{
  "zh": "true",
  "title": {
    "main": "極鏡 (Riven.IM)",
    "sub": "{0} - 極鏡 (Riven.IM)",
    "weapon": "{0} 配卡",
    "info": "{0} 資料",
    "music": "{0} 編曲"
  },
  "messages": {
    "impossible": "Impossible",
    "primedContinuity": "持久力 Prime",
    "transientFortitude": "瞬時堅毅",
    "vitality": "生命力",
    "primedFlow": "川流不息 Prime",
    "lightningDash": "電光衝刺",
    "narrowMinded": "心志偏狹",
    "blindRage": "盲怒",
    "steelFiber": "鋼鐵纖維",
    "redirection": "蓄能重劃",
    "energyConversion": "能量轉換",
    "continuity": "持久力",
    "fleetingExpertise": "彈指瞬技",
    "streamline": "簡化",
    "stretch": "延伸",
    "overextended": "過度延展",
    "powerDrift": "力量竄升",
    "intensify": "聚精會神",
    "corrosiveProjection": "腐蝕投射",
    "coactionDrift": "協力竄升",
    "diamondSkin": "鑽石面板",
    "enemySense": "敵人感應",
    "rejuvenation": "返老還童",
    "physique": "體魄",
    "lootDetector": "戰利品探測器",
    "thiefsWit": "盜賊天賦",
    "enduranceDrift": "堅忍竄升",
    "flow": "川流不息",
    "energySiphon": "能量虹吸",
    "rapidResilience": "極速復元",
    "vigor": "活力",
    "cunningDrift": "狡詐竄升",
    "maglev": "磁浮",
    "armoredAgility": "靈活裝甲",
    "intruder": "入侵者",
    "piercingStep": "穿刺步伐",
    "quickThinking": "隨機應變",
    "rifleAmp": "步槍增幅",
    "deadEye": "死亡之眼",
    "streamlinedForm": "流線外形",
    "steelCharge": "鋼鐵充能",
    "rush": "衝刺",
    "naturalTalent": "天賦",
    "rage": "狂暴化",
    "constitution": "百折不撓",
    "handspring": "翻筋斗",
    "fastDeflection": "快速充能",
    "warmCoat": "保溫服",
    "empoweredBlades": "強化刀鋒",
    "growingPower": "成長之力",
    "healthConversion": "生命轉換",
    "briefRespite": "快速休整",
    "standUnited": "團結一致",
    "reflexGuard": "反射防禦",
    "undyingWill": "不朽意志",
    "shockAbsorbers": "減震器",
    "antitoxin": "毒抗",
    "toxinResistance": "毒素抵抗",
    "flameRepellent": "火焰防護",
    "agilityDrift": "矯捷竄升",
    "lightningRod": "避雷針",
    "insulation": "隔熱",
    "aviator": "飛行員",
    "enemyRadar": "偵敵雷達",
    "stealthDrift": "匿蹤竄升",
    "heavyImpact": "震地衝擊",
    "fortitude": "不屈不撓",
    "sureFooted": "頂天立地",
    "primedSureFooted": "頂天立地 Prime",
    "painThreshold": "痛苦閾值",
    "masterThief": "盜賊大師",
    "infestedImpedance": "感染者阻抗",
    "empAura": "電磁脈衝場",
    "equilibrium": "均衡點",
    "retribution": "懲戒",
    "shieldDisruption": "護盾瓦解",
    "speedDrift": "速度竄升",
    "mobilize": "全面驅動",
    "iceSpring": "冰冷躍動",
    "toxicFlight": "劇毒飛騰",
    "rendingTurn": "撕裂翻轉",
    "batteringManeuver": "機動衝撞",
    "firewalker": "火焰行者",
    "patagium": "翼膜",
    "pistolScavenger": "手槍彈藥蒐集者",
    "rifleScavenger": "步槍彈藥蒐集者",
    "sniperScavenger": "狙擊槍彈藥蒐集者",
    "shotgunScavenger": "霰彈槍彈藥蒐集者",
    "pistolAmp": "手槍增幅",
    "provoked": "激怒",
    "shotgunAmp": "霰彈槍增幅",
    "speedHolster": "快速切換",
    "reflection": "充能反彈",
    "duality": "二元性狀",
    "resonatingQuake": "共鳴地震",
    "chillingGlobe": "冰封護罩",
    "calmFrenzy": "冷靜與瘋狂",
    "chromaticBlade": "華彩刀劍",
    "titanicRumbler": "巨大石者",
    "soulSurvivor": "倖存生靈",
    "shieldOfShadows": "幽影之護",
    "jetStream": "急流",
    "hallOfMalevolence": "惡怨殿堂",
    "despoil": "掠奪",
    "saviorDecoy": "救星誘餌",
    "tectonicFracture": "構造裂縫",
    "eternalWar": "永恆戰意",
    "vampireLeech": "汲能榨取",
    "funnelClouds": "漏斗狀雲",
    "ironVault": "神針騰躍",
    "fatalTeleport": "致命傳送",
    "pilferingSwarm": "貪奪觸角",
    "reinforcingStomp": "踐踏加固",
    "irradiatingDisarm": "輻射繳械",
    "repellingBastille": "驅逐力場",
    "neutronStar": "中子星爆",
    "elementalSandstorm": "元素沙暴",
    "totalEclipse": "全蝕",
    "icyAvalanche": "冰冷雪崩",
    "phoenixRenewal": "鳳凰新生",
    "piercingRoar": "刺骨戰吼",
    "seekingShuriken": "削甲手裡劍",
    "pathOfStatues": "化像之道",
    "primalRage": "原始暴怒",
    "antimatterAbsorb": "反物質吸收",
    "assimilate": "同化",
    "peacefulProvocation": "和平挑釁",
    "hallowedEruption": "聖域爆發",
    "staggeringShield": "失衡護盾",
    "freezeForce": "寒冰之力",
    "guidedEffigy": "導路龍骸",
    "smokeShadow": "庇護煙幕",
    "ballisticBullseye": "彈道靶心",
    "vexingRetaliation": "怨怒報復",
    "fireFright": "驚懼熱浪",
    "smiteInfusion": "懲擊洗禮",
    "contagionCloud": "感染毒霧",
    "pacifyingBolts": "撫慰之風",
    "safeguardSwitch": "護衛傳送",
    "shieldTransference": "護盾轉移",
    "negationSwarm": "抵消蟲群",
    "swingLine": "擺盪鉤索",
    "transistorShield": "電控護盾",
    "muzzleFlash": "槍口閃焰",
    "beguilingLantern": "欺幻魔燈",
    "resonance": "殘響共鳴",
    "savageSilence": "殘酷無息",
    "perpetualVortex": "永動旋渦",
    "everlastingWard": "永恆之護",
    "surgingDash": "湧流突進",
    "divebombVortex": "渦卷俯衝",
    "chaosSphere": "混亂領域",
    "infiltrate": "滲透",
    "iceWaveImpedance": "滯痕冰浪",
    "tidalImpunity": "潮汐湧淨",
    "pyroclasticFlow": "火成碎流",
    "safeguard": "火綾守護",
    "cataclysmicContinuum": "災變連連",
    "firequake": "烈焰爆震",
    "explosiveLegerdemain": "爆炸戲法",
    "teslaLink": "特斯拉陷阱",
    "hystericalAssault": "狂化突擊",
    "furiousJavelin": "狂怒標槍",
    "fireballFrenzy": "狂熱火球",
    "venomDose": "猛毒附加",
    "poolOfLife": "生命之池",
    "shockingSpeed": "電擊加速",
    "shockTrooper": "電擊奇兵",
    "capacitance": "電容",
    "curativeUndertow": "療愈漩渦",
    "oreGaze": "礦石凝視",
    "sonicFracture": "破碎聲波",
    "ironShrapnel": "碎鐵彈片",
    "magnetizedDischarge": "磁吸釋放",
    "hallowedReckoning": "神聖清算",
    "piercingNavigator": "穿刺拋體",
    "mindFreak": "精神狂怒",
    "radiantFinish": "終結閃光",
    "afterburn": "續燃",
    "creepingTerrify": "緩動驚駭",
    "abatingLink": "耗弱連結",
    "escapeVelocity": "脫離速度",
    "corrodingBarrage": "腐蝕彈幕",
    "regenerativeMolt": "蛻化再生",
    "riftTorrent": "裂隙洪流",
    "greedyPull": "貪婪吸引",
    "riftHaven": "避難所",
    "ironcladCharge": "鐵甲衝鋒",
    "prolongedParalysis": "長時癱瘓",
    "flashAccelerant": "閃耀助燃",
    "hushedInvisibility": "靜謐無蹤",
    "risingStorm": "風起雲湧",
    "fracturingCrush": "高壓粉碎",
    "energyTransfer": "能量轉移",
    "reapingChakram": "割魂火圈",
    "mesasWaltz": "Mesa的華爾茲",
    "concentratedArrow": "集中箭矢",
    "planB": "應急備案",
    "negate": "抵消",
    "reawaken": "再啟動",
    "peculiarBloom": "花開怪奇",
    "peculiarGrowth": "生長怪奇",
    "empoweredQuiver": "強化箭袋",
    "insatiable": "不竭貪婪",
    "wardingThurible": "庇護焚爐",
    "partitionedMallet": "分裂槌音",
    "umbralIntensify": "暗影 聚精會神",
    "umbralVitality": "暗影 生命力",
    "umbralFiber": "暗影 纖維",
    "primedVigor": "活力 Prime",
    "larvaBurst": "幼體爆發",
    "lastingCovenant": "持久誓約",
    "razorwingBlitz": "剃刀之翼的閃擊",
    "sprintBoost": "衝刺提升",
    "conductor": "指揮家",
    "mendingSplinters": "治癒玻片",
    "accumulatingWhipclaw": "蓄積長鞭",
    "counterPulse": "反轉脈衝",
    "envelopingCloud": "包覆遊雲",
    "targetFixation": "目標入定",
    "primedRegen": "重生 Prime",
    "coolantLeak": "冷卻液外洩",
    "animalInstinct": "動物本能",
    "primedAnimalInstinct": "動物本能 Prime",
    "sanctuary": "守護光罩",
    "detectVulnerability": "弱點偵測",
    "shieldCharger": "護盾充能",
    "looter": "搜刮者",
    "sacrifice": "犧牲",
    "selfDestruct": "自爆",
    "firedUp": "過熱射擊",
    "acceleratedDeflection": "加速充能",
    "mediRay": "醫療射線",
    "spareParts": "殘餘",
    "crowdDispersion": "人群驅散",
    "investigator": "偵察",
    "molecularConversion": "分子轉化",
    "striker": "前鋒",
    "vacuum": "吸取",
    "revenge": "復仇",
    "guardian": "守護者",
    "ghost": "幽靈",
    "ammoCase": "彈藥儲轉箱",
    "warrior": "戰士",
    "enhancedVitality": "構造強化",
    "vaporize": "汽化",
    "electroPulse": "電光脈衝",
    "arcCoil": "電弧線圈",
    "targetingReceptor": "目標感應",
    "swiftDeth": "瞬殺",
    "calculatedShot": "精算射擊",
    "calculatedRedirection": "精算蓄能",
    "fatalAttraction": "致命誘惑",
    "thumper": "重擊者",
    "retarget": "重定向",
    "regen": "重生",
    "protect": "保護",
    "ferocity": "凶惡終結",
    "reflect": "反射",
    "bite": "咬碎",
    "neutralize": "啃咬壓制",
    "howl": "嚎聲",
    "mediPetKit": "寵物治療套件",
    "charm": "招福",
    "dig": "挖掘",
    "hunt": "狩獵",
    "catsEye": "貓眼",
    "unleashed": "釋放",
    "savagery": "野蠻壓制",
    "stalk": "隱祕追蹤",
    "mischief": "頑皮",
    "territorialAggression": "侵略領土",
    "senseDanger": "危機感知",
    "shelter": "庇護",
    "hastenedDeflection": "急速偏斜",
    "linkArmor": "護甲連結",
    "swipe": "揮擊",
    "maul": "捶擊",
    "pounce": "猛撲",
    "linkHealth": "生命值連結",
    "sharpenedClaws": "磨鋒之爪",
    "retrieve": "嗅索取物",
    "loyalCompanion": "忠實搭檔",
    "scavenge": "蒐集",
    "packLeader": "領袖",
    "proboscis": "長吻",
    "scanLifeforms": "掃描生命體徵",
    "scanMatter": "掃描物質",
    "assaultMode": "突擊模式",
    "metalFiber": "金屬纖維",
    "linkShields": "護盾連結",
    "primedPackLeader": "領袖 Prime",
    "venomTeeth": "牙齒毒液",
    "frostJaw": "冰凍雙顎",
    "flameGland": "火焰腺體",
    "shockCollar": "電擊項圈",
    "energyGenerator": "能量產生器",
    "odomedic": "氣息療愈",
    "ambush": "幽靈伏擊",
    "fetch": "取回",
    "antiGravArray": "反重力陣列",
    "tractorBeam": "牽引光束",
    "whiplashMine": "牽繩機雷",
    "stasisField": "靜態力場",
    "shockwaveActuators": "震波驅動器",
    "antiGravGrenade": "反重力榴彈",
    "securityOverride": "協議覆蓋",
    "repairKit": "修補套件",
    "scanAquaticLifeforms": "掃描水生生命體",
    "trample": "踐踏",
    "maimingStrike": "致殘突擊",
    "bloodRush": "急進猛突",
    "voltaicStrike": "伏打電能",
    "primedCryoRounds": "低溫彈頭 Prime",
    "primedPointBlank": "抵近射擊 Prime",
    "primedBaneOfCorpus": "滅亡 Corpus Prime",
    "primedBaneOfGrineer": "滅亡 Grineer Prime",
    "primedBaneOfInfested": "滅亡 Infested Prime",
    "primedBaneOfCorrupted": "滅亡墮落者 Prime",
    "primedFastHands": "爆發裝填 Prime",
    "primedRavage": "破滅 Prime",
    "fullContact": "全面接觸",
    "criticalDelay": "關鍵延遲",
    "frigidBlast": "冰冷疾風",
    "adhesiveBlast": "凝膠爆破",
    "splitChamber": "分裂膛室",
    "acceleratedBlast": "加速衝擊",
    "kineticRicochet": "動力回彈",
    "vileAcceleration": "卑劣加速",
    "metalAuger": "合金鑽頭",
    "hellsChamber": "地獄彈膛",
    "lockAndLoad": "填彈上膛",
    "fangedFusillade": "尖牙連射",
    "vitalSense": "弱點感應",
    "gunGlide": "恆穩槍桿",
    "viciousSpread": "惡性擴散",
    "sweepingSerration": "掃蕩鋸齒",
    "neutralizingJustice": "抵消正義",
    "shred": "撕裂",
    "primedShred": "撕裂 Prime",
    "scatteredJustice": "散射正義",
    "tacticalReload": "機動裝填",
    "vilePrecision": "極惡精準",
    "toxicBarrage": "毒素彈幕",
    "argonScope": "氬晶瞄具",
    "lastingPurity": "永恆純淨",
    "taintedShell": "汙穢彈藥",
    "doubleBarrelDrift": "遊離雙管",
    "chillingReload": "激冷裝填",
    "combustionBeam": "灼熱光束",
    "scatteringInferno": "煉獄轟擊",
    "blaze": "烈焰",
    "firestorm": "烈焰風暴",
    "entropyBurst": "熵數爆發",
    "seekingFury": "狂暴追獵",
    "narrowBarrel": "狹窄槍膛",
    "shellShock": "電衝彈藥",
    "voltageSequence": "電壓數列",
    "rimeRounds": "白霜彈頭",
    "ravage": "破滅",
    "shatteringJustice": "破碎正義",
    "breachLoader": "破裂填裝",
    "stabilizer": "穩定",
    "piercingCaliber": "穿甲口徑",
    "seekingForce": "穿透力",
    "springLoadedBroadhead": "簧壓獵箭",
    "tetherGrenades": "繫繩榴彈",
    "nanoApplicator": "奈米塗覆",
    "disarmingPurity": "繳械純淨",
    "depletedReload": "耗竭裝填",
    "taintedMag": "腐敗彈匣",
    "deadlySequence": "致命數列",
    "malignantForce": "致命火力",
    "frailMomentum": "虛弱動能",
    "burdenedMagazine": "過載彈匣",
    "crashCourse": "連續衝擊",
    "fluxOverdrive": "通量步槍超載",
    "heavyCaliber": "重口徑",
    "hammerShot": "重錘射擊",
    "wildfire": "野火",
    "thermiteRounds": "鋁熱焊彈",
    "targetAcquired": "鎖定目標",
    "gildedTruth": "鍍金真相",
    "criticalDeceleration": "降速暴擊",
    "thunderbolt": "雷火",
    "highVoltage": "高壓電流",
    "contagiousSpread": "傳染蔓延",
    "cryoRounds": "低溫彈頭",
    "chargedShell": "充電彈頭",
    "primedChargedShell": "充電彈頭 Prime",
    "cleanseCorpus": "淨化Corpus",
    "cleanseGrineer": "淨化Grineer",
    "cleanseInfested": "淨化Infested",
    "primedCleanseCorpus": "淨化Corpus Prime",
    "primedCleanseGrineer": "淨化Grineer Prime",
    "primedCleanseInfested": "淨化Infested Prime",
    "cleanseCorrupted": "淨化墮落者",
    "sinisterReach": "凶惡延伸",
    "guidedOrdnance": "制導彈藥",
    "shellCompression": "壓縮彈藥",
    "hellfire": "地獄火",
    "nightwatchNapalm": "夜巡燃燒彈",
    "silentBattery": "寂靜炮組",
    "bladedRounds": "尖刃彈頭",
    "fomorianAccelerant": "巨人促進劑",
    "broadEye": "廣域之視",
    "chillingGrasp": "急凍控場",
    "primedChillingGrasp": "急凍控場 Prime",
    "tacticalPump": "戰術上膛",
    "primedTacticalPump": "戰術上膛 Prime",
    "pointBlank": "抵近射擊",
    "stormbringer": "暴風使者",
    "agileAim": "機動瞄準",
    "terminalVelocity": "極限速度",
    "rifleAptitude": "步槍才能",
    "infectedClip": "汙染彈匣",
    "baneOfCorpus": "滅亡Corpus",
    "baneOfGrineer": "滅亡Grineer",
    "baneOfInfested": "滅亡Infested",
    "baneOfCorrupted": "滅亡墮落者",
    "speedTrigger": "靈敏扳機",
    "incendiaryCoat": "燃燒外殼",
    "springLoadedChamber": "簧壓膛室",
    "softHands": "精湛快手",
    "overview": "綜觀全局",
    "serration": "膛線",
    "fatalAcceleration": "致死加速",
    "chargedChamber": "蓄力裝填",
    "primedChargedChamber": "蓄力裝填 Prime",
    "primedChamber": "膛室 Prime",
    "shotgunSpazz": "霰彈速射",
    "repeaterClip": "轉輪彈匣",
    "twitch": "迅速抽換",
    "shotgunSavvy": "通曉霰彈槍",
    "snapShot": "速射",
    "acidShells": "酸性彈藥",
    "laserSight": "雷射瞄具",
    "ammoStock": "霰彈擴充",
    "eagleEye": "鷹眼",
    "disruptor": "衝擊干擾",
    "magazineWarp": "彈匣增幅",
    "primedMagazineWarp": "彈匣增幅 Prime",
    "ammoDrum": "彈鼓",
    "lingeringTorment": "恆久折磨",
    "continuousMisery": "無盡苦難",
    "hush": "消音器",
    "fastHands": "爆發裝填",
    "shrapnelShot": "破片射擊",
    "rupture": "破裂",
    "piercingHit": "穿甲傷害",
    "flechette": "箭型彈頭",
    "shredder": "粉碎器",
    "pointStrike": "致命一擊",
    "catalyzerLink": "觸媒連動",
    "sawtoothClip": "鋸齒彈鏈",
    "blunderbuss": "雷筒",
    "primedSlipMagazine": "串聯彈匣 Prime",
    "primedTargetCracker": "弱點專精 Prime",
    "primedPistolGambit": "手槍精通 Prime",
    "primedHeatedCharge": "火焰裝填 Prime",
    "anemicAgility": "乏能迅敏",
    "erodingBlight": "侵蝕毀壞",
    "iceStorm": "冰風暴",
    "concealedExplosives": "內建炸藥",
    "creepingBullseye": "匍匐靶心",
    "sequenceBurn": "延燒數列",
    "pressurizedMagazine": "增壓彈匣",
    "ejectMagazine": "彈匣置換",
    "seeker": "彈頭導引",
    "barrelDiffusion": "彈頭擴散",
    "pummel": "強力猛擊",
    "taintedClip": "感染彈匣",
    "stunningSpeed": "懾人神速",
    "bore": "槍膛",
    "toxicSequence": "毒素數列",
    "strafingSlide": "滑行掃射",
    "scorch": "灼痕焦點",
    "thermagneticShells": "熱磁彈藥",
    "entropySpike": "熵數尖釘",
    "fulmination": "猛烈爆發",
    "jolt": "電流震擊",
    "pistolPestilence": "瘟疫手槍",
    "stockpiledBlight": "積存毀壞",
    "steadyHands": "穩定槍手",
    "hollowPoint": "空尖彈",
    "windsOfPurity": "純淨之風",
    "frostbite": "結霜侵蝕",
    "lethalTorrent": "致命洪流",
    "maim": "致殘槍彈",
    "stingingTruth": "過激真相",
    "magnumForce": "重灌火力",
    "embeddedCatalyzer": "內建觸媒",
    "sureShot": "準確射手",
    "razorShot": "剃刀射擊",
    "reflexDraw": "反射拔槍",
    "targetingSubsystem": "定位輔助",
    "sharpenedBullets": "尖銳子彈",
    "targetCracker": "弱點專精",
    "noReturn": "有去無回",
    "ruinousExtension": "毀滅擴充套件",
    "deepFreeze": "深層冷凍",
    "heatedCharge": "火焰裝填",
    "pathogenRounds": "病原彈頭",
    "convulsion": "痙攣",
    "gunslinger": "神槍手",
    "airRecon": "空中偵察",
    "lethalMomentum": "致命動量",
    "sprySights": "迅敏視覺",
    "hawkEye": "隼目",
    "concussionRounds": "震盪彈頭",
    "expelCorpus": "驅逐Corpus",
    "expelGrineer": "驅逐Grineer",
    "expelInfested": "驅逐Infested",
    "expelCorrupted": "驅逐墮落者",
    "primedExpelCorpus": "驅逐Corpus Prime",
    "primedExpelGrineer": "驅逐Grineer Prime",
    "primedExpelInfested": "驅逐Infested Prime",
    "primedExpelCorrupted": "驅逐墮落者 Prime",
    "hornetStrike": "黃蜂蟄刺",
    "slipMagazine": "串聯彈匣",
    "trickMag": "戲法增幅",
    "pistolGambit": "手槍精通",
