[ChessHistory]

x=0,y=0,owner=1,type=V,level=0,life=10,lifeUsingOnMove=0,lifeUsingOnTurn=0,actionDidInTrun=0,importment=false/0;
x=0,y=1,owner=1,type=V,level=0,life=10,lifeUsingOnMove=0,lifeUsingOnTurn=0,actionDidInTrun=0,importment=false/0;
x=0,y=2,owner=2,type=V,level=0,life=10,lifeUsingOnMove=0,lifeUsingOnTurn=0,actionDidInTrun=0,importment=false/0;
x=0,y=3,owner=2,type=V,level=0,life=10,lifeUsingOnMove=0,lifeUsingOnTurn=0,actionDidInTrun=0,importment=false/0;
x=1,y=0,owner=1,type=V,level=0,life=10,lifeUsingOnMove=0,lifeUsingOnTurn=0,actionDidInTrun=0,importment=false/0;
x=1,y=1,owner=1,type=V,level=0,life=10,lifeUsingOnMove=0,lifeUsingOnTurn=0,actionDidInTrun=0,importment=false/0;
x=1,y=2,owner=2,type=V,level=0,life=10,lifeUsingOnMove=0,lifeUsingOnTurn=0,actionDidInTrun=0,importment=false/0;
x=1,y=3,owner=2,type=V,level=0,life=10,lifeUsingOnMove=0,lifeUsingOnTurn=0,actionDidInTrun=0,importment=false/0;
x=2,y=0,owner=3,type=V,level=0,life=10,lifeUsingOnMove=0,lifeUsingOnTurn=0,actionDidInTrun=0,importment=false/0;
x=2,y=1,owner=3,type=V,level=0,life=10,lifeUsingOnMove=0,lifeUsingOnTurn=0,actionDidInTrun=0,importment=false/0;
x=2,y=2,owner=4,type=V,level=0,life=10,lifeUsingOnMove=0,lifeUsingOnTurn=0,actionDidInTrun=0,importment=false/0;
x=2,y=3,owner=4,type=V,level=0,life=10,lifeUsingOnMove=0,lifeUsingOnTurn=0,actionDidInTrun=0,importment=false/0;
x=3,y=0,owner=3,type=V,level=0,life=10,lifeUsingOnMove=0,lifeUsingOnTurn=0,actionDidInTrun=0,importment=false/0;
x=3,y=1,owner=3,type=V,level=0,life=10,lifeUsingOnMove=0,lifeUsingOnTurn=0,actionDidInTrun=0,importment=false/0;
x=3,y=2,owner=4,type=V,level=0,life=10,lifeUsingOnMove=0,lifeUsingOnTurn=0,actionDidInTrun=0,importment=false/0;
x=3,y=3,owner=4,type=V,level=0,life=10,lifeUsingOnMove=0,lifeUsingOnTurn=0,actionDidInTrun=0,importment=false/0

[ClickHistory]


[Rule]

bonusChessGroupSpawnChance=0,
bonusSpawnChance=0,
bonusImportmentChance=0,
bonusSpawnChanceModifierChance=0,
bonusSpawnChanceModifierLess=0,
bonusSpawnLifeLeast=10,
bonusSpawnLifeMost=10,
bonusSpawnLifeUsePerMove=0,
bonusSpawnLifeUsePerTrun=0,
bonusSpawnLimitCount=64,
canSpawnBonusType=,
chessMaxLevel=999,
enableDetectWin=true,
enableSpawnBonus=false,
maxBonusChessCountAtOnce=1,
moveChessAfterEat=true,
moveChessCountPerTrun=1,
moveStepPerChess=1,
spawnerCanSpawnType=null,
spawnerSpawnLife=10

[BoardSize]
4,4

[NowPlayer]

1