| Fling Engine 0.00.1 Fling Engine is a game engine written in Vulkan

Static Public Attributes
Fling::DeferredLightSettings Struct Reference

Settings for the max directional lights and max point lights. More...

`#include <GeometrySubpass.h>`

## Static Public Attributes
static const UINT32 | MaxDirectionalLights = 8
| Dir Lights. More...
static const UINT32 | MaxPointLights = 128
| Point Lights. More...

## Detailed Description

Settings for the max directional lights and max point lights.

These settings are used

Todo:
  Ideally we would load these settings in from the game config file

## Field Documentation

## ◆ MaxDirectionalLights

const UINT32 Fling::DeferredLightSettings::MaxDirectionalLights = 8
| static

Dir Lights.

## ◆ MaxPointLights

const UINT32 Fling::DeferredLightSettings::MaxPointLights = 128
| static

Point Lights.

The documentation for this struct was generated from the following file:

- FlingEngine/Graphics/inc/GeometrySubpass.h