| Fling Engine 0.00.1 Fling Engine is a game engine written in Vulkan

FlingEngine.h
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1 #pragma once
2
3
4 #include "pch.h"
5 #include "Engine.h"
6 #include "Platform.h"
7 #include "Logger.h"
8 #include "Timing.h"
9 #include "VulkanApp.h"
10 #include "ResourceManager.h"
11 #include "FlingConfig.h"
12 #include "NonCopyable.hpp"
13 #include "World.h"
14 #include <nlohmann/json.hpp>
15 #include "FirstPersonCamera.h"
16 #include "FlingWindow.h"
17 #include "Vertex.h"
18 #include "Singleton.hpp"
19
20 #ifndef GLFW_INCLUDE_VULKAN
21 # define GLFW_INCLUDE_VULKAN
22 #endif
23 #include <GLFW/glfw3.h>
24
25 #include "UniformBufferObject.h"
Engine.h
FlingWindow.h
FlingConfig.h
UniformBufferObject.h
FirstPersonCamera.h
World.h
NonCopyable.hpp
pch.h
Vertex.h
Logger.h
ResourceManager.h
Timing.h
VulkanApp.h
Singleton.hpp
Platform.h