/***********************************************************************
	created:	8/8/2004
	author:		Steve Streeting

	purpose:	Interface to base class for TabButton widget
*************************************************************************/
/***************************************************************************
 *   Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
 *
 *   Permission is hereby granted, free of charge, to any person obtaining
 *   a copy of this software and associated documentation files (the
 *   "Software"), to deal in the Software without restriction, including
 *   without limitation the rights to use, copy, modify, merge, publish,
 *   distribute, sublicense, and/or sell copies of the Software, and to
 *   permit persons to whom the Software is furnished to do so, subject to
 *   the following conditions:
 *
 *   The above copyright notice and this permission notice shall be
 *   included in all copies or substantial portions of the Software.
 *
 *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 *   OTHER DEALINGS IN THE SOFTWARE.
 ***************************************************************************/
#ifndef _CEGUITabButton_h_
#define _CEGUITabButton_h_

#include "./ButtonBase.h"
#include "../WindowRenderer.h"

// Start of CEGUI namespace section
namespace CEGUI
{

/*!
\brief
    Base class for TabButtons.  A TabButton based class is used internally as
    the button that appears at the top of a TabControl widget to select the
    active tab pane.
*/
class CEGUIEXPORT TabButton : public ButtonBase
{
public:
	static const String EventNamespace;				//!< Namespace for global events
    static const String WidgetTypeName;             //!< Window factory name

	/*************************************************************************
		Event name constants
	*************************************************************************/
	// generated internally by Window
    /** Event fired when the button is clicked.
     * Handlers are passed a const WindowEventArgs reference with
     * WindowEventArgs::window set to the TabButton that was clicked.
     */
	static const String EventClicked;
    /** Event fired when use user attempts to drag the button with middle cursor
     * source.
     * Handlers are passed a const CursorInputEventArgs reference with all fields
     * valid.
     */
	static const String EventDragged;
    /** Event fired when a scroll action is executed on top of the button.
     * Handlers are passed a const CursorInputEventArgs reference with all fields
     * valid.
     */
	static const String EventScrolled;

	/*************************************************************************
		Construction and Destruction
	*************************************************************************/
	/*!
	\brief
		Constructor for base TabButton class
	*/
	TabButton(const String& type, const String& name);


	/*!
	\brief
		Destructor for TabButton class
	*/
	virtual ~TabButton();

    /*!
    \brief
        Set whether this tab button is selected or not
    */
    virtual void setSelected(bool selected) { d_selected = selected; invalidate(); }

    /*!
    \brief
        Return whether this tab button is selected or not
    */
    bool isSelected(void) const { return d_selected; }


    /*!
    \brief
        Set the target window which is the content pane which this button is
        covering.
    */
    void setTargetWindow(Window* wnd);
    /*!
    \brief
        Get the target window which is the content pane which this button is
        covering.
    */
    Window* getTargetWindow(void) { return d_targetWindow; }

protected:

    /*************************************************************************
    Implementation Data
    *************************************************************************/
    bool    d_selected;             //!< Is this button selected?
    bool    d_dragging;             //!< In drag mode or not
    Window* d_targetWindow;         //!< The target window which this button is representing
	/*************************************************************************
		New Event Handlers
	*************************************************************************/
	/*!
	\brief
		handler invoked internally when the button is clicked.
	*/
	virtual void	onClicked(WindowEventArgs& e);


	/*************************************************************************
		Overridden Event Handlers
	*************************************************************************/
    void onMouseButtonDown(MouseButtonEventArgs& e) override;
    void onMouseButtonUp(MouseButtonEventArgs& e) override;
    void onClick(MouseButtonEventArgs& e) override;
    void onCursorMove(CursorMoveEventArgs& e) override;
};


} // End of  CEGUI namespace section


#endif	// end of guard _CEGUITabButton_h_
