// From: https://bitbucket.org/atlassianlabs/flux-step-by-step/src/b4189dfd415b4613ae1a6e2d248820dd8615c0b6/js/dispatcher/Dispatcher.js?at=master

/// <reference path="invariant.ts" />

module debiki2.reactflux {

var invariant: any = debiki2.reactflux.invariant;

/*
 * Copyright (c) 2014, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule Dispatcher
 * @typechecks
 */

var _lastID = 1;
var _prefix = 'ID_';

/**
 * Dispatcher is used to broadcast payloads to registered callbacks. This is
 * different from generic pub-sub systems in two ways:
 *
 *   1) Callbacks are not subscribed to particular events. Every payload is
 *      dispatched to every registered callback.
 *   2) Callbacks can be deferred in whole or part until other callbacks have
 *      been executed.
 *
 * For example, consider this hypothetical flight destination form, which
 * selects a default city when a country is selected:
 *
 *   var flightDispatcher = new Dispatcher();
 *
 *   // Keeps track of which country is selected
 *   var CountryStore = {country: null};
 *
 *   // Keeps track of which city is selected
 *   var CityStore = {city: null};
 *
 *   // Keeps track of the base flight price of the selected city
 *   var FlightPriceStore = {price: null}
 *
 * When a user changes the selected city, we dispatch the payload:
 *
 *   flightDispatcher.dispatch({
 *     actionType: 'city-update',
 *     selectedCity: 'paris'
 *   });
 *
 * This payload is digested by `CityStore`:
 *
 *   flightDispatcher.register(function(payload)) {
 *     if (payload.actionType === 'city-update') {
 *       CityStore.city = payload.selectedCity;
 *     }
 *   });
 *
 * When the user selects a country, we dispatch the payload:
 *
 *   flightDispatcher.dispatch({
 *     actionType: 'country-update',
 *     selectedCountry: 'australia'
 *   });
 *
 * This payload is digested by both stores:
 *
 *    CountryStore.dispatchToken = flightDispatcher.register(function(payload) {
 *     if (payload.actionType === 'country-update') {
 *       CountryStore.country = payload.selectedCountry;
 *     }
 *   });
 *
 * When the callback to update `CountryStore` is registered, we save a reference
 * to the returned token. Using this token with `waitFor()`, we can guarantee
 * that `CountryStore` is updated before the callback that updates `CityStore`
 * needs to query its data.
 *
 *   CityStore.dispatchToken = flightDispatcher.register(function(payload) {
 *     if (payload.actionType === 'country-update') {
 *       // `CountryStore.country` may not be updated.
 *       flightDispatcher.waitFor([CountryStore.dispatchToken]);
 *       // `CountryStore.country` is now guaranteed to be updated.
 *
 *       // Select the default city for the new country
 *       CityStore.city = getDefaultCityForCountry(CountryStore.country);
 *     }
 *   });
 *
 * The usage of `waitFor()` can be chained, for example:
 *
 *   FlightPriceStore.dispatchToken =
 *     flightDispatcher.register(function(payload)) {
 *       switch (payload.actionType) {
 *         case 'country-update':
 *           flightDispatcher.waitFor([CityStore.dispatchToken]);
 *           FlightPriceStore.price =
 *             getFlightPriceStore(CountryStore.country, CityStore.city);
 *           break;
 *
 *         case 'city-update':
 *           FlightPriceStore.price =
 *             FlightPriceStore(CountryStore.country, CityStore.city);
 *           break;
 *     }
 *   });
 *
 * The `country-update` payload will be guaranteed to invoke the stores'
 * registered callbacks in order: `CountryStore`, `CityStore`, then
 * `FlightPriceStore`.
 */

export function Dispatcher() {"use strict";
    this.$Dispatcher_callbacks = {};
    this.$Dispatcher_isPending = {};
    this.$Dispatcher_isHandled = {};
    this.$Dispatcher_isDispatching = false;
    this.$Dispatcher_pendingPayload = null;
  }

