= 1"
[class.hovered-higher]="hoveredSlot > -1 && hoveredSlot < 1"
[class.hovered]="hoveredSlot >= 1"
[class.blocked]="featureDisabled"
class="energy-bar">
= 2"
[class.hovered-higher]="hoveredSlot > -1 && hoveredSlot < 2"
[class.hovered]="hoveredSlot >= 2"
[class.blocked]="featureDisabled"
class="energy-bar">
= 3"
[class.hovered-higher]="hoveredSlot > -1 && hoveredSlot < 3"
[class.hovered]="hoveredSlot >= 3"
[class.blocked]="featureDisabled"
class="energy-bar">
= 4"
[class.hovered-higher]="hoveredSlot > -1 && hoveredSlot < 4"
[class.hovered]="hoveredSlot >= 4"
[class.blocked]="featureDisabled"
class="energy-bar">
-1 && hoveredSlot < 5"
[class.hovered]="hoveredSlot === 5"
[class.blocked]="featureDisabled"
class="energy-bar">
-1 ? 5 - hoveredSlot : maximumModSlots as slot">
= 3" [class.minor]="slot >= 1 && slot < 3" class="mod-info">
= 4" [class.minor]="slot >= 2 && slot < 4" class="mod-info">
= 3" [class.minor]="slot >= 1 && slot < 3" class="mod-info">
= 3" [class.minor]="slot >= 1 && slot < 3" class="mod-info">
= 4" [class.minor]="slot >= 2 && slot < 4" class="mod-info">
= 4" [class.minor]="slot >= 2 && slot < 4" class="mod-info">