#include <Random.h>
|
| static bool | Init () |
| | Initialize the random number generator More...
|
| |
| static const int | Random0ToN (const int t_max) |
| | Get a random int between 0 and the max More...
|
| |
| static const int | RandomBetween (const int t_min, const int t_max) |
| | Generate a random number between the two given values More...
|
| |
| static glm::vec3 | GetRandomVec3 (const glm::vec3 t_Min, const glm::vec3 t_Max) |
| |
| static float | GetRandomFloat (float t_Min, float t_Max) |
| |
◆ GetRandomFloat()
| float Fling::Random::GetRandomFloat |
( |
float |
t_Min, |
|
|
float |
t_Max |
|
) |
| |
|
static |
◆ GetRandomVec3()
| glm::vec3 Fling::Random::GetRandomVec3 |
( |
const glm::vec3 |
t_Min, |
|
|
const glm::vec3 |
t_Max |
|
) |
| |
|
static |
◆ Init()
| bool Fling::Random::Init |
( |
| ) |
|
|
static |
Initialize the random number generator
- Returns
- True if successful
◆ Random0ToN()
| const int Fling::Random::Random0ToN |
( |
const int |
t_max | ) |
|
|
static |
Get a random int between 0 and the max
- Parameters
-
| t_max | Max number to generate to |
- Returns
- Number between 0 and the given
◆ RandomBetween()
| const int Fling::Random::RandomBetween |
( |
const int |
t_min, |
|
|
const int |
t_max |
|
) |
| |
|
static |
Generate a random number between the two given values
- Parameters
-
| t_min | Min number to gerneate between |
| t_max | Max number to generate between |
- Returns
- Random int between the two values
◆ bIsInitalized
| bool Fling::Random::bIsInitalized = false |
|
static |
Flag to determine if random has been initialized.
The documentation for this class was generated from the following files: