| Fling Engine 0.00.1 Fling Engine is a game engine written in Vulkan

Macros
FlingMath.h File Reference
`#include <glm/vec4.hpp>`
`#include <glm/mat4x4.hpp>`
`#include <glm/gtc/matrix_transform.hpp>`
`#include <glm/gtx/hash.hpp>`
`#include <glm/gtx/euler_angles.hpp>`
`#include <glm/gtx/transform.hpp>`
`#include <glm/gtc/random.hpp>`

Go to the source code of this file.

## Macros
#define | GLM_FORCE_RADIANS
#define | GLM_FORCE_DEPTH_ZERO_TO_ONE
#define | GLM_FORCE_DEFAULT_ALIGNED_GENTYPES
#define | GLM_ENABLE_EXPERIMENTAL

## Macro Definition Documentation

## ◆ GLM_ENABLE_EXPERIMENTAL

#define GLM_ENABLE_EXPERIMENTAL

## ◆ GLM_FORCE_DEFAULT_ALIGNED_GENTYPES

#define GLM_FORCE_DEFAULT_ALIGNED_GENTYPES

## ◆ GLM_FORCE_DEPTH_ZERO_TO_ONE

#define GLM_FORCE_DEPTH_ZERO_TO_ONE

## ◆ GLM_FORCE_RADIANS

#define GLM_FORCE_RADIANS