Warning: The stats of one or more items used for this build may be invalid.
Please remove all negative/positive stat modifiers from the marked items.
This table shows you the expected stats of any item:
Name Mobility Resilience Recovery Discipline Intellect Strength
{{ i.name }} {{ i.name }} {{ i.stats[ArmorStat.Mobility] + bonus }} {{ i.stats[ArmorStat.Resilience] + bonus }} {{ i.stats[ArmorStat.Recovery] + bonus }} {{ i.stats[ArmorStat.Discipline] + bonus }} {{ i.stats[ArmorStat.Intellect] + bonus }} {{ i.stats[ArmorStat.Strength] + bonus }}
check_circle_outline error_outline report_problem
Any Class Item {{ 2 }} {{ 2 }} {{ 2 }} {{ 2 }} {{ 2 }} {{ 2 }}
Any Class Item You chose to use non-masterworked class items.
Total (armor) {{ stats[ArmorStat.Mobility] }} Mobility {{ stats[ArmorStat.Resilience] }} Resilience {{ stats[ArmorStat.Recovery] }} Recovery {{ stats[ArmorStat.Discipline] }} Discipline {{ stats[ArmorStat.Intellect] }} Intellect {{ stats[ArmorStat.Strength] }} Strength
Configuration +{{ this.configValues[ArmorStat.Mobility] }} +{{ this.configValues[ArmorStat.Resilience] }} +{{ this.configValues[ArmorStat.Recovery] }} +{{ this.configValues[ArmorStat.Discipline] }} +{{ this.configValues[ArmorStat.Intellect] }} +{{ this.configValues[ArmorStat.Strength] }}
Minor Mods {{ count }}×5 {{ count }}×5 {{ count }}×5 {{ count }}×5 {{ count }}×5 {{ count }}×5
Major Mods {{ count }}×10 {{ count }}×10 {{ count }}×10 {{ count }}×10 {{ count }}×10 {{ count }}×10
Artifice Mods {{ count }}×3 {{ count }}×3 {{ count }}×3 {{ count }}×3 {{ count }}×3 {{ count }}×3
Total {{ stats[ArmorStat.Mobility] }} Mobility {{ stats[ArmorStat.Resilience] }} Resilience {{ stats[ArmorStat.Recovery] }} Recovery {{ stats[ArmorStat.Discipline] }} Discipline {{ stats[ArmorStat.Intellect] }} Intellect {{ stats[ArmorStat.Strength] }} Strength
Total material cost: Glimmer {{ cost["glimmer"] | number }} Enhancement Cores {{ cost["core"] }} Enhancement Prism {{ cost["prism"] }} Ascendant Shard {{ cost["ascshard"] }}

The following two buttons may not work for some at the moment:
What to do now? Detailed Instructions of to get your loadout ready.
  1. Move all related items into your inventory and use a masterworked class item.
  2. Masterwork these items:
    • {{ item1.name }}
  3. Equip the following stat mods:
    • {{ minorCount }} minor and {{ majorCount }} major Mobility Mods
    • {{ minorCount }} minor and {{ majorCount }} major Resilience Mods
    • {{ minorCount }} minor and {{ majorCount }} major Recovery Mods
    • {{ minorCount }} minor and {{ majorCount }} major Discipline Mods
    • {{ minorCount }} minor and {{ majorCount }} major Intellect Mods
    • {{ minorCount }} minor and {{ majorCount }} major Strength Mods
  4. Equip any mods and fragments that you enabled in the configuration:
    • Equip the mod {{ info.name }}
    • Equip the stasis fragment {{ info.name }}
Stat overview Shows a summary of all the stats and where they come from.
Stat 1 2 3 4 5 6 7 8 9 10 Tiers
{{ ArmorStatNames[statId] }} {{ ArmorStatNames[statId] }}
{{ getTiersForStat(statId) }}
Armor
Stat Mod
Fragments & Mods
Exotic: {{ exotic[0].name }}