| Fling Engine 0.00.1 Fling Engine is a game engine written in Vulkan

Public Member Functions | Data Fields
Fling::NameComponent Struct Reference

`#include <Name.hpp>`

## Public Member Functions
template<class Archive >
void | serialize (Archive &t_Archive)

## Data Fields
std::string | Name

## Member Function Documentation

## ◆ serialize()

template<class Archive >

void Fling::NameComponent::serialize | ( | Archive & | t_Archive | ) |
| inline

## Field Documentation

## ◆ Name

std::string Fling::NameComponent::Name

The documentation for this struct was generated from the following file:

- FlingEngine/Gameplay/inc/Components/Name.hpp