printf = 0x8006279c;
sprintf = 0x80062fd4;
memset = 0x80016914;
memcpy = 0x800626f8;
rand = 0x8006272c;
srand = 0x8006275c;

DrawTextCapitals = 0x80017FE4;
DrawTextAll = 0x800181AC;
DrawTextBox = 0x8001860c;
DrawArrow = 0x80018534;
DrawLine = 0x8001844c;
DrawPrimitive = 0x800168dc;
FillScreenColor = 0x800190d4;

DrawSpyro = 0x80023ac4;
AddToWorldTable = 0x800168a0;

PlaySoundEffect = 0x80055a78;

DrawShapePreReq = 0x80060670;
DrawMobys = 0x8001f798;
CopyHudToShaded = 0x80018880;
DrawShadedMobys = 0x80022a2c;

UpdateMobyCollision = 0x800529e4;

Vec3IntToShortDiv4 = 0x80017bfc;

GetNextParticleSlot = 0x80053570;
CreateParticle = 0x800873e0;

PlayIntroCutscenes = 0x800331ac;
TheAdventureBegins = 0x8002d440;
TheAdventureContinues = 0x80032b08;

LockCameraToSpyro = 0x80035fb4;

RenderObjs = 0x80019698;

maybe_Calculate8BitDifference = 0x80017908;
maybe_CalculateAngle = 0x800169ac;

CdRead = 0x8006606C;
CdInit = 0x8006397C;
CdReset = 0x80063acc;
CdReadCallback = 0x8006623C;
CdReadyCallback = 0x80063c30;
CdSyncCallback = 0x80063c18;
CdStatus = 0x80063A8C;
CdSync = 0x80063BD8;
CdControl = 0x80063C48;
CdControlB = 0x80063EAC;
CdDataCallback = 0x80064050;
CdIntToPos = 0x80064094;
CdPosToInt = 0x80064198;
Cd_Sync = 0x800647A0;
CdGetSector = 0x80064010;
CdReady = 0x80063bf8;
LoadCdData = 0x80016500;
UpdateTerrain = 0x8002b390;
TerrainSkipToKeyFrame = 0x8002b444;
TerrainCurrentKeyFrame = 0x8002b3f4;
LoadClut2 = 0x8005ea2c;
DrawSync = 0x8005f764;
VSync = 0x8005dbc4;
LoadImage = 0x8005fa28;

PauseMusicAndSFX = 0x80056b28;
PlayMusic = 0x800567f4;

LevelTransition = 0x8002df9c;

WorldToScreen = 0x80017aa4;