///////////////////////////
// MT_AMBIENTSOUND
///////////////////////////
ACTOR MT_AMBIENTSOUND
{
    HEALTH 1000
    REACTIONTIME 8
    RADIUS 16
    HEIGHT 16
    MASS 100
    SPEED 0
    +NOBLOCKMAP +DONTDRAW +NOGRAVITY +SPAWNFLOAT
    States
    {
    Spawn:
        TNT1 AAAAAAAAAA 35 // Nothing to do, the engine takes care of playing the sound
        Stop
    }
}