    "quickdraw": "持續火力",
    "primedQuickdraw": "持續火力 Prime",
    "perpetualAgony": "永恆苦痛",
    "suppress": "消音",
    "hydraulicCrosshairs": "液壓準心",
    "reach": "劍風",
    "primedReach": "劍風 Prime",
    "primedPressurePoint": "壓迫點 Prime",
    "primedFeverStrike": "熱病打擊 Prime",
    "primedFury": "狂暴 Prime",
    "primedHeavyTrauma": "重創 Prime",
    "brightPurity": "光明純淨",
    "collisionForce": "衝擊巨力",
    "virulentScourge": "劇毒災害",
    "quickening": "加速",
    "avengingTruth": "復仇真相",
    "powerThrow": "奮力一擲",
    "guardianDerision": "奚落守護",
    "conditionOverload": "異況超量",
    "rendingStrike": "撕裂打擊",
    "whirlwind": "旋風",
    "justiceBlades": "正義刀鋒",
    "gleamingBlight": "毀壞微光",
    "toxicBlight": "毀壞毒素",
    "healingReturn": "治癒歸復",
    "driftingContact": "漂移接觸",
    "entropyDetonation": "熵數起爆",
    "volcanicEdge": "爆裂刀刃",
    "berserkerFury": "狂戰暴怒",
    "lifeStrike": "生命打擊",
    "bladeOfTruth": "真相之刃",
    "sunderingStrike": "破甲",
    "springLoadedBlade": "簧壓刀刃",
    "focusEnergy": "聚焦能量",
    "energyChannel": "能量導引",
    "spoiledStrike": "腐壞打擊",
    "covertLethality": "致命匿殺",
    "viciousFrost": "蝕骨寒霜",
    "augerStrike": "螺鑽打擊",
    "buzzKill": "敗興虐殺",
    "corruptCharge": "邪惡蓄力",
    "heavyTrauma": "重創",
    "jaggedEdge": "鋸刃",
    "staticDischarge": "靜電釋放",
    "entropyFlight": "飛逝熵數",
    "killingBlow": "一擊必殺",
    "weepingWounds": "創口潰爛",
    "northWind": "北風",
    "reflexCoil": "增幅線圈",
    "relentlessCombination": "殘酷組合",
    "smiteCorpus": "毀滅Corpus",
    "smiteGrineer": "毀滅Grineer",
    "smiteInfested": "毀滅Infested",
    "smiteCorrupted": "毀滅墮落者",
    "primedSmiteCorpus": "毀滅Corpus Prime",
    "primedSmiteGrineer": "毀滅Grineer Prime",
    "primedSmiteInfested": "毀滅Infested Prime",
    "primedSmiteCorrupted": "毀滅墮落者 Prime",
    "vulcanBlitz": "火神閃擊",
    "feverStrike": "熱病打擊",
    "moltenImpact": "熔岩衝擊",
    "fury": "狂暴",
    "speed": "加速",
    "huntersBonesaw": "獵人骨鋸",
    "shockingTouch": "電擊觸點",
    "electromagneticShielding": "電磁屏障",
    "finishingTouch": "畫龍點睛",
    "riftStrike": "裂縫打擊",
    "dispatchOverdrive": "超速擊殺",
    "enduringAffliction": "長時苦難",
    "seismicWave": "震波",
    "enduringStrike": "不朽打擊",
    "pressurePoint": "壓迫點",
    "rebound": "彈跳",
    "quickReturn": "快速收回",
    "trueSteel": "斬鐵",
    "lastingSting": "未完之刺",
    "bodyCount": "殺傷計數",
    "parry": "格擋",
    "truePunishment": "真實懲罰",
    "shatteringImpact": "碎裂衝擊",
    "organShatter": "肢解",
    "focusedDefense": "重點防禦",
    "meleeProwess": "非凡技巧",
    "slicingFeathers": "割裂羽翼",
    "bulletDance": "刀鋒彈舞",
    "crossingSnakes": "雙蛇牙突",
    "twirlingSpire": "迴轉尖峰",
    "vengefulRevenant": "復仇亡靈",
    "flailingBranch": "多流抽擊",
    "fourRiders": "天啟異象",
    "pointedWind": "尖銳之風",
    "cleavingWhirlwind": "弧刃迴天",
    "gleamingTalon": "微光利爪",
    "maliciousRaptor": "惡毒猛禽",
    "astralTwilight": "星界微光",
    "crushingRuin": "月落烏啼",
    "vermilionStorm": "硃紅暴風",
    "decisiveJudgement": "果斷裁決",
    "highNoon": "日正當中",
    "brutalTide": "殘暴浪潮",
    "gaiasTragedy": "母神悲歌",
    "coilingViper": "毒蛇螺旋",
    "vulpineMask": "狡狐詐面",
    "gnashingPayara": "狼魚咬咬",
    "swoopingFalcon": "獵鷹俯擊",
    "tempoRoyale": "皇家節奏",
    "tranquilCleave": "秋風落葉",
    "defiledSnapdragon": "積穢驍龍",
    "stalkingFan": "纏旋風切",
    "sovereignOutcast": "至尊浪人",
    "stingingThorn": "蟄刺狂棘",
    "bleedingWillow": "血色萬柳",
    "crimsonDervish": "赤紅狂舞",
    "ironPhoenix": "鋼鐵鳳凰",
    "carvingMantis": "雕斬螳螂",
    "seismicPalm": "震撼衝拳",
    "cycloneKraken": "颶風海怪",
    "shatteringStorm": "雲暴山碎",
    "grimFury": "冷麵狂怒",
    "sunderingWeave": "分裂編織",
    "clashingForest": "巨林沖擊",
    "rendingCrane": "撕裂鶴擊",
    "reapingSpiral": "收割螺旋",
    "spinningNeedle": "旋壓刺針",
    "swirlingTiger": "旋風虎擊",
    "blindJustice": "無明制裁",
    "finalHarbinger": "最終先驅",
    "sinkingTalon": "沉沒之爪",
    "atlantisVulcan": "深淵之火",
    "burningWasp": "炙熱黃蜂",
    "fracturingWind": "破碎之風",
    "geminiCross": "縱橫雙子",
    "eleventhStorm": "終焉風暴",
    "shimmeringBlight": "飛光荒疫",
    "homingFang": "連牙追襲",
    "primedMorphicTransformer": "非晶變壓器 Prime",
    "afterburner": "加力燃燒",
    "kineticDiversion": "動力轉移",
    "coldSnap": "寒流來襲",
    "systemReroute": "系統重劃",
    "energyField": "能量力場",
    "hyperionThrusters": "超越推進",
    "morphicTransformer": "非晶變壓器",
    "efficientTransferral": "高效傳輸",
    "superiorDefenses": "卓越防禦",
    "enhancedDurability": "耐久強化",
    "energyAmplifier": "能量擴散",
    "auxiliaryPower": "輔助動力",
    "argonPlating": "氬晶裝甲",
    "energyInversion": "能量轉化",
    "hollowedBullets": "中空子彈",
    "dualRounds": "雙重彈頭",
    "cometBlast": "彗星爆發",
    "magmaChamber": "熔岩彈膛",
    "quasarDrill": "類星鑽體",
    "automaticTrigger": "自動扳機",
    "zodiacShred": "黃道碎裂",
    "shellRush": "填彈加速",
    "electrifiedBarrel": "帶電槍管",
    "modifiedMunitions": "彈藥改良",
    "venomousClip": "惡毒彈匣",
    "polarMagazine": "極地彈倉",
    "cryoCoatin": "冷凍包覆",
    "combustionRounds": "燃燒彈頭",
    "rubedoLinedBarrel": "紅晶槍管",
    "primedRubedoLinedBarrel": "紅晶槍管 Prime",
    "magazineExtension": "擴充彈匣",
    "parallaxScope": "視差瞄具",
    "nebulaBore": "星雲鑽孔",
    "astralSlash": "星體切砍",
    "astralAutopsy": "星體解析",
    "meteorCrash": "流星撞擊",
    "searingSteel": "熾燃鋼鐵",
    "glacialEdge": "冰冷刃緣",
    "poisonousSting": "劇毒螯刺",
    "blazingSteel": "熾烈堅刃",
    "furor": "狂怒",
    "galvanizedBlade": "通電刀刃",
    "cuttingEdge": "切割刃緣",
    "extend": "延展",
    "temperedBlade": "強化刀片",
    "suddenImpact": "瞬間衝擊",
    "bleedingEdge": "血色刃緣",
    "resoluteFocus": "堅決專注",
    "quickReload": "快速裝填",
    "criticalFocus": "關鍵焦點",
    "markedTarget": "標記目標",
    "archgunAce": "Arch-槍械行家",
    "hypothermicShell": "低溫外殼",
    "chargedBullets": "帶電子彈",
    "ionInfusion": "離子注入",
    "contaminationCasing": "毒染套管",
    "infectiousInjection": "傳染性注射",
    "deadlyEfficiency": "致命效率",
    "sabotRounds": "覆殼彈藥",
    "harkonarScope": "哈庫那瞄準鏡",
    "wildFrenzy": "猛烈發狂",
    "burstingMass": "爆發質量",
    "napalmGrenades": "凝固汽油榴彈",
    "efficientBeams": "高效光束",
    "exposingHarpoon": "暴露魚叉",
    "meticulousAim": "細心瞄準",
    "deadlyManeuvers": "致命機動",
    "dizzyingRounds": "暈眩彈藥",
    "precisionStrike": "精準打擊",
    "amalgamSerration": "併合 膛線",
    "amalgamShotgunSpazz": "併合 霰彈速射",
    "amalgamBarrelDiffusion": "併合 彈頭擴散",
    "amalgamOrganShatter": "併合 肢解",
    "amalgamJavlokMagazineWarp": "併合 燃焰標槍 彈匣增幅",
    "amalgamDaikyuTargetAcquired": "併合 大久和弓 鎖定目標",
    "amalgamArgonakMetalAuger": "併合 氬格納克 合金鑽頭",
    "amalgamRipkasTrueSteel": "併合 銳卡斯 斬鐵",
    "amalgamFuraxBodyCount": "併合 弗拉克斯 殺傷計數",
    "galeKick": "狂風猛踢",
    "kavatsGrace": "庫娃的優雅",
    "spectrosiphon": "光譜虹吸",
    "dreadWard": "恐懼屏障",
    "desiccationsCurse": "枯竭詛咒",
    "venariBodyguard": "薇娜麗的護衛",
    "pilferingStrangledome": "貪奪穹頂",
    "teemingVirulence": "猛爆致病",
    "molecularFission": "分子裂變",
    "blindingReave": "致盲掠奪",
    "shepherd": "牧羊人",
    "combatDiscipline": "戰鬥教條",
    "meleeGuidance": "近戰指引",
    "swiftMomentum": "迅敏動量",
    "aerodynamic": "空氣動力",
    "shotgunRivenMod": "霰彈槍裂罅MOD",
    "meleeRivenMod": "近戰裂罅MOD",
    "rifleRivenMod": "步槍裂罅MOD",
    "pistolRivenMod": "手槍裂罅MOD",
    "zawRivenMod": "Zaw裂罅MOD",
    "kitgunRivenMod": "組合槍裂罅MOD",
    "vermillionStorm": "硃紅暴風",
    "sacrificialSteel": "犧牲 斬鐵",
    "sacrificialPressure": "犧牲 壓迫點",
    "rifleAmmoMutation": "步槍彈藥轉換",
    "sniperAmmoMutation": "狙擊槍彈藥轉換",
    "arrowMutation": "箭矢轉換",
    "pistolAmmoMutation": "手槍彈藥轉換",
    "shotgunAmmoMutation": "霰彈槍彈藥轉換",
    "primedRifleAmmoMutation": "步槍彈藥轉換 Prime",
    "primedPistolAmmoMutation": "手槍彈藥轉換 Prime",
    "primedShotgunAmmoMutation": "霰彈槍彈藥轉換 Prime",
    "primedSniperAmmoMutation": "狙擊槍彈藥轉換 Prime",
    "cautiousShot": "謹慎射擊",
    "powerDonation": "獻出力量",
    "sharpshooter": "神射手",
    "vigorousSwap": "強力切換",
    "rollingGuard": "翻滾防護",
    "adaptation": "適應",
    "augurMessage": "預言 啟示",
    "augurSecrets": "預言 神密",
    "augurReach": "預言 通靈",
    "augurAccord": "預言 協約",
    "augurSeeker": "預言 探求",
    "augurPact": "預言 契約",
    "vigilantePursuit": "私法 追蹤",
    "vigilanteVigor": "私法 活力",
    "vigilanteOffense": "私法 侵犯",
    "vigilanteSupplies": "私法 補給",
    "vigilanteFervor": "私法 熱誠",
    "vigilanteArmaments": "私法 軍備",
    "hunterAdrenaline": "獵人 腎上腺素",
    "hunterCommand": "獵人 命令",
    "hunterSynergy": "獵人 協力",
    "hunterRecovery": "獵人 復元",
    "hunterTrack": "獵人 追蹤",
    "hunterMunitions": "獵人 戰備",
    "gladiatorResolve": "角鬥士 決心",
    "gladiatorAegis": "角鬥士 聖盾",
    "gladiatorFinesse": "角鬥士 靈巧",
    "gladiatorVice": "角鬥士 鉗制",
    "gladiatorMight": "角鬥士 威猛",
    "gladiatorRush": "角鬥士 猛突",
    "tekGravity": "技法 引力",
    "tekEnhance": "技法 強化",
    "tekAssault": "技法 猛襲",
    "tekCollateral": "技法 連帶",
    "synthCharge": "合成 充能",
    "synthReflex": "合成 反射",
    "synthFiber": "合成 纖維",
    "synthDeconstruct": "合成 解構",
    "mechaRecharge": "機甲 充能",
    "mechaEmpowered": "機甲 強化",
    "mechaPulse": "機甲 脈衝",
    "mechaOverdrive": "機甲 超載",
    "strainConsume": "菌株 吸收",
    "strainInfection": "菌株 感染",
    "strainFever": "菌株 熱毒",
    "strainEruption": "菌株 爆裂",
    "aeroAgility": "空飛 靈巧",
    "aeroPeriphery": "空飛 邊際",
    "aeroVantage": "空飛 俯瞰",
    "motusImpact": "躍動 衝擊",
    "motusSetup": "躍動 設局",
    "motusSignal": "躍動 訊號",
    "protonJet": "質子 噴射",
    "protonPulse": "質子 脈動",
    "protonSnap": "質子 猛撲",
    "carnisCarapace": "嗜肉者 甲殼",
    "carnisMandible": "嗜肉者 巨顎",
    "carnisStinger": "嗜肉者 螫刺",
    "jugulusCarapace": "血喉獸 甲殼",
    "jugulusBarbs": "血喉獸 倒鉤",
    "jugulusSpines": "血喉獸 脊刺",
    "saxumCarapace": "岩者 甲殼",
    "saxumThorax": "岩者 胸廓",
    "saxumSpittle": "岩者 唾沫",
    "galvanizedChamber": "激昂膛室",
    "galvanizedScope": "激昂瞄具",
    "galvanizedAptitude": "激昂才能",
    "galvanizedHell": "激昂煉獄",
    "galvanizedAcceleration": "激昂加速",
    "galvanizedSavvy": "激昂通曉",
    "galvanizedDiffusion": "激昂擴散",
    "galvanizedCrosshairs": "激昂準心",
    "galvanizedShot": "激昂射擊",
    "legendaryFusionCore": "傳說核心",
    "dexDakra": "DEX 達克拉雙劍",
    "endura": "三葉堅韌",
    "dualZoren": "佐倫雙斧",
    "nikana": "侍刃",
    "nikanaPrime": "侍刃 Prime",
    "securaLecta": "保障 勒克塔",
    "cronus": "克洛諾斯",
    "krohkur": "克魯古爾",
    "guandao": "關刀",
    "gunsen": "軍扇",
    "venka": "凱旋之爪",
    "venkaPrime": "凱旋之爪 Prime",
    "karyst": "凱洛斯特",
    "karystPrime": "凱洛斯特 Prime",
    "scindo": "分裂斬斧",
    "scindoPrime": "分裂斬斧 Prime",
    "volnus": "創傷",
    "volnusPrime": "創傷Prime",
    "gazalMachete": "加扎勒反曲刀",
    "vaykorSydon": "勇氣 惡龍",
    "lecta": "勒克塔",
    "amphis": "雙頭蛇",
    "twinKrohkur": "雙子克魯古爾",
    "twinBasolk": "雙子巴薩克",
    "dualKamas": "雙短柄戰鐮",
    "dualKamasPrime": "雙短柄戰鐮 Prime",
    "shaku": "雙節尺棍",
    "halikar": "哈利卡",
    "jatKittag": "噴射戰錘",
    "jatKusar": "噴射鎖鐮",
    "sanctiMagistar": "聖潔 執法者",
    "anku": "奪魂死神",
    "obex": "奧比克斯",
    "scoliac": "脊椎節鞭",
    "sheev": "希芙",
    "silvaAegis": "席瓦 & 神盾",
    "silvaAegisPrime": "席瓦 & 神盾 Prime",
    "furax": "弗拉克斯",
    "arcaTitron": "弧電振子錘",
    "kesheg": "怯薛",
    "dualIchor": "惡膿雙斧",
    "sydon": "惡龍",
    "lacera": "悲痛之刃",
    "cetiLacera": "刻帝 悲痛之刃",
    "hate": "憎恨",
    "war": "戰爭之劍",
    "glaivePrime": "戰刃 Prime",
    "magistar": "執法者",
    "destreza": "技巧之劍",
    "tipedo": "提佩多",
    "tipedoPrime": "提佩多 Prime",
    "reaperPrime": "收割者 Prime",
    "redeemer": "救贖者",
    "redeemerPrime": "救贖者 Prime",
    "dualCleavers": "斬肉雙刀",
    "prova": "普羅沃",
    "provaVandal": "普羅沃 破壞者",
    "darkSplitSword": "暗黑分合劍",
    "darkSword": "暗黑長劍",
    "synoidHeliocor": "樞議 赫利俄光錘",
    "gram": "格拉姆",
    "prismaObex": "稜晶 奧比克斯",
    "prismaDualCleavers": "稜晶 斬肉雙刀",
    "prismaSkana": "稜晶空刃",
    "orthos": "歐特魯斯",
    "orthosPrime": "歐特魯斯 Prime",
    "ohma": "歐瑪",
    "namiSolo": "海波單劍",
    "namiSkyla": "海波斯庫拉對劍",
    "namiSkylaPrime": "海波斯庫拉對劍 Prime",
    "orvius": "靈樞",
    "heatDagger": "烈焰短劍",
    "mios": "牡獅神",
    "fang": "狼牙",
    "fangPrime": "狼牙 Prime",
    "bo": "玻之武杖",
    "boPrime": "玻之武杖 Prime",
    "ankyros": "甲龍雙拳",
    "ankyrosPrime": "甲龍雙拳 Prime",
    "serro": "電能斬鋸",
    "lesion": "病變",
    "kronen": "皇家拐刃",
    "kronenPrime": "皇家拐刃 Prime",
    "kama": "短柄戰鐮",
    "brokenScepter": "破損珽杖",
    "brokenWar": "破碎的戰爭之劍",
    "kogake": "科加基",
    "kogakePrime": "科加基 Prime",
    "skana": "空刃",
    "skanaPrime": "空刃 Prime",
    "dualSkana": "空刃雙刀",
    "kestrel": "紅隼",
    "telosBoltace": "終極 螺釘拐刃",
    "raktaDarkDagger": "緋紅 暗黑匕首",
    "okina": "翁",
    "etherSword": "蒼穹之劍",
    "etherDaggers": "蒼穹匕首",
    "dualEther": "蒼穹雙劍",
    "etherReaper": "蒼穹死神",
    "hirudo": "螞蝗",
    "sarpa": "蛇刃",
    "jawSword": "蛇顎刀",
    "tonbo": "蜻蛉薙",
    "boltace": "螺釘拐刃",
    "cerata": "裸鰓刃",
    "sibear": "西伯利亞冰錘",
    "ackBrunt": "認知&衝擊",
    "heliocor": "赫利俄光錘",
    "dakraPrime": "達克拉 Prime",
    "galatine": "迦倫提恩",
    "galatinePrime": "迦倫提恩 Prime",
    "fragor": "重擊巨錘",
    "fragorPrime": "重擊巨錘 Prime",
    "tekko": "鐵鉤手甲",
    "tekkoPrime": "鐵鉤手甲 Prime",
    "dualRaza": "鋒月雙斧",
    "ripkas": "銳卡斯",
    "atterax": "阿特拉克斯",
    "ninkondi": "降靈追獵者",
    "ninkondiPrime": "降靈追獵者 Prime",
    "machete": "馬謝特砍刀",
    "macheteWraith": "馬謝特砍刀 亡魂",
    "pangolinSword": "鯪鯉劍",
    "pangolinPrime": "錦鯉劍 Prime",
    "cassowar": "鶴鴕長戟",
    "dragonNikana": "龍之侍刃",
    "centaur": "半人馬",
    "onorix": "奧努里克斯",
    "rathbone": "拉斯波恩",
    "prismaVeritux": "稜晶 真理巨劍",
    "veritux": "真理巨劍",
    "agkuza": "馴象鉤刃",
    "kaszas": "死亡使徒",
    "darkDagger": "暗黑匕首",
    "dualHeatSwords": "烈焰雙劍",
    "ceramicDagger": "陶瓷匕首",
    "plasmaSword": "電漿長劍",
    "glaive": "戰刃",
    "mire": "米爾",
    "heatSword": "烈焰長劍",
    "furaxWraith": "弗拉克斯 亡魂",
    "caustacyst": "灼蝕變體鐮",
    "sigmaOctantis": "西格瑪 & 南極座",
    "knux": "克納克斯",
    "zaw": "ZAW",
    "dexSybaris": "DEX 席芭莉絲",
    "ignis": "伊格尼斯",
    "ignisWraith": "伊格尼斯 亡魂",
    "burston": "伯斯頓",
    "burstonPrime": "伯斯頓 Prime",
    "securaPenta": "保障 潘塔",
    "lanka": "蘭卡",
    "glaxion": "冷凍光束步槍",
    "glaxionVandal": "冷凍光束步槍 破壞者",
    "vaykorHek": "勇氣 海克",
    "karak": "卡拉克",
    "karakWraith": "卡拉克 亡魂",
    "tenora": "雙簧管",
    "tenoraPrime": "雙簧管 Prime",
    "harpak": "哈帕克",
    "phage": "噬菌者",
    "sanctiTigris": "聖潔 猛虎",
    "daikyu": "大久和弓",
    "quartakk": "夸塔克",
    "opticor": "奧堤克光子槍",
    "opticorVandal": "奧堤克光子槍 破壞者",
    "vectis": "守望者",
    "vectisPrime": "守望者 Prime",
    "amprex": "安培克斯",
    "kohm": "寇恩熱能槍",
    "convectrix": "導熱聚焦槍",
    "buzlok": "巴茲火槍",
    "braton": "布萊頓",
    "bratonPrime": "布萊頓 Prime",
    "paris": "帕里斯",
    "bratonVandal": "布萊頓 破壞者",
    "parisPrime": "帕里斯 Prime",
    "sybaris": "席芭莉絲",
    "sybarisPrime": "席芭莉絲 Prime",
    "mutalistCernos": "異融 西諾斯",
    "mutalistQuanta": "異融量子槍",
    "arcaPlasmor": "弧電離子槍",
    "tonkor": "征服榴炮",
    "dera": "德拉",
    "deraVandal": "德拉 破壞者",
    "dread": "恐懼",
    "torid": "托里德",
    "latron": "拉特昂",
    "latronPrime": "拉特昂 Prime",
    "latronWraith": "拉特昂 亡魂",
    "stradavar": "斯特拉迪瓦",
    "stradavarPrime": "斯特拉迪瓦 Prime",
    "strun": "斯特朗",
    "strunPrime": "斯特朗 Prime",
    "strunWraith": "斯特朗 亡魂",
    "soma": "月神",
    "somaPrime": "月神 Prime",
    "synoidSimulor": "樞議 重力奇點擬成槍",
    "prismaTetra": "稜晶 特拉",
    "prismaGorgon": "稜晶 蛇髮女妖",
    "prismaGrakata": "稜晶 葛拉卡達",
    "lenz": "冷次弓",
    "argonak": "氬格納克",
    "zarr": "沙皇",
    "hek": "海克",
