Fling Engine  0.00.1
Fling Engine is a game engine written in Vulkan
Static Public Attributes
Fling::DeferredLightSettings Struct Reference

Settings for the max directional lights and max point lights. More...

#include <GeometrySubpass.h>

Static Public Attributes

static const UINT32 MaxDirectionalLights = 8
 Dir Lights. More...
 
static const UINT32 MaxPointLights = 128
 Point Lights. More...
 

Detailed Description

Settings for the max directional lights and max point lights.

These settings are used

Todo:
Ideally we would load these settings in from the game config file

Field Documentation

◆ MaxDirectionalLights

const UINT32 Fling::DeferredLightSettings::MaxDirectionalLights = 8
static

Dir Lights.

◆ MaxPointLights

const UINT32 Fling::DeferredLightSettings::MaxPointLights = 128
static

Point Lights.


The documentation for this struct was generated from the following file: