14 static const std::string& EngineConfigDir();
17 static const std::string& EngineAssetsDir();
20 static const std::string& BinaryDir();
23 static const std::string& EngineLogDir();
26 static const std::string& EngineSourceDir();
31 static std::string ConvertAbsolutePathToRelative(
const std::string& t_FullPath);
39 static int MakeDir(
const char* t_Dir);
47 static bool DirExists(
const char* t_Dir);
55 static void GetCurrentWorkingDir(
char* t_OutBuf,
size_t t_BufSize);
Static set of useful engine paths and directories.
Definition: FlingPaths.h:11