Fling Engine  0.00.1
Fling Engine is a game engine written in Vulkan
Namespaces | Macros | Variables
FlingVulkan.h File Reference
#include <vulkan/vulkan.h>
#include <vulkan/vk_sdk_platform.h>

Go to the source code of this file.

Namespaces

 Fling
 
 Fling::VkConfig
 

Macros

#define NOMINMAX
 

Variables

static const unsigned Fling::VULKAN_NUM_DESCRIPTOR_SETS = 4
 
static const unsigned Fling::VULKAN_NUM_BINDINGS = 16
 
static const unsigned Fling::VULKAN_NUM_ATTACHMENTS = 8
 
static const unsigned Fling::VULKAN_NUM_VERTEX_ATTRIBS = 16
 
static const unsigned Fling::VULKAN_NUM_VERTEX_BUFFERS = 4
 
static const unsigned Fling::VULKAN_PUSH_CONSTANT_SIZE = 128
 
static const unsigned Fling::VULKAN_UBO_SIZE = 16 * 1024
 
static const unsigned Fling::VULKAN_NUM_SPEC_CONSTANTS = 8
 
static const int Fling::VkConfig::MAX_FRAMES_IN_FLIGHT = 2
 

Macro Definition Documentation

◆ NOMINMAX

#define NOMINMAX