Fling Engine  0.00.1
Fling Engine is a game engine written in Vulkan
Static Public Member Functions | Static Private Attributes | Friends
Fling::Stats::Frames Struct Reference

#include <Stats.h>

Static Public Member Functions

static float GetAverageFrameTime ()
 
static float GetAverageFPS ()
 
static void TickStats (float t_DeltaTime)
 

Static Private Attributes

static MovingAverage< float, 100 > FPSCounter = {}
 

Friends

class Engine
 

Member Function Documentation

◆ GetAverageFPS()

float Fling::Stats::Frames::GetAverageFPS ( )
static

◆ GetAverageFrameTime()

float Fling::Stats::Frames::GetAverageFrameTime ( )
static

◆ TickStats()

void Fling::Stats::Frames::TickStats ( float  t_DeltaTime)
static

Friends And Related Function Documentation

◆ Engine

friend class Engine
friend

Field Documentation

◆ FPSCounter

MovingAverage< float, 100 > Fling::Stats::Frames::FPSCounter = {}
staticprivate

The documentation for this struct was generated from the following files: