| Fling Engine 0.00.1 Fling Engine is a game engine written in Vulkan

Data Fields
Fling::PBRTextures Struct Reference

the properties of a PBR More...

`#include <Material.h>`

## Data Fields
Texture * | m_AlbedoTexture = nullptr
Texture * | m_NormalTexture = nullptr
Texture * | m_RoughnessTexture = nullptr
Texture * | m_MetalTexture = nullptr

## Detailed Description

the properties of a PBR

## Field Documentation

## ◆ m_AlbedoTexture

Texture* Fling::PBRTextures::m_AlbedoTexture = nullptr

## ◆ m_MetalTexture

Texture* Fling::PBRTextures::m_MetalTexture = nullptr

## ◆ m_NormalTexture

Texture* Fling::PBRTextures::m_NormalTexture = nullptr

## ◆ m_RoughnessTexture

Texture* Fling::PBRTextures::m_RoughnessTexture = nullptr

The documentation for this struct was generated from the following file:

- FlingEngine/Graphics/inc/Material.h