| Fling Engine 0.00.1 Fling Engine is a game engine written in Vulkan

Data Fields
Fling::Id Struct Reference

## Data Fields
uint32_t | opcode {}
uint32_t | typeId {}
uint32_t | storageClass {}
uint32_t | binding {}
uint32_t | set {}

## Field Documentation

## ◆ binding

uint32_t Fling::Id::binding {}

## ◆ opcode

uint32_t Fling::Id::opcode {}

## ◆ set

uint32_t Fling::Id::set {}

## ◆ storageClass

uint32_t Fling::Id::storageClass {}

## ◆ typeId

uint32_t Fling::Id::typeId {}

The documentation for this struct was generated from the following file:

- FlingEngine/Graphics/src/Shader.cpp