| Fling Engine 0.00.1 Fling Engine is a game engine written in Vulkan

Functions
UtilsTests.cpp File Reference
`#include "catch2/catch.hpp"`
`#include "pch.h"`
`#include "Engine.h"`
`#include "Singleton.hpp"`
`#include "Random.h"`
`#include "Logger.h"`
`#include "FreeList.h"`
`#include "StackAllocator.h"`

## Functions
| TEST_CASE ("Timing", "[utils]")
| TEST_CASE ("Random", "[utils]")
| TEST_CASE ("Logger", "[utils]")
| TEST_CASE ("Free List", "[utils]")
| TEST_CASE ("Stack Allocator", "[utils]")

## Function Documentation

## ◆ TEST_CASE() [1/5]

TEST_CASE | ( | "Timing" | ,
|  | "" | [utils]
| ) |  |

## ◆ TEST_CASE() [2/5]

TEST_CASE | ( | "Random" | ,
|  | "" | [utils]
| ) |  |

## ◆ TEST_CASE() [3/5]

TEST_CASE | ( | "Logger" | ,
|  | "" | [utils]
| ) |  |

## ◆ TEST_CASE() [4/5]

TEST_CASE | ( | "Free List" | ,
|  | "" | [utils]
| ) |  |

## ◆ TEST_CASE() [5/5]

TEST_CASE | ( | "Stack Allocator" | ,
|  | "" | [utils]
| ) |  |