target_sources(${PROJECT_NAME} PRIVATE
    "BassMusicInterface.h"
    "DSoundInstance.h"
    "DSoundManager.h"
    "FModLoader.h"
    "FModMusicInterface.h"
    "FModSoundInstance.h"
    "FModSoundManager.h"
    "DummyMusicInterface.h"
    "MusicInterface.h"
    "SoundInstance.h"
    "SoundManager.h"
    "BassLoader.cpp"
    "BassLoader.h"
    "BassMusicInterface.cpp"
    "DSoundInstance.cpp"
    "DSoundManager.cpp"
    "FModLoader.cpp"
    "FModMusicInterface.cpp"
    "FModSoundInstance.cpp"
    "FModSoundManager.cpp"
    #"SoundBuild.cpp"
)