  /**
   * Registers a callback to be invoked with every dispatched payload. Returns
   * a token that can be used with `waitFor()`.
   *
   * @param {function} callback
   * @return {string}
   */
  Dispatcher.prototype.register=function(callback) {"use strict";
    var id = _prefix + _lastID++;
    this.$Dispatcher_callbacks[id] = callback;
    return id;
  };

  /**
   * Removes a callback based on its token.
   *
   * @param {string} id
   */
  Dispatcher.prototype.unregister=function(id) {"use strict";
    invariant(
      this.$Dispatcher_callbacks[id],
      'Dispatcher.unregister(...): `%s` does not map to a registered callback.',
      id
    );
    delete this.$Dispatcher_callbacks[id];
  };

  /**
   * Waits for the callbacks specified to be invoked before continuing execution
   * of the current callback. This method should only be used by a callback in
   * response to a dispatched payload.
   *
   * @param {array<string>} ids
   */
  Dispatcher.prototype.waitFor=function(ids) {"use strict";
    invariant(
      this.$Dispatcher_isDispatching,
      'Dispatcher.waitFor(...): Must be invoked while dispatching.'
    );
    for (var ii = 0; ii < ids.length; ii++) {
      var id = ids[ii];
      if (this.$Dispatcher_isPending[id]) {
        invariant(
          this.$Dispatcher_isHandled[id],
          'Dispatcher.waitFor(...): Circular dependency detected while ' +
          'waiting for `%s`.',
          id
        );
        continue;
      }
      invariant(
        this.$Dispatcher_callbacks[id],
        'Dispatcher.waitFor(...): `%s` does not map to a registered callback.',
        id
      );
      this.$Dispatcher_invokeCallback(id);
    }
  };

  /**
   * Dispatches a payload to all registered callbacks.
   *
   * @param {object} payload
   */
  Dispatcher.prototype.dispatch=function(payload) {"use strict";
    invariant(
      !this.$Dispatcher_isDispatching,
      'Dispatch.dispatch(...): Cannot dispatch in the middle of a dispatch.'
    );
    this.$Dispatcher_startDispatching(payload);
    try {
      for (var id in this.$Dispatcher_callbacks) {
        if (this.$Dispatcher_isPending[id]) {
          continue;
        }
        this.$Dispatcher_invokeCallback(id);
      }
    } finally {
      this.$Dispatcher_stopDispatching();
    }
  };

  /**
   * Is this Dispatcher currently dispatching.
   *
   * @return {boolean}
   */
  Dispatcher.prototype.isDispatching=function() {"use strict";
    return this.$Dispatcher_isDispatching;
  };

  /**
   * Call the calback stored with the given id. Also do some internal
   * bookkeeping.
   *
   * @param {string} id
   * @internal
   */
  Dispatcher.prototype.$Dispatcher_invokeCallback=function(id) {"use strict";
    this.$Dispatcher_isPending[id] = true;
    this.$Dispatcher_callbacks[id](this.$Dispatcher_pendingPayload);
    this.$Dispatcher_isHandled[id] = true;
  };

  /**
   * Set up bookkeeping needed when dispatching.
   *
   * @param {object} payload
   * @internal
   */
  Dispatcher.prototype.$Dispatcher_startDispatching=function(payload) {"use strict";
    for (var id in this.$Dispatcher_callbacks) {
      this.$Dispatcher_isPending[id] = false;
      this.$Dispatcher_isHandled[id] = false;
    }
    this.$Dispatcher_pendingPayload = payload;
    this.$Dispatcher_isDispatching = true;
  };

  /**
   * Clear bookkeeping used for dispatching.
   *
   * @internal
   */
  Dispatcher.prototype.$Dispatcher_stopDispatching=function() {"use strict";
    this.$Dispatcher_pendingPayload = null;
    this.$Dispatcher_isDispatching = false;
  };

}