    "penta": "潘塔",
    "javlok": "燃焰標槍",
    "tetra": "特拉",
    "tiberon": "狂鯊",
    "tiberonPrime": "狂鯊 Prime",
    "snipetron": "狙擊特昂",
    "snipetronVandal": "狙擊特昂 破壞者",
    "panthera": "獵豹",
    "pantheraPrime": "獵豹 Prime",
    "tigris": "猛虎",
    "tigrisPrime": "猛虎 Prime",
    "astilla": "碎裂者",
    "astillaPrime": "碎裂者Prime",
    "scourge": "禍根",
    "corinth": "科林斯",
    "miter": "米特爾",
    "telosBoltor": "終極 螺釘步槍",
    "rubico": "絕路",
    "raktaCernos": "緋紅 西諾斯",
    "baza": "蒼鷹",
    "supra": "蘇普拉",
    "grinlok": "葛恩火槍",
    "prismaGrinlok": "稜晶 葛恩火槍",
    "grakata": "葛拉卡達",
    "gorgon": "蛇髮女妖",
    "gorgonWraith": "蛇髮女妖 亡魂",
    "boltorPrime": "螺釘步槍 Prime",
    "hema": "血肢",
    "cernos": "西諾斯",
    "cernosPrime": "西諾斯 Prime",
    "zhuge": "諸葛連弩",
    "zhugePrime": "諸葛連弩 Prime",
    "fluxRifle": "通量步槍",
    "simulor": "重力奇點擬成槍",
    "boar": "野豬",
    "boarPrime": "野豬 Prime",
    "quanta": "量子切割器",
    "quantaVandal": "量子切割器 破壞者",
    "vulkar": "金工火神",
    "vulkarWraith": "金工火神 亡魂",
    "ferrox": "鐵晶磁軌炮",
    "attica": "阿提卡",
    "paracyst": "附肢寄生者",
    "hind": "雌鹿",
    "ogris": "食人女魔",
    "sobek": "鱷神",
    "drakgoon": "龍騎兵",
    "dualDecurion": "什長雙槍",
    "imperator": "凱旋將軍",
    "imperatorVandal": "凱旋將軍 破壞者",
    "cyngas": "合成燃氣炮",
    "fluctus": "巨浪",
    "velocitus": "極速電磁步槍",
    "larkspur": "翠雀",
    "phaedra": "菲德菈",
    "corvas": "黑鴉",
    "boltor": "螺釘步槍",
    "synapse": "突觸生化槍",
    "supraVandal": "蘇普拉 破壞者",
    "grattler": "葛拉特勒",
    "dexFuris": "DEX 盜賊雙槍",
    "mk1Furis": "MK1-盜賊",
    "mk1Kunai": "MK1-苦無",
    "mk1Bo": "MK1-玻之武杖",
    "mk1Braton": "MK1-布萊頓",
    "mk1Paris": "MK1-帕里斯",
    "mk1Strun": "MK1-斯特朗",
    "mk1Furax": "MK1-弗拉克斯",
    "knell": "喪鐘",
    "securaDualCestra": "保障 錫斯特雙槍",
    "spectra": "光譜切割器",
    "spectraVandal": "光譜切割器 破壞者",
    "nukor": "努寇微波槍",
    "vaykorMarelok": "勇氣 瑪瑞火槍",
    "kraken": "北海巨妖",
    "atomos": "原子礦融炮",
    "twinKohmak": "雙子寇恩霰機槍",
    "twinGremlins": "雙子小精靈",
    "twinRogga": "雙子羅格",
    "twinGrakatas": "雙子葛拉卡達",
    "twinVipers": "雙子蝰蛇",
    "twinVipersWraith": "雙子蝰蛇 亡魂",
    "stubba": "史度巴",
    "akstiletto": "史提託雙槍",
    "akstilettoPrime": "史提託雙槍 Prime",
    "stug": "史特克",
    "gammacor": "咖瑪腕甲槍",
    "tysis": "啐沫者",
    "sanctiCastanas": "聖潔 雷爆信標",
    "embolist": "安柏勒斯",
    "angstrum": "安格斯壯",
    "kohmak": "寇恩霰機槍",
    "brakk": "布拉克",
    "ballistica": "布里斯提卡",
    "ballisticaPrime": "布里斯提卡 Prime",
    "arcaScisco": "弧電探知者",
    "cycron": "迴圈離子槍",
    "detron": "德特昂",
    "maraDetron": "苦痛 德特昂",
    "euphonaPrime": "悅音 Prime",
    "pandero": "手鼓",
    "panderoPrime": "手鼓 Prime",
    "aklato": "拉託雙槍",
    "azima": "方位角",
    "spira": "旋刃飛刀",
    "spiraPrime": "旋刃飛刀 Prime",
    "sicarus": "暗殺者",
    "sicarusPrime": "暗殺者 Prime",
    "kulstar": "殺星",
    "synoidGammacor": "樞議 咖瑪腕甲槍",
    "prismaAngstrum": "稜晶 安格斯壯",
    "dualToxocyst": "毒囊雙槍",
    "zakti": "毒芽",
    "marelok": "瑪瑞火槍",
    "vasto": "瓦斯托",
    "vastoPrime": "瓦斯托 Prime",
    "akvasto": "瓦斯托雙槍",
    "akvastoPrime": "瓦斯托雙槍 Prime",
    "furis": "盜賊",
    "afuris": "盜賊雙槍",
    "telosAkbolto": "終極 螺釘雙槍",
    "despair": "絕望",
    "raktaBallistica": "緋紅 布里斯提卡",
    "pox": "膿痘",
    "kunai": "苦無",
    "akzani": "荒謬雙槍",
    "viper": "蝰蛇",
    "viperWraith": "蝰蛇 亡魂",
    "akbolto": "螺釘雙槍",
    "akboltoPrime": "螺釘雙槍 Prime",
    "bolto": "螺釘手槍",
    "akjagara": "覺醒雙槍",
    "akjagaraPrime": "覺醒雙槍 Prime",
    "sonicor": "超音波衝擊槍",
    "aksomati": "輕靈月神雙槍",
    "bronco": "野馬",
    "broncoPrime": "野馬 Prime",
    "akbronco": "野馬雙槍",
    "akbroncoPrime": "野馬雙槍 Prime",
    "cestra": "錫斯特",
    "dualCestra": "錫斯特雙槍",
    "acrid": "阿克里德",
    "lex": "雷克斯",
    "lexPrime": "雷克斯 Prime",
    "aklex": "雷克斯雙槍",
    "aklexPrime": "雷克斯雙槍 Prime",
    "castanas": "雷爆信標",
    "staticor": "靜電能量導引槍",
    "seer": "預言者",
    "hikou": "飛揚",
    "hikouPrime": "飛揚 Prime",
    "pyrana": "食人魚",
    "talons": "鷹爪",
    "magnus": "麥格努斯",
    "magnusPrime": "麥格努斯 Prime",
    "akmagnus": "麥格努斯雙槍",
    "fusilai": "齊射玻刃",
    "lato": "拉託",
    "latoPrime": "拉託 Prime",
    "latoVandal": "拉託 破壞者",
    "zenistar": "天頂之星",
    "zenith": "天穹之頂",
    "deconstructor": "分離",
    "deconstructorPrime": "分離 Prime",
    "sweeper": "掃除者",
    "sweeperPrime": "掃除者 Prime",
    "dethMachineRifle": "死亡機槍",
    "dethMachineRiflePrime": "死亡機槍 Prime",
    "stinger": "毒刺",
    "laserRifle": "雷射步槍",
    "primeLaserRifle": "雷射步槍 Prime",
    "burstLaser": "雷射點發",
    "vulklok": "金工火槍",
    "artax": "阿塔克斯",
    "prismaBurstLaser": "稜晶 雷射點發",
    "destrezaPrime": "技巧之劍 Prime",
    "pyranaPrime": "食人魚 Prime",
    "skiajati": "影生",
    "phantasma": "幻離子",
    "hystrix": "豪豬",
    "dualKeres": "凱瑞斯雙刀",
    "veldt": "草原獵手",
    "zylok": "賽爾火槍",
    "rubicoPrime": "絕路 Prime",
    "gramPrime": "格拉姆 Prime",
    "prismaMachete": "稜晶 馬謝特砍刀 (國服)",
    "prismaTwinGremlins": "稜晶 雙子小精靈",
    "cadus": "光棍 (國服)",
    "carminePenta": "緋紅五芒星榴彈炮 (國服)",
    "paracesis": "心智之歿",
    "pupacyst": "毒囊骨繭",
    "falcor": "獵鷹輪",
    "nagantaka": "噬蛇弩",
    "battacor": "武使之力",
    "ocucor": "視使之觸",
    "kreska": "直鎬",
    "plinx": "漫射者",
    "exergis": "晶能放射器",
    "galvacord": "電流刺索",
    "cobraCrane": "眼鏡蛇 & 鶴",
    "vulcax": "金工火舌",
    "multron": "多連穿甲槍",
    "cryotra": "急凍噴槍",
    "tazicor": "泰瑟步槍",
    "wolfSledge": "惡狼戰錘",
    "tatsu": "龍辰",
    "korrudo": "庫魯多",
    "cyanex": "氰毒",
    "komorex": "猛毒",
    "fulmin": "雷霆",
    "quatz": "夸茲",
    "akarius": "阿利烏雙槍",
    "acceltra": "迅發電漿炮",
    "pathocyst": "病囊飛刃",
    "masseter": "咀嚼金棒",
    "kuvaKraken": "赤毒 北海巨妖",
    "kuvaSeer": "赤毒 預言者",
    "kuvaKarak": "赤毒 卡拉克",
    "kuvaOgris": "赤毒 食人女魔",
    "kuvaQuartakk": "赤毒 夸塔克",
    "kuvaTonkor": "赤毒 征服榴炮",
    "kuvaDrakgoon": "赤毒 龍騎兵",
    "kuvaKohm": "赤毒 寇恩熱能槍",
    "kuvaBrakk": "赤毒 布拉克",
    "kuvaTwinStubbas": "赤毒 雙子史度巴",
    "kuvaShildeg": "赤毒 希爾德",
    "kuvaAyanga": "赤毒 阿陽加",
    "kuvaChakkhurr": "赤毒 邪眼",
    "kuvaHind": "赤毒 雌鹿",
    "kuvaNukor": "赤毒 努寇微波槍",
    "kuvaBramma": "赤毒 布拉瑪",
    "quellor": "壓制者",
    "bazaPrime": "蒼鷹 Prime",
    "aksomatiPrime": "輕靈月神雙槍 Prime",
    "pennant": "三角旗",
    "shedu": "舍杜",
    "basmu": "巴什穆",
    "corinthPrime": "科林斯 Prime",
    "stahlta": "鋼砲步槍",
    "stropha": "詭詐鋒刃",
    "velox": "迅敏屠夫",
    "xoris": "索瑞斯",
    "helstrum": "赫爾斯壯",
    "athodai": "厄索戴",
    "sepulcrum": "鑿墓者",
    "trumna": "創痍者",
    "cortege": "頌葬者",
    "zymos": "宰魔",
    "quassus": "夸瑟",
    "keratinos": "鋒角之爪",
    "mausolon": "造陵者",
    "arquebex": "鉤銃",
    "vitrica": "碎璃之劍",
    "zaktiPrime": "毒芽Prime",
    "guandaoPrime": "關刀Prime",
    "proboscisCernos": "攀吻西諾斯",
    "pulmonars": "伏魔之息",
    "bubonico": "疫囊毒砲",
    "sporothrix": "毒孢步槍",
    "catabolyst": "異化者",
    "morgha": "葬棺者",
    "arumSpinosa": "蘭膜星",
    "ironbride": "鐵娘子",
    "cedo": "席多",
    "verglas": "雨凇",
    "shadowClaws": "幻影之爪",
    "halikarWraith": "哈利卡 亡魂",
    "epitaph": "墓悼者",
    "pugil": "角力拳套",
    "tunguskaCannon": "通古斯大炮",
    "prismaDualDecurion": "棱晶什長雙槍",
    "ambassador": "大使",
    "akaten": "阿卡騰",
    "batoten": "巴托騰",
    "lacerten": "拉瑟騰",
    "soaktron": "濕創",
    "kompressa": "漮浦薩",
    "kuvaZarr": "赤毒 沙皇",
    "kuvaGrattler": "赤毒 葛拉特勒",
    "kuvaHek": "赤毒 海克",
    "tenetTetra": "信条 特拉",
    "tenetEnvoy": "信条 使節",
    "tenetFluxRifle": "信条 通量步槍",
    "tenetArcaPlasmor": "信条 弧電離子槍",
    "tenetCycron": "信条 循環離子槍",
    "tenetDetron": "信条 德特昂",
    "tenetDiplos": "信条 敵對",
    "tenetSpirex": "信条 史派瑞",
    "tenetAgendus": "信条 堅達",
    "tenetExec": "信条 執刑",
    "tenetGrigori": "信条 格里戈利",
    "tenetLivia": "信条 莉薇婭",
    "none": "無",
    "balla": "寶拉",
    "dokrahm": "多克拉姆",
    "kronsh": "客隆什",
    "ooltha": "烏爾薩",
    "rabvee": "拉比威",
    "sepfahn": "瑟普梵",
    "dehtat": "德塔特",
    "cyath": "西亞甚",
    "mewan": "密丸",
    "plagueKeewar": "瘟疫 奇沃",
    "plagueKripath": "瘟疫 克里帕絲",
    "peye": "佩耶",
    "plagueAkwin": "瘟疫 艾克文",
    "laka": "拉卡",
    "kwath": "庫阿斯",
    "korb": "科布",
    "seekalla": "斯卡拉",
    "jayap": "查亞普",
    "plagueBokwin": "瘟疫 柏克文",
    "kroostra": "克魯斯查",
    "shtung": "石當",
    "jai": "翟",
    "jaiIi": "翟 II",
    "ruhang": "如杭",
    "ruhangIi": "如杭 II",
    "ekwanaJai": "伊克瓦納 翟",
    "ekwanaRuhang": "伊克瓦納 如杭",
    "vargeetJai": "瓦吉特 翟",
    "vargeetRuhang": "瓦吉特 如杭",
    "ekwanaIiJai": "伊克瓦納 II 翟",
    "ekwanaIiRuhang": "伊克瓦納 II 如杭",
    "vargeetIiJai": "瓦吉特 II 翟",
    "vargeetIiRuhang": "瓦吉特 II 如杭",
    "ekwanaJaiIi": "伊克瓦納 翟 II",
    "ekwanaRuhangIi": "伊克瓦納 如杭 II",
    "vargeetJaiIi": "瓦吉特 翟 II",
    "vargeetRuhangIi": "瓦吉特 如杭 II",
    "catchmoon": "捕月",
    "gaze": "凝目",
    "rattleguts": "響膽",
    "tombfinger": "墓指",
    "sporelacer": "攙孢",
    "vermisplicer": "接蟲",
    "gibber": "碎語",
    "ramble": "遨遊",
    "lovetap": "愛擊",
    "haymaker": "重拳",
    "brash": "暴獄",
    "shrewd": "精捷",
    "steadyslam": "固擊",
    "tremor": "顫動",
    "palmaris": "掌骨",
    "ulnaris": "尺骨",
    "flutterfire": "激火",
    "ramflare": "激爆",
    "zipfire": "迅火",
    "swiftfire": "迅火",
    "sparkfire": "花火",
    "thunderdrum": "雷鼓",
    "zip": "勁魄",
    "slap": "掌撼",
    "deepbreath": "深息",
    "bellows": "風箱",
    "zipneedle": "勁針",
    "slapneedle": "拍針",
    "bashrack": "狂虐",
    "stitch": "穿紉",
    "killstream": "斃流",
    "splat": "砸擊",
    "arcroid": "弦肌",
    "thymoid": "腺肌",
    "marcoArcroid": "巨宏 弦肌",
    "marcoThymoid": "巨宏 腺肌",
    "raplakPrism": "Raplak棱鏡",
    "shwaakPrism": "Shwaak棱鏡",
    "granmuPrism": "Granmu棱鏡",
    "rahnPrism": "Rahn棱鏡",
    "canticPrism": "Cantic棱鏡",
    "legaPrism": "Lega棱鏡",
    "klamoraPrism": "Klamora棱鏡",
    "penchaScaffold": "Pencha支架",
    "shraksunScaffold": "Shraksun支架",
    "klebrikScaffold": "Klebrik支架",
    "phahdScaffold": "Phahd支架",
    "exardScaffold": "Exard支架",
    "dissicScaffold": "Dissic支架",
    "propaScaffold": "Propa支架",
    "clapkraBrace": "Clapkra曲柄",
    "juttniBrace": "Juttni曲柄",
    "lohrinBrace": "Lohrin曲柄",
    "anspathaBrace": "Anspatha曲柄",
    "suoBrace": "Suo曲柄",
    "plagaBrace": "Plaga曲柄",
    "certusBrace": "Certus曲柄",
    "lambeoMoa": "拉姆比歐恐鳥",
    "oloroMoa": "歐羅若恐鳥",
    "paraMoa": "帕拉恐鳥",
    "drexCore": "德勒克斯核心",
    "alcromCore": "艾克洛姆核心",
    "krisysCore": "科裡西斯核心",
    "aegronGyro": "艾格隆陀螺儀",
    "athecaGyro": "阿西卡陀螺儀",
    "harpenGyro": "哈朋陀螺儀",
    "hextraGyro": "海克斯特拉陀螺儀",
    "munitGyro": "穆尼特陀螺儀",
    "phazorGyro": "費澤爾陀螺儀",
    "truxGyro": "特魯克斯陀螺儀",
    "drimperBracket": "德利柏腳架",
    "gauthBracket": "高斯腳架",
    "jonsinBracket": "將信腳架",
    "tianBracket": "天腳架",
    "valkyrTalons": "Valkyr之爪",
    "ironStaff": "金箍鐵棒",
    "ironStaffPrime": "金箍鐵棒 Prime",
    "regulators": "監察者雙槍",
    "diwata": "仙女",
    "dexPixia": "DEX 妖精",
    "desertWind": "沙漠之風",
    "artemisBow": "月神狩弓",
    "balefireCharger": "野火充能",
    "whipclaw": "長鞭利爪",
    "shatteredLash": "琉璃碎擊",
    "landslide": "土石坍方",
    "exaltedBlade": "顯赫刀劍",
    "exaltedBladeUmbra": "顯赫刀劍 Umbra",
    "regulatorsPrime": "監察者雙槍 Prime",
    "garudasTalons": "Garuda的利爪",
    "darkSplitSwordHeavyBlade": "暗黑分合劍 (巨刃)",
    "lanzo": "蘭佐魚叉",
    "peram": "佩拉姆魚叉",
    "tulok": "圖洛克魚叉",
    "unarmed": "空手",
    "amp": "增幅器",
    "cyngasAtmosphere": "合成燃氣炮 (大氣層內)",
    "dualDecurionAtmosphere": "什長雙槍 (大氣層內)",
    "phaedraAtmosphere": "菲德菈 (大氣層內)",
    "corvasAtmosphere": "黑鴉 (大氣層內)",
    "velocitusAtmosphere": "極速電磁步槍 (大氣層內)",
    "grattlerAtmosphere": "葛拉特勒 (大氣層內)",
    "fluctusAtmosphere": "巨浪 (大氣層內)",
    "imperatorAtmosphere": "凱旋將軍 (大氣層內)",
    "imperatorVandalAtmosphere": "凱旋將軍破壞者 (大氣層內)",
    "larkspurAtmosphere": "翠雀 (大氣層內)",
    "kuvaAyangaAtmosphere": "赤毒 阿陽加 (大氣層內)",
    "mausolonAtmosphere": "造陵者 (大氣層內)",
    "morghaAtmosphere": "葬棺者 (大氣層內)",
    "ferrite": "鐵氧體",
    "nanoSpores": "納米孢子",
    "alloyPlate": "合金板",
    "salvage": "回收金屬",
    "polymerBundle": "聚合物束",
    "cryotic": "永凍晶礦",
    "circuits": "電路",
    "plastids": "生物質",
    "rubedo": "紅化結晶",
    "argonCrystal": "氬結晶",
    "controlModule": "控制模組",
    "gallium": "鎵",
    "morphics": "非晶態合金",
    "neuralSensors": "神經感測器",
    "neurodes": "神經元",
    "orokinCell": "OROKIN電池",
    "oxium": "奧席金屬",
    "tellurium": "碲",
    "synthula": "合成刺激質",
    "nitainExtract": "泥炭萃取物",
    "detoniteInjector": "爆燃噴射器",
    "fieldron": "電磁力場裝置",
    "mutagenMass": "突變原聚合物",
    "cetusWisp": "希圖斯幽魂",
    "trainingDebtBond": "培訓債務債券",
    "shelterDebtBond": "庇護債務債券",
    "medicalDebtBond": "醫療債務債券",
    "advancesDebtBond": "預支債務債券",
    "familialDebtBond": "家族債務債券",
    "thermalSludge": "熱能軟泥",
    "tepaNodule": "緹帕瘤",
    "kuva": "赤毒",
    "breathOfTheEidolon": "夜靈之息",
    "gorgaricusSpore": "葛嘉裡菌孢子",
    "rivenSliver": "裂罅碎銀",
    "nistlepod": "尼蒐莢",
    "grokdrul": "葛克度",
    "amesha": "AMESHA",
    "elytron": "ELYTRON",
    "itzal": "ITZAL",
    "odonata": "ODONATA",
    "odonataPrime": "ODONATA PRIME",
    "taxon": "塔克桑",
    "djinn": "引靈",
    "carrier": "搬運者",
    "dethcube": "死亡魔方",
    "dethcubePrime": "死亡魔方 Prime",
    "diriga": "電氣浮囊",
    "wyrm": "蛟龍",
    "helios": "赫利俄斯",
    "shade": "陰影",
    "carrierPrime": "搬運者 Prime",
    "wyrmPrime": "蛟龍 Prime",
    "heliosPrime": "赫利俄斯 Prime",
    "oxylus": "奧克緒羅斯",
    "hurasKubrow": "匿蹤型庫狛",
    "chesaKubrow": "尋獵型庫狛",
    "helminthCharger": "HELMINTH 疾衝者",
    "sunikaKubrow": "獵殺型庫狛",
    "sahasaKubrow": "突擊型庫狛",
    "raksaKubrow": "防護型庫狛",
    "adarzaKavat": "鏡像型庫娃",
    "vascaKavat": "嗜血型庫娃",
    "smeetaKavat": "笑面型庫娃",
    "prismaShade": "稜晶 陰影",
    "scimitar": "SCIMITAR",
    "liset": "LISET",
    "xiphos": "XIPHOS",
    "mantis": "MANTIS",
    "cr": "星幣",
    "endo": "內融核心",
    "kubrowEgg": "庫狛蛋",
    "kavatGeneticCode": "庫娃遺傳密碼",
    "orokinCatalyst": "OROKIN催化劑",
    "orokinReactor": "OROKIN反應堆",
    "forma": "FORMA",
    "ashPrime": "ASH PRIME",
    "bansheePrime": "BANSHEE PRIME",
    "emberPrime": "EMBER PRIME",
    "frostPrime": "FROST PRIME",
    "hydroidPrime": "HYDROID PRIME",
    "lokiPrime": "LOKI PRIME",
    "magPrime": "MAG PRIME",
    "miragePrime": "MIRAGE PRIME",
    "nekrosPrime": "NEKROS PRIME",
    "novaPrime": "NOVA PRIME",
    "oberonPrime": "OBERON PRIME",
    "nyxPrime": "NYX PRIME",
    "rhinoPrime": "RHINO PRIME",
    "sarynPrime": "SARYN PRIME",
    "trinityPrime": "TRINITY PRIME",
    "valkyrPrime": "VALKYR PRIME",
    "vaubanPrime": "VAUBAN PRIME",
    "voltPrime": "VOLT PRIME",
    "zephyrPrime": "ZEPHYR PRIME",
    "limboPrime": "LIMBO PRIME",
    "chromaPrime": "CHROMA PRIME",
    "excaliburPrime": "EXCALIBUR PRIME",
    "ash": "ASH",
    "banshee": "BANSHEE",
    "ember": "EMBER",
    "frost": "FROST",
    "hydroid": "HYDROID",
    "loki": "LOKI",
    "mag": "MAG",
    "mirage": "MIRAGE",
    "nekros": "NEKROS",
    "nova": "NOVA",
    "oberon": "OBERON",
    "nyx": "NYX",
    "rhino": "RHINO",
    "saryn": "SARYN",
    "trinity": "TRINITY",
    "valkyr": "VALKYR",
    "vauban": "VAUBAN",
    "volt": "VOLT",
    "atlas": "ATLAS",
    "atlasPrime": "ATLAS PRIME",
    "chroma": "CHROMA",
    "equinox": "EQUINOX",
    "equinoxPrime": "EQUINOX PRIME",
    "excalibur": "EXCALIBUR",
    "excaliburUmbra": "EXCALIBUR UMBRA",
    "gara": "GARA",
    "harrow": "HARROW",
    "inaros": "INAROS",
    "ivara": "IVARA",
    "ivaraPrime": "IVARA PRIME",
    "limbo": "LIMBO",
    "mesa": "MESA",
