|$(distdir)/|;s,/[^/]*$$,,' | \
			   sort -u` ;; \
	esac; \
	for file in $$dist_files; do \
	  if test -f $$file || test -d $$file; then d=.; else d=$(srcdir); fi; \
	  if test -d $$d/$$file; then \
	    dir=`echo "/$$file" | sed -e 's,/[^/]*$$,,'`; \
	    if test -d "$(distdir)/$$file"; then \
	      find "$(distdir)/$$file" -type d ! -perm -700 -exec chmod u+rwx {} \;; \
	    fi; \
	    if test -d $(srcdir)/$$file && test $$d != $(srcdir); then \
	      cp -fpR $(srcdir)/$$file "$(distdir)$$dir" || exit 1; \
	      find "$(distdir)/$$file" -type d ! -perm -700 -exec chmod u+rwx {} \;; \
	    fi; \
	    cp -fpR $$d/$$file "$(distdir)$$dir" || exit 1; \
	  else \
	    test -f "$(distdir)/$$file" \
	    || cp -p $$d/$$file "$(distdir)/$$file" \
	    || exit 1; \
	  fi; \
	done
check-am: all-am
check: check-am
all-am: Makefile $(PROGRAMS) $(DATA)
installdirs:
	for dir in "$(DESTDIR)$(gamesdir)" "$(DESTDIR)$(appdir)" "$(DESTDIR)$(screensaverdir)"; do \
	  test -z "$$dir" || $(MKDIR_P) "$$dir"; \
	done
install: install-am
install-exec: install-exec-am
install-data: install-data-am
uninstall: uninstall-am

install-am: all-am
	@$(MAKE) $(AM_MAKEFLAGS) install-exec-am install-data-am

installcheck: installcheck-am
install-strip:
	$(MAKE) $(AM_MAKEFLAGS) INSTALL_PROGRAM="$(INSTALL_STRIP_PROGRAM)" \
	  install_sh_PROGRAM="$(INSTALL_STRIP_PROGRAM)" INSTALL_STRIP_FLAG=-s \
	  `test -z '$(STRIP)' || \
	    echo "INSTALL_PROGRAM_ENV=STRIPPROG='$(STRIP)'"` install
mostlyclean-generic:

clean-generic:

distclean-generic:
	-test -z "$(CONFIG_CLEAN_FILES)" || rm -f $(CONFIG_CLEAN_FILES)
	-test . = "$(srcdir)" || test -z "$(CONFIG_CLEAN_VPATH_FILES)" || rm -f $(CONFIG_CLEAN_VPATH_FILES)

maintainer-clean-generic:
	@echo "This command is intended for maintainers to use"
	@echo "it deletes files that may require special tools to rebuild."
clean: clean-am

clean-am: clean-gamesPROGRAMS clean-generic mostlyclean-am

distclean: distclean-am
	-rm -rf ./$(DEPDIR)
	-rm -f Makefile
distclean-am: clean-am distclean-compile distclean-generic \
	distclean-tags

dvi: dvi-am

dvi-am:

html: html-am

html-am:

info: info-am

info-am:

install-data-am: install-appDATA install-gamesPROGRAMS \
	install-screensaverDATA

install-dvi: install-dvi-am

install-dvi-am:

install-exec-am:

install-html: install-html-am

install-html-am:

install-info: install-info-am

install-info-am:

install-man:

install-pdf: install-pdf-am

install-pdf-am:

install-ps: install-ps-am

install-ps-am:

installcheck-am:

maintainer-clean: maintainer-clean-am
	-rm -rf ./$(DEPDIR)
	-rm -f Makefile
maintainer-clean-am: distclean-am maintainer-clean-generic

mostlyclean: mostlyclean-am

mostlyclean-am: mostlyclean-compile mostlyclean-generic

pdf: pdf-am

pdf-am:

ps: ps-am

ps-am:

uninstall-am: uninstall-appDATA uninstall-gamesPROGRAMS \
	uninstall-screensaverDATA

.MAKE: install-am install-strip

.PHONY: CTAGS GTAGS all all-am check check-am clean \
	clean-gamesPROGRAMS clean-generic ctags distclean \
	distclean-compile distclean-generic distclean-tags distdir dvi \
	dvi-am html html-am info info-am install install-am \
	install-appDATA install-data install-data-am install-dvi \
	install-dvi-am install-exec install-exec-am \
	install-gamesPROGRAMS install-html install-html-am \
	install-info install-info-am install-man install-pdf \
	install-pdf-am install-ps install-ps-am \
	install-screensaverDATA install-strip installcheck \
	installcheck-am installdirs maintainer-clean \
	maintainer-clean-generic mostlyclean mostlyclean-compile \
	mostlyclean-generic pdf pdf-am ps ps-am tags uninstall \
	uninstall-am uninstall-appDATA uninstall-gamesPROGRAMS \
	uninstall-screensaverDATA


psdoom.desktop : doom.desktop
	cp $^ $@

psdoom-screensaver.desktop: doom-screensaver.desktop
	cp $^ $@

.rc.o:
	$(WINDRES) $^ -o $@
%.o : %.rc
	$(WINDRES) $^ -o $@

icon.c : ../data/doom8.ico
	../data/convert-icon $^ $@

midiread : midifile.c
	$(CC) -DTEST $(CFLAGS)  -lSDL -lpthread $^ -o $@

# Tell versions [3.59,3.63) of GNU make to not export all variables.
# Otherwise a system limit (for SysV at least) may be exceeded.
.NOEXPORT:
