# The Gold Standard (GOLD)

Adds the pursuit of gold and an extremely rare resource called Unobtainium to the game! Mine either of these heavy resources for fun and profit! A great alternative to contract spam! Eight new parts and and additional functionality to several stock parts in Kerbal Space Program.

By `zer0Kerbal`, originally by `Dewar`

adopted with express permission and brought to you by KerbSimpleCo

## Features

> - Get over that mid-career fund grind in a fun and challenging way!
> - `Gold Ore` now appears on planets/moons
> - `Gold Ore` can be mined and smelted into pure `Gold` with the Smelter
> - Return either `Gold`/`Gold Ore` back to Kerbin for profit
> - `Gold` is heavier than `Gold Ore`, which is heavier than `Ore`
> - Full integration with stock drills and scanners
> - Stock Drills and Surface Scanner available slightly earlier in the tech tree
> - Only 8 parts (just over 3Mb download)
> - Low memory usage.

### What is Unobtainium?

> - `Unobtainium (UBT)` is an extremely valuable resource that generally spawns on high-G and extremely distant worlds.
> - You can mine `Unobtainium` using the stock drills without needing a converter in-situ.
> - Drills mining `Unobtainium` operate much more efficiently with both a scientist and engineer aboard.
> - `Unobtainium` is denser than `Gold`, so ensure to bring adequate dΔ!
> - Finally a monetary reason to land on Eeloo, Eve, Moho/Icarus, or any of the other seldom visited worlds!

### Preamble by `Dewar`

> - This mod is not meant to be an easy cash cow; rather, a difficult alternative to contract spam.
> - There is no `Gold` on Kerbin, and be careful when choosing a mining site as only deposits of >2% (mini drill) or >1.5% (large drill) will yield `Gold Ore`.
> - `Gold Ore` can be returned for an okay-ish profit, but be aware that `Gold Ore` is basically 9/10s `Ore`. So there are obvious benefits to smelting in-situ. The Smelter needs power, cooling, and an engineer to function at its full capacity.
> - Pure `Gold` is, by design and IRL, dense - a.k.a. HEAVY!
> - Feel free to post any working ship/base designs!
> - Note on returning with your space booty: Land near or on the space center to avoid diminished returns.

### See more

> - ChangeLog for more details of changes
> - Discussions or forums for discussions and news
> - GitHub Pages
> - Known Issues for more details of feature requests and known issues
> - Marketing Slicks
> - Parts Catalog for part pictures

### Localization

> - English
> - Spanish (Español) - Gracias Fitiales
> - Mexican Spanish (Español Mexicano) - Gracias JamesErvin-5
> - Russian (Русский) - Spasibo DirtyThongSniffer
> - your translation here

### Help Wanted

> - open to adding one more resource beyond Kerbin's influence
> - Community Tech Tree integration and Tech Tree Balancing (need feedback)
> - Parachute textures that use TheGoldStandard logo
> - Compatibility patches
> - Contracts for these glorious parts
> - Sample crafts/subassemblies
> - Variant textures and model updates (add/improve: lights, iva, hatches et al)
> - Converting from FireSpitter to Stock and/or KSPWheel
> - Marketing Images and Videos such as hero shots, animated gifs, short highlights
> - Translations: See the README in the Localization folder for instructions for adding or improving translations. There is also the quick start guide. GitHub push is the best way to contribute. Additions and corrections welcome!

### Installation Directions

Most recent releases only available via CurseForge/OverWolf Website/App

### Dependencies

- 📌 Pinned
  - Dependencies:
    - ModularManagement (MM) or Module Manager (to add functionality to stock parts)
    - Kerbal Space Program

### Suggests

- Adjustable Mod Panel (KAMP)
- Biomatic (BIO)
- Docking Port Descriptions (DPD)
- Exception Detector (EXCD)
- Field Training Facility (FTF)
- Field Training Lab (FTL)
- Foundations (FND) Helps prevent ground constructions from floating away
- GPO (Goo Pumps & Oils') Speed Pump (GPO)
- ISRU Thanks But No Tanks (QBTT)
- Kaboom! (BOOM)
- Keridian Dynamics Vessel Assembly (KDVA)
- MoarKerbals (MOAR)
- Monero Flags (QBMF)
- Near Future Rovers (NFR)
- OhScrap! (OHS)
- On Demand Fuel Cells (ODFC)
- Precise Maneuver (PM)
- Pteron (MSRV)
- ScrapYard (SCRAP)
- SimpleConstruction! (SCON)
- SimpleLife! (LIFE)
- SimpleLogistics! (SLOG)
- SimpleNotes! (NOTE)
- Stock Inline Lights (SIL)
- Science!
  - Mkerb Science Instruments
  - OScience Laboratories (OSL)
  - Papa Kerballini's Pizza (PIZZA)
  - Solar Science (SOL)
- by Axial Aerospace
  - Dreamer (DREAM)
  - LanderTek (LTK)
  - Simple Cargo Solutions (CARGO)
  - WhimChaser (WHIM)

### Supports

- Galileo Planet Pack
- Kopernicus
- SCANsat
- Stockalike Mining Expansion (SMX)
- TweakScale (twk)

### Tags

- parts, config, flags, resources, tech-tree

red box below is a link to forum post on how to get support

Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date

### Credits and Special Thanks

> - `Dewar` for creating this cool mod.
> - see Attributions for more

### Legal Mumbo Jumbo (License provenance)

#### Author (1) - `zer0Kerbal`

> Forum: Thread - Source: GitHub - Download CurseForge
> License:

#### Original Author (ROOT) (0): `Dewar`

> Forum: Thread - Download: SpaceDock - Source: SpaceDock
> License:

#### Disclaimer(s)

> - All bundled mods are distributed under their own licenses

> - All assets, including but not limited to: animations, models, sounds and textures are distributed under their own licenses.

> - see Notices for more legal Mumbo Jumbo

### How to support this and other great mods by `zer0Kerbal`

Comment, click, like, share, up-vote, subscribe

> Completely voluntary, absolutely amazing, and really does help out a lot!
> and it is true.

#### Connect with me

Track progress: issues here and projects here along with The Short List