using Microsoft.Xna.Framework;
using MonoGame.Forms.NET.Controls;

namespace MonoGameNamespace
{
    public class MonoGameControlTemplate : MonoGameControl
    {
        protected override void Initialize()
        {
        }

        protected override void Update(GameTime gameTime) 
		{ 
		
		}

        protected override void Draw()
        {
        }
    }
}
