using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace UCP.AICharacters
{
    public enum FletcherSetting
    {
        Bows = 0x11,
        Crossbows = 0x12,
        Both = -999
    }

    public enum PoleturnerSetting
    {
        Spears = 0x13,
        Pikes = 0x14,
        Both = -999
    }

    public enum BlacksmithSetting
    {
        Maces = 0x15,
        Swords = 0x16,
        Both = -999
    }
}