    "nezha": "NEZHA",
    "nezhaPrime": "NEZHA PRIME",
    "nidus": "NIDUS",
    "octavia": "OCTAVIA",
    "octaviaPrime": "OCTAVIA PRIME",
    "titania": "TITANIA",
    "wukong": "WUKONG",
    "wukongPrime": "WUKONG PRIME",
    "zephyr": "ZEPHYR",
    "khora": "KHORA",
    "revenant": "REVENANT",
    "garuda": "GARUDA",
    "baruuk": "BARUUK",
    "mesaPrime": "MESA PRIME",
    "hildryn": "HILDRYN",
    "wisp": "WISP",
    "gauss": "GAUSS",
    "xaku": "XAKU",
    "protea": "PROTEA",
    "grendel": "GRENDEL",
    "maduraiLens": "MADURAI晶體",
    "naramonLens": "NARAMON晶體",
    "vazarinLens": "VAZARIN晶體",
    "unairuLens": "UNAIRU晶體",
    "zenurikLens": "ZENURIK晶體",
    "eidolonLens": "夜靈晶體",
    "greaterMaduraiLens": "MADURAI高階晶體",
    "greaterVazarinLens": "VAZARIN高階晶體",
    "greaterNaramonLens": "NARAMON高階晶體",
    "greaterUnairuLens": "UNAIRU高階晶體",
    "greaterZenurikLens": "ZENURIK高階晶體",
    "cressasGarrisonScene": "CRESSA的駐紮處場景",
    "arbitersTribunalScene": "仲裁者法庭場景",
    "sudasDatascapeScene": "蘇達資料景觀場景",
    "hunhowsDatascapeScene": "HUNHOW的資料景觀場景",
    "ergosBoardroomScene": "ERGO的會議室場景",
    "veilsBindingScene": "VEIL的拘束臺場景",
    "harrowsTempleScene": "HARROW神廟場景",
    "amarynsRetreatScene": "AMARYN的避難所場景",
    "grineerForestFactoryScene": "GRINEER森林工廠場景",
    "grineerForestIndustryScene": "GRINEER森林工業場景",
    "grineerForestWaterPumpScene": "GRINEER森林水泵場景",
    "inarosTombScene": "INAROS古墓場景",
    "plainsOfEidolonScene": "夜靈平野場景",
    "colorKeyScene": "色鍵場景",
    "prismaDaedalus": "稜晶 代達羅斯",
    "prismaSigil": "稜晶紋章",
    "prismaMechHeadSentinelMask": "稜晶 機甲頭盔面具",
    "prismaHecateSyandana": "稜晶 朔月女神披飾",
    "prismaJetSentinelWings": "稜晶 噴射機翼",
    "prismaYamakoSyandana": "稜晶 山越披飾",
    "prismaArrows": "稜晶箭矢",
    "prismaKoiSentinelTail": "稜晶 噴射尾翼",
    "prismaEdo": "稜晶江戶",
    "leftPrismaEdoShoulderPlates": "稜晶江戶左肩甲",
    "rightPrismaEdoShoulderPlates": "稜晶江戶右肩甲",
    "prismaNaberus": "稜晶 惡魔納貝流士",
    "baroKiteerNoggle": "BARO KI'TEER 搖頭娃娃",
    "dayAffinityBooster": "天經驗加成",
    "dayCreditBooster": "天現金加成",
    "dayResourceBooster": "天資源數量加成",
    "grustragThreeBeacon": "三霸信標",
    "stalkerBeacon": "STALKER信標",
    "zanukaHunterBeacon": "ZANUKA信標",
    "sandsOfInaros": "INAROS之沙",
    "falconModPack": "獵鷹MOD包",
    "dragonModPack": "惡龍MOD包",
    "kiteerGlyph": "KI'TEER頭像",
    "baroKiteerColors": "BARO KI'TEER 色板",
    "pedestalPrime": "基座 Prime",
    "kiteerFireworks": "KI'TEER 煙花",
    "corruptedBombardSpecter": "墮落轟擊者魅影",
    "nexusGeneMaskingKit": "納瑟斯基因偽裝包",
    "kiteerPresence": "KI'TEER 姿態",
    "displayArgyle": "展示圖-菱形",
    "kiteerTributeGlyph": "KI'TEER 致敬浮印",
    "kavatSentinelMask": "庫娃守護面具",
    "kavatSentinelWings": "庫娃守護飛翼",
    "kavatSentinelTail": "庫娃守護尾翼",
    "kiteerSentinelMask": "KI'TEER 守護面具",
    "kiteerSentinelWings": "KI'TEER 守護飛翼",
    "kiteerSentinelTail": "KI'TEER 守護尾翼",
    "kiteerSyandana": "KI'TEER 披飾",
    "kiteerArrow": "KI'TEER 箭矢外觀",
    "kiteerKubrowArmor": "KI'TEER 庫狛裝甲",
    "kiteerDiaxSyandana": "KI'TEER 大亞披飾",
    "kiteerSekhara": "KI'TEER 飾冠",
    "kiteerEarpiece": "KI'TEER 耳飾",
    "kiteerSoloEarpiece": "KI'TEER 單個耳飾",
    "nexusFurPattern": "納瑟斯毛皮花紋",
    "kiteerKavatArmor": "KI'TEER 庫娃護甲",
    "kiteerSolsticeSyandana": "KI'TEER 冬至披飾",
    "kiteerSugatra": "KI'TEER 墜飾",
    "kiteerRazzaSyandana": "KI'TEER 類種披飾",
    "kiteerForos": "KI'TEER 福羅斯",
    "eosPrimeArmor": "曙光女神 Prime",
    "pyraSugatra": "佩拉墜飾",
    "nidusPrionHelmet": "NIDUS 朊毒頭盔",
    "frostSquallHelmet": "FROST 颮風頭盔",
    "bansheeReverbHelmet": "BANSHEE 返響頭盔",
    "valkyrKaraHelmet": "VALKYR 狂者頭盔",
    "emberBackdraftHelmet": "EMBER 復燃頭盔",
    "lokiEssenceHelmet": "LOKI 本質頭盔",
    "magCoilHelmet": "MAG 線圈頭盔",
    "trinityMeridianHelmet": "TRINITY 經絡頭盔",
    "octaviaCadenzaHelmet": "OCTAVIA 華彩樂章頭盔",
    "frostAuroraHelmet": "FROST 極光頭盔",
    "atlasShikoroHelmet": "ATLAS 兜圍頭盔",
    "voltStormHelmet": "VOLT 風暴頭盔",
    "sarynHemlockHelmet": "SARYN 鐵杉頭盔",
    "nyxMenticideHelmet": "NYX 滅神頭盔",
    "bansheeChorusHelmet": "BANSHEE 合音頭盔",
    "hydroidKetosHelmet": "HYDROID 海怪頭盔",
    "chromaDracHelmet": "CHROMA 龍蛇頭盔",
    "emberPhoenixHelmet": "EMBER 鳳凰頭盔",
    "valkyrBastetHelmet": "VALKYR 芭絲特頭盔",
    "novaFluxHelmet": "NOVA 通量頭盔",
    "ashScorpionHelmet": "ASH 毒蠍頭盔",
    "magGaussHelmet": "MAG 高斯頭盔",
    "voltPulseHelmet": "VOLT 脈衝頭盔",
    "chromaAmaruHelmet": "CHROMA 羽蛇神頭盔",
    "hydroidRorqualHelmet": "HYDROID 鰮鯨頭盔",
    "limboMagriteHelmet": "LIMBO 畫家頭盔",
    "limboAristeasHelmet": "LIMBO 詩人頭盔",
    "nyxVespaHelmet": "NYX 黃蜂頭盔",
    "atlasTartarusHelmet": "ATLAS 煉獄頭盔",
    "hydroidTritonHelmet": "HYDROID 海之信使頭盔",
    "ashLocustHelmet": "ASH 飛蝗頭盔",
    "rhinoThrakHelmet": "RHINO 震擊頭盔",
    "rhinoVanguardHelmet": "RHINO 先鋒頭盔",
    "ivaraZirastraHelmet": "IVARA 頭罩頭盔",
    "ivaraLoxleyHelmet": "IVARA 洛克斯利頭盔",
    "wukongDashengHelmet": "WUKONG 大聖頭盔",
    "wukongMacakHelmet": "WUKONG 獼猴頭盔",
    "equinoxSolsticeHelmet": "EQUINOX 至點頭盔",
    "excaliburPendragonHelmet": "EXCALIBUR 潘德拉岡頭盔",
    "excaliburMordredHelmet": "EXCALIBUR 莫德雷頭盔",
    "excaliburAvalonHelmet": "EXCALIBUR 阿瓦隆頭盔",
    "garaViragoHelmet": "GARA 悍婦頭盔",
    "inarosAnubisHelmet": "INAROS 阿努比斯頭盔",
    "inarosCanopicHelmet": "INAROS 卡諾比斯頭盔",
    "lokiEnigmaHelmet": "LOKI 謎樣頭盔",
    "lokiSwindleHelmet": "LOKI 詐欺頭盔",
    "mesaLonghornHelmet": "MESA 長角頭盔",
    "mesaOvisHelmet": "MESA 角羊頭盔",
    "mirageHarlequinHelmet": "MIRAGE 丑角頭盔",
    "mirageTrivelinHelmet": "MIRAGE 醜僕頭盔",
    "nekrosRaknisHelmet": "NEKROS 古墓頭盔",
    "nekrosShroudHelmet": "NEKROS 裹屍布頭盔",
    "nezhaCircaHelmet": "NEZHA 奇爾卡頭盔",
    "novaQuantumHelmet": "NOVA 量子頭盔",
    "novaSlipstreamHelmet": "NOVA 氣流頭盔",
    "oberonMarkhorHelmet": "OBERON 捻角山羊頭盔",
    "oberonOryxHelmet": "OBERON 羚羊頭盔",
    "sarynChloraHelmet": "SARYN 氯毒頭盔",
    "titaniaAuraiHelmet": "TITANIA 風之妖精頭盔",
    "trinityAuraHelmet": "TRINITY 預言頭盔",
    "vaubanArmisticeHelmet": "VAUBAN 休戰頭盔",
    "vaubanChapelonHelmet": "VAUBAN 沙佩隆頭盔",
    "vaubanEspritHelmet": "VAUBAN 機敏頭盔",
    "vaubanGambitHelmet": "VAUBAN 策略頭盔",
    "zephyrCierzoHelmet": "ZEPHYR 西熟風頭盔",
    "zephyrTenguHelmet": "ZEPHYR 天狗頭盔",
    "harrowSuffraganHelmet": "HARROW 副主教頭盔",
    "brokkHammerSkin": "重擊巨錘 布洛克外觀",
    "daggerZorenSkin": "佐倫雙斧 戈刃外觀",
    "scindoManticoreAxeSkin": "分裂斬斧 蠍尾獅外觀",
    "daggerAxeScindoSkin": "分裂斬斧 戈刃外觀",
    "exilusAdapter": "特殊功能槽連線器",
    "encryptedJournalFragment": "加密的日記碎片",
    "mercury": "水星",
    "lua": "月球",
    "venus": "金星",
    "earth": "地球",
    "mars": "火星",
    "jupiter": "木星",
    "saturn": "土星",
    "uranus": "天王星",
    "neptune": "海王星",
    "pluto": "冥王星",
    "phobos": "火衛一",
    "ceres": "穀神星",
    "europa": "歐羅巴",
    "sedna": "賽德娜",
    "kuvaFortress": "赤毒要塞",
    "eris": "鬩神星",
    "void": "虛空",
    "relay": "中繼站",
    "darkSectorSurvival": "生存",
    "darkSectorDefense": "防禦",
    "darkSectorDefection": "叛逃",
    "assassinate": "刺殺",
    "requiem": "安魂",
    "assassination": "刺殺",
    "assault": "強襲",
    "capture": "捕獲",
    "defense": "防禦",
    "defection": "叛逃",
    "excavation": "挖掘",
    "hive": "清巢",
    "spy": "間諜",
    "freeRoam": "自由漫步",
    "mobileDefense": "移動防禦",
    "conclave": "武形祕儀",
    "rescue": "救援",
    "hijack": "劫持",
    "sabotage": "破壞",
    "darkSector": "黑暗地帶",
    "survival": "生存",
    "interception": "攔截",
    "artifact": "中斷",
    "exterminate": "殲滅",
    "extermination": "殲滅",
    "orokinSabotage": "虛空破壞",
    "disruption": "中斷",
    "skirmish": "前哨戰",
    "lith": "古紀",
    "axi": "後紀",
    "meso": "前紀",
    "neo": "中紀",
    "sonicorExilisSkin": "超音波衝擊槍 鍍銅外觀",
    "leftPrismaDaedalusKneePlates": "稜晶 代達羅斯 左護膝板",
    "rightPrismaDaedalusKneePlates": "稜晶 代達羅斯 右護膝板",
    "leftPrismaDaedalusShoulder": "稜晶 代達羅斯 左護肩",
    "rightPrismaDaedalusShoulder": "稜晶 代達羅斯 右護肩",
    "noggleStatueBaroKiteer": "BARO KI'TEER 搖頭娃娃",
    "twinGrakataTowsunSkin": "雙子葛拉卡達 夏至外觀",
    "kiteerLegPlates": "KI'TEER 腿部護甲",
    "kiteerShoulderPlates": "KI'TEER 肩部護甲",
    "kiteerChestPlate": "KI'TEER 胸部護甲",
    "dayOfTheDeadKavatArmor": "庫娃護甲 亡靈節外觀",
    "kiteerAtmosMask": "KI'TEER 大氣面罩",
    "kiteerAtmosEarpiece": "KI'TEER 大氣耳飾",
    "baroKiteerSekhara": "KI'TEER 飾冠",
    "prismaNaberusArmArmor": "稜晶 惡魔納貝流士",
    "lisetScarf": "LISET 亡靈節外觀",
    "redeemerElixisSkin": "救贖者 鍍銅外觀",
    "scimitarPrismaSkin": "SCIMITAR 稜晶外觀",
    "leftPrismaEdoShoulderArmor": "稜晶 江戶 左肩甲",
    "rightPrismaEdoShoulderArmor": "稜晶 江戶 右肩甲",
    "rightPrismaEdoKneePlates": "稜晶 江戶 右膝甲",
    "leftPrismaEdoKneePlates": "稜晶 江戶 左膝甲",
    "prismaEdoChestPlate": "稜晶 江戶 胸甲",
    "anpuStaffSkin": "安普長棍外觀",
    "anpuSugatra": "安普墜飾",
    "lisetPrismaSkin": "LISET 稜晶外觀",
    "kiteerAtmosDiadem": "KI'TEER 大氣頭飾",
    "kiteerCornuDiadem": "KI'TEER 角型頭盔",
    "kiteerRazzaSynadana": "KI'TEER 類種披飾",
    "photoboothTileOrokinExtraction": "OROKIN堡壘撤離點場景",
    "quantaAufeisSkin": "量子切割器 積冰外觀",
    "mantisPrismaSkin": "MANTIS 稜晶外觀",
    "baroEmote": "KI'TEER的儀態",
    "nezhaJinzaHelmet": "NEZHA 金吒頭盔",
    "cyanAyatanStar": "阿耶檀識青藍星",
    "amberAyatanStar": "阿耶檀識琥珀星",
    "odonataElixisSkin": "ODONATA 鍍銅外觀",
    "noggleStatueExcaliburWithOdonata": "搖頭娃娃-裝備ODONATA的EXCALIBUR",
    "eosPrimeArmorSet": "曙光女神 Prime 裝甲組合",
    "eosPrimeChestPlate": "曙光女神 Prime 胸甲",
    "leftEosPrimeShoulderPlates": "曙光女神 Prime 左肩甲",
    "rightEosPrimeShoulderPlates": "曙光女神 Prime 右肩甲",
    "leftEosPrimeSpurs": "曙光女神 Prime 左馬刺",
    "rightEosPrimeSpurs": "曙光女神 Prime 右馬刺",
    "prismaDaedalusChestPlate": "稜晶 代達羅斯 胸甲",
    "domusSyandana": "家宅披飾",
    "khoraDelphiHelmet": "KHORA 德爾菲頭盔",
    "grineerSettlementArtilleryScene": "GRINEER駐紮地火炮場景",
    "luaBalconyScene": "月球樓廳場景",
    "grineerSealabCentrifugeScene": "GRINEER海底實驗室離心機場景",
    "corpusShipFreightScene": "CORPUS船貨場景",
    "kuvaFortressCreviceScene": "赤毒要塞裂縫場景",
    "orokinDerelictPlazaScene": "OROKIN荒廢廣場場景",
    "grineerSettlementReactorScene": "GRINEER居住點反應爐場景",
    "luaNurseryScene": "月球苗圃場景",
    "corpusIcePlanetWreckageScene": "CORPUS冰封星球殘骸場景",
    "corpusGasCityConduitScene": "CORPUS集氣城市管道場景",
    "infestedShipBridgeScene": "INFESTED艦橋場景",
    "grineerShipyardsManufactoryScene": "GRINEER造船廠場景",
    "kiteerForosShoulderPlates": "KI'TEER 福羅斯 胸部護甲",
    "kiteerForosLegPlates": "KI'TEER 福羅斯 腿部護甲",
    "kiteerForosChestPlate": "KI'TEER 福羅斯 肩部護甲",
    "corruptedHeavyGunnerSpecter": "墮落重型機槍兵魅影",
    "mutalistAladVNavCoordinate": "異融ALAD V導航座標",
    "equinoxClisthertHelmet": "EQUINOX 晨昏惡魔頭盔",
    "xiphosPrismaSkin": "XIPHOS 稜晶外觀",
    "elixisOpticor": "奧堤克光子槍 鍍銅外觀",
    "darkSwordDayOfTheDeadSkin": "暗黑長劍 亡靈節外觀",
    "harkonarWraithCloak": "哈庫納亡魂斗篷",
    "harkonarWraithArmArmor": "哈庫納亡魂臂甲",
    "harkonarWraithChestbuard": "哈庫納亡魂胸甲",
    "harkonarWraithLegArmor": "哈庫納亡魂腿甲",
    "elixisTigris": "猛虎 鍍銅外觀",
    "cookieKavatGlyph": "餅乾庫娃浮印",
    "cookieKubrowGlyph": "餅乾庫狛浮印",
    "prismaKavatGlyph": "稜晶庫娃浮印",
    "prismaKubrowGlyph": "稜晶庫狛浮印",
    "eminencePalette": "顯赫色板",
    "tennoKindredRug": "TENNO 血緣小地毯",
    "prismaRostamKubrowArmor": "稜晶 洛斯塔姆庫狛護甲",
    "taxonDesertCamoSkin": "塔克桑 沙漠迷彩外觀",
    "coccystSugatra": "尾骨墜飾",
    "paracystZebraSkin": "附肢寄生者 斑紋外觀",
    "fluctusRahkSkin": "悲痛之刃 輕蔑外觀",
    "acolyteStalkerMios": "巨浪 拉克外觀",
    "prismaAviaShoulderPlate": "稜晶飛空肩甲",
    "prismaAviaChestPlate": "稜晶飛空胸甲",
    "prismaAviaAnklePlate": "稜晶飛空腿甲",
    "packLeaderEmblem": "領袖紋章",
    "glaringEmblem": "耀目紋章",
    "ignisTowsunSkin": "伊格尼斯 夏至外觀",
    "simaLuxxumOrnament": "矽鎂 樂升飾物",
    "vezLuxxumOrnament": "時光 樂升飾物",
    "captainVor": "VOR 上尉",
    "councilorVayHek": "Vay Hek 委員",
    "generalSargasRuk": "Sargas Ruk 將軍",
    "lechKril": "LECH KRIL 中尉",
    "corruptedVor": "墮落的 VOR",
    "jackal": "豺狼",
    "hyenaPack": "鬣狗群",
    "raptor": "猛禽",
    "mutalistAladV": "異融者ALAD V",
    "assaultRifle": "突擊步槍",
    "weaponRestriction": "武器限定",
    "pistol": "手槍",
    "melee": "近戰",
    "bow": "弓箭",
    "shotgun": "霰彈槍",
    "sniper": "狙擊槍",
    "enemyElementalEnhancement": "敵人元素強化",
    "enemyPhysicalEnhancement": "敵人物理強化",
    "corrosive": "腐蝕",
    "electricity": "電擊",
    "blast": "爆炸",
    "heat": "火焰",
    "cold": "冰凍",
    "gas": "毒氣",
    "magnetic": "磁力",
    "toxin": "毒素",
    "radiation": "輻射",
    "viral": "病毒",
    "impact": "衝擊",
    "puncture": "穿刺",
    "slash": "切割",
    "augmentedEnemyArmor": "敵人護甲強化",
    "eximusStronghold": "卓越者大本營",
    "energyReduction": "能量上限減少",
    "enhancedEnemyShields": "敵人護盾強化",
    "environmentalEffect": "環境改變",
    "environmentalHazard": "環境災害",
    "extremeCold": "極寒",
    "fire": "火災",
    "denseFog": "濃霧",
    "cryogenicLeakage": "冷卻液洩露",
    "electromagneticAnomalies": "電磁異常",
    "radiationPockets": "輻射災害",
    "baroKubrowSigil": "領袖紋章",
    "baroKavatSigil": "耀目紋章",
    "baroVisor": "KI'TEER 大氣眼飾",
    "gorgonTowsunSkin": "蛇髮女妖 夏至外觀",
    "prismaRazorScarf": "稜晶 蝰蛇披飾",
    "baroWallpaper": "KI'TEER 室內桌布",
    "corpusRazorbackProject": "利刃豺狼艦隊",
    "ghoulPurge": "屍鬼入侵",
    "giftsOfTheLotusStolen": "Lotus的禮物 - 失竊!",
    "plagueStar": "瘟疫之星",
    "balorFomorian": "巨人戰艦",
    "tacAlertProxyRebellion": "機械叛亂",
    "plainsOfEidolon": "夜靈平野",
    "vitusEssence": "生息精華",
    "orbVallis": "奧布山谷",
    "creditsCache": "現金匣",
    "creditCache": "現金匣",
    "assassinateTheCommander": "刺殺指揮官",
    "captureTheGrineerAgent": "捕獲 Grineer 特工",
    "captureTheGrineerCommander": "捕獲 Grineer 指揮官",
    "captureTheNewGrineerCommander": "捕獲新任 Grineer 指揮官",
    "spyCatcher": "間諜捕手",
    "captureTheirLeader": "捕獲他們的領袖",
    "sabotageBounty": "破壞原型機",
    "searchAndRescue": "搜尋並救援",
    "findTheHiddenArtifact": "找出遺失的器物",
    "reclaimTheStolenArtifact": "取回被偷的器物",
    "cullTheEnemy": "宰殺敵人",
    "weakenTheGrineerFoothold": "削弱 Grineer 的據點",
    "sabotageTheEnemySupplyLines": "破壞 Grineer 的補給線",
    "venusCullJobExterminate": "獵人殺手",
    "resourceTheft": "資源搜掠",
    "picketDuty": "崗哨職責",
    "bloodRelics": "血紅遺物",
    "protectTheInnocent": "保護無辜",
    "scorchedEarth": "焦土大地",
    "venusIntelJobRecovery": "存活證明",
    "archaeology": "考古學",
    "agentDown": "特工的下落",
    "distractAndDivert": "分散與裂解",
    "venusTheftJobAmbush": "軟體詭計",
    "venusWetworkJobSpy": "隕星",
    "venusHelpingJobResource": "塵土部隊",
    "venusIntelJobSpy": "財政解放",
    "venusHelpingJobSpy": "貌似合法",
    "servedCold": "冷餐",
    "venusCullJobAssassinate": "網路崩潰",
    "courierAmbush": "伏擊信使",
    "operationalIntelligence": "行動情報",
    "taxTheTaxmen": "向稅務官課稅",
    "venusPreservationJobResource": "拆散陷阱",
    "venusHelpingJobCaches": "鷹嘴板",
    "buryThem": "埋葬他們"
  },
  "skill": {
    "shuriken": "手裡劍",
    "smokeScreen": "煙幕",
    "teleport": "瞬移",
    "bladeStorm": "劍刃風暴",
    "landslide": "土石坍方",
    "tectonics": "大地構築",
    "petrify": "石化凝視",
    "rumblers": "漫步石者",
    "sonicBoom": "超聲波",
    "sonar": "聲納",
    "silence": "靜音",
    "soundQuake": "音波衝擊",
    "spectralScream": "光暴怒吼",
    "elementalWard": "元素之護",
    "vexArmor": "怨怒護甲",
    "effigy": "利慾龍骸",
    "fireball": "火球",
    "accelerant": "助燃",
    "fireBlast": "火焰衝擊",
    "worldOnFire": "火海",
    "metamorphosis": "晝夜交替",
    "restRage": "暫息-怒氣",
    "pacifyProvoke": "輕撫-激怒",
    "mendMaim": "補愈-致殘",
    "slashDash": "突斬",
    "radialBlind": "致盲",
    "radialJavelin": "標槍",
