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Fling Engine
0.00.1
Fling Engine is a game engine written in Vulkan
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Describes the attributes of an attachment to be created. More...
#include <FrameBuffer.h>
Data Fields | |
| UINT32 | Width = {} |
| UINT32 | Height = {} |
| UINT32 | LayerCount = {} |
| VkFormat | Format = {} |
| VkImageUsageFlags | Usage = {} |
Describes the attributes of an attachment to be created.
| VkFormat Fling::AttachmentCreateInfo::Format = {} |
| UINT32 Fling::AttachmentCreateInfo::Height = {} |
| UINT32 Fling::AttachmentCreateInfo::LayerCount = {} |
| VkImageUsageFlags Fling::AttachmentCreateInfo::Usage = {} |
| UINT32 Fling::AttachmentCreateInfo::Width = {} |
1.8.13