Fling Engine  0.00.1
Fling Engine is a game engine written in Vulkan
Data Structures | Namespaces | Typedefs | Enumerations
ImFileBrowser.hpp File Reference
#include <array>
#include <filesystem>
#include <functional>
#include <memory>
#include <string>

Go to the source code of this file.

Data Structures

class  ImGui::FileBrowser
 
class  ImGui::FileBrowser::ScopeGuard
 
struct  ImGui::FileBrowser::FileRecord
 

Namespaces

 ImGui
 

Typedefs

using ImGuiFileBrowserFlags = int
 

Enumerations

enum  ImGuiFileBrowserFlags_ {
  ImGuiFileBrowserFlags_SelectDirectory = 1 << 0, ImGuiFileBrowserFlags_EnterNewFilename = 1 << 1, ImGuiFileBrowserFlags_NoModal = 1 << 2, ImGuiFileBrowserFlags_NoTitleBar = 1 << 3,
  ImGuiFileBrowserFlags_NoStatusBar = 1 << 4, ImGuiFileBrowserFlags_CloseOnEsc = 1 << 5, ImGuiFileBrowserFlags_CreateNewDir = 1 << 6
}
 

Typedef Documentation

◆ ImGuiFileBrowserFlags

using ImGuiFileBrowserFlags = int

Enumeration Type Documentation

◆ ImGuiFileBrowserFlags_

Enumerator
ImGuiFileBrowserFlags_SelectDirectory 
ImGuiFileBrowserFlags_EnterNewFilename 
ImGuiFileBrowserFlags_NoModal 
ImGuiFileBrowserFlags_NoTitleBar 
ImGuiFileBrowserFlags_NoStatusBar 
ImGuiFileBrowserFlags_CloseOnEsc 
ImGuiFileBrowserFlags_CreateNewDir