#include "libm.h"

#if FLT_EVAL_METHOD == 0
#    define EPS FLT_EPSILON
#elif FLT_EVAL_METHOD == 1
#    define EPS DBL_EPSILON
#elif FLT_EVAL_METHOD == 2
#    define EPS LDBL_EPSILON
#endif
static const float_t toint = 1 / EPS;

float roundf(float x)
{
    union
    {
        float f;
        uint32_t i;
    } u = {x};
    int e = u.i >> 23 & 0xff;
    float_t y;

    if (e >= 0x7f + 23)
        return x;
    if (u.i >> 31)
        x = -x;
    if (e < 0x7f - 1)
    {
        FORCE_EVAL(x + toint);
        return 0 * u.f;
    }
    y = x + toint - toint - x;
    if (y > 0.5f)
        y = y + x - 1;
    else if (y <= -0.5f)
        y = y + x + 1;
    else
        y = y + x;
    if (u.i >> 31)
        y = -y;
    return y;
}
