| Fling Engine 0.00.1 Fling Engine is a game engine written in Vulkan

### - m -

- m_ActiveImageIndex : Fling::Swapchain
- m_AlbedoTexture : Fling::PBRTextures
- m_AllocatedIndex : Fling::CircularBuffer< T, t_Size >
- m_aspectRatio : Fling::Camera
- m_Attachments : Fling::FrameBuffer
- m_Buffer : Fling::Buffer , Fling::CircularBuffer< T, t_Size > , Fling::MovingAverage< T, t_Size >
- m_BufferMemory : Fling::Buffer
- m_BufferSize : Fling::CircularBuffer< T, t_Size >
- m_Camera : Fling::DebugSubpass , Fling::GeometrySubpass , Fling::OffscreenSubpass , Fling::VulkanApp
- m_CameraUboBuffers : Fling::GeometrySubpass
- m_CamInfoUBO : Fling::GeometrySubpass
- m_Channels : Fling::HDRImage , Fling::Texture
- m_Characters : Fling::File
- m_ClearValues : Fling::Subpass
- m_ColorBlendAttachmentStates : Fling::GraphicsPipeline
- m_ColorBlendState : Fling::GraphicsPipeline
- m_ColorImage : Fling::Multisampler
- m_ColorImageMemory : Fling::Multisampler
- m_ColorImageView : Fling::Multisampler
- m_CommandPool : Fling::OffscreenSubpass , Fling::VulkanApp
- m_CompEditorEntityType : Fling::BaseEditor
- m_ComponentEditor : Fling::BaseEditor
- m_ComputeFamily : Fling::LogicalDevice
- m_Console : Fling::Logger
- m_Count : Fling::MovingAverage< T, t_Size >
- m_Cube : Fling::Cubemap
- m_cubeMapImages : Fling::Cubemap
- m_CullMode : Fling::GraphicsPipeline
- m_Current : Fling::StackAllocator
- m_CurrentDirLights : Fling::Lighting
- m_CurrentIndex : Fling::MovingAverage< T, t_Size >
- m_CurrentPointLights : Fling::Lighting
- m_CurrentWindow : Fling::VulkanApp
- m_CurrentWorkingDir : Fling::FileBrowser
- m_deltaTime : Fling::Timing
- m_Depth : Fling::GraphicsPipeline
- m_DepthBuffer : Fling::VulkanApp
- m_DepthStencilState : Fling::GraphicsPipeline
- m_Description : Fling::FrameBufferAttachment
- m_Descriptor : Fling::Buffer
- m_DescriptorImageInfo : Fling::Cubemap
- m_DescriptorLayout : Fling::ShaderProgram
- m_DescriptorPool : Fling::Cubemap , Fling::DebugSubpass
- m_descriptorPool : Fling::ImGuiSubpass
- m_DescriptorPool : Fling::OffscreenSubpass , Fling::RenderPipeline
- m_DescriptorSet : Fling::Cubemap
- m_descriptorSet : Fling::ImGuiSubpass
- m_DescriptorSet : Fling::MeshRenderer
- m_DescriptorSetLayout : Fling::Cubemap , Fling::GraphicsPipeline
- m_descriptorSetLayout : Fling::ImGuiSubpass
- m_DescriptorSets : Fling::GeometrySubpass
- m_Device : Fling::CommandBuffer , Fling::Cubemap , Fling::DepthBuffer , Fling::FrameBuffer , Fling::FrameBufferAttachment , Fling::GraphicsPipeline , Fling::HDRImage , Fling::LogicalDevice , Fling::Multisampler , Fling::RenderPipeline , Fling::Shader , Fling::ShaderProgram , Fling::Subpass , Fling::Swapchain
- m_DeviceExtensions : Fling::Instance
- m_DeviceFeatures : Fling::PhysicalDevice
- m_DeviceProperties : Fling::PhysicalDevice
