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# `fgZone`

## fontgate.fgZone = class fgZone(object)

      Zone representation

      Constructors:
        fgZone() - default
        fgZone(fgZone) - copy

#### Methods

__cmp__(...)

      x.__cmp__(y) <==> cmp(x,y)

__delattr__(...)

      x.__delattr__('name') <==> del x.name

__getattribute__(...)

      x.__getattribute__('name') <==> x.name

__init__(...)

      x.__init__(...) initializes x; see help(type(x)) for signature

__repr__(...)

      x.__repr__() <==> repr(x)

__setattr__(...)

      x.__setattr__('name', value) <==> x.name = value

__str__(...)

      x.__str__() <==> str(x)

clear(...)

      clear()

getIntValues(...)

      tuple( int y0, int y1 ) getIntValues()

v0(...)

      float v0()

v1(...)

      float v1()

#### Descriptors

name

      (string)

position

      (float)

program

      ( dict(int:int) )

top

      (bool)

width

      (float)

#### Attributes

__new__ = <built-in method __new__ of type object>

      T.__new__(S, ...) -> a new object with type S, a subtype of T

## `clear`

fontgate.fgZone.clear = clear(...)

      clear()

## `getIntValues`

fontgate.fgZone.getIntValues = getIntValues(...)

      tuple( int y0, int y1 ) getIntValues()

## `name`

fontgate.fgZone.name

      (string)

## `position`

fontgate.fgZone.position

      (float)

## `program`

fontgate.fgZone.program

      ( dict(int:int) )

## `top`

fontgate.fgZone.top

      (bool)

## `v0`

fontgate.fgZone.v0 = v0(...)

      float v0()

## `v1`

fontgate.fgZone.v1 = v1(...)

      float v1()

## `width`

fontgate.fgZone.width

      (float)