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Fling Engine
0.00.1
Fling Engine is a game engine written in Vulkan
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#include "Subpass.h"#include "Lighting/DirectionalLight.hpp"#include "Lighting/PointLight.hpp"#include "Lighting/Lighting.hpp"Go to the source code of this file.
Data Structures | |
| struct | Fling::DeferredLightSettings |
| Settings for the max directional lights and max point lights. More... | |
| struct | Fling::LightingUbo |
| Uniform buffer for passing lights to our final screen pass. More... | |
| struct | Fling::CameraInfoUbo |
| class | Fling::GeometrySubpass |
| The geometry subpass is in charge of sending the geometry portion of the Deferred pipeline to the GPU. More... | |
Namespaces | |
| Fling | |
1.8.13