using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace OpenTS2.Content
{
    public static class Layers
    {
        public const int Default = 0;
        public const int TransparentFX = 1;
        public const int IgnoreRaycast = 2;
        public const int Terrain = 3;
        public const int Water = 4;
        public const int UI = 5;
        public const int NonReflective = 6;
    }
}
