// This file is provided under The MIT License as part of Steamworks.NET.
// Copyright (c) 2013-2022 Riley Labrecque
// Please see the included LICENSE.txt for additional information.

// This file is automatically generated.
// Changes to this file will be reverted when you update Steamworks.NET

#if !(UNITY_STANDALONE_WIN || UNITY_STANDALONE_LINUX || UNITY_STANDALONE_OSX || STEAMWORKS_WIN || STEAMWORKS_LIN_OSX)
	#define DISABLESTEAMWORKS
#endif

#if !DISABLESTEAMWORKS

using System.Runtime.InteropServices;
using IntPtr = System.IntPtr;

namespace Steamworks {
	[System.Serializable]
	public struct RTime32 : System.IEquatable<RTime32>, System.IComparable<RTime32> {
		public uint m_RTime32;

		public RTime32(uint value) {
			m_RTime32 = value;
		}

		public override string ToString() {
			return m_RTime32.ToString();
		}

		public override bool Equals(object other) {
			return other is RTime32 && this == (RTime32)other;
		}

		public override int GetHashCode() {
			return m_RTime32.GetHashCode();
		}

		public static bool operator ==(RTime32 x, RTime32 y) {
			return x.m_RTime32 == y.m_RTime32;
		}

		public static bool operator !=(RTime32 x, RTime32 y) {
			return !(x == y);
		}

		public static explicit operator RTime32(uint value) {
			return new RTime32(value);
		}

		public static explicit operator uint(RTime32 that) {
			return that.m_RTime32;
		}

		public bool Equals(RTime32 other) {
			return m_RTime32 == other.m_RTime32;
		}

		public int CompareTo(RTime32 other) {
			return m_RTime32.CompareTo(other.m_RTime32);
		}
	}
}

#endif // !DISABLESTEAMWORKS
