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<doc>
  <title>Features</title>
  <chapter>
    <title>Features</title>
    <blist>
    <li>
      Native <b>Object Pascal</b> open source crossplatform library with no dependencies
      on any dynamically linked libraries or other platform specific binaries.
      Supported platforms are:
      <blist>
        <li><b>Windows</b> x86/AMD64</li>
        <li><b>Linux</b> x86/AMD64</li>
        <li><b>FreeBSD</b> x86/AMD64</li>
        <li><b>Mac OS X</b> on Intel</li>
      </blist>
    </li>
    <li>
      Loading and saving of these image file formats:
      <blist>
        <li> <b>BMP</b></li>
        <li> <b>JPEG</b>, <b>JPEG2000</b></li>
        <li> <b>PNG/APNG</b>, <b>MNG</b>, <b>JNG</b></li>
        <li> <b>GIF</b></li>
        <li> <b>TGA</b></li>
        <li> <b>DDS</b></li>
        <li> <b>PBM</b>, <b>PGM</b>, <b>PPM</b>, <b>PAM</b>, <b>PFM</b></li>
        <li> <b>TIFF</b></li>
        <li> <b>PSD</b></li>
        <li> <b>PCX</b></li>
        <li> <b>XPM</b></li>
        <li> and more</li>
      </blist>
    </li>
    <li>
      Many internal image data formats:
      <blist>
        <li> 8, 16, 24, 32, 48 and 64 bit <b>RGB</b> and <b>ARGB</b> formats</li>
        <li> indexed formats</li>
        <li> grayscale formats</li>
        <li> floating point formats (<b>IEEE754</b> and <b>half</b> precision)</li>
        <li> compressed formats like <b>DXT1</b>/<b>3</b>/<b>5</b>, <b>3Dc</b>, and <b>BTC</b></li>
       </blist>
    </li>
    <li>
      Basic image manipulation functions working for all supported data formats and
      conversions between them (bilinear/bicubic resizing, mipmap generation,
      color reduction, ...).
    </li>
    <li>
      Low level library interface (accessible by other programming languages)
      and high level OOP one.
    </li>
    <li>
      Extensions for creating <b>OpenGL</b>, <b>Direct3D</b>, and <b>SDL</b> textures/surfaces.
    </li>
    <li>
      <b>VCL</b> and <b>LCL</b> graphic classes and functions.
    </li>
    <li>
      Image drawing with blending, linear and nonlinear filters, point transforms,
      binary morphology, drawing lines, ellipses, rectangles, etc.
    </li>
    <li>
      Support for mipmaps, multiimages, direct access to image data,
      user-specified file formats, overriding default read and write functions,
      and more.
    </li>
  </blist>

  </chapter>
</doc>