- m_DisplayComponentEditor : Fling::BaseEditor
- m_DisplayGPUInfo : Fling::BaseEditor
- m_DisplayWindowOptions : Fling::BaseEditor
- m_DisplayWorldOutline : Fling::BaseEditor
- m_DoRotations : Sandbox::Game
- m_DrawCmdBuffers : Fling::VulkanApp
- m_DynamicState : Fling::GraphicsPipeline
- m_Editor : Fling::ImGuiSubpass
- m_EnableValidationLayers : Fling::Instance
- m_End : Fling::StackAllocator
- m_Exposure : Fling::Camera
- m_Extents : Fling::DepthBuffer , Fling::Swapchain
- m_farPlane : Fling::Camera
- m_fieldOfView : Fling::Camera
- m_FileLog : Fling::Logger
- m_fontImage : Fling::ImGuiSubpass
- m_fontImageView : Fling::ImGuiSubpass
- m_fontMemory : Fling::ImGuiSubpass
- m_Format : Fling::Cubemap , Fling::DepthBuffer , Fling::FrameBufferAttachment , Fling::HDRImage , Fling::Texture
- m_fpsFrameCount : Fling::Timing
- m_fpsFrameCountTemp : Fling::Timing
- m_fpsTimeElapsed : Fling::Timing
- m_FragShader : Fling::Cubemap , Fling::Subpass
- m_FrameBuffer : Fling::FrameBuffer
- m_frameStartTimef : Fling::Timing
- m_FrameTimeMax : Fling::BaseEditor
- m_FrameTimeMin : Fling::BaseEditor
- m_front : Fling::FirstPersonCamera
- m_FrontFace : Fling::GraphicsPipeline
- m_Game : Fling::BaseEditor , Fling::World
- m_GameImpl : Fling::Engine
- m_Gamma : Fling::Camera
- m_GlobalRenderPass : Fling::DebugSubpass , Fling::GeometrySubpass , Fling::ImGuiSubpass
- m_GraphicsFamily : Fling::LogicalDevice
- m_GraphicsPipeline : Fling::Cubemap , Fling::Subpass
- m_GraphicsQueue : Fling::LogicalDevice
- m_Guid : Fling::Resource
- m_Handle : Fling::CommandBuffer
- m_HasSelected : Fling::FileBrowser
- m_Height : Fling::FrameBuffer , Fling::HDRImage , Fling::Texture , Fling::WindowProps
- m_HumanReadableName : Fling::Resource
- m_Image : Fling::Cubemap , Fling::DepthBuffer , Fling::FrameBufferAttachment , Fling::HDRImage
- m_ImageFormat : Fling::Swapchain
- m_ImageInfo : Fling::HDRImage , Fling::Texture
- m_ImageLayout : Fling::Cubemap
- m_ImageMemory : Fling::Cubemap
- m_Images : Fling::Swapchain
- m_ImageSize : Fling::Cubemap
- m_Imageview : Fling::Cubemap
- m_ImageView : Fling::DepthBuffer , Fling::FrameBufferAttachment , Fling::HDRImage , Fling::Texture
- m_ImageViews : Fling::Swapchain
- m_indexBuffer : Fling::ImGuiSubpass
- m_IndexBuffer : Fling::Model
- m_indexCount : Fling::ImGuiSubpass
- m_Indices : Fling::Model
- m_InFlightFences : Fling::VulkanApp
- m_IniReader : Fling::FlingConfig
- m_InputAssemblyState : Fling::GraphicsPipeline
- m_Instance : Fling::Input , Fling::Instance , Fling::LogicalDevice , Fling::PhysicalDevice , Fling::VulkanApp
- m_IsMouseVisible : Fling::FlingWindow
- m_IsOpen : Fling::FileBrowser
- m_IsRotating : Fling::FirstPersonCamera
- m_JsonData : Fling::JsonFile
- m_KeyCode : Fling::Key
- m_KeyDownMap : Fling::Input
- m_KeyMap : Fling::Input