    "exaltedBlade": "顯赫刀劍",
    "radialHowl": "範圍嚎聲",
    "freeze": "凍結",
    "iceWave": "冰浪",
    "snowGlobe": "冰雪護罩",
    "avalanche": "雪崩",
    "shatteredLash": "琉璃碎擊",
    "splinterStorm": "玻片風暴",
    "spectrorage": "光譜盛怒",
    "massVitrify": "廣域玻璃化",
    "dreadMirror": "恐懼魔鏡",
    "bloodAltar": "鮮血祭壇",
    "bloodletting": "祭血儀式",
    "seekingTalons": "穿心利爪",
    "condemn": "責難束縛",
    "penance": "苦行加護",
    "thurible": "聚能焚爐",
    "covenant": "庇佑聖約",
    "tempestBarrage": "暴風雨彈幕",
    "tidalSurge": "潮汐浪湧",
    "undertow": "水漩渦",
    "tentacleSwarm": "觸角肆虐",
    "desiccation": "枯沙竭血",
    "devour": "沙渦之祭",
    "sandstorm": "吞天沙暴",
    "scarabSwarm": "聖甲蟲群",
    "quiver": "戰術箭袋",
    "navigator": "導向拋體",
    "prowl": "潛影獵手",
    "artemisBow": "月神狩弓",
    "whipclaw": "長鞭利爪",
    "ensnare": "束縛陷阱",
    "venari": "薇娜麗",
    "strangledome": "絞殺穹頂",
    "banish": "放逐",
    "stasis": "停滯",
    "riftSurge": "裂隙湧流",
    "cataclysm": "災變",
    "decoy": "誘餌",
    "invisibility": "隱身",
    "switchTeleport": "移形換位",
    "radialDisarm": "解除武裝",
    "pull": "吸引",
    "magnetize": "磁吸力場",
    "polarize": "護盾極化",
    "crush": "粉碎",
    "ballisticBattery": "彈道蓄能",
    "shootingGallery": "靶場",
    "shatterShield": "破碎護盾",
    "peacemaker": "和平使者",
    "hallOfMirrors": "鏡廳",
    "sleightOfHand": "戲法",
    "eclipse": "黯然失色",
    "prism": "稜鏡",
    "soulPunch": "靈魂重擊",
    "terrify": "驚駭",
    "desecrate": "褻瀆",
    "shadowsOfTheDead": "亡者幽影",
    "fireWalker": "風火飛輪",
    "blazingChakram": "乾坤火圈",
    "wardingHalo": "混天火綾",
    "divineSpears": "聖火尖槍",
    "virulence": "致病力",
    "larva": "幼體",
    "parasiticLink": "寄生連結",
    "ravenous": "貪婪",
    "nullStar": "湮滅流星群",
    "antimatterDrop": "反物質釋放",
    "wormHole": "蟲洞",
    "molecularPrime": "分子填充",
    "mindControl": "精神控制",
    "psychicBolts": "精神飛刃",
    "chaos": "混亂",
    "absorb": "吸收",
    "smite": "懲擊",
    "hallowedGround": "神聖領域",
    "renewal": "療愈脈動",
    "reckoning": "懲戒清算",
    "mallet": "槌音錚鏦",
    "resonator": "共鳴渲染",
    "metronome": "諧韻節拍",
    "amp": "強音增幅",
    "enthrall": "奴役意志",
    "mesmerSkin": "催眠外表",
    "reave": "精華掠奪",
    "danseMacabre": "死亡之舞",
    "rhinoCharge": "犀牛衝鋒",
    "ironSkin": "鋼化面板",
    "roar": "戰吼",
    "rhinoStomp": "犀牛踐踏",
    "spores": "毒性孢子",
    "molt": "蛻皮",
    "toxicLash": "劇毒鞭苔",
    "miasma": "瘴氣",
    "spellbind": "迷塵",
    "tribute": "獻靈",
    "lantern": "幻燈",
    "razorwing": "剃刀之翼",
    "wellOfLife": "生命之井",
    "energyVampire": "能量吸取",
    "link": "連結",
    "blessing": "祝福",
    "ripLine": "撕裂鉤索",
    "warcry": "咆哮",
    "paralysis": "癱瘓",
    "hysteria": "狂化爆發",
    "tesla": "特斯拉手榴彈",
    "minelayer": "佈雷器",
    "bastille": "力場牢獄",
    "vortex": "旋渦",
    "shock": "電擊",
    "speed": "加速",
    "electricShield": "電磁屏障",
    "discharge": "電能釋放",
    "celestialTwin": "天聖雙身",
    "cloudWalker": "筋斗遊雲",
    "defy": "死命頑抗",
    "primalFury": "原始狂怒",
    "tailWind": "順風",
    "airburst": "空爆",
    "turbulence": "疾風湍流",
    "tornado": "龍捲雲風",
    "elude": "巧躲",
    "lull": "鎮靜",
    "desolateHands": "離手戲法",
    "sereneStorm": "寧靜風暴",
    "balefire": "野火燎原",
    "shieldPillage": "護盾掠奪",
    "haven": "和平之地",
    "aegisStorm": "神盾風暴",
    "reservoirs": "儲能池",
    "wilOWisp": "幻影鬼火",
    "breachSurge": "裂口湧流",
    "solGate": "太陽之門",
    "watchfulSwarm": "警惕機群",
    "benevolentDecoy": "仁慈誘餌",
    "wardingGrace": "守護恩典",
    "vengefulRush": "復仇衝動",
    "bloomer": "高爆彈",
    "coreVent": "核心通氣",
    "thumper": "轟擊",
    "warhead": "毀滅彈頭",
    "blink": "閃瞬",
    "penumbra": "半影遮蔽",
    "cosmicCrush": "星體震盪",
    "fighterEscort": "護衛戰機",
    "energyShell": "能量護罩",
    "disarray": "熱誘彈",
    "seekingFire": "導彈",
    "repel": "脈衝震波",
    "machRush": "馬赫衝馳",
    "kineticPlating": "動能鍍層",
    "thermalSunder": "熱能抽離",
    "redline": "赤限",
    "grenadeFan": "弧切手榴彈",
    "blazeArtillery": "烈焰火砲",
    "dispensary": "補給機",
    "temporalAchor": "時空定錨",
    "feast": "大快朵頤",
    "nourish": "消化滋養",
    "regurgitate": "反芻砲彈",
    "pulverize": "碾壓粉碎",
    "xataSWhisper": "真理腐咒",
    "graspOfLohk": "虛空支配",
    "theLost": "迷蹤三絕",
    "theVastUntime": "時空超脫",
    "ophidianBite": "毒蛇噬咬",
    "vialRush": "藥煉急奔",
    "transmutationProbe": "轉換探針",
    "catalyze": "觸媒效應",
    "reap": "收穫",
    "sow": "播種",
    "gloom": "幽怨",
    "exaltedShadow": "顯赫幻影"
  },
  "messagesExtend": {
    "blueprint": "藍圖",
    "bp": "藍圖",
    "relic": "遺物",
    "neuroptics": "頭部神經光元",
    "systems": "系統",
    "chassis": "機體",
    "hilt": "握柄",
    "blade": "刀刃",
    "leftGauntlet": "左拳套",
    "rightGauntlet": "右拳套",
    "gauntlet": "手套",
    "blades": "爪刃",
    "handle": "握柄",
    "heatsink": "散熱器",
    "guard": "護手",
    "disc": "圓盤",
    "ornament": "飾物",
    "boot": "靴子",
    "head": "錘頭",
    "aegis": "盾",
    "barrel": "槍管",
    "receiver": "槍機",
    "stock": "槍托",
    "upperLimb": "上弓臂",
    "lowerLimb": "下弓臂",
    "grip": "弓身",
    "string": "弓弦",
    "limbs": "弓臂",
    "link": "連線器",
    "pouch": "鏢袋",
    "stars": "星標",
    "band": "項圈帶",
    "buckle": "項圈釦",
    "cerebrum": "頭部神經光元",
    "carapace": "外殼",
    "wings": "機翼",
    "harness": "外甲",
    "fuselage": "機身",
    "engines": "引擎",
    "avionics": "飛航系統",
    "mask": "面具",
    "immortalSkin": "不朽外觀"
  },
  "mods": {
    "primedReach": "劍風P",
    "primedPressurePoint": "壓迫P",
    "primedRubedoLinedBarrel": "紅晶P",
    "primedFeverStrike": "毒P",
    "primedFury": "狂暴P",
    "primedHeavyTrauma": "重創P",
    "primedQuickdraw": "持續P",
    "expelCorpus": "C歧視",
    "expelGrineer": "G歧視",
    "expelInfested": "I歧視",
    "expelCorrupted": "O歧視",
    "primedExpelCorpus": "C歧視P",
    "primedExpelGrineer": "G歧視P",
    "primedExpelInfested": "I歧視P",
    "primedExpelCorrupted": "O歧視P",
    "primedSlipMagazine": "串聯P",
    "primedTargetCracker": "弱點P",
    "primedPistolGambit": "精通P",
    "primedHeatedCharge": "火P",
    "pointStrike": "致命",
    "vitalSense": "弱點",
    "primedChamber": "首發",
    "chargedChamber": "首發",
    "primedShred": "撕裂P",
    "splitChamber": "分裂",
    "vileAcceleration": "卑劣",
    "primedCryoRounds": "冰P",
    "primedPointBlank": "抵近P",
    "baneOfCorpus": "C歧視",
    "baneOfGrineer": "G歧視",
    "baneOfInfested": "I歧視",
    "baneOfCorrupted": "O歧視",
    "primedBaneOfCorpus": "C歧視P",
    "primedBaneOfGrineer": "G歧視P",
    "primedBaneOfInfested": "I歧視P",
    "primedBaneOfCorrupted": "O歧視P",
    "primedFastHands": "爆發P",
    "primedRavage": "破滅P",
    "primedChargedShell": "電P",
    "hellfire": "銀火",
    "incendiaryCoat": "銀火",
    "heatedCharge": "銀火",
    "moltenImpact": "銀火",
    "blazingSteel": "銀火",
    "combustionRounds": "銀火",
    "thermiteRounds": "金火",
    "scatteringInferno": "金火",
    "scorch": "金火",
    "volcanicEdge": "金火",
    "magmaChamber": "金火",
    "searingSteel": "金火",
    "stormbringer": "銀電",
    "chargedShell": "銀電",
    "convulsion": "銀電",
    "shockingTouch": "銀電",
    "electrifiedBarrel": "銀電",
    "galvanizedBlade": "銀電",
    "highVoltage": "金電",
    "shellShock": "金電",
    "jolt": "金電",
    "voltaicStrike": "金電",
    "chargedBullets": "金電",
    "ionInfusion": "金電",
    "cryoRounds": "銀冰",
    "chillingGrasp": "銀冰",
    "deepFreeze": "銀冰",
    "northWind": "銀冰",
    "polarMagazine": "銀冰",
    "glacialEdge": "銀冰",
    "rimeRounds": "金冰",
    "frigidBlast": "金冰",
    "frostbite": "金冰",
    "viciousFrost": "金冰",
    "cryoCoatin": "金冰",
    "hypothermicShell": "金冰",
    "infectedClip": "銀毒",
    "contagiousSpread": "銀毒",
    "pathogenRounds": "銀毒",
    "feverStrike": "銀毒",
    "venomousClip": "銀毒",
    "poisonousSting": "銀毒",
    "malignantForce": "金毒",
    "toxicBarrage": "金毒",
    "pistolPestilence": "金毒",
    "virulentScourge": "金毒",
    "contaminationCasing": "金毒",
    "infectiousInjection": "金毒",
    "hornetStrike": "黃蜂",
    "barrelDiffusion": "擴散",
    "lethalTorrent": "洪流",
    "chillingReload": "激冷",
    "viciousSpread": "惡性",
    "maimingStrike": "致殘",
    "bloodRush": "急進",
    "driftingContact": "漂移",
    "collisionForce": "衝",
    "conditionOverload": "異況",
    "spoiledStrike": "腐壞",
    "buzzKill": "敗興",
    "riven": "紫"
  },
  "weaponmode": {
    "default": "預設",
    "normal": "普通",
    "charge": "蓄力",
    "chargedThrow": "蓄力投擲",
    "throw": "投擲",
    "area": "範圍傷害",
    "semiAutoMode": "半自動",
    "fullAutoMode": "全自動",
    "burstMode": "點射",
    "burstShot": "點射",
    "semiAuto": "半自動",
    "fullAuto": "全自動",
    "semi": "半自動",
    "auto": "全自動",
    "burst": "點射",
    "secondary": "次要",
    "fullySpooled": "全速",
    "heavyBlade": "巨刃",
    "dualSwords": "雙劍",
    "atmosphere": "大氣層",
    "atmosphereCharged": "蓄力-大氣層",
    "discAura": "圓盤光環",
    "discExplosion": "圓盤爆炸",
    "projectileImpact": "投射物撞擊",
    "grenadeImpact": "榴彈撞擊",
    "grenadeDetonation": "榴彈引爆",
    "rocketExplosion": "火箭爆炸",
    "explosion": "爆炸",
    "throwSpear": "投擲矛",
    "singlePellet": "獨彈頭",
    "plasmaBomb": "等離子炸彈",
    "poisonCloud": "毒素雲",
    "gasCloud": "毒氣雲",
    "toxinCloud": "毒素雲",
    "orbDamage": "球體傷害",
    "orbExplosion": "球體爆炸",
    "orbMerge": "球體融合",
    "cannonModeProjectile": "炮擊模式",
    "barrageMode": "彈幕模式",
    "fullyChargedProjectile": "完全蓄力投射物",
    "fullyChargedExplosion": "完全蓄力爆炸",
    "singleRocketImpact": "單火箭撞擊",
    "singleRocketExplosion": "單火箭爆炸",
    "3RocketBarrageImpact": "三火箭彈幕撞擊",
    "3RocketBarrageExplosion": "三火箭彈幕爆炸",
    "launchTurret": "發射炮塔",
    "airBurstExplosion": "空爆爆炸",
    "airBurstProjectile": "空爆投射物",
    "attacksWhileDiscDeployed": "部署圓盤後的攻擊",
    "beacon": "信標",
    "bubbleCollapse": "球體破裂",
    "cannonModeClusterBombs": "炮擊模式子母彈",
    "cannonModeExplosion": "炮擊模式爆炸",
    "clusterBombs": "子母彈",
    "cubeHitsEnemy": "方塊擊中",
    "cubeShotByPlayer": "方塊引爆",
    "dartImpact": "飛鏢撞擊",
    "discImpact": "圓盤撞擊",
    "poisonIceQuill": "毒/冰模式",
    "fireElectricQuill": "火/電模式",
    "glassExplosion": "玻璃爆炸",
    "grenadeExplosion": "榴彈爆炸",
    "harpoon": "魚叉",
    "infestedHarpoon": "感染魚叉",
    "infestedOrb": "感染球體",
    "initialBurst": "初始爆炸",
    "rocketImpact": "火箭撞擊",
    "slugImpact": "彈頭撞擊",
    "spearExplosion": "標槍爆炸",
    "sporeImpact": "孢子撞擊",
    "tap": "短按",
    "unchargedExplosion": "非蓄力爆炸",
    "unchargedProjectile": "非蓄力投射物",
    "35XZoomMode": "3.5x變焦",
    "shots": "射擊",
    "arrowExplosion": "箭矢爆炸",
    "whileAiming": "瞄準時",
    "radialAttack": "範圍傷害",
    "recallExplosion": "召回爆炸",
    "projectileExplosion": "拋射物爆炸",
    "attractionField": "牽引力場",
    "bombExplosion": "炸彈爆炸",
    "cubeExplosion": "方塊爆炸",
    "blobImpact": "球體撞擊",
    "blobExplosion": "球體爆炸",
    "held": "長按",
    "secondaryFire": "次要射擊",
    "beamAoE": "射線範圍傷害",
    "primary": "主要模式",
    "partialReloadImpact": "部分裝填",
    "reloadFromEmptyImpact": "空匣裝填",
    "reloadFromEmptyExplosion": "空匣裝填爆炸",
    "areaAttacks": "範圍攻擊",
    "clusterBombExplosion": "集束炸彈爆炸",
    "clusterBombContact": "集束炸彈碰撞",
    "unchargedShotExplosion": "非蓄力射擊爆炸",
    "spearThrowCharged": "蓄力",
    "spearExplosionQuickShot": "快速射擊爆炸",
    "spearThrowQuickShot": "快速射擊",
    "spearExplosionCharged": "蓄力爆炸",
    "burstRadialAttack": "點射範圍攻擊",
    "chargedShotProjectile": "蓄力直擊",
    "chargedShotExplosion": "蓄力爆炸",
    "autoRadialAttack": "全自動範圍攻擊",
    "semiRadialAttack": "半自動範圍攻擊",
    "throwExplosion": "投擲爆炸",
    "chargedThrowExplosion": "蓄力投擲爆炸",
    "autoMode": "全自動",
    "active": "手動引爆",
    "autoBurst": "全自動連射",
    "quickShot": "未完全蓄力射擊",
    "quickShotArea": "未完全蓄力範圍傷害",
    "altFire": "次要開火",
    "areaOfEffect": "範圍效果",
    "arrowImpact": "箭矢碰撞",
    "autoBurstExplosion": "連射爆炸",
    "beam": "射線",
    "chargedAttack": "蓄力攻擊",
    "directHit": "直接命中",
    "etherealDagger": "空氣匕首",
    "explosiveFragments": "爆炸碎片",
    "firstAttack": "首次攻擊",
    "headshotExplosion": "爆頭爆炸",
    "lockOnMode": "鎖定模式",
    "lockOnRadialAttack": "鎖定徑向攻擊",
    "orbMergingDamage": "球體合併傷害",
    "partialReloadExplosion": "部分裝填爆炸",
    "primaryFire": "主要開火",
    "secondAttack": "次要開火",
    "semiAutoRadialAttack": "半自動徑向設計",
    "singularity": "奇點",
    "slug": "塊",
    "spearThrow": "標槍投擲",
    "sporeContact": "孢子接觸",
    "sporeExplosion": "孢子爆炸",
    "thirdAttack": "第三開火",
    "toxicSpine": "有毒脊椎",
    "unchargedAoE": "不蓄力AoE",
    "unchargedDirectHit": "不蓄力直接命中",
    "chargedExplosion": "蓄力爆炸",
    "stormpathSlideAttack": "風暴路徑滑行攻擊",
    "charged": "蓄力",
    "energyDisk": "能量盤",
    "quickShotExplosion": "快速射擊爆炸",
    "tendril": "捲鬚"
  },
  "alerting": {
    "sortie": "突擊",
    "alerts": "警報",
    "news": "新聞",
    "fissures": "裂縫",
    "invasion": "入侵",
    "ostrons": "地球賞金",
    "solarisUnited": "金星賞金",
    "voidTrader": "虛空商人",
    "progress": "進度: ",
    "remaining": "剩餘",
    "nightwave": "午夜電波",
    "kuva": "赤毒",
    "arbitration": "仲裁",
    "sentientOutposts": "Sentient前哨",
    "inactive": "未出現",
    "steelpath": "鋼鐵之路"
  },
  "nightwave": {
    "daily": "每日",
    "weekly": "每週",
    "dailyElite": "每日精英",
    "weeklyElite": "每週精英",
    "kill20EnemiesWhileSliding": "在滑行時殺死20名敵人",
    "pickUp8Mods": "拾取8個MOD",
    "kill150EnemiesWithHeatDamage": "使用火焰傷害擊殺150名敵人",
    "complete9InvasionMissionsOfAnyType": "完成9項任何類型的入侵任務",
    "fullySocket5AyatanSculptures": "完整插滿5座阿耶檀識塑像",
    "complete8BountiesInThePlainsOfEidolon": "在夜靈平野完成8項賞金任務",
    "complete3WavesOfSanctuaryOnslaught": "完成3波聖殿突襲",
    "complete3CaptureMissions": "完成3項捕獲任務",
    "kill500Enemies": "擊殺500名敵人",
    "complete5ScansForCephalonSimaris": "完成5箇中樞Simaris掃描",
    "kill100Eximus": "擊殺100名卓越者",
    "completeASortieWhilePlayingWithAFriendOrClanmate": "和朋友或氏族成員完成突擊任務",
    "killOrCaptureAnEidolonHydrolyst": "擊殺或捕獲一個夜靈水力使",
    "accelerator": "加速者",
    "shiny": "閃閃發亮",
    "arsonist": "縱火犯",
    "invader": "入侵者",
    "animator": "動像者",
    "earthBountyHunter": "地球賞金獵人",
    "testSubject": "測試物件",
    "jailer": "獄吏",
    "notAWarningShot": "這不是警告射擊",
    "sanctuaryResearcher": "聖殿研究者",
    "eximusExecutioner": "卓越處刑者",
    "sortieWithFriends": "與友突擊",
    "hydrolystHunter": "水力使獵人",
    "kill150EnemiesWithColdDamage": "使用冰凍傷害擊殺150名敵人",
    "complete10SyndicateMisions": "完成10項集團任務",
    "supporter": "支持者",
    "unlock3Relics": "解開3個遺物",
    "unlockRelics": "解開遺物",
    "complete1Sorties": "完成一項突擊任務",
    "sortieSpecialist": "突擊專家",
    "complete10PerfectAnimalCaptures": "完成10個完美的動物捕獲",
    "conservationist": "保育者",
    "kill30Eximus": "擊殺30名卓越者",
    "eximusEliminator": "卓越殲滅者",
    "complete3AssassinationMissions": "完成3項刺殺任務",
    "assassin": "刺客",
    "pickUp8RareMods": "撿取8個稀有MOD",
    "deepFreeze": "極度冷凍",
    "enhance": "增強！",
    "complete3WavesOfEliteSanctuaryOnslaught": "完成3波精英聖殿突襲任務",
    "eliteTestSubject": "精英測試物件",
    "surviveForOver60MinutesWithoutUsingLifeSuportModulesInKuvaSurvival": "在赤毒生存任務中生存60分鐘且沒有使用維生裝置",
    "holdYourBreath": "屏住你的呼吸",
    "completeASurvivalMissionReachingAtLeast60MinutesWhilePlayingWithAFriendOrClanmate": "和朋友或氏族成員完成生存任務至少60分鐘",
    "survivalWithFriends": "與友共存",
    "detonator": "引爆者",
    "kill150EnemiesWithBlastDamage": "使用爆炸傷害擊殺150名敵人",
    "attractive": "吸引力",
    "kill150EnemiesWithMagneticDamage": "用磁力傷害擊殺150名敵人",
    "meltdown": "熔燬",
    "kill150EnemiesWithCorrosiveDamage": "使用腐蝕傷害擊殺150名敵人",
    "shortCircuit": "短路",
    "kill150EnemiesWithElectricityDamage": "使用電擊傷害擊殺150名敵人",
    "biohazard": "生化危機",
