/* Copyright (c) 2020, 2021 Dennis Wölfing
 *
 * Permission to use, copy, modify, and/or distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

/* gui/connection.h
 * Connection.
 */

#ifndef CONNECTION_H
#define CONNECTION_H

#include <stdbool.h>
#include <sys/guimsg.h>

struct Window;

struct Connection {
    int fd;
    size_t index;
    struct Window** windows;
    size_t windowsAllocated;
    struct gui_msg_header headerBuffer;
    size_t headerReceived;
    char* messageBuffer;
    size_t messageReceived;
    char* outputBuffer;
    size_t outputBuffered;
    size_t outputBufferOffset;
    size_t outputBufferSize;
};

bool flushConnectionBuffer(struct Connection* conn);
bool receiveMessage(struct Connection* conn);
void sendEvent(struct Connection* conn, unsigned int type, size_t length,
        void* msg);

#endif