- m_lastFrameStartTime : Fling::Timing
- m_LayerSize : Fling::Cubemap
- m_LevelFileName : Fling::Level
- m_LightingUBO : Fling::GeometrySubpass
- m_LightingUboBuffers : Fling::GeometrySubpass
- m_LightingUBOs : Fling::Lighting
- m_LogicalDevice : Fling::VulkanApp
- m_MappedMem : Fling::Buffer
- m_Material : Fling::MeshRenderer
- m_MaxSize : Fling::MovingAverage< T, t_Size >
- m_Memory : Fling::DepthBuffer , Fling::FrameBufferAttachment , Fling::HDRImage
- m_MemoryProperties : Fling::PhysicalDevice
- m_MetalTexture : Fling::PBRTextures
- m_MipLevels : Fling::Cubemap , Fling::HDRImage , Fling::Texture
- m_Model : Fling::MeshRenderer
- m_Module : Fling::Shader
- m_MovePointLights : Sandbox::Game
- m_MSAASamples : Fling::PhysicalDevice
- m_MultisampleState : Fling::GraphicsPipeline
- m_Name : Fling::Key
- m_nearPlane : Fling::Camera
- m_Next : Fling::FreeList
- m_NormalTexture : Fling::PBRTextures
- m_NumChannels : Fling::Cubemap
- m_numsFrameInFlight : Fling::Cubemap
- m_OffscreenCmdBufs : Fling::OffscreenSubpass
- m_OffscreenFrameBuf : Fling::GeometrySubpass , Fling::OffscreenSubpass
- m_OffscreenSemaphores : Fling::OffscreenSubpass
- m_Offset : Fling::Buffer
- m_OwningWorld : Fling::BaseEditor , Fling::Game , Fling::Level
- m_PhysicalDevice : Fling::LogicalDevice , Fling::PhysicalDevice , Fling::Swapchain , Fling::VulkanApp
- m_Pipeline : Fling::GraphicsPipeline
- m_pipeLine : Fling::ImGuiSubpass
- m_Pipeline : Fling::ShaderProgram
- m_PipelineBindPoint : Fling::GraphicsPipeline
- m_PipelineCache : Fling::GraphicsPipeline
- m_pipelineCache : Fling::ImGuiSubpass
- m_PipelineCreateInfo : Fling::GraphicsPipeline
- m_PipelineLayout : Fling::GraphicsPipeline
- m_pipelineLayout : Fling::ImGuiSubpass
- m_PipelineLayout : Fling::ShaderProgram
- m_PixelData : Fling::HDRImage , Fling::Texture
- m_PolygonMode : Fling::GraphicsPipeline
- m_Pool : Fling::CommandBuffer
- m_Pos : Fling::Transform
- m_position : Fling::Camera
- m_PresentCompleteSemaphores : Fling::VulkanApp
- m_PresentFamily : Fling::LogicalDevice
- m_PresentMode : Fling::Swapchain
- m_PresentQueue : Fling::LogicalDevice
- m_PrevMousePos : Fling::FirstPersonCamera
- m_projectionMatrix : Fling::Camera
- m_QuadModel : Fling::GeometrySubpass
- m_QuadUboBuffer : Fling::GeometrySubpass
- m_RasterizationState : Fling::GraphicsPipeline
- m_Registry : Fling::World
- m_RenderFinishedSemaphores : Fling::VulkanApp
- m_RenderPass : Fling::Cubemap , Fling::FrameBuffer , Fling::VulkanApp
- m_RenderPipelines : Fling::VulkanApp
- m_ResourceMap : Fling::ResourceManager
- m_ResourceMask : Fling::Shader
- m_ResourceTypes : Fling::Shader
- m_right : Fling::FirstPersonCamera
- m_rotation : Fling::Camera
- m_Rotation : Fling::Transform
- m_RotationSpeed : Fling::FirstPersonCamera
- m_RoughnessTexture : Fling::PBRTextures