    "kill150EnemiesWithGasDamage": "使用毒氣傷害擊殺150名敵人",
    "glider": "滑翔者",
    "kill20EnemiesWhileAimGliding": "空中滑行時擊殺20名敵人",
    "earthMiner": "地球礦工",
    "vaultLooter": "寶庫劫者",
    "unlock4OrokinVaults": "解鎖4個Orikin寶庫",
    "venusMiner": "金星礦工",
    "mine6RareGemsInTheOrbVallis": "在奧布山谷挖到6塊稀有礦石",
    "executioner": "處刑者",
    "kill10EnemiesWithFinishers": "使用終結攻擊來擊殺10名敵人",
    "open20Lockers": "開啟20個儲藏箱",
    "kleptomaniac": "盜竊癖",
    "mine6RareGemsInThePlainsOfEidolon": "在夜靈平野挖到6塊稀有寶石",
    "complete3SabotageMissions": "完成3項破壞任務",
    "saboteur": "破壞者",
    "complete8BountiesInTheOrbVallis": "在奧布山谷完成8項賞金任務",
    "venusBountyHunter": "金星賞金獵人",
    "catch6RareServofishInTheOrbVallis": "捕獲6條在奧布山谷中稀有的伺服魚",
    "venusFisher": "金星漁者",
    "helpClemWithHisWeeklyMission": "幫助Clem完成他的周常任務",
    "goodFriend": "好朋友",
    "silentEliminator": "寂靜殲滅",
    "completeAnExterminationMissionWithLevel30OrHigherEnemiesWithoutBeingDetected": "完成一場30級或更高等級的殲滅任務並且沒有被發覺到",
    "sortieExpert": "突擊行家",
    "complete5Sorties": "完成5項突擊任務",
    "ascendant": "上行",
    "complete4HallsOfAscensionOnLua": "完成4間月球上的晉升大廳",
    "saver": "儲蓄者",
    "pickUp15000Credits": "拾取15,000現金",
    "powerTrip": "力量展現",
    "kill150EnemiesWithAbilities": "使用能力擊殺150名敵人",
    "trampoline": "蹦彈",
    "bulletJump150Times": "旋身飛躍150次",
    "poisoner": "投毒者",
    "kill150EnemiesWithToxinDamage": "使用毒素傷害擊殺150名敵人",
    "agent": "特務",
    "completeAMission": "完成一場任務",
    "warningShot": "開槍警告",
    "kill200Enemies": "擊殺200名敵人",
    "protector": "保護者",
    "complete3MobileDefenseMissions": "完成3項移動防禦任務",
    "earthFisher": "地球漁者",
    "catch6RareFishInThePlainsOfEidolon": "在夜靈平野捕捉6條稀有魚",
    "polarized": "已極化",
    "useForma3Times": "使用3次forma",
    "eliminator": "排除者",
    "complete3ExterminateMissions": "完成3項殲滅任務",
    "rescuer": "救援者",
    "complete3RescueMissions": "完成3項救援任務",
    "operative": "特工",
    "complete3SpyMissions": "完成3項間諜任務",
    "gilded": "鍍金的",
    "gild1ModularItems": "鍍金1個模組物品",
    "killProfitTakerWithFriends": "和朋友擊殺利潤收割者",
    "killProfitTakerWhilePlayingWithAFriendOrClanmate": "和朋友或氏族成員擊殺利潤收割者",
    "killShot": "殺戮",
    "kill1500Enemies": "擊殺1,500名敵人",
    "unlock10Relics": "解開10個遺物",
    "sharingIsCaring": "有毒共享",
    "kill150EnemiesWithViralDamage": "使用病毒傷害擊殺150名敵人",
    "expressive": "善於表達之人",
    "play1Emote": "使用1個表情",
    "communicator": "交流者",
    "mark5ModsOrResources": "標記5個MOD或資源",
    "smallerIsBigger": "小兵大功",
    "kill150EnemiesWithASecondaryWeapon": "使用次要武器擊殺150名敵人",
    "swordDance": "劍舞",
    "kill150EnemiesWithAMeleeWeapon": "使用近戰武器擊殺150名敵人",
    "marksman": "老練射手",
    "kill40EnemiesWithHeadshots": "使用爆頭擊殺40名敵人",
    "reactor": "核反應器",
    "kill150EnemiesWithARadiationDamage": "使用輻射傷害擊殺150名敵人",
    "soundSleeper": "聲之眠者",
    "complete3NightmareMissionsOfAnyType": "完成3項任何類型的噩夢任務",
    "cacheHunter": "箱子獵人",
    "findAllCachesIn3SabotageMissions": "在3項破壞任務中找到所有儲藏箱",
    "defenseWithFriends": "與友禦敵",
    "completeADefenseMissionReachingAtLeastWave40WhilePlayingWithAFriendOrClanmate": "與朋友或氏族成員完成防禦任務至少40波",
    "dayTrader": "日間商人",
    "win3WagersInARowWithoutLettingTheEnemyScoreInOneMatchOfTheIndex": "在指數之場一場3注中沒有讓敵人得分",
    "groveGuardian": "樹庭守護者",
    "kill3SilverGroveSpecters": "擊殺3名落銀樹庭魅影",
    "mowThemDown": "撂倒他們",
    "kill150EnemiesWithAPrimaryWeapon": "使用主要武器擊殺150名敵人",
    "nightTerror": "暗夜之恐",
    "complete10NightmareMissionsOfAnyType": "完成10項任何類型的噩夢任務",
    "hacker": "黑客",
    "hack8Consoles": "入侵8個控制檯",
    "fullySocket3AyatanSculptures": "完整插滿3座阿耶檀識塑像",
    "complete3Sorties": "完成3項突擊任務",
    "researcher": "研究者",
    "scan25ObjectsOrEnemies": "掃描25次物件或敵人",
    "energizing": "激勵",
    "pickUp20EnergyOrbs": "拾取20個能量球",
    "graffiti": "塗鴉",
    "deployAGlyphWhileInAMission": "設定一枚浮印",
    "nowBoarding": "登艦時刻",
    "complete3DifferentKDriveRacesInOrbVallis": "在奧步山谷完成3輪不同的K式懸浮板比賽",
    "tuskThumpin": "巨牙重擊",
    "killATuskThumperInThePlainsOfEidolon": "在夜靈平野上擊殺一個巨牙重擊者",
    "complete5DifferentBountiesInTheOrbVallis": "在奧布山谷完成5項不同的賞金任務",
    "walkWithoutRhythm": "無律之行",
    "killATuskThumperDomaInThePlainsOfEidolon": "在夜靈平野上擊殺一個巨牙重擊者朵瑪",
    "defense": "防禦",
    "completeADefenseMissionReachingAtLeastWave20": "完成一場至少到20波的防禦任務",
    "dontFearTheReaper": "無需懼怕死神",
    "complete3KuvaSiphonMissions": "完成3個赤毒虹吸器任務",
    "loyalty": "忠心不二",
    "interactWithYourKubrowOrKavat": "與你的庫狛或庫娃互動",
    "everythingOldIsNewAgain": "以舊換新",
    "complete3Transmutations": "完成3次MOD轉換",
    "airItOut": "天降神兵",
    "deployAnAirSupportChargeInAMission": "在任務中部署一個空中支援呼叫器",
    "complete6DifferentPerfectAnimalCapturesInOrbVallis": "在奧布山谷完成6個不同動物的完美捕獲",
    "surviveForOver30MinutesWithoutUsingLifeSuportModulesInKuvaSurvival": "在赤毒生存任務中不使用維生裝置堅持30分鐘",
    "complete8ZonesOfEliteSanctuaryOnslaught": "完成8個精英級聖殿突襲區域",
    "survival": "生存",
    "completeASurvivalMissionReachingAtLeast30Minutes": "完成一場至少30分鐘的生存任務",
    "complete5DifferentBountiesInThePlainsOfEidolon": "在夜靈平野完成5項不同的賞金任務",
    "complete8WavesOfSanctuaryOnslaught": "完成8波聖殿突襲"
  },
  "prop": {
    "fullName": {
      "0": "{0} 暴擊率",
      "1": "{0} 暴擊傷害",
      "2": "{0} 觸發機率",
      "3": "{0} 觸發時間",
      "4": "{0} 火焰傷害",
      "5": "{0} 冰凍傷害",
      "6": "{0} 毒素傷害",
      "7": "{0} 電擊傷害",
      "8": "{0} 衝擊傷害",
      "9": "{0} 穿刺傷害",
      "A": "{0} 切割傷害",
      "G": "{0} 對Grineer傷害",
      "I": "{0} 對Infested傷害",
      "C": "{0} 對Corpus傷害",
      "D": "{0} 傷害",
      "S": "{0} 多重射擊",
      "R": "{0} 射速",
      "L": "{0} 彈匣容量",
      "F": "{0} 裝填速度",
      "M": "{0} 彈藥最大值",
      "P": "{0} 穿透",
      "H": "{0} 變焦",
      "V": "{0} 投射物速度",
      "Z": "{0} 後坐力",
      "K": "{0} 近戰傷害",
      "T": "{0} 攻擊範圍",
      "J": "{0} 攻擊速度",
      "B": "{0} 初始連擊",
      "U": "{0} 連擊效率",
      "O": "{0} 連擊獲取",
      "Q": "{0} 連擊獲取",
      "N": "{0} 連擊持續時間",
      "rN": "{0} 連擊持續時間",
      "E": "滑行攻擊有 {0} 的機率造成暴擊",
      "X": "{0} 處決傷害",
      "h": "{0} 生命值",
      "s": "{0} 護盾容量",
      "a": "{0} 護甲",
      "e": "{0} 最大能量",
      "f": "{0} 衝刺速度",
      "r": "{0} 護盾回覆",
      "t": "{0} 技能強度",
      "u": "{0} 技能持續",
      "x": "{0} 技能效率",
      "g": "{0} 技能範圍",
      "c": "{0} 施放速度",
      "k": "{0} 機率抵抗擊倒",
      "y": "{0} 倒地恢復",
      "l": "{0} 滑行",
      "i": "{0} 摩擦力",
      "v": "{0} 跑酷速度",
      "hd": "{0} 在重擊時的近戰傷害",
      "wu": "{0} 重擊速度",
      "ccb": "{0} 格擋獲取連擊數",
      "z": "以 {0} 能量倍率抵抗致死傷害",
      "rg": "轉換 {0} 生命傷害為能量",
      "hc": "生命球增加 {0} 護甲",
      "ec": "能量球增加 {0} 技能強度",
      "tr": "{0} Tau 抗性",
      "as": "{0} 光環強度",
      "ae": "{0} 光環效果",
      "at": "{0} 飛身瞄準和壁面攀附時間",
      "er": "{0} 偵敵雷達",
      "lr": "{0} 尋物雷達",
      "acc": "{0} 精準",
      "range": "{0} 射程",
      "red": "{0} 連擊最終傷害",
      "stick": "{0} 的機率使榴彈附著於壁面",
      "aimm": "瞄準時 {0} 移動速度",
      "ckm": "近戰重擊擊殺後 {0} 移動速度",
      "od": "{0} 對墮落者傷害",
      "kb": "被擊殺的敵人不久後會爆炸，造成 {0} 傷害",
      "kbr": "造成 {0} 最大生命值傷害",
      "brad": "{0} 爆炸半徑",
      "sp": "特殊效果",
      "hr": "{0} 拔槍速度",
      "fsb": "第一發子彈獲得 {0} 傷害加成",
      "am": "轉換未使用的彈藥",
      "hm": "{0} 爆頭倍率",
      "i2": "{0} 基礎觸發機率",
      "da": "{0} 正中紅心",
      "oad": "{0} 總傷害",
      "lal": "切換武器後 {0} 機率自動裝填",
      "spr": "{0} 擴散",
      "slc": "降低 {0} 敵人聽見槍聲的機率",
      "bnc": "反彈 {0} 次",
      "exp": "{0} 爆炸率",
      "ls": "{0} 生命竊取",
      "bL": "{0} 彈匣容量",
      "bldr": "連擊數可疊加 {0} 暴擊率",
      "sccm": "連擊數可疊加 {0} 觸發機率",
      "ccws": "當切割觸發狀態造成傷害時，有 {0} 機率增加連擊數",
      "bsk": "{0} 總攻速",
      "ga": " {0} 總傷害每異常",
      "co": " {0} 近戰傷害每異常",
      "gdr": "格擋嘲諷 {0} 米內的敵人",
      "hlr": "攻擊一個被異常狀態影響之目標時會被治癒 {0}",
      "exd": "{0} 額外傷害",
      "amr": "{0} 護甲",
      "msd": "{0} 近戰震波傷害",
      "fs": "{0} 飛行速度",
      "ce": "{0} 暴擊等級上升",
      "ac": "{0} 機率在暴擊時造成切割觸發",
      "ds": "{0} 偷襲傷害",
      "sd": "{0} 觸發傷害",
      "e1": "{0} 總暴擊傷害",
      "i0": "{0} 基礎暴擊率",
      "smd": "{0} 對Sentient傷害",
      "dmg": "{0} 傷害",
      "cwh": "{0} 爆頭暴擊率",
      "erd": "{0} 輻射傷害",
      "ecd": "{0} 腐蝕傷害",
      "eed": "{0} 電擊傷害",
      "efd": "{0} 火焰傷害",
      "etd": "{0} 毒素傷害",
      "aed": "{0} 對全派系傷害",
      "rse": "觸發異常後 {0} 範圍",
      "lsb": "最後一發子彈 {0} 總傷害",
      "edm": "{0} 對標記敵人的總傷害",
      "ld": "{0} 點額外近戰傷害",
      "ar": "{0} 範圍",
      "cd": "{0} 瞄準時暴擊傷害和機率",
      "ca": "{0} 蓄力速度",
      "ck": "{0} 瞄準時抵擋失衡/擊倒的機率",
      "sds": "{0} 負面效果持續時間",
      "but": "子彈可以彈跳 {0} 次",
      "el": "榴彈會繫上 {0} 米內的5名敵人",
      "sb": "{0} 自我傷害",
      "si": "衝擊傷害降低敵人護甲 {0}",
      "rc": "{0} 射速/蓄力速度",
      "scan": "近戰擊殺進行資料庫掃描",
      "ref": "充能時反射 {0} 所格擋的傷害",
      "ens": "{0} 敵方護盾",
      "ena": "{0} 敵方護甲",
      "hps": "{0} 每秒生命回覆",
      "eac": "{0} Corpus敵人射擊精準度",
      "esp": "{0} Infested移動速度",
      "ivb": "隱身",
      "ivc": "無敵",
      "apd": "{0} 額外彈片傷害點數",
      "m": "{0} 瞄準時移動速度",
      "her": "爆頭擊殺回覆 {0} 能量",
      "vp": "{0} '純淨'",
      "vt": "{0} '真相'",
      "ve": "{0} '熵數'",
      "vs": "{0} '數列'",
      "vj": "{0} '正義'",
      "vb": "{0} '毀壞'",
      "vte": "{0} 虛空轉換電擊",
      "vtv": "{0} 虛空轉換病毒",
      "vtp": "{0} 虛空轉換穿刺",
      "vth": "{0} 虛空轉換火焰",
      "ccl": "{0} 固定暴擊率",
      "erc": "{0} 能量回復",
      "esc": "{0} 異常狀態數量",
      "rvs": "{0} 復活速度",
      "dgs": "{0} 翻滾速度",
      "fca": "{0} 蓄力速度",
      "fsr": "回覆全部護盾",
      "psr": "每秒回覆 {0} 護盾",
      "phr": "每秒回覆 {0} 生命",
      "ea": "{0} 額外護甲",
      "ovs": "{0} 總強度",
      "ovr": "{0} 總範圍",
      "res": "{0} 傷害減免",
      "eid": "{0} 初始傷害",
      "ess": "{0} 機率造成切割",
      "e4": "{0} 初始火傷",
      "e5": "{0} 初始冰傷",
      "e6": "{0} 初始毒傷",
      "e7": "{0} 初始電傷",
      "p4": "{0} 物理轉火",
      "p5": "{0} 物理轉冰",
      "p6": "{0} 物理轉毒",
      "p7": "{0} 物理轉電",
      "e8": "{0} 初始衝擊",
      "e9": "{0} 初始穿刺",
      "eA": "{0} 初始切割",
      "b4": "{0} 初始火傷",
      "b5": "{0} 初始冰傷",
      "b6": "{0} 初始毒傷",
      "b7": "{0} 初始電傷",
      "b8": "{0} 初始衝擊",
      "b9": "{0} 初始穿刺",
      "bA": "{0} 初始切割",
      "bM": "{0} 初始磁力",
      "bR": "{0} 初始輻射",
      "e0": "{0} 總暴擊率",
      "e2": "{0} 總觸發率",
      "e3": "{0} 總觸發時間",
      "adr": "{0} 空中全抗",
      "ev": "{0} 迴避",
      "es": "{0} 能量恢復率",
      "cc": "{0} 反擊機率",
      "tt": "{0} 隊友的技能強度",
      "pr": "{0} 毒素抗性",
      "ap": "{0} 彈藥拾取",
      "cr": "{0} 冰凍抗性",
      "fr": "{0} 火焰抗性",
      "ir": "{0} 電擊抗性",
      "rr": "{0} 輻射抗性",
      "eq": "{0} 轉換生命能量",
      "ddb": "{0} 倒地時傷害",
      "br": "{0} 瀕死時間",
      "apc": "{0} 格擋角度",
      "drk": "{0} 倒地中的傷害抗性",
      "wc": "{0} 冰凍任務護盾抗性",
      "ll": "{0} 機率開啟鎖住的儲物櫃",
      "sr": "{0} 硬直回覆速度",
      "fl": "{0} 飛行速度",
      "eh": "{0} 生命值",
      "al": "{0} 護甲連結加成",
      "hl": "{0} 生命值連結加成",
      "sl": "{0} 護盾連結加成",
      "bl": "{0} 瀕死時間連結加成",
      "vl": "{0} 生命吸取連結加成",
      "cl": "{0} 主武器暴擊率連結加成",
      "rl": "{0} 同伴生命吸取連結",
      "pl": "{0} 觸發率連結加成",
      "gd": "回覆 {0} 護盾",
      "every": "每 {0} 秒",
      "over": "在 {0} 秒內",
      "cold": "{0} 秒冷卻",
      "rh": "回覆 {0} 生命",
      "cs": "產生生命值 {0} 的護盾",
      "ws": "{0} 戰甲護盾容量",
      "wr": "{0} 戰甲護盾回覆",
      "va": "收集 {0} 米內道具和MOD",
      "wrm": "壁面俯衝每 {0} 米後",
      "ava": "{0} 戰甲跳躍高度",
      "an": "攻擊距離{0}米範圍內的第一個敵人",
      "ivt": "無敵 {0} 秒",
      "reg": "可重生 {0} 次",
      "rmh": "恢復 {0} 最大生命值",
      "chf": "有 {0} 的機率",
      "rd": "反射 {0} 受到的傷害",
      "augment": "{0}強化",
      "ify": "如果目標距離 {0} 米外",
      "onHeadshot": "爆頭後:",
      "onHeadshotKill": "爆頭擊殺後:",
      "onKill": "擊殺後:",
      "onReload": "裝填後:",
      "onHit": "擊中後:",
      "onAbilityCast": "使用技能後:",
      "onHeavyAttackHit": "近戰重擊擊殺後:",
      "onMeleeLift": "近戰浮空狀態:",
      "onReloadFromEmpty": "耗盡彈匣重新裝填後:",
      "onDodge": "翻滾後:",
      "onEquip": "裝備後:",
      "onDamaged": "受到傷害時:",
      "onFinish": "處決後:",
      "onWalllatch": "壁面攀附:",
      "onBlock": "格擋後:",
      "onAimGliding": "飛身瞄準時:",
      "onLand": "旋身飛躍落地後{0}秒內",
      "allowsTheKubrowToUseFinisherAttacksOnAnEnemy": "使庫狛可以處決敵人",
      "sentinelHasA3MFreezeAuraSlowingIncomingEnemiesBy10": "守護擁有3米範圍的冰冷氣場，減緩來襲敵人10%的動作速度。",
      "whenShieldRunsOut": "當護盾耗盡時",
      "applyingASlashStatusToAnEnemyCausesTheCompanionToAttackThem": "讓你的同伴攻擊受到切割異常狀態的敵人",
      "openALockedLocker": "開啟鎖住的櫃子",
      "teamPlus": "隊友 {0}",
      "companionPlus": "同伴 {0}"
    },
    "shortName": {
      "0": "暴率",
      "1": "暴傷",
      "2": "觸發",
      "3": "觸發時間",
      "4": "火傷",
      "5": "冰傷",
      "6": "毒傷",
      "7": "電傷",
      "8": "衝擊",
      "9": "穿刺",
      "A": "切割",
      "G": "G傷",
      "I": "I傷",
      "C": "C傷",
      "D": "基傷",
      "S": "多重",
      "R": "射速",
      "L": "彈匣",
      "F": "裝填",
      "M": "彈藥",
      "P": "穿透",
      "H": "變焦",
      "V": "彈道",
      "Z": "後坐",
      "K": "基傷",
      "T": "範圍",
      "J": "攻速",
      "B": "初始連擊",
      "U": "連擊效率",
      "O": "連擊獲取",
      "Q": "連擊獲取",
      "N": "連擊時間",
      "rN": "連擊時間百分比",
      "E": "滑暴",
      "X": "處決",
      "h": "生命",
      "s": "護盾",
      "a": "護甲",
      "e": "能量",
      "f": "衝刺",
      "r": "護盾回覆",
      "t": "強度",
      "u": "持續",
      "x": "效率",
      "g": "範圍",
      "c": "施放速度",
      "k": "抵抗擊倒",
      "y": "倒地恢復",
      "l": "滑行",
      "i": "摩擦力",
      "v": "跑酷速度",
      "hd": "重擊傷害",
      "wu": "重擊速度",
      "ccb": "格擋獲取連擊數",
      "z": "隨機應變",
      "rg": "狂暴化",
      "hc": "生命增加護甲",
      "ec": "能量增加強度",
      "tr": "Tau抗性",
      "as": "光環強度",
      "ae": "光環效果",
      "at": "爬牆時間",
      "er": "偵敵雷達",
      "lr": "尋物雷達",
      "acc": "精準",
      "range": "射程",
      "stick": "壁面附著",
      "aimm": "瞄準移速",
      "ckm": "重擊移速",
      "od": "O系傷害",
      "kb": "死亡爆炸",
      "brad": "爆炸半徑",
      "sp": "魔改",
      "hr": "拔槍速度",
      "fsb": "首發傷害",
      "am": "彈藥轉換",
      "hm": "爆頭倍率",
      "i2": "基礎觸發",
      "da": "正中紅心",
      "oad": "最終傷害",
      "lal": "自動裝填",
      "spr": "擴散",
      "slc": "消音",
      "bnc": "反彈",
      "exp": "爆炸",
      "ls": "生命竊取",
      "bL": "彈匣容量",
      "bldr": "連擊暴擊率",
      "sccm": "連擊觸發機率",
      "ccws": "切割增加連擊數",
      "bsk": "最終攻速",
      "ga": "異常狀態增加傷害",
      "co": "異常狀態增加傷害",
      "gdr": "嘲諷",
      "hlr": "治癒",
      "exd": "額外傷害",
      "amr": "護甲",
      "msd": "近戰震波傷害",
      "fs": "飛行速度",
      "ce": "暴擊強化",
      "ac": "暴擊造成切割觸發",
      "ds": "偷襲傷害",
      "sd": "觸發傷害",
      "i0": "加法暴擊",
      "smd": "S系傷害",
      "dmg": "傷害",
      "cwh": "爆頭暴擊率",
      "erd": "輻射傷害",
      "ecd": "腐蝕傷害",
      "eed": "電擊傷害",
      "efd": "火焰傷害",
      "etd": "毒素傷害",
      "aed": "全派系傷害",
      "rse": "觸發增加近戰範圍",
      "lsb": "最後一發總傷害",
      "edm": "對標記敵人總傷害",
      "ld": "額外近戰傷害",
      "ar": "範圍",
      "cd": "瞄準雙暴",
      "ca": "蓄力速度",
      "ck": "瞄準抗擊倒",
      "sds": "負面持續",
      "but": "子彈彈跳",
      "el": "榴彈繫上敵人",
      "sb": "自我傷害",
      "si": "衝擊降低敵人護甲",
      "rc": "射速/蓄力速度",
      "scan": "近戰擊殺進行掃描",
      "ref": "充能時反射傷害",
      "ens": "敵方護盾",
      "ena": "敵方護甲",
      "hps": "每秒生命回覆",
      "eac": "Corpus敵人射擊精準度",
      "esp": "Infested移動速度",
      "ivb": "隱身",
      "ivc": "無敵",
      "apd": "額外彈片傷害點數",
      "m": "瞄準移動速度",
      "her": "爆頭擊殺回覆能量",
      "vp": "'純淨'",
      "vt": "'真相'",
      "ve": "'熵數'",
      "vs": "'數列'",
      "vj": "'正義'",
      "vb": "'毀壞'",
      "vte": "虛空轉換電擊",
      "vtv": "虛空轉換病毒",
      "vtp": "虛空轉換穿刺",
      "vth": "虛空轉換火焰",
