| Fling Engine 0.00.1 Fling Engine is a game engine written in Vulkan

Public Member Functions | Data Fields
Mover Struct Reference

A mover will move between two values ata given speed. More...

`#include <Mover.h>`

## Public Member Functions
template<class Archive >
void | serialize (Archive &t_Archive)
| Serilazation to an archive. More...

## Data Fields
glm::vec3 | TargetPos = { -10.0f, 0.0f, 0.0f }
float | Speed = 1.0f

## Detailed Description

A mover will move between two values ata given speed.

## Member Function Documentation

## ◆ serialize()

template<class Archive >

void Mover::serialize | ( | Archive & | t_Archive | ) |

Serilazation to an archive.

## Field Documentation

## ◆ Speed

float Mover::Speed = 1.0f

## ◆ TargetPos

glm::vec3 Mover::TargetPos = { -10.0f, 0.0f, 0.0f }

The documentation for this struct was generated from the following file:

- Sandbox/Gameplay/inc/Mover.h