Fling Engine  0.00.1
Fling Engine is a game engine written in Vulkan
Public Member Functions | Data Fields
Rotator Struct Reference

A mover will move between two values ata given speed. More...

#include <Mover.h>

Public Member Functions

template<class Archive >
void serialize (Archive &t_Archive)
 Serilazation to an archive. More...
 

Data Fields

glm::vec3 MinPos = { -10.0f, 0.0f, 0.0f }
 
glm::vec3 MaxPos = { -10.0f, 0.0f, 0.0f }
 
float Speed = 1.0f
 

Detailed Description

A mover will move between two values ata given speed.

Member Function Documentation

◆ serialize()

template<class Archive >
void Rotator::serialize ( Archive &  t_Archive)

Serilazation to an archive.

Field Documentation

◆ MaxPos

glm::vec3 Rotator::MaxPos = { -10.0f, 0.0f, 0.0f }

◆ MinPos

glm::vec3 Rotator::MinPos = { -10.0f, 0.0f, 0.0f }

◆ Speed

float Rotator::Speed = 1.0f

The documentation for this struct was generated from the following file: