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Fling Engine
0.00.1
Fling Engine is a game engine written in Vulkan
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Uniform buffer for passing lights to our final screen pass. More...
#include <GeometrySubpass.h>
Uniform buffer for passing lights to our final screen pass.
| DirectionalLight Fling::LightingUbo::DirLightBuffer[DeferredLightSettings::MaxDirectionalLights] = {} |
| UINT32 Fling::LightingUbo::DirLightCount = 0 |
| PointLight Fling::LightingUbo::PointLightBuffer[DeferredLightSettings::MaxPointLights] = {} |
| UINT32 Fling::LightingUbo::PointLightCount = 0 |
1.8.13