      "ccl": "固定暴擊率",
      "erc": "能量回復",
      "rvs": "復活速度",
      "dgs": "翻滾速度",
      "fca": "蓄力速度",
      "fsr": "回覆全部護盾",
      "psr": "回覆護盾",
      "phr": "回覆生命",
      "ea": "額外護甲",
      "ovs": "總強度",
      "ovr": "總範圍",
      "res": "傷害減免",
      "eid": "初始傷害",
      "adr": "空中全抗",
      "ev": "迴避",
      "es": "能量恢復率",
      "err": "吸收攻擊增加傷害",
      "ess": "機率造成切割",
      "e4": "初始火傷",
      "e5": "初始冰傷",
      "e6": "初始毒傷",
      "e7": "初始電傷",
      "e8": "初始衝擊",
      "e9": "初始穿刺",
      "eA": "初始切割",
      "b4": "初始火傷%",
      "b5": "初始冰傷%",
      "b6": "初始毒傷%",
      "b7": "初始電傷%",
      "b8": "初始衝擊%",
      "b9": "初始穿刺%",
      "bA": "初始切割%",
      "bM": "初始磁力%",
      "bR": "初始輻射%",
      "e0": "總暴擊率",
      "e2": "總觸發率",
      "e3": "總觸發時間",
      "cc": "反擊機率",
      "kbr": "終結擊殺敵人引爆",
      "tt": "隊友的技能強度",
      "pr": "毒素抗性",
      "ap": "彈藥拾取",
      "cr": "冰凍抗性",
      "fr": "火焰抗性",
      "ir": "電擊抗性",
      "rr": "輻射抗性",
      "eq": "轉換生命能量",
      "ddb": "倒地時傷害",
      "br": "瀕死時間",
      "apc": "格擋角度",
      "drk": "倒地中的傷害抗性",
      "wc": "冰凍任務護盾抗性",
      "ll": "開啟鎖住的儲物櫃",
      "sr": "硬直回覆速度",
      "fl": "飛行速度",
      "eh": "生命值 (固定點數)",
      "ify": "遠距離",
      "onHeadshot": "爆頭",
      "onHeadshotKill": "爆頭擊殺",
      "onKill": "擊殺",
      "onReload": "裝填",
      "onHit": "擊中",
      "onAbilityCast": "使用技能後",
      "onHeavyAttackHit": "重擊擊殺",
      "onReloadFromEmpty": "耗盡裝填",
      "onDodge": "翻滾",
      "onEquip": "切換",
      "onDamaged": "受到傷害",
      "onFinish": "處決",
      "onWalllatch": "壁面攀附",
      "onBlock": "格擋",
      "augment": "技能強化"
    }
  },
  "elements": {
    "Physical": "物理",
    "Impact": "衝擊",
    "Puncture": "穿刺",
    "Slash": "切割",
    "Cold": "冰凍",
    "Electricity": "電擊",
    "Heat": "火焰",
    "Toxin": "毒素",
    "Blast": "爆炸",
    "Corrosive": "腐蝕",
    "Gas": "毒氣",
    "Magnetic": "磁力",
    "Radiation": "輻射",
    "Viral": "病毒",
    "Void": "虛空",
    "True": "真實",
    "proc": {
      "Impact": "蹣跚",
      "Puncture": "傷害輸出",
      "Slash": "流血",
      "Cold": "緩速",
      "Electricity": "鏈式攻擊",
      "Heat": "火焰DoT 恐懼",
      "Toxin": "生命DoT",
      "Blast": "擊倒",
      "Corrosive": "降低護甲",
      "Gas": "毒素AoE",
      "Magnetic": "降低最大護盾值",
      "Radiation": "降低精度 向隊友開火",
      "Viral": "降低最大生命值",
      "Void": "吸引子彈",
      "True": "無視護甲"
    }
  },
  "statusinfo": {
    "appearRate": "彈片觸發率",
    "proportion": "比重",
    "duration": "持續時間",
    "coverage": "覆蓋率",
    "procPerHit": "每發觸發量",
    "procPerSecond": "每秒觸發量",
    "appearRatePerHit": "每發觸發率",
    "appearRatePerSecond": "每秒觸發率",
    "instantProcDamage": "彈片立即觸發傷害",
    "instantProcDamagePerHit": "每發立即觸發傷害",
    "instantProcDamagePerSecond": "每秒立即觸發傷害",
    "latentProcDamage": "彈片潛在觸發傷害",
    "latentProcDamagePerHit": "每發潛在觸發傷害",
    "latentProcDamagePerSecond": "每秒潛在觸發傷害",
    "averageProcDamage": "彈片平均觸發傷害",
    "averageProcDamagePerHit": "每發平均觸發傷害",
    "averageProcDamagePerSecond": "每秒平均觸發傷害",
    "averageProcQE": "異常數量期望",
    "total": "總計"
  },
  "rivenedit": {
    "selectWeapon": "請輸入武器名",
    "selectProp": "請選擇屬性",
    "inputValue": "請輸入數值",
    "isNegative": "負面"
  },
  "riven": {
    "confirm": "確定",
    "cancel": "取消",
    "addriven": "新增紫卡",
    "manualinput": "手動輸入",
    "picupload": "截圖上傳",
    "uploadtip": "將檔案拖到此處，或<em>點選上傳</em>截圖，也可以直接貼上(Ctrl+V)",
    "uploadlimit": "只能上傳jpg/png檔案，且不超過500kb",
    "average": "均值",
    "higher": "高",
    "lower": "低",
    "rank": "段位: ",
    "recycle": "迴圈: ",
    "level": "等級: ",
    "ratio": "傾向: ",
    "sharetip": "手機掃描或直接貼上",
    "share": "分享",
    "history": "歷史記錄",
    "star": "裂罅傾向: {0}",
    "range": "範圍: {0} ~ {1} (±10%)",
    "pastehere": "在此貼上",
    "viewprice": "檢視價格",
    "veliedPrice": "未開價格",
    "unrolledPrice": "未洗價格",
    "rolledPrice": "已洗價格",
    "avg": "平均值",
    "stddev": "標準差",
    "min": "最小值",
    "max": "最大值",
    "pop": "流行度"
  },
  "build": {
    "fill": "自動配置",
    "fillEmpty": "填充空白",
    "clear": "清空",
    "fireRate": "攻擊速度",
    "prjSpeed": "飛行速度",
    "rangeLimit": "射程",
    "crit": "暴擊",
    "critMul": "暴擊倍率",
    "critChance": "暴擊機率",
    "slideDmg": "滑行攻擊",
    "ratio": "裂罅傾向性",
    "proc": "觸發",
    "status": "觸發機率",
    "damage": "傷害",
    "range": "範圍",
    "panelDamage": "面板傷害",
    "attackDamage": "攻擊傷害",
    "slideDamage": "滑砍傷害",
    "attackDamagePS": "每秒攻擊",
    "slideDamagePS": "每秒滑砍",
    "heavyAttack": "重擊傷害",
    "magazine": "彈匣",
    "pellets": "彈片數",
    "reload": "裝填",
    "totalDamage": "單發傷害",
    "burstDamage": "爆發傷害",
    "sustainedDamage": "持續傷害",
    "firstAmmoDamage": "首發傷害",
    "simulacrum": "幻影裝置",
    "selectMod": "選擇MOD",
    "total": "總收益",
    "buff": "加成",
    "selectBuff": "選擇加成",
    "statusinfo": "觸發計算",
    "cost": "容量",
    "health": "生命",
    "shield": "護盾",
    "armor": "護甲",
    "energy": "最大能量",
    "sprint": "衝刺速度",
    "effectiveHealth": "有效生命",
    "abilityStrength": "技能強度",
    "abilityDuration": "技能持續",
    "abilityEfficiency": "技能效率",
    "abilityRange": "技能範圍",
    "formaCount": "{0}極化",
    "damageModel": "傷害模型",
    "damageModelArmor": "護甲數值",
    "damageModelTip": "請選擇傷害模型",
    "armorValueTip": "請輸入護甲數值",
    "provis": "概率視覺化",
    "provislabel": "{0} 彈片 {1} 暴擊等級",
    "provislabel0": "{0} 暴擊等級",
    "otherinfo": "其他資訊",
    "minimap": "概要",
    "healthBall": "生命球",
    "energyBall": "能量球",
    "weaponMode": "模式",
    "weaponModeTip": "預設"
  },
  "enemy": {
    "name": "敵人",
    "faction": "派系",
    "level": "等級",
    "resistence": "傷害抗性",
    "amrorReduce": "護甲削減%",
    "action": "操作",
    "reselect": "重新選擇",
    "perBullet": "逐發模式",
    "fleshType": {
      "0": "肉體",
      "1": "複製肉體",
      "2": "化石",
      "3": "感染",
      "4": "感染肉體",
      "5": "感染肌腱",
      "6": "機械",
      "7": "機器",
      "8": "物件",
      "9": "護盾",
      "10": "原型護盾",
      "11": "鐵製裝甲",
      "12": "合金裝甲"
    },
    "models": {
      "eidolon": "夜靈 (機器 + 合金裝甲)",
      "eidolonUnarmored": "夜靈 (機器)",
      "eidolonShield": "夜靈 (護盾)",
      "orb": "圓蛛 (機器 + 合金裝甲)",
      "grineer": "Grineer (複製肉體 + 鐵質裝甲)",
      "grineerUnarmored": "Grineer (複製肉體)",
      "grineerElite": "Grineer (複製肉體 + 合金裝甲)",
      "corpus": "Corpus (肉體)",
      "corpusRobotic": "Corpus (機器)",
      "corpusShield": "Corpus (護盾)",
      "corpusElite": "Corpus (肉體 + 合金裝甲)",
      "corpusEliteShield": "Corpus (原型護盾)",
      "infested": "Infested (感染)",
      "infestedFlesh": "Infested (感染肉體)",
      "infestedElite": "Infested (化石)",
      "tenno": "Tenno (肉體 + 鐵質裝甲)"
    },
    "names": {
      "wolfOfSaturnSix": "土星六號之狼",
      "eidolonTeralyst": "夜靈兆力使",
      "eidolonGantulyst": "夜靈巨力使",
      "eidolonHydrolyst": "夜靈水力使",
      "teralystSynovia": "兆力使骨液",
      "profitTakerOrb": "利潤收割者圓蛛",
      "condorDropship": "禿鷲空投艇",
      "tuskFirbolg": "巨牙博格",
      "tuskBolkor": "巨牙博寇",
      "bailiff": "執法員",
      "butcher": "屠夫",
      "flameblade": "烈焰刀客",
      "fireProsecutor": "禁衛軍",
      "powerfist": "重擊手",
      "scorpion": "天蠍",
      "shieldLancer": "盾槍兵",
      "ballista": "弩炮",
      "eviscerator": "開膛者",
      "hellion": "惡徒",
      "lancer": "槍兵",
      "eliteLancer": "精英槍兵",
      "scorch": "怒焚者",
      "seeker": "追蹤者",
      "trooper": "騎兵",
      "bombard": "轟擊者",
      "commander": "指揮官",
      "drahkMaster": "爪喀馴獸師",
      "heavyGunner": "重型機槍手",
      "hyekkaMaster": "鬣貓馴獸師",
      "manic": "狂躁Grineer",
      "napalm": "火焰轟擊者",
      "nox": "毒化者",
      "ghoulAuger": "鑽孔屍鬼",
      "ghoulDevourer": "吞噬屍鬼",
      "ghoulExpired": "除役屍鬼",
      "ghoulRictus": "裂嘴屍鬼",
      "grineerWarden": "Grineer典獄長",
      "sensorRegulator": "感應調整者",
      "humanOfAnyoCorp": "指數之場人形敵人",
      "roboticOfAnyoCorp": "指數之場機器敵人",
      "crewman": "船員",
      "detronCrewman": "德特昂船員",
      "eliteCrewman": "精英船員",
      "nullifierCrewman": "虛能船員",
      "prodCrewman": "監工船員",
      "sniperCrewman": "狙擊手船員",
      "corpusTech": "Corpus技師",
      "comba": "驅逐員",
      "scrambus": "擾敵員",
      "antiMoa": "逆進恐鳥",
      "denialBursa": "守護金流恐鳥",
      "droverBursa": "驅引金流恐鳥",
      "fusionMoa": "熔岩恐鳥",
      "isolatorBursa": "隔離金流恐鳥",
      "moa": "恐鳥",
      "railgunMoa": "磁軌炮恐鳥",
      "shockwaveMoa": "震盪恐鳥",
      "drone": "無人機",
      "leechOsprey": "吸血魚鷹",
      "lynxOsprey": "山貓魚鷹",
      "mineOsprey": "地雷魚鷹",
      "oxiumOsprey": "奧席金屬魚鷹",
      "scavangerOsprey": "清道夫無人機",
      "sappingOsprey": "基蝕魚鷹",
      "shieldOsprey": "護盾魚鷹",
      "charger": "疾衝者",
      "leaper": "奔跳者",
      "runner": "狂奔者",
      "volatileRunner": "爆炸奔跑者",
      "crawler": "爬行者",
      "electricCrawler": "電擊爬行者",
      "lobberCrawler": "噴吐爬行者",
      "nauseousCrawler": "嘔心爬行者",
      "toxicCrawler": "劇毒爬行者",
      "mutalistOsprey": "劇毒無人機",
      "swarmMutalistMoa": "異融胞群恐鳥",
      "tarMutalistMoa": "異融焦油恐鳥",
      "ancientDisrupter": "遠古干擾者",
      "ancientHealer": "遠古治癒者",
      "boiler": "癰裂者",
      "broodMother": "病變蟲母",
      "toxicAncient": "遠古劇毒者",
      "hemocyte": "免疫血胞體",
      "corruptedAncient": "遠古墮落者",
      "corruptedButcher": "墮落屠夫",
      "corruptedBombard": "墮落轟擊者",
      "corruptedHeavyGunner": "墮落重型機槍手",
      "corruptedLancer": "墮落槍兵",
      "orokinDrone": "Orokin無人機",
      "corruptedCrewman": "墮落船員",
      "corruptedMoa": "墮落恐鳥",
      "corruptedNullifier": "墮落虛能者"
    }
  },
  "buildview": {
    "totalDamage": "單發傷害",
    "firstAmmoDamage": "首發傷害",
    "burstDamage": "爆發傷害",
    "sustainedDamage": "持續傷害",
    "slideDamage": "滑砍傷害",
    "attackDamage": "攻擊傷害",
    "slideDamagePS": "每秒滑砍",
    "attackDamagePS": "每秒攻擊",
    "totalDamageTip": "不考慮射速算出的傷害DPH",
    "firstAmmoDamageTip": "狙擊槍第一發的傷害FDPH",
    "burstDamageTip": "只考慮射速算出的DPS",
    "sustainedDamageTip": "考慮射速、彈匣容量以及裝填算出的DPS",
    "attackType": "攻擊方式",
    "slide": "滑砍",
    "attack": "平砍",
    "weapon": "武器",
    "selectWeapon": "請選擇",
    "limitSlots": "限制MOD槽位",
    "limitSlotsTip": "給武器專屬或後坐力等MOD預留位置",
    "comboMul": "連擊倍率",
    "comboMulTip": "將會按照此連擊倍率來進行計算 (爪子P會自動相應增加)",
    "condiOver": "異況量化計算",
    "condiOverTip": "自動將\"異常數量期望\"代入計算",
    "levelSetting": "MOD等級設定",
    "limitElementsType": "限制元素類型",
    "limitElementsTypeTip": "計算時只會使用可構成該元素的MOD",
    "unlimited": "不限制",
    "headshotChance": "爆頭率",
    "headshotChanceTip": "更高的爆頭率會提高暴擊的收益",
    "extraBaseDamage": "基傷加成",
    "extraOverall": "總傷加成",
    "extraBaseDamageTip": "Chroma的\"怨怒護甲\"等技能可對武器基傷進行大量加成，<br>步槍增幅、死亡之眼等光環MOD也屬於這個加成",
    "extraOverallTip": "如Mirage的\"黯然失色\"和狙擊槍的連擊等屬於這個加成",
    "melee30": "近戰3.0 (暫)",
    "melee30Tip": "啟用後連擊數不再直接加成傷害",
    "usemods": "使用MOD",
    "normal": "標準配置",
    "yourriven": "紫卡配置",
    "bestriven": "最佳紫卡配置",
    "arcanes": "賦能",
    "panelDamage": "面板傷害:",
    "critChance": "暴擊機率:",
    "critMul": "暴擊倍率:",
    "fireRate": "攻速:",
    "magazine": "彈匣:",
    "reload": "裝填:",
    "status": "觸發率(每個彈片):",
    "rank": "評級:",
    "score": "{0} 分",
    "scoreResult": "可提升 <span class='score-text'>{0}%</span> {1}",
    "heavyCaliber": "重口徑",
    "primedChamber": "金首發",
    "deadlyEfficiency": "致命效率",
    "acolyteMods": "追隨者MOD",
    "acolyteModsTip": "如尖刃彈頭等需要瞄準的MOD",
    "requireRange": "需要範圍",
    "requireRangeTip": "選中時: 如果紫卡沒有範圍詞條，劍風Prime將會被新增到配卡中",
    "requireCombo": "需要連擊",
    "requireComboTip": "選中時: 如果紫卡沒有連擊時間詞條，漂移接觸將會被新增到配卡中",
    "loading": "努力載入中...",
    "tobuild": "檢視詳細",
    "components": "部件",
    "zoom": "變焦",
    "healthLinkRef": "生命值連結",
    "shieldLinkRef": "護盾連結",
    "armorLinkRef": "護甲連結"
  },
  "weaponselector": {
    "notfound": "暫無該武器資料",
    "rifle": "步槍",
    "shotgun": "霰彈槍",
    "secondary": "手槍",
    "melee": "近戰",
    "zaw": "ZAW",
    "kitgun": "組合槍",
    "archwing": "ARCHWING"
  },
  "warframeselector": {
    "notfound": "暫無該戰甲資料",
    "all": "所有",
    "dps": "輸出",
    "tactics": "戰術",
    "tank": "坦克",
    "support": "輔助",
    "control": "控制",
    "companion": "同伴",
    "archwing": "ARCHWING"
  },
  "modselector": {
    "rivenMod": "裂罅MOD",
    "fastSelect": "快速選擇",
    "common": "常用",
    "sorted": "收益排序",
    "damage": "傷害",
    "element": "附加傷害",
    "speed": "速度",
    "other": "其他",
    "ability": "技能",
    "tank": "生存",
    "all": "全部",
    "createRiven": "手動輸入:",
    "ok": "確定",
    "fast": {
      "baseDmg": "基傷多重",
      "baseDmgRange": "基傷範圍",
      "condiRange": "異況範圍",
      "crit": "雙暴",
      "aimCrit": "瞄準雙暴",
      "sliverCorrosive": "銀腐蝕",
      "silverRadiation": "銀輻射",
      "silverViral": "銀病毒",
      "goldCorrosive": "金腐蝕",
      "goldViral": "金病毒",
      "gas": "毒氣",
      "heavyCrit": "重擊雙暴",
      "slideCrit": "滑砍雙暴",
      "allStatus": "四活動",
      "allElem": "四元素",
      "condiCombo": "異況漂移",
      "maxStrength": "強度最大化",
      "maxDuration": "持續最大化",
      "maxEfficiency": "效率最大化",
      "maxRange": "範圍最大化",
      "maxHealth": "生存最大化",
      "umbralSet": "三暗影",
      "skill": "技能",
      "survive": "生存"
    },
    "weaponWarn": "提示",
    "weaponWarnTip": "你選擇的紫卡並不適用於該武器(你可能選擇了錯誤的武器)，是否繼續操作？",
    "rivenexists": "不能同時選擇多張紫卡"
  },
  "timeline": {
    "table": "表格",
    "chart": "圖表",
    "time": "時間",
    "hit": "傷害",
    "ammo": "彈藥",
    "reload": "換彈",
    "dot": "DoT傷害",
    "hp": "剩餘生命",
    "ar": "剩餘護甲",
    "dead": "死亡"
  },
  "navigate": {
    "index": "實時資訊",
    "riven": "紫卡分析",
    "weapon": "武器配裝",
    "warframe": "戰術模擬",
    "simulator": "洗卡模擬",
    "shawzin": "三線編曲",
    "huangli": "WF黃曆",
    "about": "關於",
    "palette": "選色工具",
    "setting": "設定",
    "login": "使用者登入",
    "register": "使用者註冊"
  },
  "time": {
    "earth": "地球",
    "cetus": "希圖斯",
    "fortuna": "福爾圖娜",
    "night": "夜晚",
    "dawn": "黎明",
    "sunrise": "日出",
    "morning": "早晨",
    "day": "白晝",
    "dusk": "黃昏",
    "sunset": "日落",
    "warm": "溫暖",
    "cold": "寒冷",
    "freezing": "刺骨"
  },
  "huangli": {
    "title": "倉鼠老黃曆",
    "goodfor": "宜",
    "badfor": "不宜",
    "todayis": "今天是",
    "faceto": "朝向：",
    "planet": "星球：",
    "lucky": "幸運指數：",
    "tip": "*僅供參考"
  },
  "simulator": {
    "random": "隨機",
    "rifle": "步槍",
    "shotgun": "霰彈",
    "secondary": "手槍",
    "melee": "近戰",
    "pleaseWait": "請等待{0}秒",
    "open": "開卡：{0}",
    "recycle": "迴圈",
    "analyze": "分析",
    "choose": "確認選擇"
  },
  "setting": {
    "lang": "語言設定",
    "default": "預設",
    "bugreport": "BUG反饋",
    "ui": "介面設定",
    "nightmode": "夜間模式",
    "bigmode": "大屏模式",
    "bigmodeTip": "在高DPI的手機上讓某些介面變得更小",
    "legacyriven": "老版紫卡編輯器",
    "legacyrivenTip": "使用一個老的文字輸入框版本",
    "burstsamplesize": "爆發取樣大小",
    "burstsamplesizeTip": "計算該武器在指定秒數內的平均輸出 (△x/△t公式中△t的大小)",
    "savedBuilds": "儲存的配置",
    "clear": "全部清除",
    "cleared": "已清除",
    "platform": "平臺",
    "pc": "PC",
    "ps4": "PS4",
    "xb1": "XBOX",
    "swi": "SWITCH"
  },
  "modular": {
    "damage": "傷害",
    "slideDamage": "滑行攻擊",
    "fireRate": "攻速",
    "range": "範圍",
    "status": "觸發",
    "critDamage": "暴擊倍率",
    "critChance": "暴擊機率",
    "magazine": "彈匣",
    "reload": "裝填",
    "reloadSpeed": "充能速度",
    "reloadDelay": "充能延遲",
    "rangeLimit": "射程",
    "health": "生命",
    "shield": "護盾",
    "armor": "護甲",
    "lastStep": "上一步",
    "nextStep": "下一步",
    "finish": "完成"
  },
  "zaw": {
    "title": "ZAW",
    "selectStrike": "選擇擊打部",
    "selectGrip": "選擇握柄部",
    "selectLinks": "選擇環接部",
    "strike": "擊打部",
    "grip": "握柄部",
    "links": "環接部",
    "Dagger": "匕首",
    "Scythe": "鐮刀",
    "Machete": "大砍刀",
    "Sword": "劍",
    "Nikana": "侍刃",
    "Rapier": "細劍",
    "Stave": "長棍",
    "Polearm": "長柄武器",
    "HeavyBlade": "巨刃",
    "Hammer": "錘"
  },
  "kitgun": {
    "title": "組合槍",
    "selectChamber": "選擇槍膛",
    "selectGrip": "選擇握把",
    "selectLoader": "選擇填彈器",
    "chamber": "槍膛",
    "grip": "握把",
    "loader": "填彈器",
    "type": {
      "catchmoon": "能量穿透彈",
      "gaze": "射線",
      "rattleguts": "全自動",
      "tombfinger": "小型榴彈",
      "sporelacer": "子母榴彈",
      "vermisplicer": "自動索敵射線"
    }
  },
  "moa": {
    "title": "恐鳥",
    "selectModel": "選擇型號",
    "selectCore": "選擇核心",
    "selectGyro": "選擇陀螺儀",
    "selectBracket": "選擇腳架",
    "model": "型號",
    "core": "核心",
    "gyro": "陀螺儀",
    "bracket": "腳架"
  },
  "amp": {
    "title": "增幅器",
    "buildName": "配置簡稱",
    "selectPrism": "選擇稜鏡",
    "selectScaffold": "選擇支架",
    "selectBrace": "選擇曲柄",
    "prism": "稜鏡",
    "scaffold": "支架",
    "brace": "曲柄",
    "type": {
      "raplakPrism": "半自動雷射",
      "shwaakPrism": "短程穿透彈",
      "granmuPrism": "三點射榴彈",
      "rahnPrism": "全自動連射",
      "canticPrism": "三點射雷射",
      "legaPrism": "火焰噴射器",
      "klamoraPrism": "短程能量束",
      "penchaScaffold": "蓄力雷射",
      "shraksunScaffold": "短程榴彈",
      "klebrikScaffold": "追蹤雷射",
      "phahdScaffold": "彈跳能量圓盤",
      "exardScaffold": "點射型榴彈",
      "dissicScaffold": "範圍爆炸",
      "propaScaffold": "投出地雷"
    }
  },
  "reminder": {
    "title": "平原時間提醒",
    "notificationTitle": "平原時間提醒",
    "notificationBody": "還有{0}分鐘就到夜晚了 趕緊準備吧",
    "settingPrefix": "提前",
    "settingSubfix": "分鐘通知",
    "permissionDenied": "通知許可權被拒絕, 無法正常顯示"
  },
  "palette": {
    "name": {
      "corpus": "CORPUS",
      "dojo": "DOJO",
      "grineer": "GRINEER",
      "infested": "INFESTED",
      "kiTeer": "KI'TEER",
      "lotus": "LOTUS",
      "orokin": "OROKIN",
      "tenno": "TENNO",
      "storm": "暴雨",
      "easter": "復活節",
      "ice": "寒冰色",
      "classic": "經典",
      "fire": "烈火",
      "twilight": "暮光",
      "daybreak": "破曉",
      "valentine": "情人節色彩",
      "classicSaturated": "鮮豔經典",
      "eminence": "顯赫",
      "shamrock": "幸運草",
      "smokeColors": "菸灰色",
      "eximus": "卓越者",
      "gamma": "GAMMA",
      "twitch": "TWITCH",
      "bastille": "巴士底",
      "redWhiteBlue": "紅/白/藍",
      "spektaka": "華麗演出",
      "halloween": "萬聖節",
      "tennoIi": "TENNO II",
      "agony": "AGONY",
      "conquest": "CONQUEST",
      "darkness": "DARKNESS",
      "fear": "FEAR",
      "hatred": "HATRED",
      "rot": "ROT",
      "undying": "UNDYING",
      "discord": "DISCORD",
      "rollers": "滾子",
      "transmission": "TRANSMISSION",
      "beach": "沙灘",
      "matisse": "MATISSE",
      "obsidian": "黑曜石",
      "jade": "綠寶石",
      "opal": "蛋白石"
    },
    "title": "選擇顏色",
    "uploadtip": "將檔案拖到此處，或<em>點選上傳</em>參考圖",
    "deltaE": "容差:",
    "limited": "限定",
    "recommand": "推薦:"
  },
  "buff": {
    "types": {
      "arcane": "賦能",
      "team": "團隊",
      "baseDamage": "基礎傷害",
      "totalDamage": "最終傷害",
      "elementDamage": "元素傷害",
      "critDamage": "暴擊",
      "speed": "速度",
      "other": "其他"
    },
    "ballisticBattery": "彈道蓄能 (Mesa)",
    "shootingGallery": "靶場 (Mesa)",
    "vexArmor": "怨怒護甲 (Chroma)",
    "mallet": "強音增幅 (Octavia)",
    "metamorphosis": "晝夜交替 (Equinox)",
    "eclipse": "黯然失色 (Mirage)",
    "roar": "戰吼 (Rhino)",
    "voidStrike": "虛空重擊 (Madurai)",
    "molecularPrime": "分子填充 (Nova)",
    "fireballFrenzy": "狂熱火球 (Ember)",
    "flashAccelerant": "閃耀助燃 (Ember)",
    "freezeForce": "寒冰之力 (Frost)",
    "shockTrooper": "電擊奇兵 (Volt)",
    "smiteInfusion": "懲擊洗禮 (Oberon)",
    "venomDose": "猛毒附加 (Saryn)",
    "electricShield": "電磁屏障 (Volt)",
    "energyShell": "能量護罩 (Odonata)",
    "fireBlast": "火焰衝擊 (Ember)",
    "empoweredQuiver": "強化箭袋 (Ivara)",
    "covenant": "庇佑聖約 (Harrow)",
    "elementalWard": "元素之護 (Chroma)",
    "speed": "加速 (Volt)",
    "warcry": "咆哮 (Valkyr)",
    "provoke": "激怒 (Equinox)",
    "hasteMote": "急速塵埃 (Wisp)",
    "vitalityMote": "活力塵埃 (Wisp)",
    "razorwingBlitz": "刀翼閃擊 (MOD)",
    "chromaticBlade4": "華彩刀劍 (火)",
    "chromaticBlade5": "華彩刀劍 (冰)",
    "chromaticBlade6": "華彩刀劍 (毒)",
    "chromaticBlade7": "華彩刀劍 (電)",
    "elementalWard4": "元素之護 (火)",
    "elementalWard5": "元素之護 (冰)",
    "elementalWard6": "元素之護 (毒)",
    "elementalWard7": "元素之護 (電)",
    "mutalistQuanta": "異融量子槍球體",
    "conditionOverlord": "異常數量",
    "stealth": "偷襲 (武器等級)",
    "deadEye": "死亡之眼 (光環)",
    "vigorousSwap": "強力切換 (MOD)",
    "baseDamage": "基礎傷害 (通用)",
    "critChance": "暴擊機率 (通用)",
    "multishot": "多重射擊 (通用)",
    "firerate": "射速 (通用)",
    "reload": "裝填速度 (通用)",
    "magazine": "彈匣容量 (通用)",
    "combo": "連擊加成 (狙擊)",
    "meleeCombo": "連擊加成 (近戰)",
    "finalDamage": "最終傷害 (通用)",
    "gladiator": "角鬥士組合效果",
    "vigilante": "私法組合效果",
    "arcaneAgility": "靈敏賦能",
    "arcaneBarrier": "壁壘賦能",
    "arcaneAegis": "神盾賦能",
    "arcaneTrickery": "詭計賦能",
    "arcaneUltimatum": "通牒賦能",
    "arcaneArachne": "蜘蛛賦能",
    "arcaneGrace": "優雅賦能",
    "arcaneGuardian": "保衛者賦能",
    "arcanePhantasm": "幻象賦能",
    "arcaneAcceleration": "加速賦能",
    "arcaneAvenger": "復仇者賦能",
    "arcaneAwakening": "覺醒賦能",
    "arcaneFury": "狂怒賦能",
    "arcaneStrike": "速攻賦能",
    "arcaneMomentum": "動量賦能",
    "arcanePrecision": "精確賦能",
    "arcaneRage": "憤怒賦能",
    "arcaneTempo": "節奏賦能",
    "arcaneVelocity": "迅速賦能",
    "arcaneTanker": "坦克賦能",
    "magusVigor": "魔導活力",
    "magusHusk": "魔導外殼",
    "magusCloud": "魔導遊雲",
    "magusCadence": "魔導韻律",
    "magusReplenish": "魔導充盈",
    "magusElevate": "魔導振奮",
    "magusNourish": "魔導滋養",
    "magusOverload": "魔導超載",
    "magusGlitch": "魔導干擾",
    "magusRevert": "魔導復位",
    "magusFirewall": "魔導防火牆",
    "magusDrive": "魔導驅動",
    "magusLockdown": "魔導封鎖",
    "magusDestruct": "魔導穿破",
    "magusAnomaly": "魔導近點",
    "magusMelt": "魔導熱熔",
    "magusAccelerant": "魔導觸媒",
    "magusRepair": "魔導修復",
    "virtuosNull": "正直空無",
    "virtuosTempo": "正直節奏",
    "virtuosFury": "正直狂怒",
    "virtuosStrike": "正直打擊",
    "virtuosShadow": "正直暗影",
    "virtuosGhost": "正直鬼魅",
    "virtuosTrojan": "正直特洛伊",
    "virtuosSurge": "正直突波",
    "virtuosSpike": "正直尖刺",
    "virtuosForge": "正直熔爐",
    "kuvaHeat": "赤毒加成 (火)",
    "kuvaCold": "赤毒加成 (冰)",
    "kuvaToxin": "赤毒加成 (毒)",
    "kuvaElectricity": "赤毒加成 (電)",
    "kuvaImpact": "赤毒加成 (衝擊)",
    "kuvaMagnetic": "赤毒加成 (磁力)",
    "kuvaRadiation": "赤毒加成 (輻射)",
    "tenetHeat": "信條加成 (火)",
    "tenetCold": "信條加成 (冰)",
    "tenetToxin": "信條加成 (毒)",
    "tenetElectricity": "信條加成 (電)",
    "tenetImpact": "信條加成 (衝擊)",
    "tenetMagnetic": "信條加成 (磁力)",
    "tenetRadiation": "信條加成 (輻射)",
    "strength": "技能強度",
    "charm": "招福",
    "unairu": "UNAIRU 虛靈",
    "block": "格擋加成",
    "toxin": "毒素加成 (米爾)",
    "parasiticLink": "寄生連結 (Nidus)",
    "commonResistance": "通用減傷",
    "paxBolt": "和平電閃",
    "corruption": "墮落化",
    "growingPower": "成長之力 (光環)",
    "powerDonation": "獻出力量 (光環)",
    "shepherd": "牧羊人 (光環)",
    "arbitrationsBuff": "仲裁加成",
    "baseArmor": "基礎護甲"
  },
  "ability": {
    "energyCost": "能量: {0}",
    "energyCostPS": "+ {0} / 秒",
    "energyCostN": "+ {0} / 次",
    "base": "基礎",
    "oneHand": "單手動作",
    "type": "標籤",
    "types": {
      "damage": "傷害",
      "buffDebuff": "附加效果",
      "mobility": "機動",
      "perception": "感知",
      "control": "控制",
      "summon": "召喚"
    },
    "effect": "效果",
    "effects": {
      "damage": "傷害",
      "buff": "加成效果",
      "debuff": "減益效果",
      "summon": "召喚",
      "damageReduce": "傷害抗性",
      "damageReflect": "傷害反射",
      "control": "控制",
      "special": "特殊",
      "move": "位移",
      "exaltedWeapon": "顯赫武器"
    },
    "prop": "屬性",
    "props": {
      "damage": "傷害",
      "rangeDamage": "範圍傷害",
      "duration": "持續時間",
      "tick": "傷害次數",
      "amount": "數量",
      "angel": "影響角度",
      "range": "影響範圍",
      "distance": "施放距離",
      "prjSpeed": "飛行速度",
      "affectBy": "所受MOD影響",
      "target": "作用物件",
      "desc": "效果",
      "effect": "作用",
      "durability": "血量",
      "rate": "百分比",
      "times": "次數",
      "directive": "指向性",
      "weaponName": "顯赫武器名稱",
      "health": "生命值",
      "val": "值",
      "extraDrop": "額外掉落",
      "damagePercent": "造成傷害百分比",
      "storePerAttack": "每次儲存",
      "traction": "牽引",
      "attractBullets": "吸引子彈",
      "recoverShield": "回覆護盾",
      "disarm": "繳械",
      "banish": "放逐",
      "energyObtained": "能量值獲得",
      "headshotEnergy": "爆頭回藍",
      "attractionRadius": "吸引半徑",
      "explosionRadius": "爆炸半徑",
      "chainDistance": "連鎖距離",
      "invincibleTime": "無敵時間",
      "deflectionBullet": "偏轉子彈",
      "dodgeAttack": "閃避攻擊",
      "clearNegativeState": "清除負面狀態",
      "deprivationOfShieldAndArmor": "剝奪護盾和護甲"
    },
    "target": "物件",
    "targets": {
      "0": "所有",
      "1": "遠端攻擊",
      "2": "近戰",
      "3": "拋射物"
    },
    "directives": {
      "0": "非指向性",
      "1": "非強制指向",
      "2": "強制指向"
    }
  },
  "update": {
    "title": "更新資訊",
    "confirm": "我知道了"
  },
  "app": {
    "login": "登入",
    "loginbtn": "登入",
    "register": "註冊",
    "registerbtn": "註冊",
    "loginHint": "請輸入電子郵箱",
    "passwordHint": "請輸入密碼",
    "emailcheck": "請輸入正確的電子郵件",
    "passmiss": "請輸入密碼",
    "passcheck": "密碼長度 6 到 32 個字元",
    "loginforget": "忘記密碼",
    "sendreset": "重置密碼",
    "readandagree": "我已閱讀並同意",
    "updateTip": "新版本已就緒 點選確定自動更新",
    "copy": "複製",
    "tip": "提示",
    "copySuccess": "地址已複製"
  },
  "otherinfo": {
    "wiki": "中文WIKI",
    "wikiurl": "https://warframe.huijiwiki.com/wiki/{0}",
    "wikien": "英文WIKI",
    "wikiurlen": "https://warframe.fandom.com/wiki/{0}",
    "mod": "MOD",
    "wm": "WM市場",
    "rm": "RM紫卡市場",
    "wmriven": "WM紫卡市場"
  },
  "intro": {
    "ti1": "來試試極鏡吧!",
    "ti2": "極鏡(Riven.IM)是多功能的Warframe工具應用，為紫卡分析，配卡模擬等提供技術解決方案。",
    "a1": "檢視文件",
    "a2": "立即使用",
    "a3": "PC端下載",
    "d1": "突擊 / 警報 / 裂縫 / 賞金",
    "d2": "紫卡評分 / 數值查詢 / 配置計算",
    "d3": "收益分析 / 配卡分享 / 幻影裝置",
    "d4": "戰甲配裝 / 技能數值 / 屬性計算",
    "d5": "鋼琴捲簾 / 錄製回放",
    "d6": "圖片取色 / 色板找色",
    "why": "為什麼使用極鏡",
    "wh1": "更高效",
    "wh2": "更專業",
    "wh3": "更豐富",
    "w11": "支援OCR，快速識別<strong>紫卡截圖</strong>",
    "w12": "一鍵生成<strong>最佳配卡</strong>，根據情況自動適應",
    "w13": "根據與最佳紫卡對比快速計算<strong>紫卡評分</strong>",
    "w21": "<strong>幻影裝置</strong>對應真實傷害模型",
    "w22": "<strong>夜靈</strong>獨有演算法完美支援",
    "w23": "各種<strong>加成效果</strong>高度整合",
    "w31": "平原時間警報通知一步到位",
    "w32": "數百種顏色百裡挑一：<strong>選色工具</strong>",
    "w33": "<s><strong>配裝分享</strong>收穫更多粉絲</s>",
    "fh1": "關於和幫助",
    "fw1": "使用文件",
    "fw2": "視訊教程",
    "fw3": "QQ交流群",
    "fw4": "Discord",
    "fw5": "使用者協議",
    "fw6": "捐款/更新記錄",
    "fav": "友情連結",
    "fav1": "遊戲官網",
    "fav2": "中文維基",
    "fav3": "中文論壇",
    "fav4": "英文維基",
    "fav5": "WFA",
    "sponser": "友情贊助"
  },
  "tour": {
    "labels": {
      "buttonSkip": "跳過教程",
      "buttonPrevious": "上一條",
      "buttonNext": "下一條",
      "buttonStop": "結束"
    },
    "builde": [
      "這裡是武器的資料資訊，顯示計算結果",
      "你可以點選這裡切換到其他計算模式來檢視攻速等不同MOD的的收益",
      "這些BUFF可以適應各種不同的情況",
      "另外，這裡還有更多的功能 (比如幻影裝置)"
    ]
  },
  "minimap": {
    "mods": "配卡",
    "buffs": "加成",
    "data": "資料"
  },
  "droptable": {
    "title": "掉落表"
  },
  "search": {
    "weapon": "武器",
    "mod": "MOD",
    "wf": "戰甲",
    "comp": "同伴"
  },
  "tags": {
    "zaw": "ZAW",
    "kitgun": "組合槍",
    "amp": "增幅器",
    "melee": "近戰",
    "swordAndShield": "劍盾",
    "secondary": "副武器",
    "pistol": "手槍",
    "dualPistols": "雙持手槍",
    "archMelee": "ARCHWING近戰",
    "dualShotguns": "雙手霰彈",
    "staff": "長棍",
    "primary": "主武器",
    "rifle": "步槍",
    "assaultRifle": "突擊步槍",
    "scythe": "鐮刀",
    "fist": "拳套",
    "shotgun": "霰彈槍",
    "hammer": "錘",
    "robotic": "守護",
    "exalted": "顯赫",
    "whip": "鞭",
    "bow": "弓",
    "crossbow": "弩",
    "tonfa": "拐刃",
    "shotgunSidearm": "副手霰彈槍",
    "sword": "劍",
    "polearm": "長柄武器",
    "thrown": "投擲類武器",
    "dagger": "匕首",
    "glaive": "戰刃",
    "archGun": "ARCHWING槍械",
    "dualSwords": "雙劍",
    "heavyBlade": "巨刃",
    "rapier": "細劍",
    "nikana": "侍刃",
    "dualDaggers": "雙匕首",
    "speargun": "矛槍",
    "machete": "大砍刀",
    "warfan": "武扇",
    "sparring": "搏擊",
    "staves": "長棍",
    "bladeAndWhip": "劍鞭",
    "sniper": "狙擊槍",
    "virtual": "技能",
    "gear": "攜帶道具",
    "nunchaku": "雙截棍",
    "launcher": "發射器",
    "gunblade": "槍刃",
    "claws": "雙爪",
    "twoHandedNikana": "雙手侍刃",
    "continuous": "射線",
    "atmosphere": "大氣層",
    "dps": "輸出",
    "tactics": "戰術",
    "tank": "坦克",
    "support": "輔助",
    "control": "控制",
    "archwing": "ARCHWING",
    "roboticWeapon": "守護武器",
    "kuvaWeapon": "赤毒武器"
  },
  "alias": {
    "corruptedHeavyGunner": "白富美",
    "corruptedBombard": "高富帥",
    "arcaPlasmor": "C噴",
    "astilla": "玻璃噴",
    "atterax": "G鞭",
    "brakk": "G炮",
    "ferrox": "C矛",
    "javlok": "G矛",
    "kohm": "吹風機",
    "maraDetron": "C炮",
    "opticor": "O炮",
    "scoliac": "I鞭",
    "securaLecta": "錢鞭",
    "telosBoltace": "集團拐",
    "volnus": "玻璃錘",
    "corrosiveProjection": "CP",
    "amesha": "奶翅",
    "ash": "阿屎",
    "atlas": "土甲",
    "banshee": "音媽,女妖",
    "baruuk": "武僧",
    "chroma": "龍甲",
    "elytron": "紅翅",
    "ember": "火雞",
    "equinox": "扶她",
    "excalibur": "咖哩",
    "frost": "冰男,冰隊",
    "gara": "玻璃甲",
    "garuda": "血媽",
    "harrow": "主教",
    "hydroid": "水男",
    "inaros": "沙甲",
    "itzal": "黑翅",
    "ivara": "弓妹",
    "khora": "蜘蛛甲",
    "limbo": "李明博,小明",
    "mag": "磁妹",
    "mesa": "女槍",
    "mirage": "小丑",
    "nekros": "摸屍",
    "nidus": "蛆甲,蛆爹",
    "nova": "諾娃,加速娃,減速娃",
    "nyx": "腦溢血",
    "oberon": "奶爸",
    "octavia": "DJ，DJ甲",
    "odonata": "O翅,白翅",
    "rhino": "犀牛,踩牛",
    "saryn": "毒媽",
    "titania": "蝶妹，蝶甲",
    "trinity": "奶媽",
    "valkyr": "女漢子,瓦喵",
    "vauban": "工程",
    "volt": "電男",
    "voltPrime": "電隊",
    "zephyr": "鳥姐",
    "helios": "照相機"
  },
  "info": {
    "nav": "導航",
    "data": "資料",
    "eco": "市場",
    "build": "配裝",
    "riven": "紫卡"
  },
  "shawzin": {
    "title": "三線琴",
    "help": "使用說明",
    "piano": "鋼琴",
    "shawzin": "三線琴",
    "lotus": "蓮花三線琴",
    "pentatonicMinor": "五聲小調",
    "pentatonicMajor": "五聲大調",
    "chromatic": "半音",
    "hexatonic": "六式音階",
    "major": "大調",
    "minor": "小調",
    "hirajoshi": "平調子",
    "phrygian": "弗吉利亞調式",
    "yo": "Yo調式",
    "number": "簡譜",
    "name": "音名",
    "upshift": "升號",
    "downshift": "降號",
    "code": "歌曲樂串",
    "codeCopied": "歌曲樂串已複製",
    "quarter": "四分",
    "half": "二分",
    "full": "全音",
    "record": "錄製",
    "play": "播放",
    "pause": "暫停",
    "stop": "停止",
    "rest": "休止",
    "delete": "刪除",
    "empty": "清空",
    "importCode": "匯入歌曲樂串",
    "copyCode": "複製歌曲樂串",
    "blockCopied": "音符已複製",
    "clearConfirm": "確定清空所有音符嗎？",
    "note": "音符",
    "transpose": "轉調",
    "importNumberSeqs": "匯入簡譜碼",
    "copyNumberSeqs": "複製簡譜碼",
    "numCopied": "簡譜碼已複製",
    "staff": "五線譜",
    "importMidi": "匯入MIDI檔案"
  }
}
