Table gameobject
| guid | map | zoneId | areaId | spawnMask | phaseMask | PhaseId | PhaseGroup | position_x | position_y | position_z | orientation | rotation0 | rotation1 | rotation2 | rotation3 | spawntimesecs | animprogress | state | VerifiedBuild | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| {{ spawn.guid }} | {{ spawn.map }} | {{ spawn.zoneId }} | {{ spawn.areaId }} | {{ spawn.spawnMask }} | {{ spawn.phaseMask }} | {{ spawn.PhaseId }} | {{ spawn.PhaseGroup }} | {{ spawn.position_x }} | {{ spawn.position_y }} | {{ spawn.position_z }} | {{ spawn.orientation }} | {{ spawn.rotation0 }} | {{ spawn.rotation1 }} | {{ spawn.rotation2 }} | {{ spawn.rotation3 }} | {{ spawn.spawntimesecs }} | {{ spawn.animprogress }} | {{ spawn.state }} | {{ spawn.VerifiedBuild }} |