# Steamworks.NET

_Steamworks.NET_ is a C# Wrapper for Valve's Steamworks API, it can be used either with Unity or your C# based Application.

_Steamworks.NET_ was designed to be as close as possible to the original C++ API, as such the documentation provided from Valve largely covers usage of _Steamworks.NET_.
Niceties and C# Idioms can be easily implemented on top of _Steamworks.NET_.

_Steamworks.NET_ fully supports Windows (32 and 64 bit), OSX, and Linux. Currently building against Steamworks SDK 1.60.

* Author: [Riley Labrecque](https://github.com/rlabrecque)
* License: [MIT](https://www.opensource.org/licenses/mit-license.php)
* [Documentation](https://steamworks.github.io/)
* [Discussion Thread](https://steamcommunity.com/groups/steamworks/discussions/0/666827974770212954/)
* [Reporting Issues](https://github.com/rlabrecque/Steamworks.NET/issues)
  Note that only Steamworks.NET specific issues should be reported, general API questions/issues should be asked on the [Steamworks discussion board](http://steamcommunity.com/groups/steamworks/discussions).

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## Installation

You can find the installation instructions [here](https://steamworks.github.io/installation/).

## Samples

Check out these sample projects to get started:

* [Steamworks.NET Example](https://github.com/rlabrecque/Steamworks.NET-Example)
* [Steamworks.NET Test](https://github.com/rlabrecque/Steamworks.NET-Test)
* [Steamworks.NET ChatClient](https://github.com/rlabrecque/Steamworks.NET-ChatClient)
* [Steamworks.NET GameServerTest](https://github.com/rlabrecque/Steamworks.NET-GameServerTest)
