using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace UCP.AICharacters
{
    /// <summary>
    /// Indices with which each AI is identified in the game, the order is defined Crusader-intern
    /// </summary>
    public enum AICIndex
    {
        None = 0,

        Rat = 1,
        Snake,
        Pig,
        Wolf,

        Saladin,
        Caliph,
        Sultan,
        Richard,

        Frederick,
        Phillip,
        Wazir,
        Emir,
        Nizar,
        Sheriff,
        Marshal,
        Abbot
    }
}