- m_RunLua : Sandbox::Game
- m_SampleCount : Fling::DepthBuffer
- m_SampleCountBits : Fling::Multisampler
- m_Sampler : Fling::Cubemap , Fling::FrameBuffer
- m_sampler : Fling::ImGuiSubpass
- m_Samples : Fling::FrameBufferAttachment
- m_Scale : Fling::Transform
- m_SelectedFile : Fling::FileBrowser
- m_Shaders : Fling::GraphicsPipeline , Fling::ShaderProgram
- m_Shininiess : Fling::Material
- m_ShouldQuit : Fling::World
- m_Size : Fling::Buffer
- m_speed : Fling::Camera
- m_Stage : Fling::Shader
- m_Start : Fling::StackAllocator
- m_startTime : Fling::Timing
- m_State : Fling::CommandBuffer , Fling::Key
- m_Subpasses : Fling::RenderPipeline
- m_SubresourceRange : Fling::FrameBufferAttachment
- m_SupportedQueues : Fling::LogicalDevice
- m_Surface : Fling::LogicalDevice , Fling::Swapchain , Fling::VulkanApp
- m_SwapChain : Fling::RenderPipeline , Fling::Subpass , Fling::Swapchain , Fling::VulkanApp
- m_SwapChainClearVals : Fling::VulkanApp
- m_SwapChainFrameBuffers : Fling::VulkanApp
- m_TessellationState : Fling::GraphicsPipeline
- m_Textures : Fling::Material
- m_TextureSampler : Fling::HDRImage , Fling::Texture
- m_Title : Fling::FileBrowser , Fling::WindowProps
- m_Topology : Fling::GraphicsPipeline
- m_TransferFamily : Fling::LogicalDevice
- m_Type : Fling::Material
- m_Ubo : Fling::DebugSubpass
- m_UboVS : Fling::Cubemap
- m_UniformBuffer : Fling::MeshRenderer
- m_UniformBufferDescriptor : Fling::Cubemap
- m_UniformBuffers : Fling::Cubemap
- m_up : Fling::FirstPersonCamera
- m_Usage : Fling::FrameBufferAttachment
- m_UsesPushConstants : Fling::Shader
- m_ValidationLayers : Fling::Instance
- m_vertexBuffer : Fling::ImGuiSubpass
- m_VertexBuffer : Fling::Model
- m_vertexCount : Fling::ImGuiSubpass
- m_VertexInputStateCreateInfo : Fling::GraphicsPipeline
- m_VertexShader : Fling::Cubemap , Fling::Subpass
- m_Verts : Fling::Model
- m_viewMatrix : Fling::Camera
- m_ViewportState : Fling::GraphicsPipeline
- m_VkMemory : Fling::Texture
- m_vVkImage : Fling::Texture
- m_WaitStages : Fling::VulkanApp
- m_WantsToQuit : Fling::Game
- m_Width : Fling::FrameBuffer , Fling::HDRImage , Fling::Texture , Fling::WindowProps
- m_Window : Fling::DesktopWindow , Fling::ImGuiSubpass
- m_WindowMode : Fling::FlingWindow
- m_World : Fling::Engine
- m_worldFront : Fling::FirstPersonCamera
- m_worldMat : Fling::Transform
- m_worldUp : Fling::FirstPersonCamera
- Major : Fling::Version
- MAX_PITCH : Fling::FirstPersonCamera
- MaxDirectionalLights : Fling::DeferredLightSettings , Fling::Lighting
- MaxPointLights : Fling::DeferredLightSettings , Fling::Lighting
- MaxPos : Rotator
- Minor : Fling::Version
- MinPos : Rotator
- Model : Fling::DebugSubpass::DebugUBO , Fling::OffscreenUBO , Fling::UboVS
- ModelView : Fling::CameraInfoUbo , Fling::UboSkyboxVS
- MoveDelta : Sandbox::Game