using System;
using System.Collections;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;

namespace SimpleRemote.Controls.WpfDragDrop
{
    public interface IDropInfo
    {
        /// <summary>
        /// Gets the drag data.
        /// </summary>
        /// 
        /// <remarks>
        /// If the drag came from within the framework, this will hold:
        /// 
        /// - The dragged data if a single item was dragged.
        /// - A typed IEnumerable if multiple items were dragged.
        /// </remarks>
        object Data { get; }

        /// <summary>
        /// Gets a <see cref="DragInfo"/> object holding information about the source of the drag, 
        /// if the drag came from within the framework.
        /// </summary>
        IDragInfo DragInfo { get; }

        /// <summary>
        /// Gets the mouse position relative to the VisualTarget
        /// </summary>
        Point DropPosition { get; }

        /// <summary>
        /// Gets or sets the class of drop target to display.
        /// </summary>
        /// 
        /// <remarks>
        /// The standard drop target adorner classes are held in the <see cref="DropTargetAdorners"/>
        /// class.
        /// </remarks>
        Type DropTargetAdorner { get; set; }

        /// <summary>
        /// Gets or sets the allowed effects for the drop.
        /// </summary>
        /// 
        /// <remarks>
        /// This must be set to a value other than <see cref="DragDropEffects.None"/> by a drop handler in order 
        /// for a drop to be possible.
        /// </remarks>
        DragDropEffects Effects { get; set; }

        /// <summary>
        /// Gets the current insert position within <see cref="TargetCollection"/>.
        /// </summary>
        int InsertIndex { get; }

        /// <summary>
        /// Gets the current insert position within the source (unfiltered) <see cref="TargetCollection"/>.
        /// </summary>
        /// <remarks>
        /// This should be only used in a Drop action.
        /// This works only correct with different objects (string, int, etc won't work correct).
        /// </remarks>
        int UnfilteredInsertIndex { get; }

        /// <summary>
        /// Gets the collection that the target ItemsControl is bound to.
        /// </summary>
        /// 
        /// <remarks>
        /// If the current drop target is unbound or not an ItemsControl, this will be null.
        /// </remarks>
        IEnumerable TargetCollection { get; }

        /// <summary>
        /// Gets the object that the current drop target is bound to.
        /// </summary>
        /// 
        /// <remarks>
        /// If the current drop target is unbound or not an ItemsControl, this will be null.
        /// </remarks>
        object TargetItem { get; }

        /// <summary>
        /// Gets the current group target.
        /// </summary>
        /// 
        /// <remarks>
        /// If the drag is currently over an ItemsControl with groups, describes the group that
        /// the drag is currently over.
        /// </remarks>
        CollectionViewGroup TargetGroup { get; }

        /// <summary>
        /// 获取作为当前放置目标的控件。
        /// </summary>
        UIElement VisualTarget { get; }

        /// <summary>
        /// Gets the item in an ItemsControl that is the current drop target.
        /// </summary>
        /// 
        /// <remarks>
        /// If the current drop target is unbound or not an ItemsControl, this will be null.
        /// </remarks>
        UIElement VisualTargetItem { get; }

        /// <summary>
        /// 获取当前放置目标的方向。
        /// </summary>
        Orientation VisualTargetOrientation { get; }

        /// <summary>
        /// 获取当前放置目标的流方向。
        /// </summary>
        FlowDirection VisualTargetFlowDirection { get; }

        /// <summary>
        /// Gets and sets the text displayed in the DropDropEffects adorner.
        /// </summary>
        string DestinationText { get; set; }

        /// <summary>
        /// Gets and sets the effect text displayed in the DropDropEffects adorner.
        /// </summary>
        string EffectText { get; set; }

        /// <summary>
        /// Gets the relative position the item will be inserted to compared to the TargetItem
        /// </summary>
        RelativeInsertPosition InsertPosition { get; }

        /// <summary>
        /// Gets a flag enumeration indicating the current state of the SHIFT, CTRL, and ALT keys, as well as the state of the mouse buttons.
        /// </summary>
        DragDropKeyStates KeyStates { get; }

        /// <summary>
        /// Indicates if the drop info should be handled by itself (useful for child elements)
        /// </summary>
        bool NotHandled { get; set; }

        /// <summary>
        /// Gets a value indicating whether the target is in the same context as the source, <see cref="DragDrop.DragDropContextProperty" />.
        /// </summary>
        bool IsSameDragDropContextAsSource { get; }
    }
}