using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UCPAIConversion
{
	/// <summary>
	/// List of AIC parameter fields
	/// </summary>
    enum AIPersonalityFieldsEnum
    {
		WallDecoration,
		Unknown001,
		Unknown002,
		Unknown003,
		Unknown004,
		Unknown005,
		CriticalPopularity,
		LowestPopularity,
		HighestPopularity,
		TaxesMin,
		TaxesMax,
		Unknown011,
		Farm1,
		Farm2,
		Farm3,
		Farm4,
		Farm5,
		Farm6,
		Farm7,
		Farm8,
		PopulationPerFarm,
		PopulationPerWoodcutter,
		PopulationPerQuarry,
		PopulationPerIronmine,
		PopulationPerPitchrig,
		MaxQuarries,
		MaxIronmines,
		MaxWoodcutters,
		MaxPitchrigs,
		MaxFarms,
		BuildInterval,
		ResourceRebuildDelay,
		MaxFood,
		MinimumApples,
		MinimumCheese,
		MinimumBread,
		MinimumWheat,
		MinimumHop,
		TradeAmountFood,
		TradeAmountEquipment,
		AIRequestDelay,
		MinimumGoodsRequiredAfterTrade,
		DoubleRationsFoodThreshold,
		MaxWood,
		MaxStone,
		MaxResourceOther,
		MaxEquipment,
		MaxBeer,
		MaxResourceVariance,
		RecruitGoldThreshold,
		BlacksmithSetting,
		FletcherSetting,
		PoleturnerSetting,
		SellResource01,
		SellResource02,
		SellResource03,
		SellResource04,
		SellResource05,
		SellResource06,
		SellResource07,
		SellResource08,
		SellResource09,
		SellResource10,
		SellResource11,
		SellResource12,
		SellResource13,
		SellResource14,
		SellResource15,
		DefWallPatrolRallyTime,
		DefWallPatrolGroups,
		DefSiegeEngineGoldThreshold,
		DefSiegeEngineBuildDelay,
		Unknown072,
		Unknown073,
		RecruitProbDefDefault,
		RecruitProbDefWeak,
		RecruitProbDefStrong,
		RecruitProbRaidDefault,
		RecruitProbRaidWeak,
		RecruitProbRaidStrong,
		RecruitProbAttackDefault,
		RecruitProbAttackWeak,
		RecruitProbAttackStrong,
		SortieUnitRangedMin,
		SortieUnitRanged,
		SortieUnitMeleeMin,
		SortieUnitMelee,
		DefDiggingUnitMax,
		DefDiggingUnit,
		RecruitInterval,
		RecruitIntervalWeak,
		RecruitIntervalStrong,
		DefTotal,
		OuterPatrolGroupsCount,
		OuterPatrolGroupsMove,
		OuterPatrolRallyDelay,
		DefWalls,
		DefUnit1,
		DefUnit2,
		DefUnit3,
		DefUnit4,
		DefUnit5,
		DefUnit6,
		DefUnit7,
		DefUnit8,
		RaidUnitsBase,
		RaidUnitsRandom,
		RaidUnit1,
		RaidUnit2,
		RaidUnit3,
		RaidUnit4,
		RaidUnit5,
		RaidUnit6,
		RaidUnit7,
		RaidUnit8,
		HarassingSiegeEngine1,
		HarassingSiegeEngine2,
		HarassingSiegeEngine3,
		HarassingSiegeEngine4,
		HarassingSiegeEngine5,
		HarassingSiegeEngine6,
		HarassingSiegeEngine7,
		HarassingSiegeEngine8,
		HarassingSiegeEnginesMax,
		RaidRetargetDelay,
		AttForceBase,
		AttForceRandom,
		AttForceSupportAllyThreshold,
		AttForceRallyPercentage,
		Unknown129,
		AttAssaultDelay,
		AttUnitPatrolRecommandDelay,
		Unknown132,
		SiegeEngine1,
		SiegeEngine2,
		SiegeEngine3,
		SiegeEngine4,
		SiegeEngine5,
		SiegeEngine6,
		SiegeEngine7,
		SiegeEngine8,
		CowThrowInterval,
		Unknown142,
		AttMaxEngineers,
		AttDiggingUnit,
		AttDiggingUnitMax,
		AttUnitVanguard,
		AttUnitVanguardMax,
		AttMaxAssassins,
		AttMaxLaddermen,
		AttMaxTunnelers,
		AttUnitPatrol,
		AttUnitPatrolMax,
		AttUnitPatrolGroupsCount,
		AttUnitBackup,
		AttUnitBackupMax,
		AttUnitBackupGroupsCount,
		AttUnitEngage,
		AttUnitEngageMax,
		AttUnitSiegeDef,
		AttUnitSiegeDefMax,
		AttUnitSiegeDefGroupsCount,
		AttUnitMain1,
		AttUnitMain2,
		AttUnitMain3,
		AttUnitMain4,
		AttMaxDefault,
		AttMainGroupsCount,
		TargetChoice    
    }
}