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  Copyright (c) 2007-2018, Intel Corp.
  All rights reserved.

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  modification, are permitted provided that the following conditions are met:

    * Redistributions of source code must retain the above copyright notice, 
      this list of conditions and the following disclaimer.
    * Redistributions in binary form must reproduce the above copyright 
      notice, this list of conditions and the following disclaimer in the 
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      may be used to endorse or promote products derived from this software 
      without specific prior written permission.

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  AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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  ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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******************************************************************************/

#include "bid_internal.h"

/*****************************************************************************
 *  BID32_round_integral_exact
 ****************************************************************************/

BID_TYPE0_FUNCTION_ARGTYPE1(BID_UINT32, bid32_round_integral_exact, BID_UINT32, x)

  BID_UINT64 x64, res64;
  BID_UINT32 res;

  BIDECIMAL_CALL1_NORND (bid32_to_bid64, x64, x);
  BIDECIMAL_CALL1 (bid64_round_integral_exact, res64, x64);
  BIDECIMAL_CALL1 (bid64_to_bid32, res, res64);

  BID_RETURN (res);
}

/*****************************************************************************
 *  BID32_round_integral_nearest_even
 ****************************************************************************/

BID_TYPE0_FUNCTION_ARGTYPE1_NORND_DFP(BID_UINT32, bid32_round_integral_nearest_even, BID_UINT32, x)

  BID_UINT64 x64, res64;
  BID_UINT32 res;
#if !DECIMAL_GLOBAL_ROUNDING
  _IDEC_round rnd_mode = BID_ROUNDING_TO_NEAREST; // temporary
#endif

  BIDECIMAL_CALL1_NORND (bid32_to_bid64, x64, x);
  BIDECIMAL_CALL1_NORND (bid64_round_integral_nearest_even, res64, x64);
  BIDECIMAL_CALL1 (bid64_to_bid32, res, res64);
 
  BID_RETURN (res);
}

/*****************************************************************************
 *  BID32_round_integral_negative
 *****************************************************************************/

BID_TYPE0_FUNCTION_ARGTYPE1_NORND_DFP(BID_UINT32, bid32_round_integral_negative, BID_UINT32, x)

  BID_UINT64 x64, res64;
  BID_UINT32 res;
#if !DECIMAL_GLOBAL_ROUNDING
  _IDEC_round rnd_mode = BID_ROUNDING_TO_NEAREST; // temporary
#endif
 
  BIDECIMAL_CALL1_NORND (bid32_to_bid64, x64, x);
  BIDECIMAL_CALL1_NORND (bid64_round_integral_negative, res64, x64);
  BIDECIMAL_CALL1 (bid64_to_bid32, res, res64);
 
  BID_RETURN (res);
}

/*****************************************************************************
 *  BID32_round_integral_positive
 ****************************************************************************/

BID_TYPE0_FUNCTION_ARGTYPE1_NORND_DFP(BID_UINT32, bid32_round_integral_positive, BID_UINT32, x)

  BID_UINT64 x64, res64;
  BID_UINT32 res;
#if !DECIMAL_GLOBAL_ROUNDING
  _IDEC_round rnd_mode = BID_ROUNDING_TO_NEAREST; // temporary
#endif
 
  BIDECIMAL_CALL1_NORND (bid32_to_bid64, x64, x);
  BIDECIMAL_CALL1_NORND (bid64_round_integral_positive, res64, x64);
  BIDECIMAL_CALL1 (bid64_to_bid32, res, res64);
 
  BID_RETURN (res);
}

/*****************************************************************************
 *  BID32_round_integral_zero
 ****************************************************************************/

BID_TYPE0_FUNCTION_ARGTYPE1_NORND_DFP(BID_UINT32, bid32_round_integral_zero, BID_UINT32, x)

  BID_UINT64 x64, res64;
  BID_UINT32 res;
#if !DECIMAL_GLOBAL_ROUNDING
  _IDEC_round rnd_mode = BID_ROUNDING_TO_NEAREST; // temporary
#endif
 
  BIDECIMAL_CALL1_NORND (bid32_to_bid64, x64, x);
  BIDECIMAL_CALL1_NORND (bid64_round_integral_zero, res64, x64);
  BIDECIMAL_CALL1 (bid64_to_bid32, res, res64);
 
  BID_RETURN (res);
}

/*****************************************************************************
 *  BID32_round_integral_nearest_away
 ****************************************************************************/

BID_TYPE0_FUNCTION_ARGTYPE1_NORND_DFP(BID_UINT32, bid32_round_integral_nearest_away, BID_UINT32, x)
  BID_UINT64 x64, res64;
  BID_UINT32 res;
#if !DECIMAL_GLOBAL_ROUNDING
  _IDEC_round rnd_mode = BID_ROUNDING_TO_NEAREST; // temporary
#endif

  BIDECIMAL_CALL1_NORND (bid32_to_bid64, x64, x);
  BIDECIMAL_CALL1_NORND (bid64_round_integral_nearest_away, res64, x64);
  BIDECIMAL_CALL1 (bid64_to_bid32, res, res64);
 
  BID_RETURN (res);
}
